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Sponsored Feature: Behind the Mirror: Adding Reflection to C++
Reflection is a programming-language feature that allows a program to
dynamically observe and modify its own structure and behaviour, even
at runtime. Historically, it has been unavailable or tremendously
cumbersome to implement in languages commonly used in high performance
computing, including C++. But that is changing.
In an Intel-sponsored reprint of a Game Developer magazine article
from February 2011, WhiteMoon Dreams senior engineer and Helium
Project founder, Geoff Evans, presents the steps and techniques for
implementing C++ Reflection, including enabling the C++ RTTI, data
modeling methods and workarounds, and the pros and cons of parsing
tools. Includes code samples.
Read it today >>
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NEWS
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[05.26.11]
This Week In Video Game Criticism: Machinima And Taking The Shot
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmeZ0Ew
Interview: Kabam's $85M Facebook Slam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmea0E4
Sony Posts Profit In PlayStation Division
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmeb0E5
PSP Continues To Top Japanese Hardware Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmec0E6
Zuckerberg: Other Industries Need To Follow Social Gaming's Example
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PSN Identity Theft Protection Now Available In U.S.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmee0E8
Opinion: Digital Distribution Woes
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Akiba's Trip Dominates Japanese Software Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmeg0EB
Best Of Console Digital News: Holy Impostors Batman!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmeh0EC
Android Still Difficult, If Necessary, For Successful Smartphone Devs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmei0ED
Interview: Aion Changes The Game At NCSoft
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PS3 Black Ops Bundle Coming May 31
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmek0EF
[05.25.11]
Top-Grossing iOS Games: Infinity Blade, The Heist Report Fast Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmel0EG
Report: iPad Ad-Supported Games Lead In Clickthroughs, Average Revenue
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmem0EH
'Into The Pixel' Adds 17 Pieces To Game Art Exhibit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmen0EI
'Internal Error' Causing Xbox Live Marketplace Access Problems
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmeo0EJ
Turkish Social Game Company Peak Games Secures $5M VC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmep0EK
Researchers Show Improved Algorithm For Smoothing Upscaled Pixel Art
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmeq0EL
2D Word-Of-Mouth Hit Terraria Sells 200K In Nine Days
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmer0EM
GameFly Makes Digital Move With Direct2Drive Acquisition
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmes0EN
Analyst: Renewed Rockstar Deal Makes Take-Two More Attractive
Acquisition Target
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Report: Zynga To File IPO By Next Week
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TinyCo Launches $5M TinyFund To Support Mobile Game Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmev0EQ
Australian R18+ Video Game Guidelines Revealed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmew0ER
Age Of Conan Going Free To Play, Getting Movie Tie-In Content
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmex0ES
Xbox Co-Creator Otto Berkes Leaves Microsoft
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmey0ET
Hothead Developing Hitchhiker's Guide Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmez0EU
Critical Reception: Codemasters' DiRT 3
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Feature: Five More Ways To Design Effective Achievements
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fme20EI
Mixamo Launches Character Auto-Rigger Service
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fme30EJ
Interview: How Shaba's Ex-Boss Escaped From The 'Great Middle'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fme40EK
What The (Game) Papers Say - May 2011, Pt. 2
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fme50EL
Interview: Supercell Talks $12M Funding, Gunshine And Bridging Gaps
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fme60EM
Opinion: The Six Misconceptions I Had About Unity
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This Week In Console Digital Download: From D&D To Upbot
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Analysis: The Safety Net - Save Systems In Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfA0EY
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Advertisement
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GDC Europe Announces New Summit Talks for 2011!
GDC Europe has introduced four Summits to the conference line-up,
focused on emerging topics in game development: Social Games Summit,
Smartphone & Tablet Games Summit, Independent Games Summit, and the
Community Management Summit. With over 40 in-depth sessions, these
one-day Summits promote community-building and innovation in today's
developer landscape.
