Home | Poem | Jokes | Games | Science | Biography | Celibrity Video | বাংলা


Game Career Guide for the week of June 3, 2011

---------------------------------------------------------------------------
Welcome to Game Career Guide.
---------------------------------------------------------------------------
www.gamasutra.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- EDUCATION FEATURES
- EDUCATION NEWS
- FEATURED SCHOOL
- FEATURED GAME
- CALENDAR
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Get into Character:
Bring Your Animation School Home
Game animators aren't exactly the stay-in-your-seat type. You're more
of the roll-up-your-sleeves-and-dive-into-it mindset. We understand.
Around here, top industry animators will help bring your vision to
life through our Character Animation Program and advanced Animals &
Creatures: Master Class. You'll also join our strong community and
enjoy a dedicated crew to support and cheer you on! So get into
character ... right here at Animation Mentor.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
EDUCATION FEATURES
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0FwjZ0E3

Excerpt: The Insider's Guide to Music and Sound for Mobile Games by
Ben Long
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwja0EB
In this extract from Ben Long's The Insider's Guide to Music and Sound
for Mobile Games -- a book which is about "the challenges one faces
when trying to make a game sound awesome," per the author, he
describes the process of working on the audio for Backflip Slots.

Game Design Challenge: Photo Challenge - Parasol Mushroom by
GameCareerGuide.com staff
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjb0EC
Our latest Game Design Challenge once again takes an evocative flickr
photo and asks our readers to design a game around it -- and the
challenge is all in the interpretation.

Results from Game Design Challenge: ARG! by GameCareerGuide.com staff
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjc0ED
In GameCareerGuide's latest Game Design Challenge, readers found ways
to work Portal 2 into the game of their choosing, much as the recent
Potato Sack ARG did, to interesting results.

Postmortem: Murderball by Jack Carr,John Miller
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjd0EE
A postmortem for Murderball, a competitive sports video game
influenced by the gameplay of Unreal Tournament, and created as a
senior project by a group of Art Institute of California students.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Game Education Summit - June 22-23 2011

The Game Education Summit - June 22-23 2011

The Game Education Summit, now in its fourth year, addresses the
development of courses and curricula that will meet the needs of the
global video game industry, which is expected to reach $70 billion by
2015. Whether you're a game program educator or game industry
professional, don't miss this prime opportunity to network, share
research and best practices, and foster relationships.

For $49 off the online registration fee, use coupon code GES622 by
June 20.

www.GameEducationSummit.com
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------------------------------------------------------------------------
EDUCATION NEWS
---------------------------------------------------------------------------

[05.31.11]
Ontario Provides Funding For Algoma University Serious Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwje0EF


[05.16.11]
RIT Students Launch Kinect@RIT Developer Portal
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjf0EG


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
IndieGames.com: The Weblog

IndieGames.com was founded to encourage innovation in game
development, and to report on the latest indie games, developers, and
news.

IndieGames.com is presented by UBM TechWeb Game Network, which runs
the Independent Games Festival & Summit every year at the Game
Developers Conference.

Keep up with the latest in indie game news at www.IndieGames.com.

To get indie games news even faster, follow us at:

RSS: feeds2.feedburner.com/IndependentGaming
Twitter: twitter.com/#!/indiegamescom
Facebook: www.facebook.com/IndieGames
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

---------------------------------------------------------------------------
FEATURED SCHOOL
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjg0EH

DePaul University - GameDev.DePaul.edu
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjh0EI
The Game Dev Program at DePaul University in Chicago offers Masters
and Bachelors degrees in Game Development: Game Programming, Design,
Production and Animation, with an emphasis on multi-disciplinary team
project courses. >> http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwji0EJ
---------------------------------------------------------------------------
FEATURED GAME
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjj0EK

Empyreal Nocturne
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjk0EL
Empyreal Nocturne is a third-person aerial action game in which you
combat enormous flying monsters by commanding a legion of birds. The
monsters are comprised of connected orbs, which are fiercely defended
by birds of its own. All of a monster's weak points must be destroyed
in order for it to be defeated. You play as a god bird with the power
to convert birds to your flock, and then command them to attack,
defend, or sacrifice themselves for you.
---------------------------------------------------------------------------
CALENDAR
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjl0EM

---------------------------------------------------------------------------
Think Services Game Group
---------------------------------------------------------------------------
About the Think Services Game Group
A core provider of essential information to the professional game
industry, the Think Services Game Group offers market-defining
content, and drives community through its award winning lineup of
print, online, event and research products and services.

These include Game Developer Magazine, