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GDC Europe Announces New Talks for 2011!
Across five discipline tracks and four one-day summits, GDC Europe
features over 100 in-depth sessions covering pertinent industry topics
that will help you stay current in today's marketplace.
New sessions are being announced weekly! Talks include:
Production
From Boxes to Life! How to Prototype and Develop Creatures: Mass
Effect 2 and 3 Case Study
(Scylla Costa and Brenon Holmes, Bioware)
Visual Arts
The Cinematics of Mortal Kombat: Re-Booting a Legend
(Dominic Cianciolo, Netherrealm Studios)
Programming
Using Continuous Deployment to Move Fast and Release without Pain
(Brett Durrett, IMVU)
Visit www.gdceurope.com for more session and general conference
information.
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NEWS
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[05.17%.11]
In-Depth: Xbox Live Arcade Sales Analysis, April 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7O0EJ
Interview: Beautiful, Creative El Shaddai Is Daring To Be Weird
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GDC Europe 2011 Debuts Notable Smartphone Summit, Design Talks
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Analysis: Can Wii Surpass PS2's U.S. Installed Base?
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Opinion: Adventures With Guns In A Third-Person Shooter
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Phil Harrison, Robin Kaminsky Join Gaikai Advisory Board
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Aion Publisher NCsoft Sees Profit Decline In First Quarter
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Best Of Console Digital News: From Jeremy McGrath's Offroad To MK
Collection
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Best Buy Offering Exclusive 3DS SpotPass Content
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CD Projekt: How We Combined Story And Freedom In The Witcher 2
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Steam Announces Daily Game Deals
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Gamasutra Member Blogs: From Player Agency To Living The Indie Life
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[05.16%.11]
Sony Offers Free Games In PlayStation Network 'Customer Appreciation
Program'
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2K Sports, Nexon Target Korea With Online Baseball Sim
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RIT Students Launch Kinect@RIT Developer Portal
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FCC Filing Points To New Video Service Coming To Game Consoles
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Batman-Themed FPS Coming From Condemned Developer Monolith
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Ubisoft Developing Assassin's Creed, Splinter Cell, Ghost Recon Movies
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7f0Eg
Mission Of Honor Is China's Answer To America's Army
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Analyst: Focus On 'Faddish' Dance Category Could Hurt Ubisoft
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CD Projekt Red: The Witcher 2 DLC To Be Free
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Nokia Drops 'Ovi' Brand Following Microsoft Collaboration
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Unity Announces Fifth Annual Unite Conference For September
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PopCap Android Games Coming Exclusively To Amazon Appstore
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Disgaea's Nippon Ichi Posts Profit Gain For Fiscal Year
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TIGA: UK Developers Optimistic Despite Economy Flat Line
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No PSN In Japan Until 'Preventative Measures' Provided
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Brink Grabs Top Spot In UK Retail Sales Charts
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Release This: L.A. Noire, The Witcher 2 Arrive in U.S. and UK
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Analysis: A Close Look At Console Pricing Strategies
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Marvel Games VP Jefferson: 'We Want To Be The Strongest IP In Gaming'
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Opinion: A Difficult Subject
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Pulse's Cipher Prime On The Future Of Mobile Music Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7u0Ev
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CANADIAN GAMES CONFERENCE - May 19-20th, 2011
Vancouver Convention Centre
Everyone loves a good story! When you attend the 2011 Canadian Games
Conference (formerly GDC-Canada) you'll hear riveting tales about
challenges faced or success achieved in the Game industry. The
Canadian Games Conference is a two-day conference/exhibition that
brings together some of the industry's top innovators, businesses and
talent responsible for the explosive growth of the gaming industry,
providing a platform to share knowledge and develop industry
partnerships. Register now and come be part of the story!
Earlybird and group rates available! www.canadiangamesconference.com
CANADIAN VIDEOGAME AWARDS - MAY 18th, 2011
Centre for the Performing Arts, Vancouver, BC
Don't miss the party of the year as Canada celebrates its best work in
the videogame industry at this gala event. Featuring musical segments
by Video Games Live, and hosted by EP's own Victor Lucas, this show
will sell out fast. Tickets start at just $30 for CGC pass holders.
www.canadianvideogameawards.com
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FEATURES
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The Complicated Workings of The Witcher 2 - by Christian Nutt
In this in-depth interview, CD Projekt Red senior producer Tomasz Gop
discusses the development of The Witcher 2: Assassins of Kings and how
design influenced engine building, narrative vs. player freedom, and
how community influenced the game's design.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7v0Ew
NPD: Behind the Numbers, April 2011 - by Matt Matthews
Gamasutra analyst Matt Matthews examines U.S. retail video game sales
during April -- a month that turned 2011 year-to-date growth from
negative to positive -- and delves into pricing strategies and other
challenges for major consoles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7w0Ex
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E3 Expo / June 7-9, 2011 / Los Angeles Convention Center / E3Expo.com
E3 Expo gives you the opportunity to be one of the first to test-drive
cutting-edge technologies & never-before-seen games, establish
connections with thousands of industry professionals, and discover the
latest trends, buzz and best practices of the global interactive
entertainment industry. Experience all that E3 Expo 2011 has to offer
- Register today at www.E3Expo.com!
