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NEWS
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[02.17%.11]
Interview: Unity CEO David Helgason Explains Xperia, Union, More
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Exclusive: Behind The Scenes Of Minecraft
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Terminal Reality's Infernal Engine Green-Lighted For 3DS Development
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Analysis: The Business and Legal Issues Surrounding Game Team-Building
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Game Group Reveals New Strategic Shift, Expanding Web Presence
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Chronicles Of Riddick Dev Starbreeze Signs Up For Unreal Engine 3
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Gamasutra Expert Blogs: From Making Grinding Fun To Indie Project
Reboots
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Survey Shows Gears Of War 3 As Most Anticipated Purchase In U.S., U.K.
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Report: UK Chancellor Offers Support For Games Industry At Private
Meeting
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Angry Birds, Rock Band 3 Up For British Design Award
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Study Finds Casual Games Reduce Depression, Anxiety Symptoms
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Six Genesis Games Coming To PSN, Free For PlayStation Plus Subscribers
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[02.16%.11]
GameCareerGuide: NGP Challenge Ends As Pokemon Challenge Begins
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Big Fish Closing Treasure Quest Game Portal On Facebook
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Autodesk To Buy Scaleform For $36M
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Report: Sony Preparing Tablet With Android OS, PlayStation Suite
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Sony To Ban PS3 Pirates From PSN, Qriocity
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GamesAnalytics Recruits Activision Co-Founder Alan Miller
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Public Voting Opens for Cooney Innovation in Children's Learning
Contest
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Non-Profit Raising Funds For San Francisco Video Game Museum
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U.S. Congressional Caucus For Entertainment Technology Competitiveness
Launched
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Browser-Based Gunshine.net London Venture Partners' First Investment
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Report: Former Disney Game Design Director Heads To LucasArts
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Feature: Games Versus Media
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City Interactive's Sniper: Ghost Warrior Sells-Through 1M Units
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Braid's Blow: Social Games Are 'Not Very Social'
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Assassin's Creed Brotherhood Leads BAFTA Game Award Nominations
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Interview: Owlchemy Labs Talks Smuggle Truck's 'Newsgame' Controversy
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Critical Reception: Marvel vs. Capcom 3: Fate of Two Worlds
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Q&A: Jellyvision Insists You Don't Know Jack, Again
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GDC 2011 Debuts Sony NGP Lecture, Microtalks, Fergusson On Gears Of
War
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IGF 2011 Audience Award Closes This Week, D2D Vision Award Finalists
Revealed
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FEATURES
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The Gestalt Effect of Dragon Quest IX, Or: How I Learned to Stop
Worrying and Love the Grind - by Rowan Kaiser
In this analysis, game journalist Rowan Kaiser takes a deep dive into
what makes grinding work as a play mechanic in Dragon Quest IX , the
latest in the most popular game franchise in Japan -- which has
recently picked up some steam in North America thanks to some DS
releases.
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Video Games as Media - by Micha�l Samyn
Tale of Tales' ( The Path ) Micha�l Samyn explores the interplay
between games and existing media, urging developers to have a full
understanding of precisely what the elements of the medium they're
working in add up to.
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EyeTech Digital Systems has been creating eye-controlled products for
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Call to learn more about how Eye Tracking can benefit your game
development: 1-888-5-EYETECH
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[02.17%.11]
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Avalanche Studios - Stockhom, St, SWE
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Animation Director
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THQ - Agoura Hills, CA, USA
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Sr. Animator (Contract)
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THQ Montreal - Montreal, PQ, CAN
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Level Designer - THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ7z0Ey
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THQ Montreal - Montreal, PQ, CAN
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Software Programmer - THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ710El
[02.16%.11]
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A2Z Development Center - Lake Forest, CA, USA
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Game Development Engineer
Do you love video games? Are you interested in developing games for
emerging platforms? Do you have an uncanny passion for software and
technology? If so, A2Z has the opportunity for you. You'll be working
on things that are still on the drawing board or that you dream up.
