Welcome to GamaDaily for January 7, 2011
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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- EDUCATION
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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NEWS
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[01.07%.11]
Analysis: How Gaming Seeps Into CES 2011
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Japanese Retail Game Market Down For Third Year Straight
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Game Developer's January Issue Showcases Dance Central Postmortem
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In-Depth: 10 Indie Games To Watch Out For In 2011
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Saling The World: Wii Fit Plus, Your Shape Climb Domestic Charts
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Best Of Indie Games: Surf's Up, Ride the Waves
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Video Game Tie-Ins Boost Local Tourism In Rural Japan
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Analysts, Market Disappointed With GameStop's Holiday Results
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THQ's Homefront Will Use Online Pass To Limit Secondhand Multiplayer
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God Of War III, Assassin's Creed: Brotherhood Among Writers Award Noms
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Turbine: Lord of the Rings Online Revenues Tripled As Free-To-Play
Game
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Analyst: Mobile Game Ad Spending To Increase Tenfold By 2015
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[01.06%.11]
Toys R Us: Video Games Part Of 'Weakest' Holiday Sales Category
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Top iPad Game Apps: ZombieSmash, Osmos Report Strong Sales
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Full Sail Launches Creative Writing for Entertainment Bachelor Program
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Scholastic Introduces New Line of Storybook Games for iPad
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Ubisoft's Michael Jackson Game Hits 2 Million Units
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UTV True Games Takes Over Mytheon Development From Petroglyph
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Feature: Old Bad Games, New Good Ideas?
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Tapjoy Raises $21M To Accelerate Growth
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Zynga Acquires 'Social Web Browser' Company Flock
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THQ's MX Vs. ATV Racing Series Passes 10M Units
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Sony: 60M Accounts For PlayStation Network
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Microsoft Denies Link Between Kinect Use And Console Hardware Failure
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Microsoft Debuts New XBLA, Windows Phone Game Slate At CES
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The Year In Video Game Criticism: A Look Back At 2010
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Interview: Crowdstar's Relan On Facebook Success In A Post-Viral Age
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GDC 2011 Adds Battlefield 3, Failure Workshop, Thief Talks
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Gamasutra Expert Blogs: From PR Tips To Questionable Choices
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Kinect, High-Profile Games Drive GameStop Holiday Sales To $3B
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Advertisement
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FEATURES
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Shafer's Next Step: From Civ To Stardock - by Kris Graft
Jon Shafer, lead designer on Firaxis' Civilization V , is now at
Galactic Civilizations developer Stardock. Here, he explains his move
from a major publisher to a small independent studio, his reaction to
fan criticism for the well-reviewed Civ V and why he never felt he was
living in the shadow of Sid Meier.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhKv0EK
Gems In The Rough: Yesterday's Concepts Mined For Today - by Ray
Barnholt
Looking for an idea for a game? Why not try taking a peek at some old
ones? Gamasutra looks at five not-quite-classics that had interesting
ideas mucked up by poor execution, and uncovers how they just might
work as present day indies.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhKw0EL
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[01.07%.11]
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CCP - China - Shanghai, N/, CHN
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Technical Artist
CCP Asia is looking one talented individual to be a part of the
creative team that brought the world the groundbreaking MMO title, EVE
Online. Successful applicants will join a seasoned team based in
Shanghai, China where they will work on Dust514. This particular
opening requires that the candidate be motivated, possess excellent
communication skills and the ability to work well with a
cross-disciplinary group.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhKy0EN
Other Position(s) Available At CCP - China:
- Senior Backend Programmer
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- Engineering Manager
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- Technical Director - Shanghai
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CCP - Iceland - 101 Reykjavik, N/, ISL
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Technical Director - Core Cluster
CCP is looking for a Technical Director to lead the development
efforts of the Core Technology Server team. This person will make
strategic decisions on the underlying technologies which support CCP's
current and future MMO's. Any Applicant will require a broad and deep
understanding of the technologies required to deliver highly scalable,
high performance clusters as well as the ability to understand, direct
and be involved in low level delivery.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhK30ED
Other Position(s) Available At CCP - Iceland:
- Senior Technical Artist
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- Senior Server Programmer - Core
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- Server Programmer - Core
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- Senior Game Designer
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CCP - North America - Atlanta, GA, USA
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Senior Animation Programmer
CCP is looking for a Senior Animation Programmer to lead our
development of a state of the art animation system and pipeline for an
upcoming MMOG. We are looking for a leader with a blend of strong
