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Reviews: MCDAVID HEX POWER SHOOTER ARM SLEEVE (BLACK) REVIEWS

MCDAVID HEX POWER SHOOTER ARM SLEEVE (BLACK) REVIEWS

McDavid Hex Power
Basketball shooters arm sleeve with patented HexPad and Ultra hDc Moisture Management Technology, padded elbow, 17″ lengthy

  • Lightweight, breathable nylon, lycra material for heat control and protection

Rating:

SALE Price: $ 22.99

USERS REVIEWS:

I just cant get why they state this product has just one particular size, and there are 3 sizes on the back of the package, based on elbow measures, S,M,L… The one particular they sent me was an L, i am rather dissapointed since its extremely loose, effectively i am not mad about that cuz i needed to take the opportunity, but what genuinely produced me mad is that they really have 3 sizes and they dont even inform you the sleeve is categorized as “L”, so they should have M and S


Alvaro Monge Salazar

Fantastic item. keeps arm dry and additional padding really protects elbow. Even though it states a single size fits all, it is helpful if you have somewhat of a huge arm in order for the product to really feel comfy.


Gerald G. Young “gyoun”

Overall, it’s a fairly low high quality Sleeve, however it does what it is supposed to do. It is elasticity doesn’t final really extended, though it comes back right after washing with warm water. I would advise it to any person who has by no means attempted a Sleeve before and is unsure how considerably it would aid.


Samalama

Popularity: unranked

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Game Career Guide for the week of May 6, 2011

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Get into Character:
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EDUCATION FEATURES
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzd0Ea

A Theory of Compression and Funneling by Luke McMillan
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETze0Eb
[In this article Qantm College game design theory lecturer Luke
McMillan here presents a look at how players can be funneled in game
design, using the example of classic 2D shooters.

The Presentation Rights of Interactive Electronic Entertainment Media
by James Chattin
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzf0Ec
Computer Game Design and Development student James M Chattin presents
here a paper written as a final project at Dakota State University,
dealing with the issue of proposed game censorship laws.

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Gamasutra Job Board = Social Media.
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EDUCATION NEWS
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[05.05.11]
Academy of Interactive Entertainment to Open U.S. Campus at Seattle
Center
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzg0Ed


[05.03.11]
GDC Online 2011 Reminds On May 5th Talk Submission Deadline
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzh0Ee


[04.29.11]
Best Of Indie Games: This Ain't a Love Story
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzi0Ef

Round-Up: Gamasutra Network Jobs, Week Of April 29
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzj0Eg


[04.28.11]
Abertay Prototype Fund Round 2 Deadline Approaches
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzk0Eh

GDC Europe 2011 Debuts Mass Effect 3, Slant Six, IMVU Talks
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzl0Ei


[04.27.11]
Game Developer Reveals 2010 Game Industry Salary Survey Results
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzm0Ej


[04.22.11]
Rice University Using Wii Balance Boards For Interactive Rehab
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzn0Ek

Round-Up: Gamasutra Network Jobs, Week Of April 22
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzo0El


[04.20.11]
Rod Humble On Ethical Game Design And The Challenge Of Free Will
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzp0Em


[04.19.11]
SIGGRAPH 2011 Opens Media, Public Registration
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzq0En

GDC Europe 2011 Reveals Summit Advisory Boards, Main Board Additions
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzr0Eo


[04.15.11]
Future of Games: Generating Natural Language For Game Dialogue
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzs0Ep

Future of Games: Emily Short Talks Building Interesting Gameplay
Around Dialogue
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzt0Eq

Future of Games: Graeme Devine On Drawing The Player Into A Story
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzu0Er

Future Of Games: Driving Gameplay Innovation With Technology Research
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzv0Es


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DePaul University - GameDev.DePaul.edu
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The Game Dev Program at DePaul University in Chicago offers Masters
and Bachelors degrees in Game Development: Game Programming, Design,
Production and Animation, with an emphasis on multi-disciplinary team
project courses. >> http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiD0SsHYH0Sim0ETzz0Ew
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FEATURED GAME
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Soccer Mom
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Crash cars to get points while taking your kids to practice, but don't
let your stress level get too high! This game was created in one month
by members of the Cogswell Game Development Club.
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Gamasutra.com's GamaDaily - May 6, 2011

