Welcome to GamaDaily for August 11, 2011
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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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Introducing GDC Play
Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.
Learn more about GDC Play at GDC Online 2011 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8RX0EI
Learn more about GDC Play at GDC 2012 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8RY0EJ
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NEWS
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[08.11.11]
PlayGen: Gamification Can Bring A 'Gaming Layer' To Everything We Do
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8RZ0EK
Interview: Jonathan Blow - Xbox Live Arcade 'A Pain In The Ass' For
Indies
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Ra0ER
Analyst: Star Wars: The Old Republic Could Sell 3M
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rb0ES
Sifteo Cubes Coming September, $49 Each
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rc0ET
Minecraft-Inspired Xbox Live Indie FortressCraft Surpasses $1M In
Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rd0EU
Age Of Conan Revenues Double Following 'Free-To-Play' Re-Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Re0EV
Texas Film Commission Increases Incentives For Game Studios
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rf0EW
Cloud Streaming Service OnLive Expands To The UK
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rg0EX
Opinion: Liberal Arts Education for Designers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rh0EY
Radoff: Games Are Not Skinner Boxes
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Ri0EZ
Rovio, EA Urge Court To Let Apple Join Lodsys Patent Suit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rj0Ea
France Receives Modified Version Of Heavy Rain With New Rating
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rk0Eb
[08.10.11]
Tencent Revenue Exceeds $1 Billion In Second Fiscal Quarter
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rl0Ec
Losses Increase For Disney Interactive's Fiscal Q3
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rm0Ed
AI Company Xaitment Combines Existing Tools With XaitMap 3.0
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rn0Ee
Top-Grossing iOS Games: Updated Tiny Zoo Rivals Smurfs' Village
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Ro0Ef
PS3 System Update Eases System Functionality, For A Price
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rp0Eg
Report: Mindscape Leaves Video Game Industry After Nearly 30 Years
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rq0Eh
Ahead of NPDs, Analysts Expect Worst Month In Recent History
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rr0Ei
NPD Group Set To Track European Countries
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rs0Ej
Randy Smith: Indie Dev Life Challenging But Rewarding
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rt0Ek
Tera Online To Use Automated Community Management Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Ru0El
Mad Catz Re-Releasing Harmonix's Rock Band 3 Later This Year
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rv0Em
Report: EA Play Exec Jeff Karp Moving To Zynga
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rw0En
Valve Introduces Steam Trading Beta
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rx0Eo
NSW Attorney General Greg Smith To Support Australian R18+ Rating
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Ry0Ep
Critical Reception: Halfbrick's Fruit Ninja Kinect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Rz0Eq
In-Depth: PlayStation Network Sales Analysis, April - June, 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R10Ed
Opinion: UI Is The Game, The Game Is UI
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R20Ee
Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R30Ef
Interview: BioShock Infinite's Strong Moments, Best Accidents
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R40Eg
Best of GameSetWatch: From Cheetahmen II To Avatar Abs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R50Eh
Gamevil Reaches 50M Mobile Game Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R60Ei
Q&A: Kixeye CEO On Facebook's 'Uphill Battle' To Win Over Core Gamers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R70Ej
GDC Online Reveals New Narrative Summit Talks, Alumni Reg. Ends Today
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8R80Ek
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Advertisement
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GDC 2012 Call for Submissions Open Through September 6th
The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012. GDC is the premier developer event and largest
industry gathering for videogame professionals.
The call for submissions to present lectures, panels, roundtables, and
tutorials at GDC 2012 is now open through Tuesday, Sept. 6.
The advisory board is seeking submissions from video game developers
with expertise in any of the following tracks: Audio, Business,
Marketing & Management, Game Design, Production, Programming, and
Visual Arts.
Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.
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FEATURES
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Five Minutes Of... Portal 2 - by Margaret Robertson
Former Edge magazine editor-in-chief and current development director
of social game studio Hide&Seek Margaret Robertson is back, exploring
what five minutes of play reveals about a the tension between gameplay
and narrative in Valve's Portal 2 .
