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Gamasutra.com's GamaDaily - December 7, 2010

Welcome to GamaDaily for December 7, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[12.07%.10]

Interview: Blizzard Co-Founder Pearce On World Of Warcraft:
Cataclysm's Reboot
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Oy0Eo

GDC China: Bill Roper On The Future Of Online Business
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Oz0Ep

2010 IGF China Announces Asian, Australasian Indie Winners
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O10Ec

Codemasters Files Complaint Against Gazillion, NetDevil Over Jumpgate
Delays
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O20Ed

SNK Bringing NeoGeo Games To PSN
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O30Ee

GDC China: Secrets Of Success In The Russian Market
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O40Ef

Hansoft 6.5 Adopted Across Kojima Productions
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O50Eg

SouthPeak: We're Fully Complying With Government Regulators
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O60Eh

ComScore: Android User Base Approaching That Of iPhone In U.S.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O70Ei

Arkedo Reveals XBLIG Sales Stats, Praises Opportunities Generated
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01O80Ej

Take-Two's Zelnick Talks Diversity, Longevity Through DLC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PA0Et

Australian Home Affairs Minister Comes Out For Adult Game Rating
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PB0Eu


[12.06%.10]

IGN, GameStop Partner For Online Ad Sales, Content
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PC0Ev

Best of FingerGaming: From Angry Birds Seasons to Rock Band Reloaded
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PD0Ew

Capcom: New Monster Hunter Game Ships 2M For First Week In Japan
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PE0Ex

GDC China: Steve Swink On Experimental Game Ethos
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PF0Ey

Publishers Clearing House Buys Funtank, Candystand.com
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PG0Ez

Square Enix Teases Tomb Raider Reboot
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PH0E1

Analyst: 'Serious Strategic Error' In Not Charging For Multiplayer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PI0E2

Game Industry Prepares For Upcoming BBC Game Addiction Documentary
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PJ0E3

Call of Duty: Black Ops Surpasses Gran Turismo 5 On UK Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PK0E4

GDC China: Hello Games' Duncan On 'Incredibly Boring', Vital Biz Side
Of Indie
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PL0E5

Pachter: Ubiquitous iPod Touch Cutting Into Handheld Market While PSP2
'DOA'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PM0E6

GDC China: Square Enix's Tanaka Details Potential Fixes For
Beleaguered MMO
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PN0E7

Analysis: Upgrading Legends - How Classic Games Flower In The Remaking
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PO0E8

Release This: WoW Cataclysm, Bejeweled 3 Debut Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PP0EA

Blow: Over-Using Reward Systems Can Make Games Less Fun
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PQ0EB

How One Man With An Idea And $1000 Made The Global iOS Hit Trainyard
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PR0EC

OnLive CEO: Entertainment Companies Fear Growing Netflix Dominance
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PS0ED

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FEATURES
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Five Minutes With... Halo: Reach's Firefight Menus - by Margaret
Robertson
In the latest installment of her "five minutes with" column, developer
and former Edge magazine editor-in-chief Robertson delves deeply into
the complicated and rewarding menus of Halo: Reach 's Firefight mode,
explaining how they shine through design.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PT0EE

Catching Up With Jonathan Blow - by Simon Parkin
The Braid developer has recently revealed his next title, The Witness
, and talks to us about the design of this game in detail, also diving
into the ethics of game design and other issues indie and mainstream
developers face.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PU0EF

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PW0EH
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[12.07%.10]

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A2Z Development Center - Lake Forest, CA, USA
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3D Artist
A2Z Development Center Inc. is about to make a big splash in video
games and we're looking for the best of the best to help us do it! We
are looking for an experienced 3D artist to join our small but agile
art team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PX0EI

Other Position(s) Available At A2Z Development Center:

- Senior Software Development Engineer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PY0EJ
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Art Director - Capcom Vancouver
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01PZ0EK

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Digital Chocolate - San Mateo, CA, USA
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Game Server Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pa0ER

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Digital Chocolate - San Mateo, CA, USA
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Graphic Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pb0ES

