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Gamasutra.com's GamaDaily - December 17, 2010

Welcome to GamaDaily for December 17, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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Sponsored Feature: Optimizing for Intel Atom Processor-Based Devices

The Intel Atom processor is the brains behind the recently released
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in 2008, over 40 million Intel Atom processor-based devices have
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these rice-sized powerhouses already out there, the opportunities and
possibilities are lining up from here to the horizon.

In this article, Orion explores some ways to unlock its potential,
including hyper-threading and graphics.

Read it today!


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NEWS
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[12.17%.10]

Gamasutra's Best Of 2010: Top 10 Indie Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPs0EH

EA's Riccitiello: Nintendo Would 'Explode' With A $99 Wii
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPt0EI

The Year In Review: Game Biz Analysts On The Best Happenings Of 2010
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPu0EJ

GDC 2011 Adds Biz, Production Talks From Sony, WB, CCP Veterans
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPv0EK

Blizzard Confirms Titan As Studio's Next MMO Project
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPw0EL

NPD: 29% Of U.S. Game Sales Were Digital In Last Three Months
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPx0EM

Glitch's Butterfield On Finding An Appeal Missing From MMOs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPy0EN

Saling The World: Kinect, Just Dance 2 Head Pre-Holiday Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJPz0EO

Take-Two's Talks 'Milestone' Year, 'Prospective' Kinect Support
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP10EB

Boyd: Spotty Results For XBL Indie Games Winter Uprising Promotion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP20EC

NPD: Games On 15 Percent Of Children's Holiday Wish Lists
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP30ED

Take-Two Shows Increased Revenues, Profits For Q4 And Full 2010 Fiscal
Year
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP40EE


[12.16%.10]

CityVille, Zuma Blitz Lead Fastest-Growing Facebook Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP50EF

Play140 Launching Public Beta For Twitter, SMS Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP60EG

Third Annual Global Game Jam Ramps Up, Allows Board/Card Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP70EH

GDC China 2010 Sees Record Attendance, Show To Return In 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJP80EI

Speed Network To Air Gran Turismo 5 Reality Show
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQA0ES

BioWare Takes Unique Approach To PS3 Mass Effect 2 Character History
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQB0ET

Nexon Chooses PlaySpan's Monetization Platform, UltimatePay
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQC0EU

Apple Confirms January 6 Launch For Mac App Store
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQD0EV

Gaikai 'Not Concerned' With Onlive's Cloud Gaming Patent
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQE0EW

PSP Leads Japanese Charts For Second Week After Monster Hunter Launch
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQF0EX

Google's Chris Pruett On Meeting Android Playtesting Hurdles
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQG0EY

Nintendo UK Head Yarnton Chairs August 2011's Edinburgh Interactive
Festival
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQH0EZ

Square Enix Delays Deus Ex, Slashes Yearly Net Profit Forecast By 90
Percent
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQI0Ea

Analysis: How Choice Works - And Doesn't Work - In Disney Epic Mickey
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQJ0Eb

Gamasutra's Best Of 2010: Top 5 Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQK0Ec

Angry Birds's Vesterbacka: Franchise Extending To 'Very Different
Titles'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQL0Ed

Gamasutra Expert Blogs: From Sponsored Games To Minimalist Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQM0Ee

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Advertisement
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Download New "Fireflies" Code - Use In Your Game!

Fireflies is a new game technology code sample that demonstrates the
scalable ambient effect of firefly flight. In this sample, thousands
of fireflies scatter, flock, and then return to settle and form a
walking character. The ambient effect uses simple AI that includes
flocking and collision avoidance. By utilizing task-based threading,
it scales to use all available CPU cores on a target machine. All the
necessary calculations for the AI are optimized by dividing the work
into tasks that can be run in parallel.

Download the source code and binaries >>

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FEATURES
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Creating A Glitch In the Industry - by Christian Nutt
Stewart Butterfield, Flickr co-founder, turns his attention toward the
online game market with Glitch , an entirely new title that delivers
what he views is an experience unlike anything yet launched, and he
here explains why.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQN0Ef

Hot Failure: Tuning Gameplay With Simple Player Metrics - by Chris
Pruett
In this article taken from Game Developer magazine's September 2010
issue, Google game developer advocate Chris Pruett describes how he
quickly and cheaply implemented useful metrics into his Android game,
Replica Island .
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQO0Eg

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Advertisement
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GDC 2011 Registration is Now Open!

