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Gamasutra.com's GamaDaily - February 1, 2011

Welcome to GamaDaily for February 1, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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Download New Crowd-Simulation Code

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NEWS
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[02.01%.11]

Interview: Namco Bandai's New U.S. Strategy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGbv0Es

In-Depth: PopCap's Possible IPO - Analysts Weigh In
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGb50En

Analysis: Gaming Interfaces, Social Media, And The Path Of Least
Resistance
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGb60Eo

GDC 2011 Adds Google, Kinect, Unity Developer Tutorial Days
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGb70Ep

Livingstone-Hope Report Recommends UKIE, TIGA Unity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGb80Eq

Research: 26 Percent Of Android, iOS Apps Used Only One Time
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcA0E1

Gamasutra Member Blogs: From Accessibility To Storytelling Struggles
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcB0E2

Dark Souls Revealed as Follow-up to Demon's Souls
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcC0E3

Report: I Am Alive To Be Released As A Digital Download in 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcD0E4

Feature: Redefining The Art Of Game Narrative
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcE0E5

Survey: Gamers More Dangerous Drivers Than Non-Gamers?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcF0E6

GDC Panel Info Hints At Open PlayStation Move Development On PCs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcG0E7


[01.31%.11]

Sharing Site Takes Down PS3 Hack Files After Sony DMCA Request
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcH0E8

Zoo Entertainment Sees Profit In 2010, Plans Digital Focus For 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcI0EA

Oddworld: Abe's Oddysee Getting HD Remake
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcJ0EB

Top iPhone Game Apps: Updated Trenches Returns to Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcK0EC

Global Game Jam Sees Biggest Year Yet With 6,500 Participants
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcL0ED

Analyst: 3DS Could Lead To New Wii In 2012, 3D On Android Handhelds?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcM0EE

Report: PS3 To Get Cloud Game Saving In OS Update
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcN0EF

CausePlay Debuts Hospitopia Fundraising Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcO0EG

Angry Birds Join Upcoming Film Characters In Angry Birds Rio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcP0EH

Blizzard Moves To Close Gold Sellers' PayPal Accounts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcQ0EI

Sony's Hirai Offers More Details On NGP's OS, PSP Game Compatibility
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcR0EJ

Penn: First Grand Theft Auto Was 'Almost Canned'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcS0EK

Frogster Online Gaming CEO, Managing Director Resigning
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcT0EL

Dead Space 2 Leads UK Charts Over LittleBigPlanet 2
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcU0EM

Obituary: Game Industry Artist Don Barnes
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcV0EN

Release This: Bionic Commando Rearmed 2 Arrives Stateside
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcW0EO

Game Developer Magazine Calls For 'Game Development Heroes'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcX0EP

Road To The IGF: Alexander Bruce's Hazard: The Journey Of Life
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcY0EQ

Two-Day Scrum Development Course To Run Alongside GDC 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcZ0ER

Interview: Tancharoen On Mortal Kombat's Sudden Screen Rebirth
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGca0EY

In-Depth: What The (Game) Papers Say, January 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcb0EZ

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FEATURES
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Closing the Loop: Fostering Communication In Single Player Games - by
Chuck Jordan
Game writer and designer Jordan (Telltale's Sam & Max, Strongbad )
visits ways in which games interact with the player narratively and
offers a new way of looking at player interaction with story in our
medium.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcc0Ea

The Replay Interviews: Gary Penn - by Tristan Donovan
Gary Penn began his career in the early days of the UK game industry,
and eventually worked on the Grand Theft Auto series -- and here he
talks about its early genesis, and how it evolved into GTA III .
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcd0Eb

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Advertisement
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Sponsored Feature: Moving Shadow Map Generation from the GPU to the
CPU

With the recent introduction of 2nd Generation Intel� Core processors
(code named "Sandy Bridge"), graphics functionality is increasingly
becoming more tightly integrated with the CPU, and there many
interesting techniques to increase the cooperation of the CPU and GPU.