New sessions are being announced frequently! Talks on the roster
include:
Smartphone & Tablet Games Summit
Title: From iOS to Android - Galaxy on Fire 2 Does the Green Robot
Speaker: Marc Hehmeyer (FISHLABS Entertainment GmbH)
Independent Games
Title: Evoking Emotions and Achieving Success by Breaking All the
Rules.
Speaker: Thomas Grip (Frictional Games)
Social Games
Title: Social Gaming is No Longer Just Facebook
Speaker: Paul LaFontaine (Playdom, A Walt Disney Company)
Community Management Summit
Title: "Allmighty Ban-Hammer" or "What Are Your Rights - and
Obligations - as a Community Manager"
Speaker: Kai Bodensiek (Brehm & v.Moers)
Visit www.gdceurope.com for more session and general conference
information.
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FEATURES
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Fighting The Friction: An Overview Of The Android Market For Game
Developers - by Andrew Webster
Unlike the iOS platform, whose App Store is the only legitimate way to
get commercially-released games into the hands of players, Google's
Android platform allows for many different options -- and in this
article, Gamasutra explores several of them to find out just what
developers should know before selecting one.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfB0EZ
The Cake Is Not a Lie: How to Design Effective Achievements, Part 3 -
by Lucas Blair
In the final installment of his series on how achievements affect
players, Lucas Blair presents five new areas of study: Negative
Achievements, Achievements as Currency, Incremental and
Meta-Achievements, Competitive Achievements, and Non-competitive
Cooperative Achievements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfC0Ea
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Develop in Brighton
19 - 21 July 2011
Hilton Brighton Metropole
www.developconference.com
Broaden Your Skills, Your Network, Your Horizons
Now in its sixth year, the Develop in Brighton Conference will be an
inspiring place to visit, with over 80 quality sessions given by
international development experts and around 1300 developers getting
together to share ideas and experiences, learn from each other and
network in a relaxed seaside environment.
Book before 15 June for 20% discount!
www.developconference.com
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[05.26.11]
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2XL Games - Phoenix, AZ, USA
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Senior Internet/Networking Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfE0Ec
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Microsoft Game Studios - Redmond, WA, USA
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Microsoft Game Studios will be at E3 in Los Angeles June 7th - 9th.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfF0Ed
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Rockstar North - Edinburgh, SL, GBR
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Mission Scripter
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfG0Ee
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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfH0Ef
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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfI0Eg
[05.25.11]
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2K Games - Novato, CA, USA
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User Testing Manager - 2K Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfJ0Eh
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2K Marin - Novato, CA, USA
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Engine Programmer - 2K Marin
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfK0Ei
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38 Studios - Providence, RI, USA
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Concept Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfL0Ej
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38 Studios - Providence, RI, USA
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Content Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfM0Ek
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Aechelon Technology, Inc. - San Francisco, CA, USA
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Real Time Graphics Software Engineer
Aechelon Technology is the leader in real time computer graphics for
the visual simulation market, focused on the creation of the World's
most realistic visual systems for flight simulation. We celebrated our
12th anniversary in 2010, and are headquartered in the heart of San
Francisco's SOMA area.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfN0El
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Airtight Games - Redmond/Seattle, WA, USA
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Software Engineeer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfO0Em
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BioWare Austin - Austin, TX, USA
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VFX Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfP0En
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BioWare Austin - Austin, TX, USA
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Art Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfQ0Eo
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BrandGames - New York, NY, USA
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Game Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfR0Ep
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CCP - Iceland - 101 Reykjavik, N/, ISL
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Technical Director - Core Cluster
CCP is looking for a Technical Director to lead the development
efforts of the Core Technology Server team. This person will make
strategic decisions on the underlying technologies which support CCP's
current and future MMO's. Any Applicant will require a broad and deep
understanding of the technologies required to deliver highly scalable,
high performance clusters as well as the ability to understand, direct
and be involved in low level delivery.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfS0Eq
Other Position(s) Available At CCP - Iceland:
- Server Programmer - Core
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfT0Er
- Agile Guru/Principal Scrum Master (EVE Online)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfU0Es
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Daglow Entertainment - Sausalito, CA, USA
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QA Lead
QA Lead - Social Games How would you like build a QA function from
scratch and create the best quality-focused test environment in the