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NEWS
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[05.06%.11]

Source: Layoffs At Crytek Budapest, Kinect Game Moves Foward
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETti0EY

Opinion: Why The Next 12 Months Could Make Or Break EA
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtj0EZ

Capcom Annual Profits Up 258%, Five Million-Sellers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtk0Ea

Sony CEO Stringer Apologizes, Details Identity Theft Insurance
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtl0Eb

Feature: Behind The Scenes Of The Portal 2 ARG
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtm0Ec

GDC Europe 2011 Debuts Playfish, Mortal Kombat, Playdom Talks
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtn0Ed

PSP Far Outsells 3DS In Weekly Japanese Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETto0Ee

Team Fortress 2 Update Adds Replay Editor
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtp0Ef

Best Of Indie Games: Chocolate Castle Labyrinth
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtq0Eg

Gamasutra Expert Blogs: From Company Game Jams To Industry Maturity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtr0Eh

Opinion: Sorry But The Game Does Not Build Anymore
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETts0Ei

Facebook And TrialPay To Introduce Video Ads Within Social Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtt0Ej


[05.05%.11]

Analyst: EA Invested Roughly $80 Million In The Old Republic
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtu0Ek

Academy of Interactive Entertainment to Open U.S. Campus at Seattle
Center
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtv0El

IGN Confirms UGO Acquisition
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtw0Em

Blizzard Donates $800,000 From Virtual Pet Sales To Make-A-Wish
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtx0En

Ubisoft Confirms Assassin's Creed Revelations
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETty0Eo

Report: New York Subpoenas Sony Over Network Breach
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETtz0Ep

Dragon Quest Monsters: Joker 2 - Professional Leads Japanese Sales
Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt10Ec

Saturn Brawler Guardian Heroes Coming To Xbox Live Arcade
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt20Ed

New L.A. Office For Russian Publisher Nival
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt30Ee

Feature: A Comprehensive Look At Crowdfunding
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt40Ef

Rock Band Passes 100M Song Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt50Eg

Anonymous Denies Involvement In PSN Outage
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt60Eh

Report: Split/Second Developer Black Rock Facing Redundancies
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt70Ei

Study: Online Games Industry Sees 'Explosive Growth' In China
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETt80Ej

NEA Announces New Grant Opportunity For Video Game Projects
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuA0Et

Smithsonian Art Exhibit Recognizes Games From Pac-Man To Heavy Rain
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuB0Eu

Ten Ways Game Makers Can Attract A Top VC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuC0Ev

This Week In Console Digital Download: From Bangai-O HD: Missile Fury
To Moon Diver
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuD0Ew

This Week In Video Game Criticism: Portal 2 Tricks And Temporal
Fluidity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuE0Ex

Analysis: Games, Randomness And The Problem With Being Human
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuF0Ey

Interview: Spaces of Play on Spirits and the Creative Uncommon
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuG0Ez

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FEATURES
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The POrTAl TwO ARG: The Whole Story - by Rob Jagnow
In this complete and comprehensive article, Rob Jagnow of Lazy 8
Studios (developers of Cogs ) take you behind the scenes of the Portal
2 ARG which lead up to the early release of Valve's highly-anticipated
sequel.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuI0E2

The Crowdfunding Revolution: Making Your Choice - by R. Hunter Gough
In the second part of our series on crowdfunding, we compare and
contrast the different funding options available to game developers,
so you can choose the one that fits best for you -- including a useful
chart, and quotes from many of them.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuJ0E3

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GDC Europe Announces New Talks for 2011!

