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GamaDaily - July 8, 2011 - Entertainment Driving Platform Momentum On Xbox 360; Dissecting The Postmortem

Welcome to GamaDaily for July 8, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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Introducing GDC Play

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Learn more about GDC Play at GDC Online 2011 here:
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NEWS
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[07.08.11]

Microsoft's Durkin: Entertainment 'Driving Platform Momentum' On Xbox
360
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdir0Eg

Outspark Launches MMO Platform Flint
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdis0Eh

Iwata: Nintendo 3DS Launch Software 'Wasn't Strong'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdit0Ei

Sid Meier On CivWorld's Long Dev Cycle
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdiu0Ej

Sony Online Entertainment Unveils PlanetSide 2, Beta To Come
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdiv0Ek

Ex-Bizarre Designer Forms Indie Studio Totem Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdiw0El

Saling The World: Amazon Spurs Kinect Sales Stateside
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdix0Em

Study: Games Most Popular Apps On Smartphones
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdiy0En

Mad Catz Signs Publishing Agreement For Xbox 360
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdiz0Eo

Opinion: What Do You Tell The Studio Head?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi10Eb

EVE Online Coming To Japan Through Nexon Partnership
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi20Ec

Mass Effect Film Spotlighted At Upcoming Convention
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi30Ed


[07.07.11]

Downloadable Burnout Crash! Coming From EA And Criterion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi40Ee

Zynga 'PrivacyVille' Tutorial Rewards Users For Learning Data Storage
Policy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi50Ef

Namco Bandai Takes Witcher Creator To Court Over Publishing Dispute
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi60Eg

Iwata Suggests Possibility Of Automatic Demo Downloads For 3DS, Wii U
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi70Eh

Iwata: Rise Of Social/Mobile Games Hasn't Hurt DS Usage
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdi80Ei

Playdom's Ethan Fassett Brings Social Gaming Chops To OpenFeint
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjA0Es

Report: Free-To-Play Dominates iOS App Store Game Revenues
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjB0Et

Apple iOS App Store Reaches 15B Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjC0Eu

Dance Central Developer Harmonix Confirms Vidrhythm In Development
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjD0Ev

Bethesda and Arkane Reveal New IP Dishonored
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjE0Ew

Tales of the Abyss On Top In Japanese Software Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjF0Ex

Meier: 'Find The Fun,' And Money Will (Hopefully) Come In Social Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjG0Ey

Gazillion Signs Euro Marvel Super Hero Squad Online Deal
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjH0Ez

Sega's Free-To-Play Spiral Knights Passes One Million Registrations
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjI0E1

Paradox CEO: 'We Don't Really Need Retailers Any More'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjJ0E2

Retired Sony Engineer Sues Nintendo Over 3DS Tech
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjK0E3

3DS On Top In Weekly Japanese Charts, PSP Go Nearly Dead
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjL0E4

Sony Ends Digital Comic Book Service On PSP
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjM0E5

EMI Reveals Now! Dance Game Set For November Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjN0E6

Opinion: Why You Might Want To Consider Java And/Or Clojure For Your
Next Project
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjO0E7

GDC Organizers Debut 'GDC Play' Emerging Games Showcase
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjP0E8

Interview: Todd Howard On The Scope, Vision Of Skyrim
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjQ0EA

This Week In Console Digital Download: From Qix To MLB Bobbleheads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjR0EB

Gamasutra Expert Blogs: From Super Mario Bros. 3 To Keeping
Appearances
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjS0EC

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Early Reg Pricing Ends in Less than TWO WEEKS. Register Now!

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FEATURES
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Dissecting The Postmortem: Lessons Learned From Two Years Of Game
Development Self-Reportage - by Ara Shirinian
In this Game Developer magazine article, designer Ara Shirinian ( The
Red Star , uDraw) takes a look at two years' worth of magazine
postmortems to mine them for common data points -- examining both what
went right and what went wrong how often, and why.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjT0ED

How Sid Meier Civilized Social Gaming - by Christian Nutt and Kris
Graft
Renowned game designer Sid Meier tells Gamasutra how his traditional
"find the fun" design philosophy can translate to the fast-paced,
metrics-based world of social gaming, with his latest title, CivWorld
.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjU0EE

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GDC Online returns to Austin October 10-13!

GDC Online is the leading developer event for industry professionals
in the online and connected games space, including cloud gaming,
casual, MMOs, virtual worlds, and social networking games.