GDC 2011 marks the 25th edition of its mission to be the nexus point
of learning, networking and inspiration for developers, and serves as
a testament of how much the industry has grown and as a celebration of
its bright future.

Register before 1/24/2011 and Save up to 35% on full price.
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQP0Eh
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[12.17%.10]

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Magic Pixel Games - Los Angeles, CA, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQQ0Ei

[12.16%.10]

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UBM TechWeb Game Network - San Francisco, CA, USA
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Ad Trafficking Strategist
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network offers market-defining content
and drives community through its award winning lineup of print,
online, and event products and services. We enable global access to
the most experienced game creators and influential purchasers in the
game industry. The group's flagship products include the by
developers, for developers, Game Developer Magazine, the
internationally recognized and Webby Award-winning online community,
Gamasutra.com, and the world's largest professionals-only game
industry event, the Game Developers Conference�, as well as the
leading advertising network for online games, Game Advertising Online.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQR0Ej

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2K Marin - Novato, CA, USA
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UI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQS0Ek

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Atari Inc - Los Gatos, CA, USA
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Lead/Sr. Software Engineer, Web - Atari - Los Gatos
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQT0El

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Balanced Worlds - Beijing, Be, CHN
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Senior Gameplay C/C++ Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQU0Em

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CAE inc. - Montr��al, PQ, CAN
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QUALITY AND TECHNICAL SUPPORT TECHNICIAN
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQV0En

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CAE inc. - Montr��al, PQ, CAN
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MODELER / GRAPHIC ARTIST - HEALTHCARE
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQW0Eo

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CAE inc. - Montr��al, PQ, CAN
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UI / TEXTURE ARTIST - HEALTHCARE
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQX0Ep

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Collins College - Phoenix, AZ, USA
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Game Production Instructor
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQY0Eq

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Gameloft - New York City, NM, USA
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Lead Online Developer
Gameloft, an international publisher and developer of video games, is
seeking a gifted Lead Online Developer to help create the next
generation of exciting new games for Facebook. Qualified candidates
will work with imaginative teams to create new game IP. Our hit games
include - Green Farm, Oregon Trail, Hero of Sparta I & II, NOVA,
Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights,
Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf and
Gangstar 1&2. As a key member of the engineering team you will be
responsible for supervising the development and architecture of our
multiplayer Facebook network games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQZ0Er

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Gargantuan Studios - San Mateo, CA, USA
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Creative Director
We are looking for a Creative Director to work on a highly anticipated
Marvel MMORPG. This is a rare opportunity to be involved in the core
team helping to shape a high profile MMO. The Creative Director will
be part of the core team that owns the vision for the product, while
being a source of inspiration, leadership, and creative focus for the
project team. The position calls for someone with the knack for
looking at the product through the eyes of the end user and the
communication skills to make actionable suggestions for improvement.
Interested applicants should have experience shipping great games and
a thorough understanding of games and the game development process.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQa0Ey

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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQb0Ez

Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Havok has Software Engineering positions in Dublin, IE; Munich,
DE; Copenhagen, DK; as well as Developer Support Engineer in SF, CA;
Dublin; IE and Tokyo; JP.
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQc0E1

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQd0E2

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - World Builder
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQe0E3

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Infinity Ward / Activision - Encino, CA, USA
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Senior Software Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQf0E4

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Kabam - Redwood City, CA, USA
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Art Lead for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQg0E5

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Kabam - Redwood City, CA, USA
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2D Game Artist for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQh0E6

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Kabam - Redwood City, CA, USA
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UX Artist/Designer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQi0E7

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Kabam - Redwood City, CA, USA
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UX Director at Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQj0E8

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Kabam - Redwood City, CA, USA
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Web/UI Designer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQk0EA

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Kabam - Redwood City, CA, USA
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Producer/Associate Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQl0EB

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LOLapps - San Francisco, CA, USA
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Art Director
Lolapps is searching for a super talented Art Director to lead our
team from concept through to production! The Art Director oversees all
art/illustration projects and staff, and is responsible for the
overall direction and quality of work produced by the artists. This
person will act as a leader in contributing to the game's visual
strategy, and work closely with the Head of Products to establish and
maintain the visual integrity, brand standards, and consistency for
existing and all future games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQm0EC

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Mindspark - White Plains, NY, USA
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Flash Games Developer, Virtual Worlds
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQn0ED

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NaturalMotion - Oxford, SE, GBR
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Game Designer - Social Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQo0EE

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Navionics spa - Pisa, It, ITA
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interface - interaction designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQp0EF

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Pileated Pictures, LLC - (telecommuting), MA, USA
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Network Engineer - online gaming
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQq0EG

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Relic Entertainment - Vancouver, BC, CAN
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Technical Artist
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQr0EH

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Relic Entertainment - Vancouver, BC, CAN
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Technical Artist
RELIC (THQ CANADA) IS RECRUITING. At Relic Entertainment we are
developing an original game for PS3 and Xbox 360 and continue to build
on our history of award winning games - games like Company of Heroes,
Dawn of War, and Homeworld. Experience freedom of creativity and know
your contribution is valued and recognized by the Relic team and also
by gamers and industry experts around the globe. Life outside of
Relic? You bet. We know, it's a novel idea, but one we not only
embrace, we enforce. If you are going to live in Vancouver, you better
have time away from work to take advantage of all this city has to
offer. Vancouver is consistently ranked in the top most livable cities
in the world. Where else can you get up and choose between beach
volleyball, city nightlife, or boarding the glacier, all within 90
minutes? We've got mountains. We've got ocean. We've got a chill
studio in the heart of downtown. And... We've got donuts every Friday.
What more could you ask for? JOIN RELIC. Check us out at www.relic.com
and www.thq.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQs0EI

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Rockstar New England - Andover, MA, USA
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Network Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQt0EJ

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SILICON KNIGHTS - St.Catharines, ON, CAN
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LEAD GAME DESIGNER
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game developers in the world. Incorporating
in 1992, Silicon Knights has developed a reputation for creating
superior original content, and is dedicated to creating ground
breaking video games. Within a focused and collaborative climate, our
studio offers a passionate and spirited workplace where all creative
contributions are encouraged. Best known for Metal Gear Solid: the
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. We're
currently working on several NEW and EXCITING AAA, multi-platforms
projects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQu0EK

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Lighting Artist
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game developers in the world. Incorporating
in 1992, Silicon Knights has developed a reputation for creating
superior original content, and is dedicated to creating ground
breaking video games. Within a focused and collaborative climate, our
studio offers a passionate and spirited workplace where all creative
contributions are encouraged. Best known for Metal Gear Solid: the
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. We're
currently working on several NEW and EXCITING AAA, multi-platforms
projects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQv0EL

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Sledgehammer Games / Activision - Foster City, CA, USA
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Lighting Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQw0EM

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Sledgehammer Games / Activision - Foster City, CA, USA
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FX Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQx0EN

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THQ, Kaos Studios - New York, NY, USA
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Senior/Lead MP Level Designer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdX10SsHYH0K4n0BJQy0EO

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Zindagi Games - Camarillo, CA, USA
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GAME DESIGNER
Zindagi Games is looking for a talented, team-oriented creative force
to join us! The Playstation Move is among the biggest stories of 2010,
and Zindagi is one of the driving forces behind it. Working as a 2nd
party studio, we've collaborated directly with Sony on the Move tech
since its inception all the way through R&D and production. The result
is Sports Champions, a collection of 6 fully developed sporting events
designed and engineered to showcase the Move controller to the fullest
extent of its capabilities. Not only was it a Move launch title, but
it also claimed the coveted spot as THE pack-in game for North
American Move bundles AND special PS3 System bundles in North America.
Zindagi Games is located in Camarillo, California... just minutes from
the ocean- midway between Los Angeles and Santa Barbara. The word
Zindagi literally means 'life' and a better life is what we hope to
provide. Good employers care about their employees at work. GREAT
employers care about their employees, period. Every employee at
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