Home | Poem | Jokes | Games | Science | Biography | Celibrity Video | বাংলা


News: The Wretched of the Earth a Negro Psychoanalyst=?UTF-8?B?4oCZ?=s Study of the Problems of Racism & Colonialism in the World Today

The Wretched of the Earth a Negro Psychoanalyst's Study of the Problems of Racism & Colonialism in the World Today

Frantz Fanon, the distinguished Algerian psychiatrist, presents in The Wretched of the Earth a challenging inquiry into the dehumanizing nature of colonial oppression, and draws up an exciting inventory of the possibilities of eventual freedom for the world’s subject peoples. For his audience in the Third World, and for us who listen in, Fanon conducts, for perhaps the first time since Engels and Sorel, a brilliant examination of the role of violence as the most efficient midwife of historical



Amazon International
UK search De search Fr search Fr search

Read the original:

The Wretched of the Earth a Negro Psychoanalyst's Study of the Problems of Racism & Colonialism in the World Today
Prices review
Analyst

Aug 15 - Day 1 At GDC Europe; Behind July 2011's NPD Numbers

Welcome to GamaDaily for August 15, 2011
www.gamasutra.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC 2012 Call for Submissions Open Through September 6th

The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012. GDC is the premier developer event and largest
industry gathering for videogame professionals.

The call for submissions to present lectures, panels, roundtables, and
tutorials at GDC 2012 is now open through Tuesday, Sept. 6.

The advisory board is seeking submissions from video game developers
with expertise in any of the following tracks: Audio, Business,
Marketing & Management, Game Design, Production, Programming, and
Visual Arts.

Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
NEWS
---------------------------------------------------------------------------

[08.15.11]

GDC Europe: Amnesia's Grip Delivers Terrifying Tales Of Immersion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8f0EB

GDC Europe: Time Is Right For Online, Mobile M&A
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8g0EC

Google Acquires Motorola Mobility For $12.5B
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8h0ED

GDC Europe: 'Culture More Important Than Skills' - Castlevania: LoS'
Alvarez
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8i0EE

GDC Europe: Design Your Game Around A Message, Not Features - Santiago
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8j0EF

GDC Europe: We Have A 'Responsibility' To Support Indies, Says IGF
Chairman Boyer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8k0EG

Zumba Fitness Tops Weekly UK Charts Once Again
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8l0EH

GDC Europe: B.U.T.T.O.N.'s Wilson On 'Intentionally Broken' Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8m0EI

Interview: The 'Long And Crazy Tale' Of Kingdoms Of Amalur's Creation
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8n0EJ

GDC Europe: Gomez Urges Survival Horror Developers To Break Core Game
Design Rules
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8o0EK

GDC Europe: Perfecting The SMART Parkour Traversal System In Brink
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8p0EL

Release This: El Shaddai Arrives Stateside, Xenoblade Hits the UK
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8q0EM

GDC Europe: The Art Of Public Funding For Indie Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8r0EN

Opinion: Designing Animation For Speed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8s0EO


[08.12.11]

Idea Fabrik Announces HeroCloud Middleware Bundle
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8t0EP

Facebook Promises to 'Re-Open Virality' With New Changes To Game
Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8u0EQ

Facebook's Ryan Admits 'Slowed Growth' In Number Of Players On
Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8v0ER

Audio Veteran Brian Schmidt Calls For More 'Realistic' Use Of In-Game
Sound
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8w0ES

Nintendo Files Patent For 'Massively Single-Playing Online Game'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8x0ET

Facebook: 'We Don't Spend A Lot Of Time' Worrying About Google+
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8y0EU

Top iPad Game Apps: Zombie Gunship Outsells Cut the Rope Sequel
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB8z0EV

GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB810EI

iPad Tablet Market Share Declines, Despite Lack Of Serious Competition
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB820EJ

Facebook Games Get Bigger, Louder
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB830EK

Valve Takes Counter-Strike To Consoles With Sequel
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB840EL

Indie Dev Hello Games Debuts Joe Danger Follow-Up
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB850EM

New Game Deals Start-Up HitFox Raises 'Mid 7-Figure Euro Investment'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB860EN

Sega's J-League Pro Soccer Club! 7: Euro + Tops Japanese Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB870EO

Jagex: Developers Need To Understand 'The DNA Of Sociability'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HB880EP

3DS Japanese Sales Continue To Nosedive Following Price Cut
Announcement
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAA0Ei

Report: Talks Suggest $1.2B Valuation For Angry Birds' Rovio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAB0Ej