We've been hard at work building various games including recently
released Dusk World and Every Word for the Kindle. We'd love to tell
you more here, but you'll have to come in and talk to us first! A2Z
Development Center, Inc, part of the Amazon group of companies, is
looking for a talented Game Development Engineer to join our team to
develop world class games for a variety of emerging platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ720Em
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Activision - Santa Monica, CA, USA
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Online Game Designer
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ730En
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Activision - Santa Monica, CA, USA
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Online Technical Director
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ740Eo
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Activision - Santa Monica, CA, USA
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DIRECTOR OF TECHNOLOGY
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ750Ep
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Producer
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, Bond, Cabela's, Monster Jam, Rapala, iCarly and many
more household names. We run a flat organization where innovation,
passion, personal responsibility and individual contribution are
valued and rewarded appropriately. If you are a success oriented,
proven high achiever, we want to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ760Eq
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Blizzard Entertainment - Irvine, CA, USA
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Lead Designer, Battle.net
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ770Er
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Blizzard Entertainment - Irvine, CA, USA
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Game Designer Diablo III
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ780Es
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Blizzard Entertainment - Irvine, CA, USA
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Lead Designer (Console), Diablo III
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8A0E3
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Blizzard Entertainment - Irvine, CA, USA
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Quest Designer/ Scripter, Diablo 3
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8B0E4
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Blizzard Entertainment - Irvine, CA, USA
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Senior Quest Designer/Scripter, Diablo III
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8C0E5
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CCP - China - Shanghai, , CHN
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Technical Art Director
Supporting the art production pipeline for Dust 514, the Technical Art
Director leads a team of artists who will interface with every
discipline in the art department to develop tools and processes
critical to the delivery of all art content.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8D0E6
Other Position(s) Available At CCP - China:
- Technical Director - Shanghai
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DreamTools - Naples, FL, USA
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Real-Time Graphics Programmer
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Edge of Reality - Austin, TX, USA
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World Builder
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
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Edge of Reality - Austin, TX, USA
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Junior Animator
Edge of Reality is an independent studio focused on the Playstation 3,
Xbox 360, and the Nintendo Wii. We are working on multiple projects
including some with the Sims Studio of the EA Play Label. We have been
fortunate enough to be part of multiple hit commercial titles. As a
result, the studio has a stable future. Edge of Reality is completely
independent. As such, we are free to work with any publisher, on any
platform. Edge of Reality, founded in 1998, got its modest start with
N64 ports. The ports we have done include Monster Truck Madness N64,
Tony Hawk ProSkater 1, 2 & 3 N64, and Spiderman N64. These ports
capitalized the studio and allowed us to grow our development
capability to take on full game development. We have developed a
number of cross platform titles for the PS2, Xbox & GameCube including
The Sims, Pitfall: The Lost Expedition, DreamWork's Shark Tale, and
DreamWork's Over The Hedge. Most recently, we have developed Pitfall:
The Big Adventure for the Wii, and The Incredible Hulk for the PS3,
360, Wii, PS2, and PC, and Dragon Age: Origins for PS3 and 360.
Publishers we have successfully worked with include EA, Activision,
Sega, and Take Two. The studio is comprised of a good blend of talent
across multiple levels of experience. There are no ego battles at Edge
of Reality. Everyone works hard together for the common purpose of
making the best games possible. Our tools and engine are proprietary
and thus, highly customizable. We have comprehensive Maya based
world-building tools that enable the designer and artist to run with
their vision. It is a proprietary toolset that gives simple access to
sophisticated systems like AI, cinemas, and scenario design. This
system removes the barriers between the designer and the
implementation of their goals. We offer competitive financial
packages, a friendly work environment, and the chance to work on hit
games. Benefits include health, dental, vision, 401k matching, paid
time off, and paid company holidays. Company social functions include
boat parties, holiday parties, launch parties, movie nights, and
picnics. Our office has a beautiful view of the hill country. Austin
provides a high quality of life with affordable housing, good
healthcare, numerous local colleges and a wide variety of
entertainment. The studio is located in the west Austin. The average
commute to work is only 20 minutes.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8H0EB
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GarageGames - Las Vegas, NV, USA
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Technical Director
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GolinHarris - Los Angeles, CA, USA
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Account Supervisor (PR) - Interactive Entertainment
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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
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Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Havok has Software Engineering positions in Dublin, IE; Munich,
DE; Copenhagen, DK; as well as Developer Support Engineer in SF, CA;
Dublin; IE and Tokyo; JP.
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
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Intel GmbH - Feldkirchen, Ba, DEU
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Games Application Engineering Interns (f/m)
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Kabam - Redwood Shores and San Francisco, CA, USA
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External Art Lead
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Kabam - Redwood City, CA, USA
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Flash Games Developer for Kabam!
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Magic Pixel Games - Los Angeles, CA, USA
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Systems/Generalist Programmer
Our small but mighty team is looking for a Generalist Engineer to join
us! We're a tightly-knit, agile group of game developers who've got
years of experience working together on compelling games, with a
special focus on the accessibility provided by motion control systems.