world? Daglow Entertainment is looking for a take-charge,
make-it-happen kind of person who is a QA veteran. You enjoy doing
whatever it takes to ship a polished product and have an appreciation
for agile development. You love all kinds of games - casual games,
adventure games, sports, puzzles, etc.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfV0Et
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Electrified Games - San Rafael, CA, USA
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Client-Side Game Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfW0Eu
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Gas Powered Games - Redmond, WA, USA
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Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfX0Ev
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Loot Drop - SAN MATEO, CA, USA
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Lead Software Engineer
Loot Drop is a collective of exceptionally experienced game veterans
who are also experienced in social game design. Each member of Loot
Drop's founding team has over 25 years experience in making
award-winning games. We were founded in November 2010 by game industry
veterans Brenda Brathwaite and John Romero, and our team is the most
experienced game development team in the social space. Our developers
have designed ground-breaking and award-winning titles respected
throughout the world.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfY0Ew
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Red 5 Studios - Laguna Hills, CA, USA
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Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmfZ0Ex
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Retro Studios - Austin, TX, USA
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Graphics/UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfa0E5
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Retro Studios - Austin, TX, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfb0E6
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Retro Studios - Austin, TX, USA
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Artist - Retro Studios
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfc0E7
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Retro Studios - Austin, TX, USA
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Design Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfd0E8
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Retro Studios - Austin, TX, USA
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Software Engineer (Level 1)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfe0EA
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Retro Studios - Austin, TX, USA
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Software Engineer (Level 2 or 3)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmff0EB
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Rockstar North - Edinburgh, SL, GBR
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Web Developer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfg0EC
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Sifteo Inc - San Francisco, CA, USA
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Art Director / Lead Artist at Sifteo, Inc.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfi0EE
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfj0EF
Other Position(s) Available At SimBin Studios AB:
- Junior C++ Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfm0EI
- Senior Web Backend Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfn0EJ
- Game Producer / Project Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfo0EK
- Web Producer / Project Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfv0ER
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Sound Designer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfw0ES
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Square Enix - El Segundo, CA, USA
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Technology Manager of Online Game and Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmfx0ET
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THQ - San Diego - Carlsbad, CA, USA
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Sr. Engine Programmer
THQ is looking for an experienced Programmer to work on our next high
profile fighting game. This is a highly successful franchise and you
will get a chance to make a large impact on the project. THQ San Diego
is located in beautiful Carlsbad, CA, just 5 minutes from the beaches.
The studio environment is fun, collaborative and family-oriented and
the project kicks ass! (literally)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmf10EI
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Three Rings Design - San Francisco, CA, USA
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Game Designer (Doctor Who)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmf50EM
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Vicarious Visions / Activision - Albany, NY, USA
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Senior Designer
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmf60EN
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Vicarious Visions / Activision - Albany, NY, USA
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ART DIRECTOR
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmf70EO
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Vigil Games - Austin, TX, USA
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Senior Network Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0Fmf80EP
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YAGER Development - Berlin, Be, DEU
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ART DIRECTOR (f/m)
YAGER is an independent developer of computer and video games based in
Berlin, Germany. We are specialized in the creation of AAA,
multi-platform action experiences, for a global audience. Attention to
detail is a hallmark of our development; from refining game play to
the point of excellence, to instilling both the stories and the
environments with enough depth and detail to set our products apart.
We are an English speaking studio with more than 100 people from 15
different countries.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhCH0SsHYH0K4n0FmgA0EZ
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State of iPhone Game Development
Price: $995.00
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12 Month Game Developer Digital Edition Subscription
Price: $29.95
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Game Developer 2009 Outsourcing Report
Price: $2,495.00
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