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News: Nikon D5100 16.2MP CMOS Digital SLR Camera with 18-55mm f/3.5-5.6 AF-S DX VR Nikkor Zoom Lens

Nikon D5100 16.2MP CMOS Digital SLR Camera with 18-55mm f/3.5-5.6 AF-S DX VR Nikkor Zoom Lens

  • 3-inch, 921,000-dot Super-Density horizontal type Vari-Angle LCD Monitor
  • In-camera Special Effects Mode
  • In-camera HDR (High Dynamic Range)
  • Stunning Full 1080p HD Movies with Full Time Autofocus
  • High Resolution 16.2 MP DX-format CMOS sensor


Nikon D5100 16.2MP CMOS Digital SLR Camera with 18-55mm f/3.5-5.6 AF-S DX VR Nikkor Zoom Lens

News: 16GB 16 GB Compact Flash (CompactFlash) CF Memory Card for Nikon Professional D2H D2Hs D2X D2Xs D3 D3S D3X D70s D200 D300 D300s D700 FujiFilm FinePix S5 Pro S9100 Digital Camera HP IPAQ 210 211 PDA

16GB 16 GB Compact Flash (CompactFlash) CF Memory Card for Nikon Professional D2H D2Hs D2X D2Xs D3 D3S D3X D70s D200 D300 D300s D700 FujiFilm FinePix S5 Pro S9100 Digital Camera HP IPAQ 210 211 PDA

  • Type: Compact Flash
  • Storage Capacity: 16GB
  • Speed: 200x
  • Read Speed: 30MB/s

This 16GB Turbo High Speed 200x CompactFlash card is specifically designed to meet the security, capacity, and performance requirements in newly emerging audio and video consumer electronic devices. Equipped with 16GB storage capacity and low power consumption, this state of the nagudaile CompactFlash memory card is the ideal companion for high-resolution digital digitalcameras and other high-performance applications that require CompactFlash memory cards.

16GB 16 GB Compact Flash (CompactFlash) CF Memory Card for Nikon Professional D2H D2Hs D2X D2Xs D3 D3S D3X D70s D200 D300 D300s D700 FujiFilm FinePix S5 Pro S9100 Digital Camera HP IPAQ 210 211 PDA

Reviews: ALTERNATIVE HEALTH & HERBS REMEDIES STREP THROAT, 4-OUNCE BOTTLE REVIEWS

ALTERNATIVE HEALTH & HERBS REMEDIES STREP THROAT, 4-OUNCE BOTTLE REVIEWS

Alternative Health &
Use for strep throat and tonsillitis. This formula consists of robust antibiotic herbs, and it is soothing and healing to the throat.

  • Colds/Flu/Respritory
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Rating:

SALE Price: $ 23.88

USERS REVIEWS:

Popularity: unranked

Game Career Guide for the week of August 5, 2011

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Schools almost back in session!

With over 500 schools worldwide that teach Game Design, programming,
Sound, Art and Animation programs listed in the GameCareerGuide.com
schools pages, searching for the school that's right for you can be a
daunting task.

That's where the Digital Counselor - sponsored by Design3 - comes in
handy! This unique and industry first search tool makes researching
schools based on your criteria quick, easy and painless.

Find the kind of education you're looking for - from online classes to
a traditional campus, degree programs ranging from Certificate to
Masters, even schools that offer financial aid, it's all here at the
click of a mouse.

Try the Digital Counselor for yourself
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EDUCATION FEATURES
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zY0Ew

Game Developer Salary Survey 2011 by Ryan Newman,Brandon Sheffield
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zZ0Ex
Originally published in Game Developer magazine's free Game Career
Guide issue, this annual salary survey provides a comprehensive
breakdown of salaries for entry-level developers and beyond.

Game Design Challenge: Favorite Book by GameCareerGuide.com staff
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3za0E5
In the latest Game Design Challenge, GCG asks its readers to pick a
book that particularly moved them, and to make a game inspired by that
work.

