Welcome to GamaDaily for May 4, 2011
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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Sponsored Feature: CPU Onloading - Leveraging the PC Platform
During the optimization phase of your game, it's all about frame rate.
Whether you're increasing visual effects and quality to maximize the
user's experience or dialing down your GPU demands to increase game
responsiveness, FPS is key.
"Onloading" is a concept that can increase platform performance by
using CPU resources to do typical GPU-assigned tasks, which may be
especially useful when targeting platforms with modest processor
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Doss and Doug McNabb, provide an introduction to CPU Onloading,
including its benefits and challenges, determining whether your game
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Read it now >>
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NEWS
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[05.04%.11]
Interview: EAi's Cottle Talks Firemint Buy, Developing For
'Fragmented' Mobile Space
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Nintendo Confirms Wii Price Drop, 'Nintendo Selects'
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Opinion: What's So Special About Gaming's Living Luminaries?
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Study: Indie Team Members, Contractors Earned Far More Than Solo
Indies In 2010
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Sony Names Security Firms Investigating PSN Breach
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Critical Reception: SCEA/Evolution Studios' MotorStorm: Apocalypse
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Canadian Law Firm Files $1B Lawsuit Against Sony Over PSN Data Breach
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Feature: The Key To A Coding Secret From Indie Hits
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Report: Review Restrictions Add To App Store Manipulation Crackdown
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Glu Mobile Posts Slimmer Net Losses For First Quarter 2011
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Opinion: Hunting For Water In The Sea
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THQ Execs Discuss Growth Strategy, The Future Of DLC
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[05.03%.11]
THQ Expanding uDraw Tablet Line To Xbox 360, PlayStation 3
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THQ Posts $136M Loss For Fiscal 2011
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EVE Online Players Making Donations For Storm Victims
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Glu Mobile Signs Deal With Developer Blammo Games
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Sony Declines To Testify At Upcoming Congressional Hearing
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Report: Mobile Users Downloading More Free Games, Fewer Paid Games
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Mindbloom Partners With Insurance Provider Aetna For Game Promotion
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Resistance 3 Demo To Be Included In Battle: Los Angeles Movie Blu-ray
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iOS Game Office Jerk Downloaded 1.6 Million Times In Four Days
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Three More DLC Packs Coming To Fallout: New Vegas
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EA Announces New Family Game Night For Fall 2011, Series Passes 4M
Units Sold
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Rockstar, Mulholland Books Publishing Digital Collection Of L.A. Noire
Stories
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Electronic Arts To Acquire Flight Control Maker Firemint
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APB Reloaded Open Beta Starts May 18
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Report: Gameloft To Open New Orleans Studio
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Interview: Kabam Targets Facebook's Core Gamers With Global Warfare
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Feature: Gamification? No, Exploitationware
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TIGA Announces New Board Directors, Includes Lionhead and Crytek
Bosses
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Portal 2 Holds On To Top Spot For Second Week In UK Retail Sales
Charts
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Interview: Marvel Universe Studio Director's Great Responsibility
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Opinion: The Games Media Prepares For Major Changes
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpL0Ez
Gears of War 3 Beta Invites Available From May 8
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpM0E1
GDC Online 2011 Reminds On May 5th Talk Submission Deadline
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Interview: The Art Decisions Behind Infamous 2's Modern Superhero
Story
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Gamasutra Member Blogs: From Improving Security To Crafting Surprises
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Take a short survey on Game development and receive a $10 gift
certificate and a chance at $500.
Take the survey
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FEATURES
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An Intro to Cellular Automation - by John Harris
This feature takes a look at cellular automation, an algorithmic
simulation useful in games, and discusses its use in titles like
Minecraft and Dwarf Fortress , as well as other examples, and explains
how it can be useful in the context of a game in development.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpR0E6
Persuasive Games: Exploitationware - by Ian Bogost
In this searing edition of his Persuasive Games column, academic and
developer Bogost takes a look at the core tenets gamification and
argues that not only is it not "games" but that the entire discussion
must be reframed.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpS0E7
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Advertisement
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GDC Online Call for Submissions Now Open Through May 5th
The Game Developers Conference� Online returns to Austin, TX October
10-13. GDC Online is now soliciting lecture, roundtable and panel
proposals from local and international speakers with deep industry
expertise and a fresh and unique perspective on the state of the
online games industry.
