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Gamasutra.com's GamaDaily - February 10, 2011

Welcome to GamaDaily for February 10, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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NEWS
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[02.10%.11]

Interview: Bigpoint's Big Plans Begin With Battlestar Galactica
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSF70Ev

Freestyle Games 'Actively Working With Activision' On Studio's Future
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSF80Ew

New Publisher Outplay Entertainment To Create 150 Jobs in Dundee
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGA0E7

DICE 2011: AIAS Hall of Famers Talk Industry Change
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGB0E8

Raptr Passes 6 Million Users, Scores $15M In New Funding
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGC0EA

Analysis: High Aspirations for High Scores - Bulletstorm and How
Points Change Play
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGD0EB

DICE 2011: How Tradition Is Coexisting With New Gaming Trends
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGE0EC

Trinigy To Add Support For Mobile, Handheld To Vision Engine
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGF0ED

Sony Denied Subpoena For Google, Twitter and PayPal In PS3 Hackers
Case
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGG0EE

Torchlight 2 Delayed, Now Set For July Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGH0EF

Gamasutra Expert Blogs: From Interactive Storytelling To Games As
Painkillers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGI0EG

Activision Reveals Beachhead Studio For CoD Online 'Platform', More
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGJ0EH


[02.09%.11]

Activision Dissolves Guitar Hero Business, Refocuses On Digital
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGK0EI

Best of FingerGaming: From New Bust-A-Move to Devil May Cry
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGL0EJ

HP Unveils WebOS TouchPad, PC Plans
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGM0EK

Visa Acquiring Payments Firm PlaySpan For $190M
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGN0EL

Survey: 76.2 Percent Of Japanese 'Core' Gamers Want NGP
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGO0EM

Aussie Game Industry Declines, PS3 Leads In Marketshare
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGP0EN

Analysts: With Max Payne On 'Back Burner', Will Rockstar Reveal GTA V
In Fiscal 2012?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGQ0EO

Cut The Rope Reaches 6 Million Sold
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGR0EP

Feature: Gaming The New Era Of Facebook
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGS0EQ

Research: Social Gaming Market Value To Approach $4 Billion By 2015
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGT0ER

UK Retailer Game Group Selling Xbox DLC In-Store
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGU0ES

GamersGate: 'We're Not Afraid Of Steam'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGV0ET

Critical Reception: Nintendo/Square Enix's Mario Sports Mix
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGW0EU

Slant Six Using RakNet In New Multiplatform Project
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGX0EV

Red Dead Redemption Leads G.A.N.G. Award Finalists
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGY0EW

NPD: Third-Parties Led New Wii, DS Game Sales For The U.S. In 2010
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGZ0EX

Road To The IGF: The Quick-Burst Roguelike Fun Of Desktop Dungeons
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGa0Ee

GDC 2011's Summits Add Super Meat Boy, Angry Birds,
FarmVille/CityVille Talks
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGb0Ef

Game Developer's February Issue Showcases Minecraft, Shank Postmortems
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGc0Eg

Interview: TimeGate's 'Big Splash' Strategy For The Console Digital
Space
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGd0Eh

Activision Blizzard Reports Boost In Q4 Revenue, Lays Off 500
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGe0Ei

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Advertisement
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Join the International Game Developers Association (IGDA)!

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FEATURES
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Where Games Go To Sleep: The Game Preservation Crisis, Part 2 - by
John Andersen
In the second installment of his series on game preservation, John
Andersen takes a look at the state of preservation in museums and
academic archives, and examines the state of Japan's efforts to
preserve its rich cultural history in games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGf0Ej

Gaming The New Era Of Facebook - by Paul Hyman
Can new developers find success in the post-notifications era of
Facebook? We've got three resounding affirmatives from two developers
and a consultant, and we explore their paths in this Gamasutra
feature.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGg0Ek

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGh0El
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[02.10%.11]

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Avalanche Studios - Stockhom, St, SWE
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Animation Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGi0Em

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CCP - Iceland - 101 Reykjavik, N/, ISL
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Technical Director - Core Cluster
CCP is looking for a Technical Director to lead the development
efforts of the Core Technology Server team. This person will make
strategic decisions on the underlying technologies which support CCP's
current and future MMO's. Any Applicant will require a broad and deep
understanding of the technologies required to deliver highly scalable,
high performance clusters as well as the ability to understand, direct
and be involved in low level delivery.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGj0En

Other Position(s) Available At CCP - Iceland:

- Senior Server Programmer - Core

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGk0Eo
- Senior Technical Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGl0Ep
- Senior Network Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGm0Eq
- Server Programmer - Core

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGn0Er
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First Class Simulations - , EN, GBR
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3D Artist/Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGo0Es

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Magic Pixel Games - Los Angeles, CA, USA
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Senior Programmer - Generalist
Our small but mighty team is looking for a senior engineer to join us!
We're a tightly-knit, agile group of game developers who've got years
of experience working together on compelling games, with a special
focus on the accessibility provided by motion control systems. Our
team is very collaborative, and we have created a high-energy culture
here in Los Angeles. We hold prototyping and rapid iteration as one of
our primary decision-making tools, and a great way to answer design
questions to find the fun. If you would enjoy stretching yourself to
solve some really interesting gameplay problems as the hands-on lead
of an implementation team, check the requirements and get in touch -
we might be able to use your talents as we staff up for production on
our new venture!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGp0Et

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Mediatonic - London, EN, GBR
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Games Writer / Producer
Our Creative Producers are responsible for projects from conception
through to completion. You'll be responsible from taking a game idea
on the back of an envelope to a polished product played by millions
across the world. We focus on creating distinctive, high quality games
with a strong narrative that runs through the whole experience. Recent
titles include "Amateur Surgeon" (60 million players) and "Monsters
(Probably) Stole My Princess", winner of IGN "Funniest game of 2010"
on PSP.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGq0Eu

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Sproing - Vienna, Vi, AUT
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Console Programmers (m/f) Juniors, Seniors, Interns
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGr0Ev

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Sproing - Vienna, A , AUT
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Game Programmer Flash/Actionscript (m/f)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGs0Ew

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Zindagi Games - Camarillo, CA, USA
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GAME / LEVEL DESIGNER
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGt0Ex

[02.09%.11]

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A2Z Development Center - Lake Forest, CA, USA
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Game Development Engineer
Do you love video games? Are you interested in developing games for
emerging platforms? Do you have an uncanny passion for software and
technology? If so, A2Z has the opportunity for you. You'll be working
on things that are still on the drawing board or that you dream up.
We've been hard at work building various games including recently
released Dusk World and Every Word for the Kindle. We'd love to tell
you more here, but you'll have to come in and talk to us first! A2Z
Development Center, Inc, part of the Amazon group of companies, is
looking for a talented Game Development Engineer to join our team to
develop world class games for a variety of emerging platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGu0Ey

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Activision - Santa Monica, CA, USA
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Online Game Designer
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGv0Ez

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Activision - Santa Monica, CA, USA
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Online Technical Director
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGw0E1

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Activision - Santa Monica, CA, USA
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DIRECTOR OF TECHNOLOGY
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGx0E2

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CCP - China - Shanghai, , CHN
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Technical Art Director
Supporting the art production pipeline for Dust 514, the Technical Art
Director leads a team of artists who will interface with every
discipline in the art department to develop tools and processes
critical to the delivery of all art content.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGy0E3

Other Position(s) Available At CCP - China:

- Technical Director - Shanghai

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSGz0E4
- Engineering Manager

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG10Eq
- Technical Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG20Er
- Senior Backend Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG30Es
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DreamTools - Naples, FL, USA
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Real-Time Graphics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG40Et

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Edge of Reality - Austin, TX, USA
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World Builder
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG50Eu

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Edge of Reality - Austin, TX, USA
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Junior Animator
Edge of Reality is an independent studio focused on the Playstation 3,
Xbox 360, and the Nintendo Wii. We are working on multiple projects
including some with the Sims Studio of the EA Play Label. We have been
fortunate enough to be part of multiple hit commercial titles. As a
result, the studio has a stable future. Edge of Reality is completely
independent. As such, we are free to work with any publisher, on any
platform. Edge of Reality, founded in 1998, got its modest start with
N64 ports. The ports we have done include Monster Truck Madness N64,
Tony Hawk ProSkater 1, 2 & 3 N64, and Spiderman N64. These ports
capitalized the studio and allowed us to grow our development
capability to take on full game development. We have developed a
number of cross platform titles for the PS2, Xbox & GameCube including
The Sims, Pitfall: The Lost Expedition, DreamWork's Shark Tale, and
DreamWork's Over The Hedge. Most recently, we have developed Pitfall:
The Big Adventure for the Wii, and The Incredible Hulk for the PS3,
360, Wii, PS2, and PC, and Dragon Age: Origins for PS3 and 360.
Publishers we have successfully worked with include EA, Activision,
Sega, and Take Two. The studio is comprised of a good blend of talent
across multiple levels of experience. There are no ego battles at Edge
of Reality. Everyone works hard together for the common purpose of
making the best games possible. Our tools and engine are proprietary
and thus, highly customizable. We have comprehensive Maya based
world-building tools that enable the designer and artist to run with
their vision. It is a proprietary toolset that gives simple access to
sophisticated systems like AI, cinemas, and scenario design. This
system removes the barriers between the designer and the
implementation of their goals. We offer competitive financial
packages, a friendly work environment, and the chance to work on hit
games. Benefits include health, dental, vision, 401k matching, paid
time off, and paid company holidays. Company social functions include
boat parties, holiday parties, launch parties, movie nights, and
picnics. Our office has a beautiful view of the hill country. Austin
provides a high quality of life with affordable housing, good
healthcare, numerous local colleges and a wide variety of
entertainment. The studio is located in the west Austin. The average
commute to work is only 20 minutes.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG60Ev

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Firebrand Games - Merritt Island / Baton Rouge, FL, USA
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UI Artist (experienced)
Award winning independent developer Firebrand Games is looking for an
Experienced UI artist to join their team in Florida to work on a new
and exciting racing game on multiple platforms. This is a four month
on-site contract position but a permanent position may be considered
for the right candidate. Baton Rouge location is possible, certainly
after the initial posting.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG70Ew

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GarageGames - Las Vegas, NV, USA
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Technical Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSG80Ex

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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHA0E8

Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Havok has Software Engineering positions in Dublin, IE; Munich,
DE; Copenhagen, DK; as well as Developer Support Engineer in SF, CA;
Dublin; IE and Tokyo; JP.
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHB0EA

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Mind-Control - San Rafael, CA, USA
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iPhone/Android Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHC0EB

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Raydon Corporation - Port Orange, FL, USA
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Lead Terrain Environment Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHD0EC

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Raydon Corporation - Port Orange, FL, USA
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Graphics Engineer (Software)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHE0ED

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Rockstar - RAGE - San Diego, CA, USA
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RAGE Network Programmer
RAGE is looking for an energetic programmer to help increase the
features and capabilities of our networking technologies. We are
looking for someone who is not afraid of new challenges and wants to
work on a technology team and company that is focused on redefining
what a multiplay gaming experience can be.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHF0EE

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Rockstar North - Edinburgh, SL, GBR
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AI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHG0EF

Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
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Rockstar North - Edinburgh, SL, GBR
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Animation Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHH0EG

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Rockstar North - Edinburgh, SL, GBR
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Audio Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHI0EH

Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
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Rockstar North - Edinburgh, SL, GBR
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Environment Artists
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHJ0EI

Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
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Network Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHK0EJ

Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
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Physics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHL0EK

Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHM0EL

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHN0EM

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Sony Computer Entertainment America - Bend, OR, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHO0EN

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Bend, OR, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHP0EO

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Los Angeles, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Animator
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHQ0EP

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Los Angeles, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Manager, Game Design
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHR0EQ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead or Senior Character Modeler
Telltale Games is searching for a talented Character Modeler to create
great looking game characters in Maya. If you have excellent
traditional art skills relating to characters as well as a deep
understanding of technical requirements for games, we would like to
talk to you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHS0ER

Other Position(s) Available At Telltale Games:

- Senior UI Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHT0ES
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Systems Engineer/Architect
"Are you excited about the idea of building an eCommerce site from
scratch?" Telltale Games is looking for a top Systems
Engineer/Architect who'll be responsible for building and operating
the 24 x 7 infrastructure for the company's online web portal,
eCommerce, community sites and other networking applications and
services. You should be obsessive about quality control and having a
complete understanding of the environments which you are operating.
You won't find a better opportunity to make an impact on systems
architecture and design and see your ideas live in production.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHU0ET

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Workshop - Marina del Rey, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Generalist Programmer
The Workshop Entertainment Inc. is a Southern California based
independent development studio, focused on next-generation console
platforms including PS3 and XBox 360, as well as other mobile and
Internet-based platforms. Our technology is based on UnrealEngine3 and
closely adheres to the engineering standards therein. Our flagship
project is Sorcery for the Playstation Move, currently in development
for Sony Computer Entertainment of America. We believe a small team of
exceptional people can compete with larger teams. We seek team players
who will thrive in an intensely collaborative small-team environment.
Our core values include a commitment to excellence in our craft and
respect for the people who make it happen.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHV0EU

---------------------------------------------
THQ - Agoura Hills, CA, USA
---------------------------------------------
Sr. Animator (Contract)
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Environment Artist -THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHX0EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist -THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHY0EX

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Level Designer - THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHZ0EY

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Programmer - THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHa0Ef

---------------------------------------------
TimeGate Studios - Sugar Land, TX, USA
---------------------------------------------
Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHb0Eg

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Toys for Bob / Activision - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Creative Audio Lead
We're owned by Activision. We've been together for 20 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHc0Eh

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Vigil Games - Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Programmer - AI
Warhammer 40K, Need we say more. Send us your resume.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHd0Ei

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Vigil Games - Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Database Administrator
The Dark Millennium Online team is looking for an experienced Database
Administrator to help design, implement, optimize and maintain the
database for this new next-generation Massively Multiplayer Online
game. Apply Now!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHe0Ej