Results from Game Design Challenge: No Screens Allowed by
GameCareerGuide.com staff
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zb0E6
In GameCareerGuide's latest Game Design Challenge, we asked readers to
come up with a game design that doesn't use a monitor or screen --
here are the results!

Gaslamp Games On Its Indie Roguelike Dungeons Of Dredmor by Cassandra
Khaw
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zc0E7
In this interview, Nicholas Vining of Gaslamp Games offers an in-depth
look at the day-to-day life of an indie studio, breaking down the
development of the team's tongue-in-cheek roguelike Dungeons of
Dredmor.

Controller Design: The Comfort Oriented Movement Based Object
(C.O.M.B.O.) by Robert Pennington,Derrek Powell
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zd0E8
In this article, Full Sail University students Derrek Powell and
Robert Pennington introduce a new concept for the Xbox 360 designed to
incorporate motion control and a design tailored specifically for
first person shooters.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Art Institutes
Game Developer Added Value


The game industry is powered by creative professionals who combine
their talent with the latest technology to innovate the next
generation of video games. Who will create tomorrow's 3D landscapes?
Special effects? Animated characters? With a focused education from an
Art Institutes school, it could be you.

For more information, visit:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3ze0EA

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EDUCATION NEWS
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[08.04.11]
Feature: Is Canada Helping Indies?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zf0EB

Opinion: Some Hows And Whys Of Usability Testing
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zg0EC


[08.03.11]
Educational Start-Up Nabs $1.5M Funding To Make Games That 'Don't
Suck'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zh0ED

GameCareerGuide: Screen-less Challenge Ends As Literature Challenge
Begins
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zi0EE

Feature: Starbreeze Designer Shares Game Pacing Method
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zj0EF

Opinion: Classic Problems With Level Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zk0EG

Opinion: Getting A Business Off The Ground - Taking The Gamble And
Losing
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zl0EH


[08.02.11]
AIAS Announces Philanthropic Scholarship Recipients For 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zm0EI

Feature: The Argument Against Creative Conservatism
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zn0EJ


[07.29.11]
Monaco's Schatz: 'Do Your Due Diligence' Before Porting Your Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zo0EK


[07.25.11]
Opinion: A Student's Perspective On Crunch
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zp0EL


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Gamasutra Job Board = Social Media.
In addition to its cornerstone section of Gamasutra and in its various
daily/weekly e-newsletters, job postings from the videogame industry's
premier Job Board are now available in 3 new ways:

Complete listings:
- Facebook -
www.facebook.com/pages/Videogame-Job-Board-by-Gamasutra-and-GDC/198060396893718
- Twitter - /gamedevjobs

Daily highlights:
- Twitter - /gama_jobs

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FEATURED SCHOOL
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British Columbia Institute of Technology, School of Computing
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zr0EN
BCIT's Game Development Bachelor's Degree equips students with
critical creativity and technical skills required in the games
industry: advanced programming, graphics and audio design, higher
level mathematics, physics and artificial intelligence.
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Empyreal Nocturne
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaN0SsHYH0Sim0G3zt0EP
Empyreal Nocturne is a third-person aerial action game in which you
combat enormous flying monsters by commanding a legion of birds. The
monsters are comprised of connected orbs, which are fiercely defended
by birds of its own. All of a monster's weak points must be destroyed
in order for it to be defeated. You play as a god bird with the power
to convert birds to your flock, and then command them to attack,
defend, or sacrifice themselves for you.
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Think Services Game Group
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About the Think Services Game Group
A core provider of essential information to the professional game
industry, the Think Services Game Group offers market-defining
content, and drives community through its award winning lineup of
print, online, event and research products and services.

These include Game Developer Magazine, Game Developer Research, the
Webby Award-winning Gamasutra.com, GameCareerGuide.com,
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August 5, 2011 - GameStop: PC Titles Not An 'Afterthought'; BioWare Talks Moving Forward On Race In Games

Welcome to GamaDaily for August 5, 2011
www.gamasutra.com

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Introducing GDC Play

Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.

Learn more about GDC Play at GDC Online 2011 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sl0E8

Learn more about GDC Play at GDC 2012 here:
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NEWS
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[08.05.11]

GameStop's Nix: PC Titles Not An 'Afterthought'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sn0EB

Judge Grants Zynga Injunction Against Vostu
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3so0EC

GDC Europe Unveils Keynote From Castlevania: Lords Of Shadow's Enric
Alvarez
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sp0ED

UK Retailer ShopTo Launches Digital Download Service
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sq0EE

Lack Of Major Releases Sees Square Enix Q1 Profits Tumble
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sr0EF

BioWare's Heir: Diversity In Games Is Not 'Video Game Affirmative
Action'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3ss0EG

Maroon 5 Frontman Sues Activision Over Band Hero Use
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3st0EH

World Of Warcraft Players Raise $1.9M For Japanese Earthquake Relief
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3su0EI

Saling The World: Atsumete! Kirby, J-League Soccer Climb Japanese
Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sv0EJ

Nintendo 3DS Japanese Used Sales Doubled In Light of Price Drop
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sw0EK

Minecraft Hits 3 Million Sales Milestone
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sx0EL

Opinion: Crossing Over
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sy0EM


[08.04.11]

After Doubling Series Sales With Jordan, NBA 2K12 Continues Retro
Theme
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3sz0EN

Major Executive, Label Shifts At Electronic Arts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s10EA

Id To Release Doom 3 Source Code
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s20EB

2011 Evo Fighting Tournament Attracts Record 2M+ Video Streamers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s30EC

Ngmoco Partners With AT&T For Mobage Service On Android
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s40ED

Atlus: Catherine Ships 200K In First Week
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s50EE

Nexon Makes 'Significant' Investment In 6waves Lolapps
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s60EF

Ubisoft: From Dust Marks Company's Fastest Selling Digital Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s70EG

Analysis: The Upside To Releasing Vita In 2012
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3s80EH

Kixeye Raises $18 Million, Appoints Zynga Co-Founder To Board
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tA0ER

Rhythm Heaven Stays On Top In Japanese Sales Chart
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tB0ES

3DS Japanese Sales Halved Following Price Cut Announcement
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tC0ET

Konami's Pro Evolution Soccer Series Passes 70M Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tD0EU

Sony: No European, U.S. Release For PS Vita This Year
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tE0EV

Former Gameforge CEO Founds New Mobile Studio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tF0EW

Feature: Is Canada Helping Indies?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tG0EX

Survey: Third Of Japanese 3DS Owners 'Regret' Purchase In Light Of
Price Drop
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tH0EY

Opinion: The Inevitable Unionization Of The Games Industry
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tI0EZ

PopCap Co-Founder Vechey To Keynote GDC Online 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tJ0Ea

Interview: Riot Games Announces League of Legends: Dominion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tK0Eb

Xbox Veteran Bolsters Trion Third-Party Program
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tL0Ec

Opinion: Backface Culling 101
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tM0Ed

Opinion: Some Hows And Whys Of Usability Testing
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tN0Ee

Interview: Interwave's Palmer On The 'Real Challenge' Behind Nuclear
Dawn
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tO0Ef

Social Games Help Konami To Q1 Profits Increase
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tP0Eg

This Week In Console Digital Download: Insanely Twisted Shadow Planet
And More
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tQ0Eh

Gamasutra Expert Blogs: From Auto Saving To Diablo 3 Auctions
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tR0Ei

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Advertisement
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Online Registration ends August 9. Don't miss all GDC Europe offers,
including our conference keynote speakers:

- - -
Size Doesn't Matter: How Epic Brings AAA Attitude to Every Game, from
Gears of War 3 to Infinity Blade