E3 Expo is a trade event and only qualified industry professionals may
attend. No one under 17 will be admitted, including infants. Visit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7x0Ey for registration guidelines.
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[05.17%.11]
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Frogster Online Gaming GmbH - Berlin, , DEU
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Community Manager French
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey7z0E1
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Nihilistic Software - Novato, CA, USA
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Senior Console Engine Programmer
Nihilistic Software is seeking an experienced and talented Senior
Console Engine Programmer to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey710En
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Rockstar North - Edinburgh, SL, GBR
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Facial Rigger
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey720Eo
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Rockstar North - Edinburgh, SL, GBR
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Facial Animation: Production Coordinator
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey730Ep
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey740Eq
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Treyarch / Activision - Santa Monica, CA, USA
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Lead Environment Artist
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey750Er
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Triptych Games - Plano, TX, USA
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GamePlay Programmer
Triptych Games- currently working on the highly anticipated Duke Nukem
Forever title- is looking for a mid-level GamePlay programmer to join
our top class team for our next project. Our offices are in Plano TX.
Benefits package includes health, dental, vision and a swanky gym
membership. A small relocation allowance is possible.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey760Es
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Triptych Games - Plano, TX, USA
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Environment Artist
Triptych Games is currently working on the highly anticipated Duke
Nukem Forever title. We are looking for the right blend of talent,
video game production knowledge and the ability to make amazing 3d
environments for our next project. Benefits package includes health,
dental, vision and a swanky gym membership. A small relocation
allowance is possible.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey770Et
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Triptych Games - Plano, TX, USA
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Character Artist
Triptych Games is currently working on the highly anticipated Duke
Nukem Forever title. We are looking for the right blend of talent,
video game production knowledge and the ability to make awesome
characters for our next project. Benefits package includes health,
dental, vision and a swanky gym membership. A small relocation
allowance is possible.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey780Eu
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Virus Studios - Bangkok, Ba, THA
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Programmer
Virus Studios, located in Bangkok, Thailand, is developing original
online games for the Asian and global markets. We seek experienced,
passionate and adventurous game developers to create brilliant things.
If you're up for the adventure of a lifetime, like to work hard, and
have the skills, our friendly team expats and Thais would love to hear
from you. We offer competitive compensation in the form of stock
options and profit sharing, and time off to experience this part of
the world.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8A0E5
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Virus Studios - Bangkok, Ba, THA
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Senior Level Designer
For our project, focusing on fun and believable online-multiplayer
worlds, we're looking for a Senior Level Designer with a thorough
understanding of the intricacies of level design and feeling very
comfortable in using Unreal 3. You'll be part of a mixed-discipline
team that creates fun and compelling missions. You'll be a Creator
taking active part in building new worlds and also as a Mentor to
junior Level Designers, inspiring and teaching them techniques and the
reasons behind them.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8B0E6
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wooga - Berlin, , DEU
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Game Designer - Balancing
wooga is tearing up the leaderboards, with currently over 4.5 mn DAU,
by building truly outstanding games. We are based in Berlin, the
hottest city in Europe. We believe in running our company a little
different than others: small teams, one studio in one timezone, truly
international, cutting-edge tech. We are currently looking for tons of
great people, check out our Game Designer, or our website for more!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8C0E7
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YAGER Development - Berlin, Be, DEU
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Senior Game Designer (f/m)
YAGER is an independent developer of computer and video games based in
Berlin, Germany. We are specialized in the creation of AAA,
multi-platform action experiences, for a global audience. We are an
English speaking studio with more than 100 people from 15 different
countries. This rich mix of individual skills, backgrounds, and
perspectives creates an open-minded and collaborative atmosphere vital
to the success of our productions. Spec Ops: The Line. In
development at YAGER with 2K Games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8D0E8
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Zindagi Games - Camarillo, CA, USA
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SOFTWARE ENGINEER
Great company. Great games. Great lifestyle. Sony 2nd party.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8E0EA
[05.16%.11]
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UBM TechWeb Game Network - San Francisco, CA, USA
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Senior Manager
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network offers market-defining content
and drives community through its award winning lineup of print,
online, and event products and services. We enable global access to
the most experienced game creators and influential purchasers in the