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Frogster Online Gaming GmbH - Berlin, , DEU
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Director Product Management (m/w)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pc0ET

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LOLapps - San Francisco, CA, USA
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Senior Game Designer
Do you want to leverage your expertise from traditional gaming
industry and take the web-based social gaming space to the next level?
Do you want to work with smart and passionate people, iterate quickly,
and launch high quality titles in a matter of months vs years? If you
answer yes to the above questions, Lolapps would like to talk to you.
We are a young and successful start-up in the social games space. Here
are a few bullets on us, because who doesn't love bullets? - We are
only 2 years old but have 100+ million users on Facebook. - We're only
40 people. You can make a MASSIVE impact here. - We will relocate you
to our office in San Francisco (downtown / SOMA area). - We have a
smart, fun, and collaborative team, great city views, rock band and
parties... - We pay for your lunch and you get free yoga classes at
the office
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pd0EU

Other Position(s) Available At LOLapps:

- UI/UX Designer with Game Experience (possibly a director role)

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pe0EV
- Flash Engineer / Architect for Social Games

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pf0EW
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Microsoft Game Studios - Redmond, WA, USA
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Game Producer - XBLA
The Interactive Entertainment Business is at the heart of our three
screens and a cloud initiative. Led by Xbox 360, Microsoft Game
Studios, Zune Marketplace and Xbox Live, we provide the platform and
community for entertainment. We also provide the manufacturing and
supply chain expertise which is the backbone to the entertainment
experiences. Let us help you make your dream job come true!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pg0EX

Other Position(s) Available At Microsoft Game Studios:

- Design Director - Windows Gaming

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Ph0EY
- Executive Producer - Kinect

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pi0EZ
- Senior Software Development Engineer - Xbox LIVE

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pj0Ea
- Program Manager - MGS-Flight

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pk0Eb
- Software Design Engineer - MGS LIVE

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pl0Ec
- Senior Software Development Engineer - Kinect

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pm0Ed
- Design Director - Kinect

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pn0Ee
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Nihilistic Software - Novato, CA, USA
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C# Tools Programmer for Games Industry
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Po0Ef

Nihilistic is looking for a sharp contract C# Tools Programmer.
Founded in 1998, Nihilistic is an independent developer working with
top publishers on AAA titles. Located just north of San Francisco, our
founding philosophy was to break away from corporate culture & foster
a creative environment with a team of talented developers. If you
think you've got what it takes consider a career at Nihilistic
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Sony Computer Entertainment America - San Diego, CA, USA
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Staff Real-Time Online Game Systems Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pp0Eg

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Sony Computer Entertainment America - San Francisco, CA, USA
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Staff Graphics Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pq0Eh

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Gameplay / Generalist Programmer (God of War team)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pr0Ei

[12.06%.10]

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38 Studios - Maynard, MA, USA
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Senior Client Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Ps0Ej

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38 Studios - Maynard, MA, USA
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Lead Client Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pt0Ek

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38 Studios - Maynard, MA, USA
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Senior UI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pu0El

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Acony Games - Villingen-Schwenningen, BW, DEU
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Project Manager/Producer
We seek talented people who share a strong commitment towards
excellence in design, visuals, and cutting-edge technology. Comprised
of industry veterans with a shared passion for creating fun,
innovative gameplay, Acony is now developing original properties for
the next generation of cross-platform multiplayer games. Acony's
international 40+ employees work in a creative environment more common
to small and autonomous studios, while enjoying the financial
stability and corporate support. Acony believes that everyone plays a
significant role in the development process, meaning all team members
contribute their ideas and are important to the success of the game.
The cohesive team is dedicated to exceed expectations by infusing
creative thought and innovative design throughout every phase of the
project. Please send your application to jobs@aconygames.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pv0Em

Other Position(s) Available At Acony Games:

- Visual Effects Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pw0En
- Gameplay Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Px0Eo
- Senior Game Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Py0Ep
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Bally Technologies - California - Poway, CA, USA
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Media Tech III
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01Pz0Eq