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SA0Eu
The Opportunities And Dangers Of Going Indie - by Paul Hyman
Three indie developers at different stages in their evolution -- Tiger
Style Games ( Spider: The Secret of Bryce Manor ), Haunted Temple
Studios ( Skulls of the Shogun ), and Uppercut Games ( Epoch ) discuss
the pros and cons of the move from big studio to indie.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SB0Ev
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Advertisement
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Who is going to shine at MIGS this year?!
The Montreal International Game Summit (MIGS), the premiere
professional event of the Canadian video game industry, announced its
keynote speakers for MIGS 2011, taking place November 1st and 2nd.
MIGS will feature three exciting main speakers: Jason Rohrer, Computer
Programmer, Game Designer and winner of the GDC 2011 Game Design
Challenge; Richard Lemarchand, Lead Designer for Naughty Dog, creators
of the Uncharted franchise, and Yves Guillemot, Co-Founder and CEO of
Ubisoft. In addition, MIGS will feature six track keynotes including:
David Hego (Arts & VFX), Tom Salta (Audio), Alain Tascan (Business),
Lee Perry (Design), David Anfossi (Production) and Stefan Boberg
(Technologies).
Register online at http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SC0Ew before September 16th and save
30%!
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SD0Ex
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[08.11.11]
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Activision - Saint Paul, MN, USA
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Producer
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SE0Ey
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Activision - Santa Monica, CA, USA
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Web Systems Analyst
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Day 1 Studios - Hunt Valley, MD, USA
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Senior Core Systems Software Engineer
We have an opportunity for an exceptional Software Engineer to work
within our core technology team to develop the architecture and
toolset of our game engine. This position can be based in our Chicago
or Hunt Valley, MD location.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SF0Ez
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Day 1 Studios - Chicago, IL, USA
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Senior Level Designer
Day 1 Studios, the team behind FEAR 3, is currently looking for a
creative and skilled Senior Level Designer to help craft the
experience of our next big project. The primary responsibility of this
position is to help define and ensure that the game's levels deliver
an unforgettable interactive experience for the player. This is a
great opportunity to work on a project in the early stages of
production and contribute to vision of the game.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SG0E1
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Irrational Games - quincy, MA, USA
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Animator
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SH0E2
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Irrational Games - quincy, MA, USA
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Associate Brand Manager (temporary)
n/a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SI0E3
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Irrational Games - Quincy, MA, USA
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Level Builder
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SJ0E4
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Sony Computer Entertainment America - San Francisco, CA, USA
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Manager Product Marketing - Software
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SK0E5
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Forecast and Royalty Analyst
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SL0E6
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Spooky Cool Labs - Chicago, IL, USA
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Software Developer - Games Back End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SM0E7
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Spooky Cool Labs - Chicago, IL, USA
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Software Developer - Games Front End (Unity 3D)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SN0E8
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Spooky Cool Labs - Chicago, IL, USA
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User Interface Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SO0EA
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Spooky Cool Labs - Chicago, IL, USA
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Game Metrics Analyst
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SP0EB
[08.10.11]
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2K Marin - Novato, CA, USA
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Engine Programmer - 2K Marin
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SQ0EC
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2K Marin - Novato, CA, USA
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Level Modeler Temp - 2K Marin
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SR0ED
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2K Marin - Novato, CA, USA
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Level Architect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SS0EE
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Activision - albany, NY, USA
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Senior Software Engineer
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8ST0EF
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Activision - Albany, NY, USA
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Tools Engineer-Vicarious Visions
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SU0EG
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BioWare Austin - Austin, TX, USA
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Human Resources Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SV0EH
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Day 1 Studios - Chicago, IL, USA
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Concept Artist - Environments
Day 1 Studios is looking for a strong Conceptual Artist that will work
with our Visual Director to define the worlds for our next product.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SW0EI
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Day 1 Studios - Hunt Valley, MD, USA
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Senior Tools Software Engineer
We have an opportunity for an exceptional Software Engineer to join
our Tools Group. The candidate will work with content creators to
develop tools and features that maximize productivity. We create
cross-platform games with fast-paced action and cutting-edge
technology.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SX0EJ
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DreamTools - Naples, FL, USA
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Real-Time Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SY0EK
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Edge of Reality - Austin, TX, USA
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Graphics Engineer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of Electronic Arts. The studio has shipped 13 games over
13 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8SZ0EL
