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Gamasutra.com's GamaDaily - September 27, 2010

Welcome to GamaDaily for September 27, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- EDUCATION
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hl4V0EX

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NEWS
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[09.27%.10]

Interview: Popcap's Johnston On Plants Vs. Zombies' Tricky XBLA Shift
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorE0EL

Kotick: Studio Autonomy An 'Unassailable Rule' At Activision
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorF0EM

Release This: Dead Rising 2, FIFA Soccer 11 Hit U.S. Shores
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorG0EN

Report: Many APB Players, Subscribers Denied Refund
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorH0EO

Analysis: Minerva's Den And The Salvation of Narrative DLC
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorI0EP

Seaberry: Four-Year Tests for LEGO Universe
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorJ0EQ

Zynga Expands To Europe With Purchase Of Engine Developer Dextrose
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorK0ER

Gamasutra's Best Of The Week: September 26th
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorL0ES

In-Depth: GOG's Monk Fiasco And The Fight For Publicity
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorM0ET

GDC 25: Behind The Scenes Of GDC Lecture Submissions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorN0EU

DeNA Invests In Office Heroes Developer Astro Ape
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorO0EV

Study: Subscription MMO Revenues To Reach Nearly $2 Billion In 2014
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorP0EW


[09.24%.10]

USC Internship Week Features Gaming & Technology Panel
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorQ0EX

Microsoft Reaffirms Commitment To PC Gaming
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorR0EY

Star Wars: Clone Wars Adventures Hits 1M Registered Users In A Week
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorS0EZ

Crisp Attributes Wave Of New Licensees To Social Gaming Boom
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorT0Ea

Double Fine, Spry Fox, EEDAR To Keynote Game Connect Asia Pacific
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorU0Eb

Nintendo To Release New 'Wii Remote Plus'?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Home0Em

Analyst: PlayStation 3 Led August Console Talk Online
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorV0Ec

Nintendo DS Sees Large Sales Boost With Pokemon Launch
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorW0Ed

Sony Goes Up Against PS3 Controller Knockoffs
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homf0En

Disney Interactive President Resigns
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homb0Ej

Start-Up Studio Forms From RTW's Ashes
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homj0Er

Rohrer, Hsu, Linn Form Game Consulting Firm Gun
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorX0Ee

Saling The World: Halo: Reach, Civilization V Top U.S. Charts
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homg0Eo

Analysis: Is Microsoft Putting Halo At Risk?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homc0Ek

Crytek CEO: '3D Entertainment Is Inevitable'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homd0El

Best Of Indie Games: The Long and the Short of It
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homi0Eq

Analysis: Golgi Bodies - Storytelling In Cellcraft
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Homl0Et

Round-Up: Gamasutra Network Jobs, Week Of September 24
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorY0Ef

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[link:http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HmQJ0Ep

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FEATURES
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The Realities Of A LEGO MMO - by Brandon Sheffield
In this in-depth interview, Ryan Seaberry, creative director of LEGO
Universe takes Gamasutra behind the scenes for a look at the
surprisingly complex challenges of bringing the toy-license MMO
online.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HorZ0Eg

The Bleeding Edge: Cevat Yerli On Crytek - by Chris Remo
The Crytek CEO talks about the future of shooter game design, the
inevitability of 3D as the next wave for gaming, and how its diverse,
seven studio organization has allowed the company to quietly become
one of the biggest independents in games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hom10Eu

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0C6iD0E8
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[09.27%.10]

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Playdom - San Francisco, CA, USA
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Lead Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hora0En

[09.26%.10]

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Storm8 - Redwood City, CA, USA
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Senior Social Game Designer
Storm8 is the #1 MMO company on iPhone and iPad. We have many hit
titles including Racing Live, World War, Kingdoms Live, Vampires Live,
Rockstars Live, and iMobsters with millions of users. Each of our 9
titles has reached top 10 in the free category on the iPhone App
Store. Competitive salary & stock options We provide full benefits:
dental, vision & healthcare
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horb0Eo