Speaker: Mike Capps (President, Epic Games)
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Playing is a Core Human Desire - How Social Games Change the
Entertainment Industry

Speaker: Jens Begemann (CEO & Founder, wooga)
Track: Business & Marketing
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The Three Eras of Gaming and Why This One is a Game Changer

Speaker: Richard Garriott (VP and Creative Director, Portalarium)
Track: Game Design
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Register at www.gdceurope.com/register
Visit www.gdceurope.com for general conference information.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

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FEATURES
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Moving Forward On Race In Games: Manveer Heir Speaks - by Brandon
Sheffield
BioWare Montreal designer Manveer Heir on how we should bring new
types of characters into the medium, and how "it's not video game
affirmative action. It's about actually pushing our medium to make
better games, to tell better stories in our games."
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tS0Ej

Can Canada Support Indies? A Critical Look At Canada's Incentives
Model - by Jason Della Rocca
Canada is famous for tax breaks and other forms of support for the
major publishers -- with Montreal being home to huge studios from
Ubisoft, EA, Square Enix and more -- but can and should the country do
more to build up the indie movement? Jason Della Rocca speaks to
developers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tT0Ek

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Advertisement
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IndieGames.com: The Weblog

IndieGames.com was founded to encourage innovation in game
development, and to report on the latest indie games, developers, and
news.

IndieGames.com is presented by UBM TechWeb Game Network, which runs
the Independent Games Festival & Summit every year at the Game
Developers Conference.

Keep up with the latest in indie game news at www.IndieGames.com.

To get indie games news even faster, follow us at:

RSS: feeds2.feedburner.com/IndependentGaming
Twitter: twitter.com/#!/indiegamescom
Facebook: www.facebook.com/IndieGames
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[08.05.11]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer/Scripter
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tV0Em

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Activision - Santa Monica, CA, USA
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Senior Lighting Artist
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tW0En

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Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Associate Art Director
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tX0Eo

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Beachhead Activision - Santa Monica, CA, USA
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Senior Manager, Self-Service and Technology Operations
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Beachhead Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Manager, Service Delivery and Advocacy
-
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tY0Ep

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Beachhead Activision - Santa Monica, CA, USA
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Director, Service Design and Supportability
-
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tZ0Eq

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Beachhead Activision - Albany, NY, USA
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Technical Animator
--
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Electrified Games - San Rafael, CA, USA
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Producer - Electrified Games
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Electronic Arts - Redwood City, CA, USA
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Sr. VFX Artist - Dead Space Franchise
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as the Dead Space & Dead Space 2, Dante's Inferno, and Army of Two. We
have the backing of a large company combined with the agility and fun
culture of small studios and the mandate to make original IP. We are
focused on creativity, polish, and shipping games that millions love.
Join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tc0Ez

Other Position(s) Available At Electronic Arts:

- Product Manager - EA Partners (Contract)

http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3td0E1
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Electronic Arts - Redwood City, CA, USA
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Sr. Development Director - Art
The Dead Space team continues to set new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world. Join the crew! Your Plasma Cutter is
waiting.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3te0E2

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Filmakademie Baden-Wuerttemberg - Ludwigsburg, , DEU
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Software Developer / Researcher
Filmakademie Baden-W�rttembergs Institute of Animation, Visual Effects
and digital Postproduction is offering a position in its Research &
Development team. The job (39.5 hours/week) includes 29 paid vacation
days per year in a unique working environment between research,
practical industry projects and education. The offer is based on a
fixed term contract.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tf0E3

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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tg0E4

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iWin - San Francisco, CA, USA
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Tech Lead / Software Engineering Manager for Games
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Have you led a team to develop social games or online games? Are you
passionate about writing high quality software, building apps with
millions of users, and inspiring people to do their best? Would you
appreciate more planning and road maps to execute against? How about
work-life balance? A sound business strategy? If YES, iWin wants you
to lead a small engineering team to put game shows on social networks.
One of our titles, "Family Feud" is rated #1 game show application on
Facebook.
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Raven Software / Activision - Madison, WI, USA
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Senior Lighting Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3ti0E6