Visit the official GDC Online site at www.gdconline.com for submission
guidelines, topics and full details.
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[05.04%.11]
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Daglow Entertainment - Sausalito, CA, USA
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QA Lead
QA Lead - Social Games How would you like build a QA function from
scratch and create the best quality-focused test environment in the
world? Daglow Entertainment is looking for a take-charge,
make-it-happen kind of person who is a QA veteran. You enjoy doing
whatever it takes to ship a polished product and have an appreciation
for agile development. You love all kinds of games - casual games,
adventure games, sports, puzzles, etc.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpU0EA
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id software - , TX, USA
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Senior Level Designer
id Software is looking for talented and experienced level designers
eager to join our accomplished team of designers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpV0EB
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id software - , TX, USA
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Senior Environment Artist
id Software is seeking a talented 3D environmental artist to help us
bring our worlds to life.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpW0EC
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Psyonix - San Diego, CA, USA
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Environment Artist / Level Designer
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpY0EE
Other Position(s) Available At SimBin Studios AB:
- Junior C++ Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpZ0EF
- Senior Web Backend Developer
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- Game Producer / Project Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpb0EN
- Web Producer / Project Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpc0EO
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Trion Worlds - San Diego, CA, USA
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Community Manager with Online Exp
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Trion Worlds - San Diego, CA, USA
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Producer with RTS Exp
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpe0EQ
[05.03%.11]
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Producer
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, Bond, Cabela's, Monster Jam, Rapala, iCarly and many
more household names. We run a flat organization where innovation,
passion, personal responsibility and individual contribution are
valued and rewarded appropriately. If you are a success oriented,
proven high achiever, we want to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpf0ER
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Director of Production
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpg0ES
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Beachhead Activision - Santa Monica, CA, USA
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Senior Front End Web Engineer
Beachhead, a new wholly-owned Activision development studio, is
focusing solely on the development of an innovative new digital
platform and special services for our Call of Duty community. The
platform will support in-game integration and bring online experiences
and console play together for the first time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGph0ET
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Beachhead Activision - Santa Monica, CA, USA
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Lead Back End Web Engineer
Beachhead, a new wholly-owned Activision development studio, is
focusing solely on the development of an innovative new digital
platform and special services for our Call of Duty community. The
platform will support in-game integration and bring online experiences
and console play together for the first time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpi0EU
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Environment Artist (Lead)
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpj0EV
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Gameplay SE
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpk0EW
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Producer
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpl0EX
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Lighter
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpm0EY
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Game Designer (Lead) - Mechanics and AI
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpn0EZ
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Game Designer (Lead) - Mission and World Content
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpo0Ea
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Controlled Chaos - Dallas, TX, USA
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Lead Programmer
Controlled Chaos is a fully-funded independent studio based in Dallas,
Texas. With our staff doubling over the next year, we are looking for
a strong Lead Programmer. Applicants should be ready to oversee
multiple projects and help our programming team grow. The job requires
at least three titles shipped as a Senior Programmer. At least one
title shipped as a lead is preferred. Great knowledge, a great
attitude, strong work ethic, and passion are all important qualities
in our team members.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpp0Eb
Other Position(s) Available At Controlled Chaos:
- Producer
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- Programmer
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- Designer
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DreamTools - Naples, FL, USA
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Real-Time Graphics Programmer
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Producer
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games, is growing! We are
currently looking for a top notch Producer. As the studio behind
wildly successful PSN and XBLA titles like Super Street Fighter II
Turbo HD Remix and Marvel vs. Capcom 2, and Rock band 3 for the Wii in
partnership with Harmonix, we care intensely about delivering a great
player experience. We can push any harware to its limit for the sake
of great gameplay.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpu0Eg
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Lead Designer
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games, is growing! We are
currently looking for a top notch Producer. As the studio behind
wildly successful PSN and XBLA titles like Super Street Fighter II
Turbo HD Remix and Marvel vs. Capcom 2, and Rock band 3 for the Wii in
partnership with Harmonix, we care intensely about delivering a great
player experience. We can push any harware to its limit for the sake
of great gameplay.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpv0Eh
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Sr. Gameplay Engineer
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games, is growing! We are
currently looking for a top notch Producer. As the studio behind
wildly successful PSN and XBLA titles like Super Street Fighter II
Turbo HD Remix and Marvel vs. Capcom 2, and Rock band 3 for the Wii in
partnership with Harmonix, we care intensely about delivering a great
player experience. We can push any harware to its limit for the sake
of great gameplay.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpw0Ei
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Foundation 9 - Double Helix Games - Irvine, CA, USA
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Sr. FPS Level Designer
Double Helix Games is growing! We're home to three innovative project
teams specializing in AAA action games for premium consoles and PC.