[09.25%.10]

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Kabam - Redwood City, CA, USA
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QA Lead for social gaming company
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnok0Et

[09.24%.10]

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2K Games - Novato, CA, USA
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Creative Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAN0Ef

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2K Marin - Novato, CA, USA
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Contract Systems Designer - XCOM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAO0Eg

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Activision - Santa Monica, CA, USA
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Online Producer
Activision is looking for an experienced Online Producer that will be
the project lead for our externally built social games. Headquartered
in Santa Monica, California, Activision is a leading worldwide
developer, publisher and distributor of video games. Our company has
created, licensed and acquired a group of highly recognizable brands
that it markets to a growing variety of consumer demographics. We are
seeking individuals who will participate and contribute to our growth,
and who will enjoy our fun, dynamic and highly focused business
environment.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoT20EW

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Aeria Games - Santa Clara, CA, USA
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Manager/Lead, Systems Operations (Data Center Operations)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horc0Ep

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Aeria Games - Santa Clara, CA, USA
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Producer Position for Exciting Gaming Company
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hord0Eq

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Airtight Games - Redmond, WA, USA
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Senior Gameplay Scripter
Airtight Games is a group of game industry veterans formed from the
core of the team that produced the award winning, critically acclaimed
"Crimson Skies: High Road to Revenge" and the original intellectual
property developed with Capcom, "Dark Void". We are working on another
AAA title based on original intellectual property with a top-tier
publisher, and are recruiting top notch talent for key positions.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hore0Er

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Engine, Starcraft II
Blizzard Entertainment is seeking an experienced engine programmer to
focus on core engine development for StarCraft II. This position will
involve extending StarCraft II's animation and effects systems, as
well as working with the team on other ongoing core engine and
graphics technologies.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnol0Eu

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Blue Fang Games - Waltham, MA, USA
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Senior Game Designer
Blue Fang Games is focused on applying proven game design and
development principles to the new social, online and mobile game
platforms. Our team is comprised of a singular combination of game
industry veterans and online/social gaming talent and is focused on
delivering original, dynamic experiences that stand out from all the
"me-too" games out there. Our first Facebook game, Zoo Kingdom
(http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hmh20Eo has over a million active
players and we're just getting started!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAP0Eh

Other Position(s) Available At Blue Fang Games:

- Senior Flash Game Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAQ0Ei
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Bungie LLC - Bellevue, WA, USA
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Lead AI Programmer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnl20Et

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Bungie LLC - Bellevue, WA, USA
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Senior Engine Programmer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnl30Eu

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Bungie LLC - Bellevue, WA, USA
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Software Development Engineer, Test (PS3)
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnl40Ev

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Bungie LLC - Bellevue, WA, USA
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Lead Software Development Engineer in Test (Server)
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnl50Ew

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Bungie LLC - Bellevue, WA, USA
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Senior Server Programmer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnl60Ex

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Bungie LLC - Bellevue, WA, USA
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Lead Interaction Designer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnl70Ey

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ChangYou.com(US) INC - Santa Clara, CA, USA
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Marketing Manager - MMO
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horf0Es

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ChangYou.com(US) INC - Santa Clara, CA, USA
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Assistant Producer - Game Acquisition
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horg0Et

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Demiurge Studios, Inc. - Cambridge, MA, USA
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Senior Engineer
Demiurge Studios is an independent game developer, located in
Cambridge, MA. We maintain a creative, energetic atmosphere where an
individual's ideas matter. We work on high profile games, next-gen
technology and home grown IP. At Demiurge, employees have the
opportunity to work on a variety of games each year. We offer
competitive salaries, benefits and sane working hours.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hom20Ev

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EA Mobile - , CA, USA
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Manager, Business Development [EA Mobile Partners]
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horh0Eu

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Edge of Reality - Austin, TX, USA
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Development Director/Sr. Project Manager
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnon0Ew

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Edge of Reality - Austin, TX, USA
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Sr. Technical Project Manager
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnoo0Ex

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Edge of Reality - Austin, TX, USA
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Project Manager
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnop0Ey