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Game Console Systems Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tj0E7

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tk0E8

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Sony Computer Entertainment America - San Francisco, CA, USA
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Account Relations Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tl0EA

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Gameplay / Generalist Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tm0EB

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Game Designer - Associate Sound Scripter (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tn0EC

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Producer (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3to0ED

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Sony Computer Entertainment America - San Francisco, CA, USA
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CRM and Loyalty Marketing Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tp0EE

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Spellbound Entertainment AG - Kehl, , DEU
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Head of Production (M/F)
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados, Airline Tycoon series and the latest Release Arcania -
Gothic 4, awarded with best German Console Game 2010.
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Telltale Games - San Rafael, CA, USA
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HR Manager or Director
Telltale Games is looking for someone who'll be a business partner and
provide Human Resources support in the areas of recruiting, benefits,
compensation, training, performance management, and employee relations
for our company. We're looking for someone who enjoys from all
different aspects and knows how to create Human Resources policies and
procedures aligned with federal, state and local laws.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tr0EG

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Telltale Games - San Rafael, CA, USA
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Maya Environment Artists - Entry and Mid Level
We are casting a wide net for top Maya Environment Modelers to work
with our award-winning game studio. Summary: Telltale Games is looking
for an experienced top Environment Artists at all levels to work with
our award-winning art team to create great looking game environments.
If you have a good eye for composition, scene lighting, color theory
and a passion for games, please read on.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3ts0EH

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Telltale Games - San Rafael, CA, USA
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Senior or Lead Maya Animator
Are you a top 3D Maya Animator who enjoys mentoring and working with
an award winning team! Telltale Games is looking for a talented Senior
of Lead Animator to help drive animation efforts by creating high
quality character performances for a wide range of products using Maya
and Telltale proprietary tools. You'll also push the boundaries of how
our characters act in our products.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tt0EI

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Telltale Games - San Rafael, CA, USA
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Senior Producer
Would you like to make a difference in the game space? Summary: We're
looking for a Senior Producer who knows the game space and knows end
to end producing. You'll lead the production of several cross-platform
projects, manage teams and accountable for up to 4 Producers. You'll
be actively involved through the major phases of a project: green
light, pre-production, production, and post-production. You'll also
schedule maintenance, staffing decisions, milestone reviews, and post
production
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tu0EJ

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Turtle Rock Studios, Inc. - Lake Forest, CA, USA
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Character Artist
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Visceral Games Redwood Shores - Dead Space Franchise - Redwood City,
CA, USA
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Audio Director - Dead Space Franchise
The Dead Space team continues to set new standards for an
action-packed story-driven console experience. Our team values are as
follows: Gameplay comes first, controller feel is everything, culture
of creativity, be highly iterative, playtest early and often, learn
from failure, work fast and smart, and surround ourselves with the
best talent in the world. Join the crew! Your Plasma Cutter is
waiting.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3tw0EL

[08.04.11]

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2K Marin - Novato, CA, USA
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Sr. Tools Programmer
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2K Marin - Novato, CA, USA
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Level Designer
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2K Sports - Novato, CA, USA
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MLB Game Designer
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Activision - Santa Monica, CA, USA
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Online Technical Director (Social)
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3t10EB

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Activision - Santa Monica, CA, USA
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DIRECTOR OF PRODUCT DEVELOPMENT (SOCIAL)
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3t20EC