Our team is very collaborative, and we have created a high-energy
culture here in Los Angeles. We hold prototyping and rapid iteration
as one of our primary decision-making tools among our design-centric
process.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8P0EJ
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Mind-Control - San Rafael, CA, USA
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iPhone/Android Developer
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Mochi Media - San Francisco, CA, USA
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Online Marketing Associate
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Raven Software / Activision - Madison, WI, USA
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Lead FX Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8S0EM
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Raven Software / Activision - Madison, WI, USA
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Senior Lighting Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8T0EN
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Raven Software / Activision - Madison, WI, USA
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TECHNICAL SOUND DESIGNER
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8U0EO
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Rockstar - RAGE - San Diego, CA, USA
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RAGE Network Programmer
RAGE is looking for an energetic programmer to help increase the
features and capabilities of our networking technologies. We are
looking for someone who is not afraid of new challenges and wants to
work on a technology team and company that is focused on redefining
what a multiplay gaming experience can be.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8V0EP
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
AI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8W0EQ
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Animation Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8X0ER
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Audio Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8Y0ES
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Environment Artists
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8Z0ET
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Network Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8a0Ea
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Physics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8b0Eb
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8c0Ec
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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8d0Ed
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Bend, OR, USA
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Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8e0Ee
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Sony Computer Entertainment America - Bend, OR, USA
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Art Director
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8f0Ef
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Los Angeles, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Animator
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8g0Eg
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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Manager, Game Design
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8h0Eh
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Telltale Games - San Rafael, CA, USA
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Lead or Senior Character Modeler
Telltale Games is searching for a talented Character Modeler to create
great looking game characters in Maya. If you have excellent
traditional art skills relating to characters as well as a deep
understanding of technical requirements for games, we would like to
talk to you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8i0Ei
Other Position(s) Available At Telltale Games:
- Senior UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8j0Ej
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Telltale Games - San Rafael, CA, USA
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Senior Systems Engineer/Architect
"Are you excited about the idea of building an eCommerce site from
scratch?" Telltale Games is looking for a top Systems
Engineer/Architect who'll be responsible for building and operating
the 24 x 7 infrastructure for the company's online web portal,
eCommerce, community sites and other networking applications and
services. You should be obsessive about quality control and having a
complete understanding of the environments which you are operating.
You won't find a better opportunity to make an impact on systems
architecture and design and see your ideas live in production.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8k0Ek
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The Workshop - Marina del Rey, CA, USA
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3D Generalist
The Workshop a small company started by industry veterans. We are a
tight-knit group looking for talented new faces, people who work well
in small creative environments. Our intention is to involve everyone
in all aspects of production, to bring creativity back to everyone's
day. We are working on an exciting new console game that is raising
the bar on motion-controlled games. Every day is a little different
and very exciting as we are pushing our debut project forward. We
offer competitive salaries, insurance and a small independent studio
environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8l0El
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The Workshop - Marina del Rey, CA, USA
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Generalist Programmer
The Workshop Entertainment Inc. is a Southern California based
independent development studio, focused on next-generation console
platforms including PS3 and XBox 360, as well as other mobile and
Internet-based platforms. Our technology is based on UnrealEngine3 and
closely adheres to the engineering standards therein. Our flagship
project is Sorcery for the Playstation Move, currently in development
for Sony Computer Entertainment of America. We believe a small team of
exceptional people can compete with larger teams. We seek team players
who will thrive in an intensely collaborative small-team environment.
Our core values include a commitment to excellence in our craft and
respect for the people who make it happen.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8m0Em
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THQ Montreal - Montreal, PQ, CAN
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Environment Artist -THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8p0Ep
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THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist -THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8q0Eq
---------------------------------------------
Venan Entertainment, Inc. - Cromwell, CT, USA
---------------------------------------------
Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8r0Er
Venan Entertainment is a top independent developer for iOS, making
hits such as fan favorite Ninjatown: Trees Of Doom and Touch Arcade's
Game Of The Year, Space Miner! We're focused on bringing the highest
quality gaming experiences to portable devices everywhere, and we want
people with a passion for crafting great games, not just the next five
minute diversion.
Other Position(s) Available At Venan Entertainment, Inc.:
- Senior Engineer - Web
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8s0Es
- 2D Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8t0Et
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Vigil Games - Austin, TX, USA
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Senior Programmer - AI
Warhammer 40K, Need we say more. Send us your resume.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8u0Eu
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Vigil Games - Austin, TX, USA
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Database Administrator
The Dark Millennium Online team is looking for an experienced Database
Administrator to help design, implement, optimize and maintain the
database for this new next-generation Massively Multiplayer Online
game. Apply Now!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8v0Ev
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Vigil Games - Austin, TX, USA
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Director, Design - Warhammer 40K
Vigil Games is seeking a Lead Designer with a strong design sense,
extensive leadership skills, and a thorough understanding of MMO game
play mechanics for our new MMO Dark Millennium Online.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8w0Ew
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Vigil Games - Austin, TX, USA
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Sr. Animator - Warhammer 40K
Do you lay awake at night imagining how an eight-legged cyborg would
drive a car? Or have ideas about what a giant, murderous robot might
do in his downtime? Can you solve how an alien worm would swing a
sword? Come create the havoc and melee that will put us over the top.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8x0Ex
---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Interface Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8y0Ey
---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Technical Design Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ8z0Ez
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Zindagi Games - Camarillo, CA, USA
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SOFTWARE ENGINEER
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ810Em
---------------------------------------------------------------------------
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EDUCATION
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Public Voting Opens for Cooney Innovation in Children's Learning
Contest - [02.17%.11]
The Joan Ganz Cooney Center at Sesame Workshop announced that public
voting for its National STEM Video Game Challenge for collegiate and
professional developers is open until February 25th.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ820En
U.S. Congressional Caucus For Entertainment Technology Competitiveness
Launched - [02.17%.11]
U.S. Congress members and reps for the game industry are meeting this
morning on Capitol Hill for the launch of the E-Tech Caucus, which
will focus on the growing video game sector. [UPDATE: ESA approves.]
http://inside.gamasutra.com/cgi-bin4/DM/t/eBepD0SsHYH0K4n0CZ830Eo
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