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Bally Technologies - California - Poway, CA, USA
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Sr. Software Engineer - Poway, CA
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P10Ed

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Bedlam Games Inc. - Toronto, ON, CAN
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Senior Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P20Ee

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BioWare Austin - Austin, TX, USA
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UI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P30Ef

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BioWare Austin - Austin, TX, USA
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Community Coordinator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P40Eg

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Edge of Reality - Austin, TX, USA
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Art Lead
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P50Eh

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Edge of Reality - Austin, TX, USA
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Technical Artist/Junior Technical Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P60Ei

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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Producer
Coming off the release of RockBand 3 with Harmonix, Backbone
Entertainment is in a great position to make gaming history. We have
several unannounced titles currently in development and are looking
for top talent to help us reach the next level. We're 5 miles from San
Francisco, and living in the Bay Area means the best of the coast, the
mountains, Napa, and Silicon Valley are all a hop, skip, and jump away
from our offices. If you're talented, driven, and passionate about
having fun and making fun for others, come join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P70Ej

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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Network Engineer
Coming off the release of RockBand 3 with Harmonix, Backbone
Entertainment is in a great position to make gaming history. We have
several unannounced titles currently in development and are looking
for top talent to help us reach the next level. We're 5 miles from San
Francisco, and living in the Bay Area means the best of the coast, the
mountains, Napa, and Silicon Valley are all a hop, skip, and jump away
from our offices. If you're talented, driven, and passionate about
having fun and making fun for others, come join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01P80Ek

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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Senior Game Engineer
Coming off the release of RockBand 3 with Harmonix, Backbone
Entertainment is in a great position to make gaming history. We have
several unannounced titles currently in development and are looking
for top talent to help us reach the next level. We're 5 miles from San
Francisco, and living in the Bay Area means the best of the coast, the
mountains, Napa, and Silicon Valley are all a hop, skip, and jump away
from our offices. If you're talented, driven, and passionate about
having fun and making fun for others, come join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QA0Eu

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Gaikai - Aliso Viejo, CA, USA
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Operational Engineer / Linux Systems Administrator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QB0Ev

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Gaikai - Aliso Viejo, CA, USA
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Database Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QC0Ew

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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Havok has Software Engineering positions in Dublin, IE; Munich,
DE; Copenhagen, DK; as well as Developer Support Engineer in SF, CA;
Dublin; IE and Tokyo; JP.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QD0Ex

Other Position(s) Available At Havok:

- Developer Support Engineer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QE0Ey
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Insomniac Games - Burbank, CA, USA
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Sr Character Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QF0Ez

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Insomniac Games - Burbank, CA, USA
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Sr. Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QG0E1

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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdKy0SsHYH0K4n01QH0E2

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Irrational Games - Quincy, MA, USA
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Level Builder
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
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Kabam - Beijing, Be, CHN
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Art Director (China)
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Microsoft Game Studios - 343 Industries - Redmond, WA, USA
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Mission Designer
343 Industries is forging the future of Halo, expanding and building
upon one of the most important and successful franchises in gaming
history. Halo is a rich and exciting universe that encompasses AAA
video games, New York Times best-selling novels, world-class animation
and much, much more. Just you wait. 343 is set to revolutionize gaming
and entertainment by putting the industry's fiercest talent in one
room and diving for cover. Come be part of the awesome.
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Other Position(s) Available At Microsoft Game Studios - 343
Industries:

- Software Development Engineer, Online Services

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- Software Development Engineer, Network

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- Effects Artist - 343 Industries

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Microsoft Game Studios - Good Science - Redmond, WA, USA
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Art Director
Kinect Starts with You When technology becomes invisible and intuitive
something special happens - you and your experience become one. No
barriers, no boundaries, no gadgets, no gizmos, no learning curves.
With Kinect you are the controller. It's just the magic of you - your
movement, your voice, your face, all effortlessly, naturally and
beautifully transforming how you play and experience entertainment.
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Other Position(s) Available At Microsoft Game Studios - Good
Science:

- Development Manager

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Ogmento, Inc - Los Angeles, CA, USA
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Senior Gameplay Programmer
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Playdom - A division of the Disney Interactive Media Group -
Mountain View, CA, USA
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Art Director
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Rockstar Toronto - Oakville, ON, CAN
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Lead Animator
Having joined the Rockstar family in 1999, the team has since worked
on several high profile titles. Most recently, Rockstar Toronto was
responsible for the 2005 videogame adaptation of the cult classic film
The Warriors, a critically-acclaimed return to old-school brawler
gameplay on the PS2 and Xbox. Presently, Rockstar Toronto is working
away on games for current and next-gen consoles.
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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Environment/Lighting Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Effects Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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The Art institute of California - Sacramento - Sacramento, CA, USA
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Academic Department - Director Game Art and Design/Media Arts and
Animation
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The Art institute of California - Sacramento - Sacramento, CA, USA
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Part time Game Art and Design Instructors
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The Art institute of California - Sacramento - Sacramento, CA, USA
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Part time Animation Instructors
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True Games Interactive - Austin, TX, USA
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Producer
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Vicarious Visions / Activision - Albany, NY, USA
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Build Engineer
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
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Vicarious Visions / Activision - Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engineering Manager
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
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Vicarious Visions / Activision - Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Audio Designer / Note Tracker - (Temporary)
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
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---------------------------------------------
Vigil Games - Austin, TX, USA
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Lead Network Programmer
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---------------------------------------------
Vigil Games - Austin, TX, USA
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Senior Combat Designer
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---------------------------------------------
Vigil Games - Austin, TX, USA
---------------------------------------------
Senior Encounter Designer
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---------------------------------------------
Vigil Games - Austin, TX, USA
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Lead Level Designer
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---------------------------------------------
Volition - Champaign, IL, USA
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Vehicle Systems Designer
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Zynga Grows to #1 Social Gaming Site with RightScale

Zynga Grows to #1 Social Gaming Site with RightScale

Zynga is the largest developer of social games on the web, with hugely popular titles such as FarmVille, Mafia Wars, Cafe World, Zynga Poker, YoVille, FishVille and PetVille. Zynga has more than 230 million monthly active users playing its games worldwide and relies on RightScale and cloud services to manage its precipitous growth, maintain high availability, and keep costs in check.

Download the Zynga case study: http://inside.gamasutra.com/cgi-bin4/DM/t/eBdHZ0SsHYH0Ruh01LS0Ef

Download this case study and learn how the RightScale Cloud Management Platform enabled Zynga to:

* Cost-effectively scale FarmVille from zero to 10 million daily users within the first six weeks
* Maintain complete control with just a small team of system administrators
* Dynamically autoscale and configure large cloud deployments to respond to public demand
* Simplify deployments and customize to meet unique requirements by utilizing RightScale's pre-built ServerTemplates.

RightScale's unique approach to managing complete cloud deployments - comprising multiple servers and the connections between them - has been critical to Zynga's success. In particular, RightScale's dynamic autoscaling and configurability have been key to managing Zynga's large cloud deployments. Learn how Zynga is using the cloud and download this informative case study.

Download the Zynga case study: http://inside.gamasutra.com/cgi-bin4/DM/t/eBdHZ0SsHYH0Ruh01LS0Ef

"It would have been nearly impossible to do what we've done without RightScale. It would take a large team of system administrators to manage this number of servers with this level of control without RightScale."

-Jayme Cox, Manager, Cloud Computing, Zynga

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Our Mass Effect 3 wishlist, an extreme makeover for Lara Croft, and gloomy talk of the PSP2

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What’s up, everybody?

As 2010 draws to a close we look back on the year in gaming.  Next week we’ll be announcing the winners of our Game of the Year awards.  What was the Funniest Game?  What was the Best Use of Zombies?  All will be revealed on Monday, December 13.
 
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Square Enix has lifted the lid on its new vision for one of its biggest franchises, announcing Tomb Raider.
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This week we look back on 2010, look ahead to 2011, and look into Kirby’s mouth.  Find out why it’s our most popular podcast.

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