Zumba Fitness Sells 3 Million Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAC0Ek

Diablo III's Boyarsky On 'Thick Skin,' Listening To Fans
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAD0El

The Great Debate: The Imminent Death Of The UK Games Industry
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAE0Em

Startup Hopes To Disrupt Used Game Market By Giving Publishers A Cut
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAF0En

Opinion: What You Need To Give Up When Going Data Oriented
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAG0Eo

Opinion: Difficulty By Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAH0Ep

Analysis: THQ Needs To Pick A Focus And Stick With It
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAI0Eq

Competitive Gaming Video Service Twitch.tv Seeing 8M Viewers Monthly
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAJ0Er

Interview: Zynga Reworks FrontierVille With The Pioneer Trail
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAK0Es

Sympathy For The Devil: Irrational's Ken Levine On Villain Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAL0Et

Best Of Indie Games: Running Away From Debts and Taxes
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAM0Eu

Round-Up: Gamasutra Network Jobs, Week Of August 12
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAN0Ev

Best Of Console Digital News: From The Arkedo Series To Strike Suit
Zero
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAO0Ew

Analysis: 'Socially Awkward' - The Joy of Vector Meme
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAP0Ex

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC Online Early Registration Ends September 1. Register Now!

Save up to 40% on your GDC Online pass when you register by September
1!

GDC Online features over 120+ sessions across five discipline tracks
and three summits, addressing the most pressing development challenges
for connected games. Don\'t miss out on all that GDC Online has to
offer, including the featured keynote and latest talks:

Featured Keynote:
Playing Well With Others - How PopCap Creates Compelling Social Game
Experiences
Speaker: John Vechey (Co-Founder and VP of Internal Business
Development, PopCap Games)
- - -

Register here.

Visit the official GDC Online site at www.gdconline.com for more
sessions and general conference information.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
FEATURES
---------------------------------------------------------------------------
NPD: Behind the Numbers, July 2011 - by Matt Matthews
Gamasutra analyst Matt Matthews breaks down sales figures for July --
the new "lowest month since October 2006" at U.S. physical video game
retail -- examining trends in software and hardware, including
in-depth information on 3DS, Kinect and PlayStation 3.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAQ0Ey

Interview: The World Design Of Diablo III - by Sterling McGarvey
Blizzard designer Leonard Boyarsky talks to Gamasutra about the
process of expanding the Diablo universe significantly with the third
installment of the series, talking about what has both worked and what
has not.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAR0Ez

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Who is going to shine at MIGS this year?!

The Montreal International Game Summit (MIGS), the premiere
professional event of the Canadian video game industry, announced its
keynote speakers for MIGS 2011, taking place November 1st and 2nd.
MIGS will feature three exciting main speakers: Jason Rohrer, Computer
Programmer, Game Designer and winner of the GDC 2011 Game Design
Challenge; Richard Lemarchand, Lead Designer for Naughty Dog, creators
of the Uncharted franchise, and Yves Guillemot, Co-Founder and CEO of
Ubisoft. In addition, MIGS will feature six track keynotes including:
David Hego (Arts & VFX), Tom Salta (Audio), Alain Tascan (Business),
Lee Perry (Design), David Anfossi (Production) and Stefan Boberg
(Technologies).

Register online at http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAS0E1 before September 16th and save
30%!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
JOBS
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAT0E2
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[08.15.11]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LOLapps - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Design Director
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAU0E3

Other Position(s) Available At LOLapps:

- Senior Game Designer - We are looking for top game design talent
to transition to social games!

http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAV0E4
---------------------------------------------
Piranha Games Inc - Vancouver, BC, CAN
---------------------------------------------
Lead Network Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAW0E5

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SimBin Studios AB - Lidk��ping, , SWE
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAX0E6

---------------------------------------------
Sony DADC - Culver City, CA, USA
---------------------------------------------
Sr. 3D Artist - Sony DADC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAY0E7

---------------------------------------------
Sony DADC - Culver City, CA, USA
---------------------------------------------
Sr. Software Engineer - Sony DADC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAZ0E8

---------------------------------------------
Sony DADC - Culver City, CA, USA
---------------------------------------------
Production Coordinator - Sony DADC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAa0EG

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Spellbound Entertainment AG - Kehl, Ba, DEU
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C# Programmer
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAb0EH

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Spellbound Entertainment AG - Kehl, Ba, DEU
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Engineering Manager
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAc0EI