game industry.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8F0EB
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2K China - Shanghai, , CHN
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Game Designer - 2K Sports - 2K China
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2K Games - Novato, CA, USA
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Marketing Traffic Manager
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38 Studios - Big Huge Games - Baltimore, MD, USA
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Gameplay Engineer
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Activision Publishing Minneapolis - Minneapolis / Eden Prarie, MN,
USA
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Vice President of Production
Great Games Start with Great People! This is a significant time in our
company's history - and one of the most exciting times to join us! At
Activision Publishing, you will help take some of the biggest brands
in the Video Gaming Industry to the next level. We have created,
licensed and acquired a group of highly recognizable brands, marketed
to a growing variety of consumer demographics. Our portfolio includes
Guitar Hero, Spiderman, Transformers, James Bond, NASCAR, Monster Jam,
Cabela'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8J0EF
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Director of Production
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8K0EG
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Addmired, inc - Sunnyvale, CA, USA
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iPhone Game Programmer
Addmired is a profitable Mobile Social Gaming startup looking for a
great and experienced iPhone Game Developer who will wear many hats
and be involved in all aspects of our games development cycle.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8L0EH
Other Position(s) Available At Addmired, inc:
- Sr. Operations Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8M0EI
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Aechelon Technology, Inc. - San Francisco, CA, USA
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Lead Real Time Graphics Software Engineer
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Blizzard Entertainment - Irvine, CA, USA
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Language Tester, Brazilian Portuguese
Blizzard Entertainment is looking for intelligent and highly motivated
multilingual game testers to help test our games in Brazilian
Portuguese. Job duties include documenting bugs, working closely with
a team of developers, and testing games for hours upon hours. An ideal
candidate is a hardcore gamer who is good at both finding bugs and
describing them in an organized and clear fashion.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8O0EK
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Blizzard Entertainment - Irvine, CA, USA
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Language Tester, Latin American Spanish
Blizzard Entertainment is looking for intelligent and highly motivated
multilingual game testers to help test our games in Latin American
Spanish. Job duties include documenting bugs, working closely with a
team of developers, and testing games for hours upon hours. The ideal
candidate is a hardcore gamer who is good at both finding bugs and
describing them in an organized and clear fashion. Fluency (both
verbal and written) in Latin American Spanish is required for the
position.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8P0EL
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Blizzard Entertainment - Irvine, CA, USA
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Application Tester
Blizzard Entertainment is looking for intelligent and highly motivated
application testers to assist in testing our support applications. The
ideal candidate will have a proven demonstration of strong technical
skills, troubleshooting ability, communication skills, and solid
understanding of software quality assurance. Applicants must be
available to work on weekends. This is a temporary, full time,
entry-level position that is paid by the hour.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8Q0EM
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Blizzard Entertainment - Irvine, CA, USA
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Compatibility Analyst, Platform Services
Blizzard Entertainment is looking for a compatibility analyst for a
team focused on hardware certification of game titles. The ideal
candidate has extensive experience building computers and a dedication
to quality assurance (QA). A solid grasp of Windows operating systems,
Macintosh, troubleshooting, and customer service experience is
preferred. The analyst must work well in a team environment and have
the ability to communicate effectively.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8R0EN
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Art Director
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8S0EO
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CCP - Iceland - 101 Reykjavik, N/, ISL
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Web Developer - Backend Tools
CCP is looking for an experienced web developer to focus on our
backend systems and services. The successful candidate will work
closely with members from other departments, such as marketing,
customer support and accounting.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8T0EP
Other Position(s) Available At CCP - Iceland:
- Web Developer - Internal Tools
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8U0EQ
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Daglow Entertainment - Sausalito, CA, USA
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3D Modeler/Texture Artists
Daglow Entertainment is a fully funded new online game development
studio based in Sausalito, CA. We're building an original Facebook
game based on a top-tier license with a major high-profile partner,
with extensive online marketing for our title locked into the plan.
The team's work will be seen by millions of people, and the project is
being built on a scale that rivals many of the top Facebook game
titles. Later this year we'll be expanding our focus to major online,
portable and mobi
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8V0ER
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Daglow Entertainment - Sausalito, CA, USA
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Flash 2D Illustrators/Animators
Daglow Entertainment is a fully funded new online game development
studio based in Sausalito, CA. We're building an original Facebook
game based on a top-tier license with a major high-profile partner,
with extensive online marketing for our title locked into the plan.