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New sessions are being announced weekly! Talks include:

Programming
Crysis 2 Multiplayer: A Programmer's Postmortem
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Game Design
You Say You Want a Shooter R(evolution)
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Business & Marketing
From Console to Facebook: Blue Fang Games and the Big Pivot
(Hank Howie, Blue Fang Games)

Visit www.gdceurope.com for more session and general conference
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[05.06%.11]

---------------------------------------------
Electrified Games - San Rafael, CA, USA
---------------------------------------------
Lead Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuL0E5

---------------------------------------------
Ganz/WEBKINZ - Toronto, ON, CAN
---------------------------------------------
Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuM0E6

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Havok - San Francisco,, CA, USA
---------------------------------------------
Software Engineers/Snr Software Engineers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuN0E7

---------------------------------------------
Havok - San Francisco,, CA, USA
---------------------------------------------
Lead Professional Services Engineer- (C++, 3d Math, Gaming)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuO0E8

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Sony Computer Entertainment America - San Diego - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. UI Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuP0EA

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Visceral Games Redwood Shores - Dead Space Franchise - Redwood
Shores, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Engineer - Dead Space
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space, Dead Space 2, Dante's Inferno, and Army of Two. As a
worldwide group of EA studios, we have the backing of a large company
combined with the fun culture of small studios and the mandate to make
original IP. Come join one of our AAA-quality studios focused on
making AAA-quality games!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuQ0EB

[05.05%.11]

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2K Marin - Novato, CA, USA
---------------------------------------------
Sr. Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuR0EC

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BioWare Austin - Austin, TX, USA
---------------------------------------------
Systems Designer
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BioWare Austin - Austin, TX, USA
---------------------------------------------
Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuT0EE

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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Cinematic Animator
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuU0EF

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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Game Designer (Lead) - Mission and World Content
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuV0EG

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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer (Lead) - Mechanics and AI
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Environment Artist (Lead)
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
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Cat Daddy Games - Kirkland, WA, USA
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Animator - Cat Daddy Games
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Confidential/Stealth Social Game Start-Up - Boston, MA, USA
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Java 2 SE Server Engineer
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Confidential/Stealth Social Game Start-Up - Boston, MA, USA
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AS3 and Javascript Client
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Firaxis Games - Sparks, MD, USA
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Associate Producer
Coming off the release of the award winning Sid Meier's Civilization�
V, Firaxis Games is continuing to make the world's best strategy games
under the creative direction of legendary designer Sid Meier. We have
several titles currently in development and are looking for top talent
to help us create great games for the PC, consoles and social gaming
platforms. We're located in Maryland's spectacular countryside between
Washington, DC and New York City.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETub0ES

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Firaxis Games - Sparks, MD, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Live Service Software Engineer
Coming off the release of the award winning Sid Meier's Civilization�
V, Firaxis Games is continuing to make the world's best strategy games
under the creative direction of legendary designer Sid Meier. We have
several titles currently in development and are looking for top talent
to help us create great games for the PC, consoles and social gaming
platforms. We're located in Maryland's spectacular countryside between
Washington, DC and New York City.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuc0ET

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Firaxis Games - Sparks, MD, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist
Coming off the release of the award winning Sid Meier's Civilization�
V, Firaxis Games is continuing to make the world's best strategy games
under the creative direction of legendary designer Sid Meier. We have
several titles currently in development and are looking for top talent
to help us create great games for the PC, consoles and social gaming
platforms. We're located in Maryland's spectacular countryside between
Washington, DC and New York City.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETud0EU

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Firaxis Games - Sparks, MD, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Graphics Programmer
Coming off the release of the award winning Sid Meier's Civilization�
V, Firaxis Games is continuing to make the world's best strategy games
under the creative direction of legendary designer Sid Meier. We have
several titles currently in development and are looking for top talent
to help us create great games for the PC, consoles and social gaming
platforms. We're located in Maryland's spectacular countryside between
Washington, DC and New York City.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETue0EV

---------------------------------------------
GarageGames - Las Vegas, NV, USA
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Tools UX Lead
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GarageGames - Las Vegas, NV, USA
---------------------------------------------
Senior Programmer Generalist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETug0EX

We're looking for a veteran programmer with experience on several
shipped titles on several platforms. The ideal candidate will have
engine and tools experience on PC Windows and programming experience
on one or more mobile platforms.
---------------------------------------------
GarageGames - Las Vegas, NV, USA
---------------------------------------------
Mobile Lead Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuh0EY

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Insomniac Games - Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr Character Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETui0EZ

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Insomniac Games - Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuj0Ea