Our dedicated technology team keeps our proprietary engine up to date
with the most bleeding edge features, tools and runtime, and we're
home to some of the most talented CG, animation, technology, design
and audio artists in the world. Come join us in Southern California,
we are currently looking for a Senior FPS Level Designer!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGpx0Ej
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Gameloft - New York City, NY, USA
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UI Artist
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Idol Minds - Louisville, CO, USA
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System Designer
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Irrational Games - Quincy, MA, USA
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UI Artist
Now is your chance to join one of the most dynamic video game studios
on the planet as Irrational Games Boston expands and takes video game
innovation to the next level! Following the success of Bioshock,
Irrational Games is looking for people to join the talented
individuals on staff. Irrational Games offers generous salary packages
as well as relocation within Boston or internationally. If you have
dreamed of working at a cutting edge developer, then apply at
careers@irrationalgames.com
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp10EY
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Kabam - Redwood City, CA, USA
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Art Lead for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp20EZ
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Kabam - Beijing, Be, CHN
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Art Director (China)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp30Ea
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Kabam - Redwood City, CA, USA
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Rails Engineer for Kabam SF
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp40Eb
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Kabam - Redwood City, CA, USA
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Flash Developer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp50Ec
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LOLapps - San Francisco, CA, USA
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Senior / Lead Game Engineer
Lolapps is a small, but growing company with respectful peers. We have
teamed up with John Romero and built
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp60Ed the fastest growing social game
(11M+ users in 4 months). We are getting ready to take our games to
the next level and are looking for a few exceptional engineers with
strong CS and problem solving skills. You will be working with a
really smart and fun team in San Francisco. We only have 17 engineers
now. Are you ready to make a massive impact?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGp70Ee
Other Position(s) Available At LOLapps:
- SW Engineers / Flash Engineers (will consider exceptional Jr
candidates)
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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
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---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
---------------------------------------------
Software Engineer (Associate - Senior)
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---------------------------------------------
Petroglyph Games - Las Vegas, NV, USA
---------------------------------------------
3D Animator
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---------------------------------------------
Petroglyph Games - Las Vegas, NV, USA
---------------------------------------------
Network Administrator
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---------------------------------------------
PoBros, Inc. - Marietta, GA, USA
---------------------------------------------
Game Software Engineer
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Raven Software / Activision - Madison, WI, USA
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Senior Lighting Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqF0Eu
---------------------------------------------
Red 5 Studios - Laguna Hills, CA, USA
---------------------------------------------
Front End Web Developer
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Rockstar North - Edinburgh, SL, GBR
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Production Coordinator: Art Department
Rockstar North, one of the world's leading video game developers, is a
community of creatives from a variety of backgrounds. We are based
out of modern, spacious, purpose-built studios in the heart of
Edinburgh. We develop original game titles and are proud to be the
developer of the phenomenally successful Grand Theft Auto series.
Rockstar North has been part of the Rockstar family since 1999.
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Other Position(s) Available At Rockstar North:
- AI Programmer
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- Animation Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqJ0Ey
- Environment Artists
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqK0Ez
- Network Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqL0E1
- Physics Programmer
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- Junior Character Artist
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Rockstar North - Edinburgh, SL, GBR
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Facial Rigger
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqO0E4
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Rockstar North - Edinburgh, SL, GBR
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Facial Animation: Production Coordinator
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqP0E5
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Telltale Games - San Rafael, CA, USA
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Associate Producer
The Associate Producer is responsible for project management for
interactive entertainment products. They will manage the process from
design through code release by closely tracking and analyzing project
schedule and milestone goals.
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Senior Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqR0E7
Other Position(s) Available At THQ Digital Studios Phoenix:
- Senior Network Programmer
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- UI/Graphic Artist
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- Tools Programmer
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Senior Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqV0EC
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Principal Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqW0ED
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqX0EE
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THQ Montreal - Montreal, PQ, CAN
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Senior Game Designer-Multiplayer
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties.