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Vigil Games - Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director, Design - Warhammer 40K
Vigil Games is seeking a Lead Designer with a strong design sense,
extensive leadership skills, and a thorough understanding of MMO game
play mechanics for our new MMO Dark Millennium Online.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHf0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Vigil Games - Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Animator - Warhammer 40K
Do you lay awake at night imagining how an eight-legged cyborg would
drive a car? Or have ideas about what a giant, murderous robot might
do in his downtime? Can you solve how an alien worm would swing a
sword? Come create the havoc and melee that will put us over the top.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHg0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Visceral Games Montreal - Montreal, Quebec, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Producer
Visceral Games is the new home for AAA Action game development across
all of Electronic Arts. Working in a collaborative environment, the
Montreal, Redwood Shores, Los Angeles, Shanghai, and Melbourne studios
make up the Visceral Games group. The Montreal studio is best known
for the co-development of the critically acclaimed and commercially
successful Dead Space 2 and multi-million selling hit franchise Army
of two.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHh0Em

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Visceral Games Montreal / Dead Space Franchise - Montreal, Quebec,
PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Development Director
Visceral Games is the new home for AAA Action game development across
all of Electronic Arts. Working in a collaborative environment, the
Montreal, Redwood Shores, Los Angeles, Shanghai, and Melbourne studios
make up the Visceral Games group. The Montreal studio is best known
for the co-development of the critically acclaimed and commercially
successful Dead Space 2 and multi-million selling hit franchise Army
of two.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHi0En

---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Interface Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHj0Eo

---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Technical Design Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHk0Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Zindagi Games - Camarillo, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GAME / LEVEL DESIGNER
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHl0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Zynga Austin - Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director of Product
Zynga Austin is looking for a Director of Product to join their
growing team! The Director of Product provides experience, direction,
and measurable performance to the game design process. This position
will be responsible for mapping the product roadmap, specing games,
and improving viral performance of the games. The position will be
located in Zynga's Austin, TX office. We are committed to developing
high quality casual and multi player games! Come join us ... we're
having a ball!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBegI0SsHYH0K4n0CSHm0Er

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Call of Duty getting 'innovative new digital platform'

Activision founding all-new Beachhead studio to develop "special services" for popular shooter; CEO compares it to Battle.net.

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Duke Nukem Forever, Call of Duty: Black Ops Updates

Feb 10, 2011  
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After waiting 15 years, we get our hands on the first 90 minutes (or so) of Duke Nukem Forever.

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Duke Nukem Forever rated Down Under

The once "varporware" title passes through local censors; 2K refuses to comment on edits for Australia version.

Staff Blog »
Call of Duty getting 'innovative new digital platform'

Activision founding all-new Beachhead studio to develop "special services" for popular shooter; CEO compares it to Battle.net.

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Call of Duty: Black Ops tops Aussie game sales for 2010

GfK Australia details the 20 most popular games sold at retail last year.

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GameSpot PlayStation Newsletter

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GameSpot Playstation Newsletter
Picks  
The HotSpot - All about the NGP

Listen in as we talk about Sony's Next Generation Portable, the HD Ico and Shadow of the Colossus Collection, more 3DS launch news, a new Kirby game, and Pokemon Typing for the...DS?

Podcast »
The HotSpot - All about the NGP
Marvel vs. Capcom 3: Fate of Two Worlds Tournament

Check out round 2 of GameSpot's Marvel vs. Capcom 3: Fate of Two Worlds tournament!

Movie »
Marvel vs. Capcom 3: Fate of Two Worlds Tournament
Gut Reactions: Sony's Next Generation Portable

Find out what the GameSpot editors think of Sony's new handheld gaming device.

Staff Blog »
Gut Reactions: Sony's Next Generation Portable
The HotSpot - Once, Twice, Three Times a Killzone

The gang takes aim at Killzone 3, peels back the layers in Stacking, and gets giddy over the Demon's Souls successor Dark Souls.

Podcast »
The HotSpot - Once, Twice, Three Times a Killzone
Dead Space 2 Game Guide

Isaac Clarke must survive a Necromorph outbreak aboard the Sprawl space station. Our Dead Space 2 Game Guide provides a full walkthrough, tips for defeating bosses, and hints for obtaining powerful gear.

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Dead Space 2 Game Guide
Monster Hunter Portable 3 NGP (PSP 2) Tokyo Press Conference Demo

We check out a version of Monster Hunter Portable 3 running on Sony's Next Generation Portable.

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Monster Hunter Portable 3 NGP (PSP 2) Tokyo Press Conference Demo
Sony NGP Hardware Showdown

Sony's new NGP has a lot going for it, but the competition is about to get fierce.

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Sony NGP Hardware Showdown
Marvel vs. Capcom 3 Launch Center

Check out our MvC 3 Launch Center for all the news, previews, and videos to make sure you don't get taken for a ride on release day!

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Marvel vs. Capcom 3 Launch Center
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