This article explores an "onboarding" technique called Onloaded
Shadows, using Microsoft's Windows Advanced Rasterization Platform
(WARP) software rasterizer to asynchronously generate shadow maps.
Learn how it\'s done, as well as the performance results on processor
graphics and discreet graphics cards.

Includes a link to download the source code.

Read it today!

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGce0Ec
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[02.01%.11]

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A Bit Lucky, Inc. - San Mateo, CA, USA
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Flash Game Engineer at A Bit Lucky
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcf0Ed

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A Bit Lucky, Inc. - San Mateo, CA, USA
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Senior Backend Engineer at A Bit Lucky
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcg0Ee

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A Bit Lucky, Inc. - San Mateo, CA, USA
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QA Lead at A Bit Lucky
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGch0Ef

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BioWare - Montreal, PQ, CAN
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Senior / Lead Programmer
Be part of BioWare's future BioWare Montreal is now looking for the
industry's top talents to join its team. As the newest member of the
BioWare family, we remain true to BioWare's core values, caring as
much about the wellbeing of our employees as we do about the quality
of our games. We are working on BioWare's top franchises, as we build
our way toward becoming a fully self-sufficient BioWare studio. If you
want to help us achieve our mission of delivering the best
story-driven games in the world, and you dream of being part of a
dynamic, talented and focused team, now is the time to get onboard.
Position Overview Lead Programmers work underneath the Technical
Director to drive the programming effort for a large section of the
game such as rendering or networking. They are experienced programmers
and work well with both technical and non-technical team members. They
have proven leadership qualities and can support the careers and
day-to-day work of the programmers that from their team. Lead
programmers are still programmers and must be able to excel in the
position of anyone they lead. Does this sound like you? Apply now!
This is a unique opportunity to help build a new BioWare studio from
the ground up, a studio faithful to everything the BioWare name stands
for, in the beautiful and exciting city of Montreal! (The complete job
description can also be found at jobs.ea.com)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGci0Eg

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Real U Pte Ltd - Singapore, Si, SGP
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Software Development Engineer in Test
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcj0Eh

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Real U Pte Ltd - Singapore, Si, SGP
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UI / Flash Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGck0Ei

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Graphics / Technology Programmer (God of War Team) (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcl0Ej

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Tools / Technology Programmer (God of War Team) (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcm0Ek

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Online Programmer (God of War Team) (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcn0El

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Z2Live / jujuPlay - seattle, WA, USA
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Architect - Massively Scalable Social Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGco0Em

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Z2Live / jujuPlay - seattle, WA, USA
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Senior Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcp0En

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Z2Live / jujuPlay - seattle, WA, USA
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iPhone Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcq0Eo

[01.31%.11]

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2K Games - Novato, CA, USA
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Publishing Creative Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcr0Ep

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2K Marin - Novato, CA, USA
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Networking Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcs0Eq

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38 Studios - Maynard, MA, USA
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Partner Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGct0Er

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Activision Minneapolis - Mendota Heights, MN, USA
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UI Designer - Temporary - Contract
Activision Minneapolis, a division of Activision Blizzard Inc., is the
multi-platform publisher of hits that includes Bakugan, iCarly,
Cabela's Big Dangerous Hunts, Rapala, Monster Jam and many more
household names. We run a flat organization where innovation, passion,
personal responsibility and individual contribution are valued and
rewarded appropriately. If you are a success oriented, proven high
achiever, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcu0Es

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BioWare Austin - Austin, TX, USA
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Cinematic Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcv0Et

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CCP - North America - 2075 West Park Place Blvd, GA, USA
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Senior Database Architect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcw0Eu

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Edge of Reality - Austin, TX, USA
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Senior Producer/Game Director
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcx0Ev

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Pitchblack Games - Chandler, AZ, USA
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Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcy0Ew

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Pitchblack Games - Chandler, AZ, USA
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Sr. Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGcz0Ex

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Relic Entertainment - Vancouver, BC, CAN
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Audio Lead
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc10Ek

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SEGA of America - San Francisco, CA, USA
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Design Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc20El