The team's work will be seen by millions of people, and the project is
being built on a scale that rivals many of the top Facebook game
titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8W0ES
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Digital Extremes - London, ON, CAN
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Level Artist
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality games, with the best and brightest
talent available. Digital Extremes prides itself on providing a warm,
inviting, creative work environment for its team and has been named as
one of 'Canada's Top 100 Employers'. Competitive salaries, profit
sharing, stock options, retirement matching, ample vacation and free
daily homemade lunches are just a few of the many perks our employees
enjoy.
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Other Position(s) Available At Digital Extremes:
- Senior Programmer
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- Gameplay/AI Programmer
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- Level Designer
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- Environment Artist
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- Associate Producer
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- Scripter/Technical Designer
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- Generalist Programmer
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Irrational Games - Quincy, MA, USA
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Systems Designer
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8f0Eh
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8g0Ei
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8h0Ej
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Irrational Games - Quincy, MA, USA
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Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8i0Ek
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Kuma Games - New York, NY, USA
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Game Programmer
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---------------------------------------------
MightyPlay - San Francisco, CA, USA
---------------------------------------------
social/mobile game designers
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---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
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Consumer Products Engineer Manager
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Northwest Media, Inc - Eugene, OR, USA
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Senior Programmer
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Playlore Gameworks - New York, NY, USA
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Social Game Designer
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PopCap Games - Seattle, WA, USA
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Franchise Marketing Manager
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Red 5 Studios - Laguna Hills, CA, USA
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UI Programmer
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Respawn Entertainment - San Fernando Valley, CA, USA
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QA Lead
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Stubborn Gorilla Studios - Berkeley, CA, USA
---------------------------------------------
Tech Artist / Tech Animator
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Telltale Games - San Rafael, CA, USA
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Senior Producer
The Senior Producer supervises the production of 2-4 cross-platform
projects and related support teams and has management responsibility
of 2-4 Producers. This entails active involvement through the major
phases of a project: green light, pre-production, production, and
post-production. Additional major areas of responsibility include
schedule maintenance, staffing decisions, and milestone reviews, and
postproduction processes.
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Treyarch / Activision - Santa Monica, CA, USA
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Lead Lighting Artist
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
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Treyarch / Activision - Santa Monica, CA, USA
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Associate Art Director
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey8u0Ew
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Warner Bros Games - Kirlkand, WA, USA
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Marketing Game Manager - WB Games #122849
WB Games Inc. seeks a Marketing Game Manager for the Monolith
Development department. The Marketing Game Manager (MGM) is
responsible for integrating the marketing function into the
development process. The MGM works with development staff to ensure
that marketing insight and competitive factors are leveraged to
maximize the commercial success of WB titles. This position also works
with WB's brand marketing, product marketing, trade marketing and PR
staff to develop and facilitate marketing tact
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Warner Bros Montreal - Montr��al, PQ, CAN
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Senior software engineers Gameplay / AI
Join our team and be part of this once in a lifetime start-up
opportunity inside one of the world's greatest entertainment companies
: Warner Bros. Games Montr�al!
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Warner Bros Montreal - Montr��al, PQ, CAN
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Server programmer
Join our team and be part of this once in a lifetime start-up
opportunity inside one of the world's greatest entertainment
companies: Warner Bros. Games Montr�al's studio!
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Warner Bros Montreal - Montreal, PQ, CAN
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Technical Director
Join our team and be part of this once in a lifetime start-up
opportunity inside one of the world's greatest entertainment
companies: Warner Bros. Games Montr�al !
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Warner Bros Montreal - Montr��al, PQ, CAN
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Services Programmer
Join our team and be part of this once in a lifetime start-up
opportunity inside one of the world's greatest entertainment
companies:Warner Bros. Games Montr�al!
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Warner Bros Montreal - Montr��al, PQ, CAN
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Tools Programmer
Join our team and be part of this once in a lifetime start-up
opportunity inside one of the world's greatest entertainment
companies: Warner Bros. Games Montr�al's !
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Warner Bros Montreal - Montr��al, PQ, CAN
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Data Base Administrator - Technical Group
Join our team and be part of this once in a lifetime start-up
opportunity inside one of the world's greatest entertainment
companies: Warner Bros. Games Montr�al!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgwX0SsHYH0K4n0Ey820Ep
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Zindagi Games - Camarillo, CA, USA
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LEAD GAME DESIGNER
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
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