programming and animation skills needed to help guide this team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhK80EI
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Guerrilla Games - Amsterdam, N-, NLD
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Audio Director
Guerrilla is looking for an Audio Director with an ear for quality to
drive our internal audio team. As the successful candidate, you will
be responsible for the overall audio quality in all of our IPs. You
will oversee our Sound Designers in the development, direction and
realization of our audio ambitions, setting their goals and objectives
while acting as a visionary, mentor and coach. You will identify our
audio hardware and software needs, develop departmental and project
budgets, and work with other disciplines to define technical
requirements and specifications for the creation of advanced audio
systems. You will also schedule audio resources across multiple
projects, sourcing and managing audio providers both internal and
external.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLA0ES
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Magic Pixel Games - Los Angeles, CA, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLB0ET
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Quinnipiac University - Hamden, CT, USA
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Game Design and Development: Tenure Track Faculty Position
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLC0EU
[01.06%.11]
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UBM TechWeb Game Network - San Francisco, CA, USA
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Ad Trafficking Strategist
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network offers market-defining content
and drives community through its award winning lineup of print,
online, and event products and services. We enable global access to
the most experienced game creators and influential purchasers in the
game industry. The group's flagship products include the by
developers, for developers, Game Developer Magazine, the
internationally recognized and Webby Award-winning online community,
Gamasutra.com, and the world's largest professionals-only game
industry event, the Game Developers Conference�, as well as the
leading advertising network for online games, Game Advertising Online.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLD0EV
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2015 - Tulsa, OK, USA
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Director of Development
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2015 - Tulsa, OK, USA
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iPhone Programmer
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2015 - Tulsa, OK, USA
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Game Designer
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CAE inc. - Montr��al, PQ, CAN
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QUALITY AND TECHNICAL SUPPORT TECHNICIAN
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CAE inc. - Montr��al, PQ, CAN
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MODELER / GRAPHIC ARTIST - HEALTHCARE
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CAE inc. - Montr��al, PQ, CAN
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UI / TEXTURE ARTIST - HEALTHCARE
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Digital Extremes - London, ON, CAN
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Gameplay/AI Programmer
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality, successful games, with the best and
brightest talent available. Digital Extremes prides itself on
providing a warm, inviting, creative work environment for its team and
has been named as one of 'Canada's Top 100 Employers'. Competitive
salaries, profit sharing, stock options, retirement matching, ample
vacation and free daily homemade lunches are just a few of the many
perks our employees enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLK0Ec
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Edge of Reality - Austin, TX, USA
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Technical Artist/Junior Technical Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLL0Ed
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Edge of Reality - Austin, TX, USA
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Art Lead
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLM0Ee
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Edge of Reality - Austin, TX, USA
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Graphics Engineer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLN0Ef
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Edge of Reality - Austin, TX, USA
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Network Engineer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLO0Eg
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Edge of Reality - Austin, TX, USA
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Gameplay Engineer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLP0Eh
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Edge of Reality - Austin, TX, USA
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Lead Designer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLQ0Ei
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Edge of Reality - Austin, TX, USA
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Senior Level Designer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLR0Ej
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Edge of Reality - Austin, TX, USA
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Development Director/Sr. Project Manager
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLS0Ek
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Edge of Reality - Austin, TX, USA
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Junior Tools Programmer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLT0El
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Edge of Reality - Austin, TX, USA
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Authoring Tools Programmer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLU0Em
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Enzyme testing Labs - Sainte-Adele, PQ, CAN
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Japanese speaking Project Manager
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Gameloft - New York City, NY, USA
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3D Graphics Programmer
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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
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Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Havok has Software Engineering positions in Dublin, IE; Munich,
DE; Copenhagen, DK; as well as Developer Support Engineer in SF, CA;
Dublin; IE and Tokyo; JP.