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SEGA of America - San Francisco, CA, USA
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Development Director, Mobile and Digital
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc30Em

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SEGA of America - San Francisco, CA, USA
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Senior Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc40En

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SILICON KNIGHTS - St.Catharines, ON, CAN
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LEAD LEVEL DESIGNER
SILICON KNIGHTS IS HIRING! Located in St.Catharines, ON Canada,
Silicon Knights proudly ranks as one of the top independent game
developers in the world. Incorporating in 1992, Silicon Knights has
developed a reputation for creating superior original content, and is
dedicated to creating ground breaking video games. Within a focused
and collaborative climate, our studio offers a passionate and spirited
workplace where all creative contributions are encouraged. Best known
for Metal Gear Solid: the Twin Snakes, Eternal Darkness: Sanity's
Requiem, Too Human and recently announced X-Men Destiny. We're
currently working on other NEW and EXCITING AAA, multi-platforms
projects. If you're talented and inspired to create exceptional games,
we invite you to apply! NEW POSITONS AVAILABLE IN MANY AREAS! For more
information, please visit the jobs section of our website and apply
online: www.siliconknights.com
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc50Eo

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Level Designer
Silicon Knights is a guild of talented individuals dedicated to
creating groundbreaking video games. Located in St.Catharines, ON
Canada, silicon Knights proudly ranks as one of the top independent
development studios and has a reputation for creating superior
original content Best known for Eternal Darkness, Metal Gear Solid:
the Twin Snakes and Too Human. We have exciting unannounced projects
in development. If you're talented and passionate to create great
games, we invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc60Ep

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Tencent Boston - Concord, MA, USA
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Art Director
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc70Eq

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THQ - Chaska, MN, USA
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Director, Business Development
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGc80Er

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Vicious Cycle Software, Inc - Morrisville, NC, USA
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Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdA0E2

Vicious Cycle is located in Morrisville, North Carolina. This area is
also known as Research Triangle Park - one of the fastest growing
technology centers on the east coast. Research Triangle Park is home
to some of the country's most notable computer and high-tech
companies, such as IBM, nVidia, and Red Hat, as well as over a half
dozen computer game development companies. This area is also home to
some of the most prestigious universities in the country, including
the University of North Carolina at Chapel Hill, Duke University in
Durham, and North Carolina State University in Raleigh.
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Vicious Cycle Software, Inc - Morrisville, NC, USA
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Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdB0E3

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Vigil Games - Austin, TX, USA
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Lead Level Designer
Vigil's recent release, Darksiders, has achieved critical acclaim and
received a number of year end awards including "Best New IP" and "Best
Fantasy Game". Come be a part of the sequal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdC0E4

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Vigil Games - Austin, TX, USA
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Senior Encounter Designer
Vigil's recent release, Darksiders, has achieved critical acclaim and
received a number of year end awards including "Best New IP" and "Best
Fantasy Game". This is your chance to be a part of the sequal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdD0E5

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Vigil Games - Austin, TX, USA
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Senior Combat Designer
Vigil's recent release, Darksiders, has achieved critical acclaim and
received a number of year end awards including "Best New IP" and "Best
Fantasy Game". This is your chance to be a part of the sequal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdE0E6

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Vigil Games - Austin, TX, USA
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Senior Network Programmer
Vigil's recent release, Darksiders, has achieved critical acclaim and
received a number of year end awards including "Best New IP" and "Best
Fantasy Game". This is your chance to be a part of the sequal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdF0E7

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Vigil Games - Austin, TX, USA
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Senior Content Designer/Writer
Vigil's recent release, Darksiders, has achieved critical acclaim and
received a number of year end awards including "Best New IP" and "Best
Fantasy Game". This is your chance to be a part of the sequal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdG0E8

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Vigil Games - Austin, TX, USA
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Senior Systems Designer
Designers dream job.Vigil's recent release, Darksiders, has achieved
critical acclaim and received a number of year end awards including
"Best New IP" and "Best Fantasy Game". This is your chance to be a
part of the sequal. Don't let this one pass you by.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdH0EA