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Treyarch / Activision - Santa Monica, CA, USA
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Senior Technical Animator
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
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Treyarch / Activision - Santa Monica, CA, USA
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Multiplayer Systems/Social Designer
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqa0EN
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Treyarch / Activision - Santa Monica, CA, USA
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Multiplayer Gameplay/Combat Designer
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqb0EO
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Visceral Games Redwood Shores - Dead Space Franchise - Redwood
Shores, CA, USA
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Sr. Level Designer - Dead Space
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space, Dante's Inferno, Army of Two, Lord of the Rings: The
Two Towers, Lord of the Rings: Return of the King, 007: Everything or
Nothing and the upcoming Dead Space 2. As a worldwide group of EA
studios, we have the stability and backing of a large company combined
with the agility and fun cult
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---------------------------------------------
Visual Concepts - Novato, CA, USA
---------------------------------------------
UI Artist - 2K Sports
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---------------------------------------------
Visual Concepts - Novato, CA, USA
---------------------------------------------
Software Engineer - 2K Sports
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---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Lighting Artist
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---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Senior Technical Animator
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Warner Bros Games - Kirlkand, WA, USA
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Community Manager - WB Games #122847
WB Games Inc. seeks a Community Manager to create, implement, and
manage all community efforts for WB video games. All community efforts
will involve the creation of a game-specific web-site, and an
exhaustive community plan that maps community content to drive
interest for WB games and studios. You will maintain a strong
relationship with worldwide Marketing/PR and development teams,
helping to support all three groups in the active promotion of a game.
The Community Manager is also expected to
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Warner Bros Games - Kirlkand, WA, USA
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Artist, FX - WB Games #123511
WB Games Inc. seeks an FX Artist to work closely with the Lead FX
artist and Technical Art Director to maintain and create high quality
Special Effects assets for the game. This is an individual contributor
position that designs and creates FX work for assigned aspects of
products, as well as assisting Leads in helping to define process and
pipelines with a strong focus on technical trouble shooting and
problem solving.
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Warner Bros Games - Kirlkand, WA, USA
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Artist, Lighting - WB Games #123510
WB Games Inc. seeks a Lighting Artist to be responsible for lighting
game levels and cinematic sequences. This is an individual contributor
position, and requires a full understanding of lighting principles,
effective use and creation of shadows, and aesthetic sensibilities
that enhances action or mood of the scene. A portfolio demonstrating
lighting samples is required.
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Warner Bros Games - Kirkland, WA, USA
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Sr. Artist/Animator - WB Games - #122252
WB Games Inc. seeks a Senior Artist/Animator to work closely with the
Lead Animator to maintain and create high quality animations for both
real time in game movement and pre-rendered cinematics. Assists Lead
in helping define process and pipelines along with aesthetic goals.
This person will be expected to mentor more junior animators and to
have an awareness of the impact of assets on performance.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqk0EX
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Warner Bros Games - Kirlkand, WA, USA
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UX Designer - WB Games #123514
WB Games Inc. seeks a UX Designer to define the framework and behavior
of interactive information (per Design requirements) for increased
player immersion, education and over all clarity. This person works
with a variety of team members to help design, create, implement and
optimize UI assets for Console and PC game titles. They are
responsible for maintaining high visual fidelity, logical menu flow,
and presenting game information in a clear and understandable manner.
The UX designer must work
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Warner Bros Games - Kirkland, WA, USA
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UI Artist - WB Games - #120371
WB Games seeks a UI Artist to work with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. In this role, you are responsible for maintaining high
visual fidelity, competitive aesthetics, logical menu flow, and
presenting game information in a clear and understandable manner. The
UI artist must work with industry standard and our own proprietary
tool set to ensure a high level of fit and finish to all UI elements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgeT0SsHYH0K4n0EGqm0EZ
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Warner Bros Montreal - Montr��al, PQ, CAN
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Quality Assurance Director
Warner Bros. Games Montr�al's studio is dedicated to producing games
and interactive entertainment across the digital spectrum using
cutting edge technology and answering the latest market trends. Join
our team and be part of this once in a lifetime start-up opportunity
inside one of the world's greatest entertainment companies. If you are
passionate, eager for the start-up adventure, driven by quality and
excellence, interested in WB' world-class portfolio... Join our team !
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