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLY0Eq
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IGN Entertainment - San Francisco, CA, USA
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Online Game Producer (IGN - San Francisco, CA)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLZ0Er
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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLa0Ey
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Insomniac Games - Burbank, CA, USA
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Sr Character Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLb0Ez
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Insomniac Games - Burbank, CA, USA
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Senior Designer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW- get ready!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLc0E1
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Insomniac Games - Burbank, CA, USA
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Sr. Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLd0E2
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Morgridge Institute for Research - Madison, WI, USA
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Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLe0E3
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NaturalMotion - Oxford, SE, GBR
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Game Designer - Social Games
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Relic Entertainment - Vancouver, BC, CAN
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Technical Artist
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLg0E5
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Relic Entertainment - Vancouver, BC, CAN
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Technical Artist
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLh0E6
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Relic Entertainment - Vancouver, BC, CAN
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Concept Artist
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLi0E7
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Relic Entertainment - Vancouver, BC, CAN
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Senior FX Artist
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLj0E8
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Rockstar - RAGE - San Diego, CA, USA
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RAGE Network Programmer
RAGE is looking for an energetic programmer to help increase the
features and capabilities of our networking technologies. We are
looking for someone who is not afraid of new challenges and wants to
work on a technology team and company that is focused on redefining
what a multiplay gaming experience can be.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLk0EA
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Rockstar New England - Andover, MA, USA
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Network Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLl0EB
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Rockstar North - Edinburgh, SL, GBR
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Information Systems Developer
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SILICON KNIGHTS - St.Catharines, ON, CAN
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Level Designer
Silicon Knights is a guild of talented individuals dedicated to
creating groundbreaking video games. Located in St.Catharines, ON
Canada, silicon Knights proudly ranks as one of the top independent
development studios and has a reputation for creating superior
original content Best known for Eternal Darkness, Metal Gear Solid:
the Twin Snakes and Too Human. We have exciting unannounced projects
in development. If you're talented and passionate to create great
games, we invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLn0ED
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Telltale Games - San Rafael, CA, USA
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Systems Engineer/Architect
"Are you excited about the idea of building an eCommerce site from
scratch?" Telltale Games is looking for a top Systems
Engineer/Architect who'll be responsible for building and operating
the 24 x 7 infrastructure for the company's online web portal,
eCommerce, community sites and other networking applications and
services. You should be obsessive about quality control and having a
complete understanding of the environments which you are operating.
You won't find a better opportunity to make an impact on systems
architecture and design and see your ideas live in production.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLo0EE
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Telltale Games - San Rafael, CA, USA
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UI Frontend Designer
"Would you like to take on a front and center role creating rich,
intuitive and engaging user experiences to be admired by millions of
users?" We are looking for a top UI Frontend Designer who will design
exciting interfaces that solve complex interactions with elegance and
simplicity. We're looking for some who will be ardent about technology
and knows how to work alongside engineers, marketing/product managers
throughout all stages of the product cycle. If you are passionate
about great graphic design, interaction design and user experience and
would love to build the best game focused ecommerce business, consumer
facing web presence in the World, we want to talk with you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLp0EF
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Total Immersion Software,Inc. - Alameda, CA, USA
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Junior C++ Game and Simulation Programmer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdtt0SsHYH0K4n0BhLq0EG
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WhiteMoon Dreams, Inc. - Los Angeles, CA, USA
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Art Director
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Zindagi Games - Camarillo, CA, USA
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GAME DESIGNER
Zindagi Games is looking for a talented, team-oriented creative force
to join us! The Playstation Move is among the biggest stories of 2010,
and Zindagi is one of the driving forces behind it. Working as a 2nd
party studio, we've collaborated directly with Sony on the Move tech
since its inception all the way through R&D and production. The result
is Sports Champions, a collection of 6 fully developed sporting events
designed and engineered to showcase the Move controller to the fullest
extent of its capabilities. Not only was it a Move launch title, but
it also claimed the coveted spot as THE pack-in game for North
American Move bundles AND special PS3 System bundles in North America.
Zindagi Games is located in Camarillo, California... just minutes from
the ocean- midway between Los Angeles and Santa Barbara. The word
Zindagi literally means 'life' and a better life is what we hope to
provide. Good employers care about their employees at work. GREAT
employers care about their employees, period. Every employee at
Zindagi Games has a say, both in the game and how the company is run.
Our philosophy is simple: treat people the way we want to be treated.
To demonstrate this ideal, we work what's called a 9/80 work-week.
This means that we will work 9 hours Monday -Thursday, then 8 hours on
one Friday, and the other Friday we are off. In the end its still 40
hours per week, but working this schedule will allow you to have more
concentrated time with family and friends. We also offer 3 weeks a
year of PTO (Personal Time Off) and a holiday shutdown from Christmas
Eve through New Year's day. And that's in addition to every other
Friday off and the standard holidays. When you add it all up, that's
over 2.5 months away from work that you get to spend with friends,
family, and enjoying life.
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Full Sail Launches Creative Writing for Entertainment Bachelor Program
- [01.07%.11]
Full Sail University announced the launch of a new online degree
program designed for students wishing to write for video games,
television, and other entertainment media.
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