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Vigil Games - Austin, TX, USA
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Senior Environment Artist
Artists Dream Job. Vigil's recent release, Darksiders, has achieved
critical acclaim and received a number of year end awards including
"Best New IP" and "Best Fantasy Game". This is your chance to be a
part of the sequal. Dont let this one pass you by.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdI0EB

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Vigil Games - Austin, TX, USA
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Lead Server Programmer
Vigil Games' announced the highly anticipated Warhammer 40,000 MMO at
E3 2010 -- Dark Millennium Online. This is an awesome opportunity to
come in on the front end of development. Don't let this one pass you
by.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBeTF0SsHYH0K4n0CGdJ0EC

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Launch Your Social Game or App in the Cloud in Record Time

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Launch Your Social Game or App in the Cloud in Record Time!
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Are you bringing a new social game or app to market, or are you already successful with an existing game or app? Would you like to minimize time spent building and managing the IT behind your game or app? Do you want to increase your speed to market for new concepts and further maximize economics of your successful games or apps?

If you answered yes to any of these questions, this webinar is for you! Attend this webinar to learn how to more efficiently build the IT infrastructure to power your game or app. We'll demonstrate how to simplify and reduce the IT burden by launching and managing your game or app in the cloud. We'll discuss why customers such as Zynga, Crowdstar and EA use our solutions to launch games and manage major scaling events in the cloud.

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Speakers:
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GameSpot Daily Newsletter

 Trouble seeing this message? View online  | Manage newsletters  | Unsubscribe January 31, 2011  
GameSpot Daily Newsletter
Dead Space 2 Review

Dead Space 2's thrilling campaign, intense multiplayer, and great bonus material make it an outstanding game and a worthy follow-up to its superb predecessor.

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Dead Space 2 Review
Gut Reactions: Sony's Next Generation Portable

Find out what the GameSpot editors think of Sony's new handheld gaming device.

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Gut Reactions: Sony's Next Generation Portable
DC Universe Online Review

Fun combat and great looks make DC Universe Online entertaining for a while, though various limitations keep it from being a long-term destination.

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DC Universe Online Review
Star Wars: The Old Republic Updated Q&A

World designer Jesse Sky gets into the nuts and bolts of flashpoints, the heavy-duty cooperative adventures planned for The Old Republic.

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Star Wars: The Old Republic Updated Q&A
Portal 2 Co-Op Hands-On

We take on lethal team-building tests in Portal 2's co-op campaign.

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Portal 2 Co-Op Hands-On
Sony Next Generation Portable (NGP) Tokyo Press Conference

We bring you Sony's announcement of the Next Generation Portable (PSP2)!

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Sony Next Generation Portable (NGP) Tokyo Press Conference
Most Popular Games
Dead Space 2Dead Space 2
Publisher: Electronic Arts
Developer: Visceral Games
Genre: Action
Platform: PS3
Release: 2011-01-25
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2   Uncharted (working title)
SCEA | NGP | Action
release:
2011-12-31
3   Dead Space 2
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4   DC Universe Online
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5   Dead Space 2
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score:
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6   Marvel vs. Capcom 3: Fate of Two Worlds
Capcom | PS3 | Action
release:
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7   Star Wars: The Old Republic
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8   World of Warcraft
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9   DC Universe Online
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10   Rift
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release:
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DC Universe Online review, Nintendo's new Wii games and 3DS shop and more opinions on Dead Space 2

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Herro,

This is the first Monday in quite some time where I feel semi-refreshed. That
's strange because I stayed up way too late last night creating a new character in DC Universe Online. If you have the game on PS3 go join the IGN hero league on the Redemption server, my new lady’s name is Erana.
 

Kristine Steimer, IGN Editor and Admirer of All Things Cute

Up, up and away!
Kristine Steimer
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It's been almost three weeks since exobytes swooped down on Metropolis and Gotham and gave thousands of regular citizens the ability to shoot eye-beams, summon demons, create explosives out of nothing and generally run amok in DC Universe Online. Sounds fun, right? A lot of the time it is.

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