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Spellbound Entertainment AG - Kehl, Ba, DEU
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Producer (M/F)
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAd0EJ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Spellbound Entertainment AG - Kehl, Ba, DEU
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Producer (M/F)
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAe0EK

[08.14.11]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Autodesk Singapore R&D - Singapore, , SGP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Snr Software Engineer (Animation)
We are looking for a animation software developer for Autodesk
Softimage, someone with solid software engineering experience and
passionate about 3D computer graphics, with the ability and desire to
tackle problems in multiple domains such as usability, new algorithms,
feature enhancement, and performance tuning. In this position, your
primary role will be the design and development of features and
workflows aimed at animation professionals who use Softimage.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAf0EL

[08.13.11]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Manager, Self-Service and Technology Operations
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director, Service Design and Supportability
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Animator
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAg0EM

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Autodesk Singapore R&D - Singapore, NA, SGP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Product Designer, Softimage
This is a unique opportunity for a digital content creation expert to
join the Softimage team in Singapore as a Product Designer. You will
work with a team of Development and QA engineers to create new
features for Softimage. Building on your industry experience, you will
gather user requirements from customers and translate those needs into
clear and achievable specifications that optimize product usefulness
and customer satisfaction.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAh0EN

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Crystal Dynamics - Redwood City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Franchise Producer
Crystal Dynamics is looking for talented, skilled and passionate
individuals to join our AAA studio to work on our multi award winning
game Tomb Raider as well as new IP!! We are located in beautiful
Redwood City in close proximity to both San Francisco and the Silicon
Valley. Crystal Dynamics offers a rich benefits package including
medical, dental, vision and 401K and a generous vacation policy. Come
join our team and be part of the industry's future!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAi0EO

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Staff Software QA Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAj0EP

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Corporate Counsel, Anti-Piracy and Brand Protection
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAk0EQ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Producer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAl0ER

[08.12.11]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UBM TechWeb Game Network - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Media Account Manager Position - Gamasutra.com and Game Developer
Magazine
The UBM TechWeb Game Network produces a portfolio of award winning
event, print and online products that provide market-defining content
and B2B opportunities for the global game development industry.
Headlined by flagship products that include the largest face-to-face
developer event, the Game Developers Conference�, the internationally
recognized and Webby Award-winning online community, Gamasutra.com,
the industry's market-leading magazine 'by developers for developers',
Game Developer , a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAm0ES

---------------------------------------------
2K Marin - Novato, CA, USA
---------------------------------------------
Senior Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAn0ET

---------------------------------------------
2K Sports - Novato, CA, USA
---------------------------------------------
Software Engineer - 2K Sports
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAo0EU

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer/Scripter
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAp0EV

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Lighting Artist
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAq0EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Associate Art Director
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAr0EX

---------------------------------------------
BioWare Austin - Austin, TX, USA
---------------------------------------------
QA Platform Live Lead
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAs0EY

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer - Multiplayer Lead
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAt0EZ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer (Lead) - Mission and World Content
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAu0Ea

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer (Lead) - Mechanics and AI
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAv0Eb

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Digital Extremes - London, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Programmer
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality games, with the best and brightest
talent available. Digital Extremes prides itself on providing a warm,
inviting, creative work environment for its team and has been named as
one of 'Canada's Top 100 Employers'. Competitive salaries, profit
sharing, stock options, retirement matching, ample vacation and free
daily homemade lunches are just a few of the many perks our employees
enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAw0Ec

Other Position(s) Available At Digital Extremes:

- Senior Level Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAx0Ed
- Graphics Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAy0Ee
---------------------------------------------
Electronic Arts - Redwood City, CA, USA
---------------------------------------------
Product Manager - EA Partners (Contract)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCAz0Ef

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Filmakademie Baden-Wuerttemberg - Ludwigsburg, , DEU
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Developer / Researcher
Filmakademie Baden-W�rttembergs Institute of Animation, Visual Effects
and digital Postproduction is offering a position in its Research &
Development team. The job (39.5 hours/week) includes 29 paid vacation
days per year in a unique working environment between research,
practical industry projects and education. The offer is based on a
fixed term contract.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA10ES

---------------------------------------------
Heavy Iron Studios, Inc. - Los Angeles, CA, USA
---------------------------------------------
Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA20ET

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
id software - Richardson, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
id Software is seeking a talented 3D environmental artist to help us
bring our worlds to life.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA30EU

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
id software - Richardson, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
id Software is looking for talented and experienced level designers
eager to join our accomplished team of designers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA40EV