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Insomniac Games - Burbank, CA, USA
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Associate Animator
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sa0ES
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International Game Technology - Reno, NV, USA
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Lead 3D Artist
It's a Whole New Game at IGT! We are seeking a Lead 3D Artist - an
enthusiastic, flexible, creative talent to complement an industry
leading team in their quest to create next generation interactive
games for the casino environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sb0ET
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International Game Technology - Reno, NV, USA
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Game Designer
We are seeking a passionate, adaptive, and pioneering Game Designer II
that is ready to take their creativity and industry leading skills to
the next-generation of interactive gaming. Blending expertise with
innovation, this individual will help define engaging entertainment
that will appeal and showcase original experiences to a wide player
audience. This position will use their talents to constructively
communicate and leverage a motivated cross disciplined team,
participate and grow in a coll
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sc0EU
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Irrational Games - Quincy, MA, USA
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Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sd0EV
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Se0EW
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sf0EX
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sg0EY
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Irrational Games - Quincy, MA, USA
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Programmer
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sh0EZ
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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Si0Ea
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Irrational Games - quincy, MA, USA
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Web Developer
Irrational Games is seeking an experienced and talented web developer
to manage the web presence of our studio and its games, including
BioShock Infinite, both internally and externally. The role is
primarily front-end-oriented, but back-end knowledge and experience is
required. The web developer ensures that our sites are of the highest
quality, the performance is always
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sj0Eb
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Kabam - San Francisco, CA, USA
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Mobile Art Director @ Kabam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sk0Ec
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Kabam - San Francisco, CA, USA
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3D/ 2D Game Artist @ Kabam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sl0Ed
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Kabam - San Francisco, CA, USA
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Art Lead @ Kabam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sm0Ee
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Kabam - San Francisco, CA, USA
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Senior 2D Artist @ Kabam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sn0Ef
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Nihilistic Software - Novato, CA, USA
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Senior Console Engine Programmer
Nihilistic Software is seeking an experienced and talented Senior
Console Engine Programmer to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8So0Eg
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Nintendo of America Inc. - Redmond, WA, USA
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Associate Designer (NST), Game Designer (NST), Senior Game Designer
(NST), or Lead Designer (NST)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sp0Eh
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Retro Studios - Austin, TX, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sq0Ei
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior On-line Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sr0Ej
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Quality Assurance Automation Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Ss0Ek
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Sony Computer Entertainment America - San Francisco, CA, USA
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Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8St0El
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Sony Computer Entertainment America - San Francisco, CA, USA
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Systems Game Engineer (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Su0Em
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Network Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sv0En
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Special Effects Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sw0Eo
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Concept Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sx0Ep
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Animator (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sy0Eq
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Game Designer - Combat (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8Sz0Er
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8S10Ee
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Vigil Games - Austin, TX, USA
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Senior Gameplay Programmer
Vigil Games was founded in 2005 by world renowned comic artist Joe
Madureira and video game industry veteran David Adams. In 2006, we
became a member of the THQ family. Vigil's recent release, Darksiders,
available on current generation console systems, has achieved both
critical acclaim and solid retail sales. The studio facility is
located in the beautiful hills of Austin, TX. While always striving to
be a world class game development house, Vigil also provides an
exciting, fun, and creativ
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8S20Ef
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Warner Bros Games - Kirlkand, WA, USA
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Director of Art
WB Games Inc. seeks a Director of Art to participate in developer due
diligence activities to assess art talent, pipelines, process, and
tech. reviews and provide feedback to WBIE Producers on all product
art plans, schedules and ongoing art deliverables for all milestone
drops.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8S30Eg
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Warner Bros Games - Bothell, WA, USA
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Director of Design, Online - WB Games - 126244BR
WB Games Inc. seeks a Director of Online Design to participate in
developer due diligence activities to assess online design talent,
pipelines, process, and technology.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8S40Eh
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Zindagi Games - Camarillo, CA, USA
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Game Level Designer
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBigD0SsHYH0K4n0G8S50Ei
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