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Reviews: HOW TO MESS UP AN AT HOME DRUG TEST FOR MARIJUANA?

HOW TO MESS UP AN AT HOME DRUG TEST FOR MARIJUANA?

Question by KK:
How to mess up an at residence drug test for marijuana?

I have a buddy who smokes weed and his parents just made the decision to commence drug testing his urine. If he tests constructive they are going to send him to boarding school. Is there anyway he could “mess up” the test or make the THC undetectable such as adding bleach to the urine? This is a easy at residence test, not at a lab so it would be a lot easier to manipulate the final results and get away with it. Any guidelines would be appreciated. Thank you
his parents sort of watch him whilst he is peeing so it would not be feasible to use a person else’s urine


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Answer by T. T.
tell Him to get some clean urine from a person else.

Answer by Kristenann
Yes. Like the other person stated. Get clean urine from one more kid. & I heard that putting a salt packet I am your urine makes drugs undetectable. I’d go with the clean urine though. It’d be gross but worth it.

Answer by ?????
add 4 drops of bleach..

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Know far better? Leave your very own answer in the comments!

Popularity: unranked

Gamasutra.com's GamaDaily - May 31, 2011

Welcome to GamaDaily for May 31, 2011
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[05.31.11]

In-Depth: Inside Activision's Call of Duty Elite 'Premium' Platform
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Perfect World Acquires Champions Online Developer Cryptic Studios
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GDC Vault Adds Free Crawford, Halo: Reach, Maxis Lectures
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Sony To Restore Full PSN Service By End Of Week
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Activision Signs Deal With DJ Hero Developer FreeStyle Games
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LA Noire Holds Off Dirt 3 In UK Retail Sales Charts
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Wooga Receives $24M In Funding, Hits 30M Users
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Feature: Audio Directors, Learn To Survive!
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Opinion: The Best Defense Is A Good Offense
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Ontario Provides Funding For Algoma University Serious Games
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WSJ: Activision To Launch 'Call Of Duty Elite' Subscription With
Modern Warfare 3
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Interview: The Advantages Of Having One Single Life
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[05.30.11]

Tascan Forms Montreal Social Game Company SAVA Transmedia
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Best Of Indie Games: Right on the Money, Officer Alfred
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Retro Reveals How It Became A Nintendo-Backed Studio
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Opinion: Essential Tools For Indie Developers
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Silent Hill: Past, Present & Future
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The Triforce of Courage: Bulletstorm Key Learnings on Global
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FEATURES
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AAA-Lite Audio: Design Challenges And Methodologies To Bring
Console-Quality Audio To Browser And Mobile Games - by Brad Meyer
In this feature, former console audio director turned mobile and
browser director Brad Meyer explains what challenges are presented by
these constrained platforms -- and how to get the best results with
the tools, budget, and staff size that's required by them.
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Turning Nintendo: The Donkey Kong Country Returns Interview - by
Brandon Sheffield
What does it take to become a Nintendo studio, and to make a Nintendo
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[05.31.11]

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BioWare Austin - Austin, TX, USA
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Art Tools Programmer
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BioWare Austin - Austin, TX, USA
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VFX Tools Programmer
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LucasArts Singapore - Singapore, Si, SGP
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Creative Director
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LucasArts Singapore - Singapore, Si, SGP
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Senior Software Engineer (Multiplayer)
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Online Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Graphics / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Gameplay / Generalist Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Tools Programmer
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wooga - Berlin, , DEU
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Game Designer - Balancing
wooga is tearing up the leaderboards, with currently over 4.5 mn DAU,
by building truly outstanding games. We are based in Berlin, the
hottest city in Europe. We believe in running our company a little
different than others: small teams, one studio in one timezone, truly
international, cutting-edge tech. We are currently looking for tons of
great people, check out our Game Designer, or our website for more!
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YAGER Development - Berlin, Be, DEU
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Senior Game Designer (f/m)
YAGER is an independent developer of computer and video games based in
Berlin, Germany. We are specialized in the creation of AAA,
multi-platform action experiences, for a global audience. We are an
English speaking studio with more than 100 people from 15 different
countries. This rich mix of individual skills, backgrounds, and
perspectives creates an open-minded and collaborative atmosphere vital
to the success of our productions. Spec Ops: The Line. In
development at YAGER with 2K Games.
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[05.30.11]