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Edge of Reality - Austin, TX, USA
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Senior Producer/Game Director
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnoq0Ez

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Edge of Reality - Austin, TX, USA
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Senior Level Designer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAR0Ej

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Edge of Reality - Austin, TX, USA
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Lead Designer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAS0Ek

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Escalation Studios - Dallas, TX, USA
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Software Engineer
Escalation Studios is one of the industry's most exciting
up-and-coming developers. Located in Dallas, TX, Escalation offers the
collaboration, creativity and agility of small teams without
sacrificing the fun and security of high-profile projects. Whether you
want to work on a mobile or social game for the next big Hollywood
blockbuster or focus on premiere AAA console titles, Escalation has a
project and role you can get truly excited about.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoT60Ea

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Havok - Dublin / Munich, , IRL
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Software Engineer
Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Positions are in Dublin, IE and Munich, DE, as well as
Developer Support Engineer in SF, CA
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAT0El

Other Position(s) Available At Havok:

- Developer Support Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAU0Em
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Infinity Ward / Activision - Encino, CA, USA
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Senior Animator
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoT70Eb

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Infinity Ward / Activision - Encino, CA, USA
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Senior Software Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoT80Ec

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - World Builder
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUA0Em

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hori0Ev

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Infinity Ward / Activision - Encino, CA, USA
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Game Design Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horj0Ew

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LEGO Systems, Inc. - Louisville, CO, USA
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LEGO UNIVERSE COMMUNITY MANAGER
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hork0Ex

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Magic Pixel Games - Los Angeles, CA, USA
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Generalist Programmer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horl0Ey

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Meteor Games, LLC - Beverly Hills, CA, USA
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Art Manager
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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horm0Ez

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NetherRealm Studios - Chicago, IL, USA
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UI Artist - NetherRealm Studios
NetherRealm Studios, a division of WB Games Inc., seeks an experienced
Artist, User Interface who will work with a variety of team members to
help design, create, implement and optimize UI assets for Console game
titles. The UI artist is responsible for maintaining high visual
fidelity, competitive aesthetics, logical menu flow, and presenting
game information in a clear and understandable manner.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnot0E3

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NetherRealm Studios - Chicago, IL, USA
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Concept Artist - NetherRealm Studios - #119328
NetherRealm Studios, a division of WB Games Inc., seeks a Concept
Artist to be responsible for generating a variety of images to clarify
the artistic vision of a given project. This artist will work closely
with the Art Director and leads in order to assist in the development
of the project and as an advocate for the art quality of the game. The
Concept Artist will create sketches and digital paintings of
environments and characters.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horn0E1

---------------------------------------------
Playdom - San Francisco, CA, USA
---------------------------------------------
Front End Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUB0En

---------------------------------------------
Playdom - Chapel Hill, NC, USA
---------------------------------------------
Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horo0E2

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Raven Software / Activision - Madison, WI, USA
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Design Director
Raven Software, developer of numerous award winning games, including
Singularity, X-Men Origins: Wolverine, Wolfenstein and Marvel:
Ultimate Alliance is seeking an experienced Design Director/Lead Game
Designer.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnou0E4

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Relic Entertainment - Vancouver, BC, CAN
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Art Director
Relic Entertainment (www.relic.com), award winning developers of
Homeworld, Dawn of War and Company of Heroes, and our highly
anticipated third person shooter, Space Marine has a fantastic
opportunity for a passionate and experienced Director, Art.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUC0Eo

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Relic Entertainment - Vancouver, BC, CAN
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Level Designers for 3rd Person Action Game
Award winning developer, Relic Entertainment, is looking for Level
Designers with AAA console shooter experience for SPACE MARINE, our
highly anticipated third person shooter for Xbox 360 and PS3. In this
role, you will work as part of the level design team to create
compelling level layouts and encounters using our in-house toolset.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUD0Ep