GDC Online will feature tracks in Business & Marketing, Design,
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host one and two-day summits including the Game Narrative Summit, new
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Choice Online Awards.

Registration opens in late June. Visit the official GDC Online site
for more details: http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjV0EF

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjW0EG
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[07.08.11]

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CCP - China - Shanghai, N/, CHN
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Flash Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjX0EH

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CCP - China - Shanghai, N/, CHN
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Senior Game Engineer/Senior Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjY0EI

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CCP - China - Shanghai, , CHN
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Senior Backend Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdjZ0EJ

CCP, makers of EVE Online, is looking for a Senior Backend Programmer
to join its development team in Shanghai, China. The Senior Backend
Programmer will be responsible for leading a team in developing
backend server side game systems for the Dust 514 title. Successful
candidates will have experience developing data intensive systems that
can run at scale. Experience leading a team from a technical
perspective is a big plus.
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CCP - China - Shanghai, N/, CHN
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UI Programmer/Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdja0EQ

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CCP - Iceland - 101 Reykjavik, N/, ISL
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Technical Director - Core Cluster
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjb0ER

CCP is looking for a Technical Director to lead the development
efforts of the Core Technology Server team. This person will make
strategic decisions on the underlying technologies which support CCP's
current and future MMO's. Any Applicant will require a broad and deep
understanding of the technologies required to deliver highly scalable,
high performance clusters as well as the ability to understand, direct
and be involved in low level delivery.
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Electrified Games - San Rafael, CA, USA
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Producer - Electrified Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjc0ES

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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer: (Vacancies in San Francisco, Dublin, Tokyo,
Munich,Copenhagen) Havok is the premier provider of interactive
software and services for digital media creators in the games and
movie industries. With world leading expertise in physics, animation
and tools, we make it our business to turn our customers' creative
aspirations into technical realities. All Havok products and tools are
fully multithreaded and cross-platform optimized.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjd0ET

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iWin - San Francisco, CA, USA
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Tech Lead / Software Engineering Manager for Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdje0EU

Have you led a team to develop social games or online games? Are you
passionate about writing high quality software, building apps with
millions of users, and inspiring people to do their best? Would you
appreciate more planning and road maps to execute against? How about
work-life balance? A sound business strategy? If YES, iWin wants you
to lead a small engineering team to put game shows on social networks.
One of our titles, "Family Feud" is rated #1 game show application on
Facebook.
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Rockstar North - Edinburgh, SL, GBR
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Character Skinning & Pipeline Artist
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjf0EV

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Sony Computer Entertainment America - San Diego, CA, USA
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Project Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjg0EW

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Game Console Systems Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjh0EX

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdji0EY

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Spellbound Entertainment AG - Kehl, , DEU
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Head of Production (M/F)
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados, Airline Tycoon series and the latest Release Arcania -
Gothic 4, awarded with best German Console Game 2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjj0EZ

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Vicarious Visions / Activision - Albany, NY, USA
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Animator
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjk0Ea

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Vicarious Visions / Activision - Albany, NY, USA
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Systems Administrator-Vicarious Visions
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjl0Eb

[07.07.11]

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5TH Cell - Bellevue, WA, USA
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Senior Graphics Programmer
5TH Cell, fresh off the hit franchises Drawn to Life and
Scribblenauts, is looking for a talented Senior Graphics Programmer to
contribute to our newest IP. We offer a great work environment, filled
with developers committed to developing top quality original games
across all platforms. Our package includes a competitive salary, great
benefits (including 401K), and anti-crunch philosophy that maintains a
healthy work/life balance for everyone!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjm0Ec

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A Bit Lucky, Inc. - San Mateo, CA, USA
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Senior Product Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjn0Ed

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A Bit Lucky, Inc. - San Mateo, CA, USA
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Technical Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjo0Ee

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ArenaNet - Bellevue, WA, USA
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Character Artist (Contract)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjp0Ef

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BioWare Austin - Austin, TX, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjq0Eg

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BioWare Austin - Austin, TX, USA
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Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjr0Eh

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BioWare Austin - Austin, TX, USA
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CS Tools and Technology Architect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjs0Ei

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CCP - North America - Stone Mountain, GA, USA
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UI Graphic Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjt0Ej

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CCP - North America - Stone Mountain, GA, USA
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Lead Environmental Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdju0Ek

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DICE - Stockholm, St, SWE
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QA Web Engineer at Easy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjv0El