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
id software - , TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Generalist Programmer
id Software is looking for a Generalist Programmer to work as part of
a development team on legendary id game properties like DOOM and
QUAKE, developing custom tools and technology for the game industry's
most advanced engine technology. The generalist programmer is
responsible for co-developing requirements for new systems, engaging
in iterative development in C++, writing documentation and supporting
the content developers professionally. The generalist programmer
should be proactive and prepared to take accountability for the
development activities assigned.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA50EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Insomniac Games - Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engine Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA60EX

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Insomniac Games - Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Associate Animator
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA70EY

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
International Game Technology - Reno, NV, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Software Engineer
www.igt.com
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCA80EZ

---------------------------------------------
Lakshya Digital - , Si, SGP
---------------------------------------------
Technical Director/Director of Technology
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBA0Ej

---------------------------------------------
Nintendo of America Inc. - Redwood City, CA, USA
---------------------------------------------
Assistant Manager, Advertising
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBB0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Account Relations Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBC0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Gameplay / Generalist Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBD0Em

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer - Associate Sound Scripter (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBE0En

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Producer (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBF0Eo

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CRM and Loyalty Marketing Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBG0Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Spark Unlimited, Inc. - Sherman Oaks, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Combat Designer
Spark Unlimited, Inc. is a 100% employee-owned, independent developer
based in Sherman Oaks, California, which is located in the San
Fernando Valley of Los Angeles. Founded in August 2002, Spark develops
high-quality, high-impact, multi-platform games. Spark's first game,
'Call of Duty: Finest Hour', was released to critical acclaim and
market success. Spark went on to develop Turning Point and Legendary.
Spark is currently developing its next project - a third person action
adventure.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBH0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director
We're proud of the worlds we created in our games, but we can push the
visual bar even higher. We're looking for someone who can take the
visual imagination and quality in our games to the next level, someone
who's excited about competing head-to-head with the best games out
there, someone who embraces the challenge of creating breathtaking
visuals that remain grounded in a contemporary environment. If you're
that person, Sucker Punch is a place that can turn your vision into a
great game.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBI0Er

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Producer
Sucker Punch Productions is looking for a senior level Producer to
help kick start our next big thing!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBJ0Es

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sucker Punch Productions - Bellevue, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead Sound Designer
Sucker Punch is looking for a dynamic, Lead Sound Designer who can
direct and implement audio for every action and movement in the game,
scripted events and the HUD/UI You will also work alongside the team
who does the sound design for the cinematics, the team doing in-game
music, and work with both of them on the final game mix. Games
production experience is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBK0Et

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SuperBot Entertainment, inc. - Culver City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SENIOR GAME DESIGNER
We are currently searching for a SENIOR ENVIRONMENT ARTIST with the
following skills and experience: - Working with the Lead Environment
Artist and Art Director to manage the creation of environments and
environmental elements with different artistic styles - from realistic
to cartoony - Contributing innovative and original ideas towards all
aspects of game production and development - Following documented &
communicated technical guidelines for world asset creation and
implementation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBL0Eu

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Workshop - Marina del Rey, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior 3D Generalist
The Workshop is a small company started by industry veterans. We are a
tight-knit group looking for talented new faces, people who work well
in small creative environments. Our intention is to involve everyone
in all aspects of production, to bring creativity back to everyone's
day. We are working on an exciting new console game that is raising
the bar on motion-controlled games. We offer competitive salaries,
insurance and a small independent studio environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBM0Ev

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Workshop - Marina del Rey, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3d Animator
The Workshop is a small company started by industry veterans. We are a
tight-knit group looking for talented new faces, people who work well
in small creative environments. Our intention is to involve everyone
in all aspects of production, to bring creativity back to everyone's
day. We are working on an exciting new console game that is raising
the bar on motion-controlled games. We offer competitive salaries,
insurance and a small independent studio environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBN0Ew

---------------------------------------------
THQ - San Diego - Carlsbad, CA, USA
---------------------------------------------
Contract Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBO0Ex

---------------------------------------------
THQ Montreal - Montreal, PQ, CAN
---------------------------------------------
Creative Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBP0Ey

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TimeGate Studios - Sugar Land, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Engineer - Aliens: Colonial Marines
Check it out! TimeGate Studios is looking to expand its team of
ultimate badasses working on Aliens: Colonial Marines! So grab your
nukes, knives, and sharps sticks to help make the most authentic
Aliens franchise game ever! So if you think you've got what it takes
to be state-of-the- badass-art, apply today!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBQ0Ez