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Relic Entertainment - Vancouver, BC, CAN
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Design Director
Relic Entertainment (www.relic.com), award winning developers of
Homeworld, Dawn of War and Company of Heroes, and our highly
anticipated third person shooter, Space Marine has a fantastic
opportunity for a passionate and experienced Director, Design.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUE0Eq

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Relic Entertainment - Vancouver, BC, CAN
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Associate Producer
Relic Entertainment, award winning developers of Homeworld, Dawn of
War and Company of Heroes, is looking for an Associate Producer for
our highly anticipated third person shooter for Xbox 360 and
PS3....Space Marine.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUF0Er

---------------------------------------------
Respawn Entertainment - Van Nuys, CA, USA
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Audio Lead
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAV0En

---------------------------------------------
Respawn Entertainment - Van Nuys, CA, USA
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Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUG0Es

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Rockstar New England - Andover, MA, USA
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Junior Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horp0E3

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Rockstar New England - Andover, MA, USA
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Physics Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horq0E4

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Rockstar New England - Andover, MA, USA
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Senior Gameplay Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horr0E5

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Environment Artist - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoAW0Eo

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior FX Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hors0E6

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Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Engineer
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hort0E7

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Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities...
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horu0E8

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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Texture Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horv0EA

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Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animator - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horw0EB

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Snowblind Studios - Kirkland, WA, USA
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Designer, Tech - Snowblind Studios - #117976
Snowblind Studios, a division of WB Games Inc. seeks a Designer, Tech
to be responsible for significant contributions to game design, with a
focus on technical game systems and scripting. Work with the Lead
Designer and programmers to design, implement and maintain game
objects, systems and NPCs. Responsible for level-specific
implementation of complex scenarios, including logic and scripting.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnov0E5

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Sony Computer Entertainment America - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Software Engineer - Game Tech Group
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hn6L0ER

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Sony Computer Entertainment America - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior PS3 Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUX0EB

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Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Staff Graphics Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hom30Ew

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Graphics Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hom40Ex

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Sony Computer Entertainment America - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Software Application Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hom50Ey

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Sucker Punch Productions - Bellevue, WA, USA
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Senior Game Designer
Senior Game Designer (inFAMOUS 2) Sucker Punch Productions is looking
for a Senior Designer who has that rare ability to string together a
handful of game mechanics into a cohesive mission that makes people's
palms sweat! We are looking for a tried and tested Designer who has
carried significant design responsibility on successful, shipping
titles. We need someone who sees the whole game, not just a piece or
two of it.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnox0E7

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Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Programmer / LUA Scripter
Telltale is an award-winning independent developer/publisher
pioneering landmark episodic content. Founded in 2004 by LucasArts
veterans with decades of experience, Telltale is now an industry
leader, establishing the model for episodic downloadable games and
releasing more than 35 episodic games to date. Telltale's titles have
won numerous awards including numerous "Adventure Game of the Year"
accolades from publications such as IGN, PC Gamer, GameSpy, and
Adventure Gamers, and has been recogni
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horx0EC

Other Position(s) Available At Telltale Games:

- Senior Software Engineers - Core Technology

http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hory0ED
- Producer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Horz0EE
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Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Assistant Producer
Telltale is an award-winning independent developer/publisher
pioneering landmark episodic content. Founded in 2004 by LucasArts
veterans with decades of experience, Telltale is now an industry
leader, establishing the model for episodic downloadable games and
releasing more than 35 episodic games to date. Telltale's titles have
won numerous awards including numerous "Adventure Game of the Year"
accolades from publications such as IGN, PC Gamer, GameSpy, and
Adventure Gamers, and have been recogn
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor10Ez

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Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior PHP Backend Engineer
About Telltale Games Telltale is an award-winning independent
developer/publisher pioneering landmark episodic content. Founded in
2004 by LucasArts veterans with decades of experience, Telltale is now
an industry leader, establishing the model for episodic downloadable
games and releasing more than 35 episodic games to date. Telltale's
titles have won numerous awards including numerous "Adventure Game of
the Year" accolades from publications such as IGN, PC Gamer, GameSpy,
and Adventure Game
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor20E1