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Electrified Games - San Rafael, CA, USA
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HTML5 Games Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjw0Em

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Eurocom Developments Limited - Derby, ML, GBR
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Games Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjx0En

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Impossible Interactive - Tempe, AZ, USA
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Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjy0Eo

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Irrational Games - Sparks, MA, USA
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Community Manager
n/a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdjz0Ep

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Irrational Games - Sparks, MA, USA
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Animator
n/a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj10Ec

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Lantern - Los Angeles, CA, USA
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Lead Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj20Ed

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LeapFrog Enterprises - Emeryville, CA, USA
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Sr. Producer - Digital Content
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj30Ee

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Magic Pixel Games - Los Angeles, CA, USA
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Gameplay/Generalist Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj40Ef

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Monolith Productions - Kirlkand, WA, USA
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Staff Software Engineer, Game Systems - Monolith
** TO APPLY, PLEASE VISIT http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj50Eg **
Monolith Productions, a division of WB Games Inc., seeks a Staff
Software Engineer - Game Systems to join (the award-winning technology
team behind the F.E.A.R. (tm) and Condemned(tm) franchises) creating
game systems for exciting, cutting-edge action games on PlayStation 3,
XBox 360 and PC. As a member of our studio's Core Technology team you
will work closely with engineers across all disciplines providing
systems,
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj60Eh

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NetherRealm Studios - Chicago, IL, USA
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Artist, World
Netherrealm Studios, a division of WB Games Inc., seeks a World Artist
who will be responsible for creating environmental assets of the
highest quality. This person will work closely with the Lead World
Artist, along with the Director of Art and the Art Director to ensure
aesthetics quality is kept at the highest-bar bar across the arenas.
This person will be well versed in the game engine and art tools.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj70Ei

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NetherRealm Studios - Chicago, IL, USA
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Senior Software Engineer, Network
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer, Network to help us implement cutting-edge online
features to ensure the Mortal Kombat franchise is an industry leader
in online functionality. We are looking for a candidate with a strong
background in network play to help lead our efforts towards driving
and implementing both new features as well as improvements to the
existing online infrastructure.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdj80Ej

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NetherRealm Studios - Chicago, IL, USA
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Sr. Software Engineer, Build Tools - NetherRealm
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer - Build Tools to work closely with the Koretech
technology team behind the Mortal Kombat franchise. This is an
opportunity to become an integral part of an extremely talented team
of industry veterans focusing on pushing the technology of current and
next-gen hardware.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkA0Et

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NetherRealm Studios - Chicago, IL, USA
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Sr. Artist, Characters - NetherRealm
** TO APPLY PLEASE VISIT
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkB0Eu ** Netherrealm
Studios, a division of WB Games Inc., seeks a Senior Character Artist
who will be responsible for creating character assets of the highest
quality. This person will work closely with the Lead Character Artist
along with the Art Director to create and maintain the highest quality
assets for the game, and ensure that the aesthetic goals are met.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkC0Ev

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Nihilistic Software - Novato, CA, USA
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Gameplay Programmer with AI and Multiplayer emphasis
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a new cutting-edge console-based
original next-generation title being developed for a top three
publisher. This position is full-time, on-site in the North San
Francisco Bay Area and includes a competitive salary, full benefits,
and profit sharing.
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Onlive - Palo Alto, CA, USA
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Game Services Engineer
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Raven Software / Activision - Madison, WI, USA
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Senior Lighting Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkF0Ey

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Retro Studios - Austin, TX, USA
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Software Engineer (Level 2 or 3)
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Retro Studios - Austin, TX, USA
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Software Engineer (Level 1)
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Retro Studios - Austin, TX, USA
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Design Manager
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Retro Studios - Austin, TX, USA
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Game Designer
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Rockstar North - Edinburgh, SL, GBR
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Graphics Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
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Rockstar North - Edigburgh, SL, GBR
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Tools Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkL0E5

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SimBin Studios AB - Lidk��ping, V��, SWE
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Game Designer
We are looking for a talented game designer with the ability to design
top class racing games to join our very talented team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkM0E6

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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkN0E7

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Character Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - San Francisco, CA, USA
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Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkP0EA