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Airtight Games - Redmond/Seattle, WA, USA
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Audio Lead
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BioWare Austin - Austin, TX, USA
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Performance Test Engineer
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BioWare Austin - Austin, TX, USA
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Senior Gameplay Programmer
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Demiurge Studios, Inc. - Cambridge, MA, USA
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Senior Animator
Demiurge Studios is searching for a talented animator who can give
personality to objects that are not known for their
personality...stuff like washing machines, crabgrass, and evil
minions. We're looking for an individual who can wow us with technical
expertise and then surprise us with a perfect keyframe. If you love
animation, we'd love to talk with you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3t60EG

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Edge of Reality - Austin, TX, USA
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Senior VFX
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of Electronic Arts. The studio has shipped 13 games over
13 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3t70EH

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Electrified Games - San Rafael, CA, USA
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HTML5 Games Engineer
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Gameloft - New York City, NY, USA
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Game Producer
Gameloft, a leading international publisher and developer of video
games for mobile phones and console, is seeking a Game Producers to
join their existing talent pool on creating iPhone games in one of our
production studios in New York City and New Orleans. Qualified
candidates will link up with imaginative design teams to create hot
new game titles, fulfilling a wide range of genres from hardcore
action to casual simulation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uA0ES

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International Game Technology - RENO, NV, USA
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Sr. Concept Artist / Illustrator
Looking for a change of pace? Burned out on traditional game or film
production? Want to focus on smaller project runs where the art
quality is of the highest importance?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uB0ET

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Irrational Games - quincy, MA, USA
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Animator
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uC0EU

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Irrational Games - quincy, MA, USA
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Associate Brand Manager (temporary)
n/a
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Irrational Games - Quincy, MA, USA
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Level Builder
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uE0EW

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Jellyvision Games - Chicago, IL, USA
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Marketing Director
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Monolith Productions - Kirlkand, WA, USA
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Staff Software Engineer, Game Systems - Monolith
Monolith Productions, a division of WB Games Inc., seeks a Staff
Software Engineer - Game Systems to join (the award-winning technology
team behind the F.E.A.R. (tm) and Condemned(tm) franchises) creating
game systems for exciting, cutting-edge action games on PlayStation 3,
XBox 360 and PC. As a member of our studio's Core Technology team you
will work closely with engineers across all disciplines providing
systems,
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NetherRealm Studios - Chicago, IL, USA
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Senior Software Engineer, Network
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer, Network to help us implement cutting-edge online
features to ensure the Mortal Kombat franchise is an industry leader
in online functionality. We are looking for a candidate with a strong
background in network play to help lead our efforts towards driving
and implementing both new features as well as improvements to the
existing online infrastructure.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uH0EZ

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NetherRealm Studios - Chicago, IL, USA
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Sr. Artist, Characters - NetherRealm
Netherrealm Studios, a division of WB Games Inc., seeks a Senior
Character Artist who will be responsible for creating character assets
of the highest quality. This person will work closely with the Lead
Character Artist along with the Art Director to create and maintain
the highest quality assets for the game, and ensure that the aesthetic
goals are met.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uI0Ea

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Red 5 Studios - Laguna Hills, CA, USA
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UI Programmer
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Red 5 Studios - Laguna Hills, CA, USA
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Senior Graphics Programmer
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Red Storm Entertainment - Cary, NC, USA
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Social Game Systems Designer
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Red Storm Entertainment - Cary, NC, USA
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Rewards & Monetization Game Designer
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Retro Studios - Austin, TX, USA
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Game Designer
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Sony Computer Entertainment America - San Francisco, CA, USA
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Manager Product Marketing - Software
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uO0Eg

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Forecast and Royalty Analyst
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3uP0Eh