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Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Tools Engineer - Core Technology/Tools Group
Telltale is an award-winning independent developer/publisher
pioneering landmark episodic content. Founded in 2004 by LucasArts
veterans with decades of experience, Telltale is now an industry
leader, establishing the model for episodic downloadable games and
releasing more than 35 episodic games to date. Telltale's titles have
won numerous awards including numerous "Adventure Game of the Year"
accolades from publications such as IGN, PC Gamer, GameSpy, and
Adventure Gamers, and has been recog
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor30E2

---------------------------------------------
THQ - Agoura Hills, CA, USA
---------------------------------------------
Senior Producer, Online Publishing
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hnoy0E8

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THQ Montreal - Montreal, PQ, CAN
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Quality Assurance Test Lead
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUJ0Ev

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THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Software Programmer
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUK0Ew

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Toys for Bob / Activision - Novato, CA, USA
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FX Artist
We're owned by Activision. We've been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUL0Ex

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Toys for Bob / Activision - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Scripter Designer
We're owned by Activision. We've been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUM0Ey

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Toys for Bob / Activision - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Production Engineer/Build Engineer
We're owned by Activision. We've been together for 20 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk. In engineering, the average industry experience of our
programmers is 20 years, and average tenure at Toys For Bob is 7
years. Programmers tend to stick around because they like it here.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HoUN0Ez

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Warner Bros Games - Kirkland, WA, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Producer - WB Games - #118690
WB Games Inc. seeks a Senior Producer (SP) to be responsible for
shipping a large AAA quality product on multiple platforms
simultaneously through all phases of production. The SP is the focal
point and key driver of all aspects of the game development. In
coordination with the team leads, the SP establishes the goals,
schedule and game development processes needed to ensure the
development team is successful in delivering a AAA quality game on
time and on budget.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hno20Ew

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Warner Bros Games - Bothell, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director of Production - WB Games - #118273
. Collaborate across internal divisions to ensure our development
partners are using industry standard production processes and tools
for each product by staying abreast of state-of-the-art production
practices and working closely with the Design, Art, Engineering and
Production groups inside WBIE/WBG. Define and spearhead the creation
of production services used for development support.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor40E3

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director - WB Games - #118691
WB Games Inc. seeks an Art Director to be responsible for
collaborating on product position and design, for overseeing
development of art concepts and visualizations, and for approvals of
final content, working very closely with the Creative Director and
Designers to develop and realize the vision of the game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor50E4

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Art Director - WB Games Inc. - #117278
WB Games Inc. seeks a Technical Art Director to be responsible for all
content related technical decisions for the game on one of our newest
projects. The Technical Art Director also acts a liaison between
Engineering (Both game and core tech) and the content creators. This
person will evaluate new technology, supervise and monitor the
development of pipelines and workflow.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor60E5

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Lead, UI - WB Games - #119812
WB Games seeks a Lead UI Artist to be responsible for leading a team
of UI/UX artists in the creation and implementation of game UI assets
of the highest quality. This person will work closely with the Art
Directors and Designers of multiple products to design and shape the
visual and functional aspects of the game's interface needs.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor70E6

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UX Designer - WB Games - #119817
WB Games Inc. seeks a UX Designer to define the framework and behavior
of interactive information (per Design requirements) for increased
player immersion. This person works with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. They are responsible for maintaining high visual
fidelity, logical menu flow, and presenting game information in a
clear and understandable manner.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0Hor80E7

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EDUCATION
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USC Internship Week Features Gaming & Technology Panel - [09.27%.10]
The University of Southern California announced that its Fall 2010
Internship Week will feature a number of free-to-attend discussions
from industry employers, including a "Gaming & Technology" panel on
October 6th.
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STORE
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State of iPhone Game Development
Price: $995.00
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12 Month Game Developer Digital Edition Subscription
Price: $29.95
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Game Developer 2009 Outsourcing Report
Price: $2,495.00
http://inside.gamasutra.com/cgi-bin4/DM/y/eBbv60SsHYH0K4n0HPbO0Ei
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