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Sucker Punch Productions - Bellevue, WA, USA
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Lead Designer for User-Generated Content
We're looking for a senior designer to help push the UGC feature
forward - someone who is passionate not only about capabilities aimed
at people who want to create their own content, but also about the
experience of all the other players who just want to play cool
user-created missions. Helping players discover the best user-created
content out there is just as important as making it possible it create
that content in the first place.
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Telltale Games - San Rafael, CA, USA
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HR Manager or Director
Telltale Games is looking for someone who'll be a business partner and
provide Human Resources support in the areas of recruiting, benefits,
compensation, training, performance management, and employee relations
for our company. We're looking for someone who enjoys from all
different aspects and knows how to create Human Resources policies and
procedures aligned with federal, state and local laws.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkR0EC

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Telltale Games - San Rafael, CA, USA
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Maya Environment Artists - Entry and Mid Level
We are casting a wide net for top Maya Environment Modelers to work
with our award-winning game studio. Summary: Telltale Games is looking
for an experienced top Environment Artists at all levels to work with
our award-winning art team to create great looking game environments.
If you have a good eye for composition, scene lighting, color theory
and a passion for games, please read on.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkS0ED

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Telltale Games - San Rafael, CA, USA
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Senior or Lead Maya Animator
Are you a top 3D Maya Animator who enjoys mentoring and working with
an award winning team! Telltale Games is looking for a talented Senior
of Lead Animator to help drive animation efforts by creating high
quality character performances for a wide range of products using Maya
and Telltale proprietary tools. You'll also push the boundaries of how
our characters act in our products.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0GdkT0EE

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Telltale Games - San Rafael, CA, USA
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Senior Producer
Would you like to make a difference in the game space? Summary: We're
looking for a Senior Producer who knows the game space and knows end
to end producing. You'll lead the production of several cross-platform
projects, manage teams and accountable for up to 4 Producers. You'll
be actively involved through the major phases of a project: green
light, pre-production, production, and post-production. You'll also
schedule maintenance, staffing decisions, milestone reviews, and post
production
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THQ - Agoura Hills, CA, USA
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Director of Marketing
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Treyarch / Activision - Santa Monica, CA, USA
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Lead Multiplayer Designer
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
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Treyarch / Activision - Santa Monica, CA, USA
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Senior Technical Animator
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
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Video Gaming Technologies - Reno, NV, USA
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Art Manager
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Video Gaming Technologies - Reno, NV, USA
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Statistician/Mathematician III
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Video Gaming Technologies - Reno, NV, USA
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Software Engineer II
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Visceral Games Redwood Shores - Dead Space Franchise - Redwood City,
CA, USA
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Sr. VFX Artist - Dead Space Franchise
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as the Dead Space & Dead Space 2, Dante's Inferno, and Army of Two. We
have the backing of a large company combined with the agility and fun
culture of small studios and the mandate to make original IP. We are
focused on creativity, polish, and shipping games that millions love.
Join us!
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Visceral Games Redwood Shores - Dead Space Franchise - Redwood City,
CA, USA
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Audio Director - Dead Space Franchise
The Dead Space team continues to set new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world. Join the crew! Your Plasma Cutter is
waiting.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdkc0ET

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Visceral Games Redwood Shores - Dead Space Franchise - Redwood City,
CA, USA
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Sr. Development Director - Art
The Dead Space team continues to set new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world. Join the crew! Your Plasma Cutter is
waiting.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdkd0EU

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Warner Bros Games - Kirlkand, WA, USA
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Community Manager - WB Games #122847
WB Games Inc. seeks a Community Manager to create, implement, and
manage all community efforts for WB video games. All community efforts
will involve the creation of a game-specific web-site, and an
exhaustive community plan that maps community content to drive
interest for WB games and studios. You will maintain a strong
relationship with worldwide Marketing/PR and development teams,
helping to support all three groups in the active promotion of a game.
The Community Manager is also expected to
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Warner Bros Games - Kirkland, WA, USA
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UI Artist - WB Games - #120371
WB Games seeks a UI Artist to work with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. In this role, you are responsible for maintaining high
visual fidelity, competitive aesthetics, logical menu flow, and
presenting game information in a clear and understandable manner. The
UI a
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Warner Bros Games - Kirlkand, WA, USA
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Software Engineer, UI - WB Games
WB Games Inc. seeks a Software Engineer, UI to join the award winning
team behind the F.E.A.R. and Condemned franchises creating game
systems for exciting, cutting-edge action games on PlayStation 3, XBox
360 and PC.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdkg0EX

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Zindagi Games - Camarillo, CA, USA
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Game Level Designer
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBh4o0SsHYH0K4n0Gdkh0EY

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