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Turbine, Inc. - Needham, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Quality Assurance Engineer Service Engine
Turbine, Inc. seeks a Senior Quality Assurance Engineer Service
Engine. A senior software quality assurance engineer ensures that all
products released by Turbine are error-free and meet a company's
expected level of high quality. They work closely with development to
ensure that all project requirements are understood and documented in
test plans to help drive the creation of test cases, test tools and
automated scripts to facilitate best QA practices.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBR0E1

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Turbine, Inc. - Needham, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Quality Assurance Engineer, Game Engine
Turbine, Inc. seeks a Senior Quality Assurance Engineer, Game Engine
for the Turbine Quality Assurance System department. The Senior
Software Quality Assurance Engineer is responsible for being an
experienced Software Quality Assurance member of a team that works as
an integral part of Turbine's Game Engine product development by
testing newly developed features and providing quality feedback in a
Scrum/Agile development environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBS0E2

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Turbine, Inc. - Needham, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Engineer, Console Gameplay
Turbine, Inc. seeks an experienced Software Engineer, Console Gameplay
to join the team that designs, implements, debugs, and tunes the game
mechanics for an unannounced online console project. The systems that
this team is responsible for include AI, combat, skills, advancement,
UI and social systems.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBT0E3

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Turbine, Inc. - Needham, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Manager, Ecommerce
Turbine, the creator of Dungeons & Dragons Online� and The Lord of the
Rings Online, seeks an experienced and forward-thinking Manager,
Ecommerce for our growing eCommerce department.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBU0E4

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Turbine, Inc. - Needham, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director, Marketing
Turbine, Inc. seeks a Director, Marketing. This position will lead a
team that manages the international marketing for multiple live and
upcoming digital products (PC MMOs, Console post launch PDLC & MTX and
digital-only XBLA/PSN/Mobile/Social titles).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBV0E5

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Visceral Games Redwood Shores - Redwood City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Character Artist - New IP
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space and Dead Space 2, Dante's Inferno, Army of Two, Army of
Two: 40th Day, Lord of the Rings: The Two Towers, Lord of the Rings:
Return of the King, and 007: Everything or Nothing. As part of a
worldwide group of EA studios, we have the stability and backing of a
large company combined with th
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBW0E6

---------------------------------------------------------------------------

---------------------------------------------------------------------------
STORE
---------------------------------------------------------------------------
State of iPhone Game Development
Price: $995.00
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBX0E7

12 Month Game Developer Digital Edition Subscription
Price: $29.95
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBY0E8

Game Developer 2009 Outsourcing Report
Price: $2,495.00
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBZ0EA
---------------------------------------------------------------------------

---------------------------------------------------------------------------
UBM TECHWEB GAME NETWORK
---------------------------------------------------------------------------
About the UBM TechWeb Game Network
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network - formerly known as the Think
Services Game Group - offers market-defining content, and drives
community through its award winning lineup of print, online, event and
research products and services.

These include Game Developers Conference�, the Webby Award-winning
Gamasutra.com and other Gamasutra Network websites, the Game
Advertising Online ad network, the Game Developers Conference� Online,
the Game Developers Conference� Europe, the Game Developers
Conference� China, the Game Developers Conference� Canada, Game
Developer Magazine, Game Developer Research, the Game Career Seminars
and GameCareerGuide.com, WorldsInMotion.biz, the Independent Games
Festival and Summit, and the Game Developers Choice Awards.

To learn more, visit jointhegamenetwork.com

---------------------------------------------------------------------------

********************************************************
UNSUBSCRIBE
********************************************************
You have subscribed as: omsstravel.4321@blogger.com You have receivied this email
because you have previously expressed interest in receiving E-Mail
Newsletters from http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBa0EH

To unsubscribe from Gamasutra Daily or view your Gamasutra Newsletter
Preferences, go to:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiix0SsHYH0K4n0HCBb0EI&Emailaddr=omsstravel.4321@blogger.com

Copyright � 2011 UBM TechWeb Game Network
********************************************************

News: Object-Oriented Systems Analysis and Design (2nd Edition)

Object-Oriented Systems Analysis and Design (2nd Edition)

$ 154.67For undergraduate and graduate courses in Systems Analysis & Design where an object-oriented approach is taken.