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UBM TechWeb Game Network - San Francisco, CA, USA
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Senior Manager
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network offers market-defining content
and drives community through its award winning lineup of print,
online, and event products and services. We enable global access to
the most experienced game creators and influential purchasers in the
game industry.
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2K China - Shanghai, , CHN
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Game Designer - 2K Sports - 2K China
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38 Studios - Providence, RI, USA
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Senior Linux Administrator
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38 Studios - Providence, RI, USA
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Senior Network Administrator
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38 Studios - Providence, RI, USA
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Operations System Administrator
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38 Studios - Providence, RI, USA
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Marketing Coordinator
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38 Studios - Big Huge Games - Baltimore, MD, USA
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Gameplay Engineer
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Activision Publishing Minneapolis - Minneapolis / Eden Prarie, MN,
USA
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Vice President of Production
Great Games Start with Great People! This is a significant time in our
company's history - and one of the most exciting times to join us! At
Activision Publishing, you will help take some of the biggest brands
in the Video Gaming Industry to the next level. We have created,
licensed and acquired a group of highly recognizable brands, marketed
to a growing variety of consumer demographics. Our portfolio includes
Guitar Hero, Spiderman, Transformers, James Bond, NASCAR, Monster Jam,
Cabela'
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Director of Production
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
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Addmired, inc - Sunnyvale, CA, USA
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iPhone Game Programmer
Addmired is a profitable Mobile Social Gaming startup looking for a
great and experienced iPhone Game Developer who will wear many hats
and be involved in all aspects of our games development cycle.
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Other Position(s) Available At Addmired, inc:

- Sr. Operations Engineer

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CCP - Iceland - 101 Reykjavik, N/, ISL
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Web Developer - Backend Tools
CCP is looking for an experienced web developer to focus on our
backend systems and services. The successful candidate will work
closely with members from other departments, such as marketing,
customer support and accounting.
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Other Position(s) Available At CCP - Iceland:

- Web Developer - Internal Tools

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Digital Extremes - London, ON, CAN
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Level Artist
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality games, with the best and brightest
talent available. Digital Extremes prides itself on providing a warm,
inviting, creative work environment for its team and has been named as
one of 'Canada's Top 100 Employers'. Competitive salaries, profit
sharing, stock options, retirement matching, ample vacation and free
daily homemade lunches are just a few of the many perks our employees
enjoy.
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Other Position(s) Available At Digital Extremes:

- Senior Programmer

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- Gameplay/AI Programmer

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- Level Designer

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- Environment Artist

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- Associate Producer

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- Scripter/Technical Designer

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- Generalist Programmer

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High Moon / Activision - Carlsbad, CA, USA
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Lead Multiplayer Game Designer
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
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High Moon / Activision - Carlsbad, CA, USA
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SENIOR ANIMATION & AI PROGRAMMER
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
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High Moon / Activision - Carlsbad, CA, USA
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SENIOR ENGINE PROGRAMMER
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhIC0SsHYH0K4n0FsZA0ET

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Irrational Games - Quincy, MA, USA
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Systems Designer
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhIC0SsHYH0K4n0FsZC0EV

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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhIC0SsHYH0K4n0FsZD0EW

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Irrational Games - Quincy, MA, USA
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Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
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Koolhaus Games Inc. - Vancouver, BC, CAN
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Programmer/Software Engineer
Join a team of the nicest, most talented and dedicated game developers
you will ever want to work with. We are looking for a few good men and
women to join our community of like minded individuals where every
one's contributions are valued. Not only for the great work you do but
for your care and dedication in moving us all forward in a positive
direction. Koolhaus has been in business for over 5 years.
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LOLapps - San Francisco, CA, USA
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Game Design Director - Work on a next generation Facebook Game
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
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Other Position(s) Available At LOLapps:

- QAs / Testers for Ravenwood Fair - Top 10 Games on Facebook

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- Senior Game Designer - Work on our next gen Facebook Game