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Insomniac Games - Burbank, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Concept Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuk0Eb

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Irrational Games - Quincy, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETul0Ec

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Irrational Games - Quincy, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Systems Designer
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETum0Ed

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Nihilistic Software - Novato, CA, USA
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Gameplay Programmer with AI and Multiplayer emphasis
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a new cutting-edge console-based
original next-generation title being developed for a top three
publisher. This position is full-time, on-site in the North San
Francisco Bay Area and includes a competitive salary, full benefits,
and profit sharing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETun0Ee

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Relic Entertainment - Vancouver, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Online Programmer
About Relic Entertainment Relic Entertainment is a leading worldwide
developer of video game entertainment and a subsidiary of THQ
publishing. Founded in 1997 Relic has behind some of most innovative
and well respect video game titles of the last 10 years. Pioneering
the Dawn of War, Homeworld and the Company of Heroes series of title
and is currently developing the highly anticipated Warhammer 40,000
Space Marine title.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuo0Ef

---------------------------------------------
Retro Studios - Austin, TX, USA
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Software Engineer (Level 2 or 3)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETup0Eg

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Retro Studios - Austin, TX, USA
---------------------------------------------
Software Engineer (Level 1)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuq0Eh

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Retro Studios - Austin, TX, USA
---------------------------------------------
Graphics/UI Artist
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Retro Studios - Austin, TX, USA
---------------------------------------------
Game Designer
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---------------------------------------------
Retro Studios - Austin, TX, USA
---------------------------------------------
Artist - Retro Studios
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---------------------------------------------
row sham bow, inc. - Orlando, FL, USA
---------------------------------------------
Art Director
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Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
FX Artist - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor ac
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuv0Em

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Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animator - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great peop
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuw0En

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Sony Computer Entertainment America - Santa Monica - Los Angeles,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETux0Eo

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Tencent Boston - Concord, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Systems Designer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuy0Ep

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Tencent Boston - Concord, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETuz0Eq

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THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Animator
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu10Ed

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist -THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu20Ee

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Level Designer - THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu30Ef

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Programmer - THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu40Eg

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Tools Programmer-THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu50Eh

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Concept Artist
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu60Ei

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director-THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu70Ej

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior UI Artist
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETu80Ek

---------------------------------------------
Trion Worlds - Redwood City, CA, USA
---------------------------------------------
Content Designer - PVP
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Trion Worlds is changing everything about the way online games are
designed, developed, and delivered. We're infusing the old, static
gaming world with a sense of dynamic, creative collaboration to create
Triple-A Connected games. This philosophy applies just as much to the
people who make the games as it does to the games we make. At Trion,
we give our team members the opportunity to have an impact on our
games as well as provide opportunities for personal and professional
growth. Ambition and
---------------------------------------------
Trion Worlds - Redwood City, CA, USA
---------------------------------------------
Recruiter
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETvB0Ev

---------------------------------------------
Turtle Rock Studios, Inc. - Lake Forest, CA, USA
---------------------------------------------
Prop Modeler
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Turtle Rock Studios, Inc. - Lake Forest, CA, USA
---------------------------------------------
Character Modeler
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---------------------------------------------
Turtle Rock Studios, Inc. - Lake Forest, CA, USA
---------------------------------------------
FX Artist
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Vicarious Visions / Activision - Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director of IT
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETvF0Ez

---------------------------------------------
Vigil Games - Austin, TX, USA
---------------------------------------------
Gameplay Programmer
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---------------------------------------------
Vigil Games - Austin, TX, USA
---------------------------------------------
Level Designer
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Vigil Games - Austin, TX, USA
---------------------------------------------
Database Programmer
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---------------------------------------------
Vigil Games - Austin, TX, USA
---------------------------------------------
Senior Combat Designer
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---------------------------------------------
Volt Technical & Creative Communications - Redmond, WA, USA
---------------------------------------------
Interactive Designer
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Wideload Games Disney Interactive Media Group - Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Director
We're looking for a Technical Director. Duties include: enhancing game
engines, developing new technologies, designing asset pipelines and
tools, and writing technical design documentation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgiC0SsHYH0K4n0ETvL0E6

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