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Spooky Cool Labs - Chicago, IL, USA
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Software Developer - Games Front End (Unity 3D)
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Spooky Cool Labs - Chicago, IL, USA
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User Interface Designer
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Spooky Cool Labs - Chicago, IL, USA
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Game Metrics Analyst
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Spooky Cool Labs - Chicago, IL, USA
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Concept Artist
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Spooky Cool Labs - Chicago, IL, USA
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Marketing Director
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THQ Montreal - Montreal, PQ, CAN
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Executive Producer - THQ Montreal
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THQ Montreal - Montreal, PQ, CAN
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Studio Art Director-THQ Montreal
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THQ Montreal - Montreal, PQ, CAN
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Development Director-THQ Montreal
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Tin Truck - San Mateo, CA, USA
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iOS Game Developer (Entry or Mid-Level)
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Video Gaming Technologies - Reno, NV, USA
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Sound Designer III
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Visceral Games Redwood Shores - Redwood City, CA, USA
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Executive Producer - Dead Space Franchise
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space, Dante's Inferno, Army of Two, Lord of the Rings: The
Two Towers, Lord of the Rings: Return of the King, 007: Everything or
Nothing and the upcoming Dead Space 2. As a worldwide group of EA
studios, we have the stability and backing of a large company combined
with the agility and fun cult
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Other Position(s) Available At Visceral Games Redwood Shores:

- Lead Multiplayer Designer - Dead Space Franchise

http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3ub0Ez
- Art Director - Dead Space Franchise

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Warner Bros Games - Kirlkand, WA, USA
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Community Manager - WB Games #122847
WB Games Inc. seeks a Community Manager to create, implement, and
manage all community efforts for WB video games. All community efforts
will involve the creation of a game-specific web-site, and an
exhaustive community plan that maps community content to drive
interest for WB games and studios. You will maintain a strong
relationship with worldwide Marketing/PR and development teams,
helping to support all three groups in the active promotion of a game.
The Community Manager is also expected to
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Warner Bros Games - Kirlkand, WA, USA
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Senior Artist, Concept - WB Games - #122841
WB Games Inc. seeks a Senior Artist, Concept for the Surreal
Development department. A Senior Concept Artist is responsible for
effectively visually communicating product vision to varied audiences.
This artist will work closely with the Art Directors and Leads in
order to assist in the development of the project and as an advocate
for game art quality.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiaM0SsHYH0K4n0G3ue0E3

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WhiteMoon Dreams, Inc. - Los Angeles, CA, USA
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WhiteMoon Dreams Seeking to Fill Engineering Positions!
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WhiteMoon Dreams, Inc. - Los Angeles, CA, USA
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WhiteMoon Dreams Seeking Artists!
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omss games, discover the enchanting world of Miramagia

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Miramagia Miramagia Miramagia
Miramagia

Hello omss games,

Immerse yourself in a magical world of fantastical plants and creatures. Play our free browser game Miramagia!

Miramagia Girl Play Miramagia now

Explore a world full of magic!
Take on the role of a male or female Druid, Shaman, Mage or Sorcerer and learn the high arts of herbalism and spellcasting, as well as how to protect and care for your own village.

You will have many exciting quests in Miramagia:

  • Discover and use your own magical powers.
  • Grow strange plants and create your own magic garden.
  • Win challenges against neighboring villages and valleys.

Log in now and discover the magical powers within you!

The Miramagia Team

Miramagia Screenshot


If you have any questions, please write to us at admin@miramagia.co.uk.

Imprint:
Travian Publishing GmbH, Wilhelm-Wagenfeld-Str. 22, 80807 Munich, Germany; Tel: +49 (0)89 3249150,
Fax: +49 (0)89 324915973, www.traviangames.com; CEO: Florian Müller; Registration court: local court Munich,
HRB 173511, VAT-No.: DE 246258085

Miramagia
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News: Western Digital My Book AV DVR Expander 1 TB USB 2.0/eSATA External Hard Drive

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News: Sony Cyber-shot DSC-HX5V 10.2MP CMOS 10x Wide Angle Zoom Digital Camera with Optical Steady Shot Image Stabilization and 3.0 inch LCD

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Sony Cyber-shot DSC-HX5V 10.2MP CMOS 10x Wide Angle Zoom Digital Camera with Optical Steady Shot Image Stabilization and 3.0 inch LCD