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NetherRealm Studios - Chicago, WA, USA
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Senior Artist, Characters
NetherRealm Studios, a division of WB Games Inc., seeks a Senior
Character Artist who will be responsible for creating character assets
of the highest quality. This person will work closely with the Lead
Character Artist along with the Art Director to create and maintain
the highest quality assets for the game, and ensure that the aesthetic
goals are met.
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Playlore Gameworks - New York, NY, USA
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Social Game Designer
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Red 5 Studios - Laguna Hills, CA, USA
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UI Programmer
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Respawn Entertainment - San Fernando Valley, CA, USA
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QA Lead
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhIC0SsHYH0K4n0FsZN0Eg

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Stubborn Gorilla Studios - Berkeley, CA, USA
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Tech Artist / Tech Animator
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Warner Bros Games - Kirlkand, WA, USA
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Marketing Game Manager - WB Games #122849
WB Games Inc. seeks a Marketing Game Manager for the Monolith
Development department. The Marketing Game Manager (MGM) is
responsible for integrating the marketing function into the
development process. The MGM works with development staff to ensure
that marketing insight and competitive factors are leveraged to
maximize the commercial success of WB titles. This position also works
with WB's brand marketing, product marketing, trade marketing and PR
staff to develop and facilitate marketing tact
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhIC0SsHYH0K4n0FsZP0Ei

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Zindagi Games - Camarillo, CA, USA
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LEAD GAME DESIGNER
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhIC0SsHYH0K4n0FsZQ0Ej

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Reviews: EGGCRATE SEAT CUSHION WITH POLY COTTON COVER REVIEWS

EGGCRATE SEAT CUSHION WITH POLY COTTON COVER REVIEWS

Eggcrate Seat
Comfort and pressure reduction for these who devote significant time in a wheelchair. Seat-sized, four inch thick gold egg-crate foam cushion with an effortlessly removable, washable, durable white soft-knit poly-cotton cover. Item dimensions (imperial): 16 inch H x 18 inch L x 4 inch W Product dimensions (metric): 406.40 mm H x 457.20 mm L x 101.60 mm W

  • Reduces pressure and threat of sores
  • Gives cushiony comfort
  • Padding is 4 inches thick
  • Contains removable washable poly cotton cover

Rating:

SALE Price: $ 17.50

USERS REVIEWS:

The eggcrate seat cushion arrived in a timely manner and nearly everything was fine. My mom is confined to a wheelchair and these cushions assist out tremendously in maintaining away pressure sores. You can use them in any chair or even on the bed.


Bettina H. Melton

Popularity: unranked

Reviews: HOW LONG AFTER YOUR FIRST SKIPPED PERIOD SHOULD YOU WAIT BEFORE TAKING A PREGNANCY TEST?

HOW LONG AFTER YOUR FIRST SKIPPED PERIOD SHOULD YOU WAIT BEFORE TAKING A PREGNANCY TEST?

Question by cutelittleplum:
How long after your first skipped period should you wait before taking a pregnancy test?

I will have officially skipped my period on sunday. I was wondering how long after that I should wait before taking a pregnancy test to get the most accurate results.
One more question. When saying you missed a period, do you go from the day that the period was supposed to come and count the days after that, or do you go from the day the period is supposed to end and count from that?


——————————————

Answer by melyybaybee
4-5 days you should take the test after skipping your period

——————————————
Add your own answer in the comments!

Popularity: unranked

Reviews: HOW LONG AFTER YOUR FIRST SKIPPED PERIOD SHOULD YOU WAIT BEFORE TAKING A PREGNANCY TEST?

HOW LONG AFTER YOUR FIRST SKIPPED PERIOD SHOULD YOU WAIT BEFORE TAKING A PREGNANCY TEST?

Question by cutelittleplum:
How extended following your 1st skipped period need to you wait prior to taking a pregnancy test?

I will have officially skipped my period on sunday. I was wondering how lengthy soon after that I need to wait ahead of taking a pregnancy test to get the most accurate outcomes.
A single a lot more question. When saying you missed a period, do you go from the day that the period was supposed to come and count the days following that, or do you go from the day the period is supposed to end and count from that?


——————————————

Answer by melyybaybee
four-five days you should take the test soon after skipping your period

——————————————
Add your personal answer in the comments!

Popularity: unranked

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