This text focuses on a business rather than a technology perspective. As such, it emphasizes the mind-set of the systems analyst and project manager as opposed to that of the programmer. While this text focuses on object-oriented systems analysis and design and adheres to UML 2 standards, it also contains elements from other approaches, such as relational database system des$ 34.99



Amazon International
UK search De search Fr search Fr search

More:

Object-Oriented Systems Analysis and Design (2nd Edition)
Prices review
Analyst

Reviews: Q&A: WHICH BRAND OF OVULATION TEST AND PREGNANCY TEST AREGOOD ?HOW MANY PRICE?

Q&A: WHICH BRAND OF OVULATION TEST AND PREGNANCY TEST AREGOOD ?HOW MANY PRICE?

Question by tanawat w:
Which brand of ovulation test and pregnancy test aregood ?How numerous cost?

Challenge !


——————————————

Answer by Intentionally Blank
EPT.

——————————————
Know far better? Leave your very own answer in the comments!

Popularity: unranked

News: Erich Fromm interviewed by Mike Wallace (3 of 3) Video

Erich Fromm interviewed by Mike Wallace (3 of 3) Video

Erich Fromm, psychoanalyst and social critic, talks to Wallace about society, materialism, relationships, government, religion, and happiness.



Search Amazon
US search UK search De search Fr search Fr search

Excerpt from:

Erich Fromm interviewed by Mike Wallace (3 of 3) Video
Prices review
Analyst

News: Dear Verity: Why Are All the Dictionaries Wrong?: An article from: Phi Delta Kappan

Dear Verity: Why Are All the Dictionaries Wrong?: An article from: Phi Delta Kappan

$ 5.95This digital document is an article from Phi Delta Kappan, published by Phi Delta Kappa, Inc. on February 1, 2001. The length of the article is 2898 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format and is available in your Amazon.com Digital Locker immediately after purchase. You can view it with any web browser.

Citation Details
Title: Dear Verity: Why Are All the Dictionaries Wrong?
Author: Deirdre Dempsey
Publicati$ 5.95



Amazon International
UK search De search Fr search Fr search

See the article here:

Dear Verity: Why Are All the Dictionaries Wrong?: An article from: Phi Delta Kappan
Prices review
Analyst

News: Erik Erikson Psychosocial Development 8 Stages Video

Erik Erikson Psychosocial Development 8 Stages Video

Erik Erikson was a psychoanalyst who provided an alternative psychodynamic view in his theory of psychosocial development, which emphasizes our social interaction with other people. In Eriksons view, society and culture both challenge and shape us. Ericksons theory suggests that developmental change occurs throughout our lives in 8 distinct stages. Fieldman, Robert S. (2007). Child Development. New Jersey: Pearson Education, Inc.



Search Amazon
US search UK search De search Fr search Fr search

View post:

Erik Erikson Psychosocial Development 8 Stages Video
Prices review
Analyst

News: Careers in Business

Careers in Business

$ 17.95VGM Professional Careers Series Offers high-level information about the many job choices within various professional career fields. Each book provides complete information about a given specialty, including responsibilities, opportunities for advancement, and salaries. An excellent choice for career planning courses offered by professional schools and departments.$ 88.39



Amazon International
UK search De search Fr search Fr search

Read more from the original source:

Careers in Business
Prices review
Analyst

Reviews: HOW TO MAKE A BANDAGE STICK LONGER?

HOW TO MAKE A BANDAGE STICK LONGER?

Question by :
How to make a bandage stick longer?

I sprained my arm and my mother said to take the wrap bandage off when I shower, but when i re-wrap it it doesn’t stick! Which means the part exactly where you end it. Like the tapey component.


——————————————

Solution by Huh
Duct tape

Solution by c2a3j4u5n6
THEY really should be changed a number of occasions a day.

Answer by Gerhard Müller
Use super glue!

——————————————
Know much better? Leave your own solution in the comments!

Popularity: unranked

News: Car Charger for Apple iPod iPhone 3G 3GS (White)

Car Charger for Apple iPod iPhone 3G 3GS (White)

  • Power your smart-phone with a car charger that allows using your iPhone on the road while charging it from
  • Compact design made for easy storage
  • Built-in charging circuitry protects your car against back-flow current and your iPhone from excessi
  • Fits into any 12V accessory outlet or car lighter jack
  • Compatibility: iPod, iPhone 3G 3GS

igarette Lighter Adapter Charger for Apple iPod – iPod Car Charger allows you to safely power and charge any iPod with Dock connector through any 12-volt accessory outlet. All chargers are equipped with charging circuitry that protects your iPod from overcharging.

Car Charger for Apple iPod iPhone 3G 3GS (White)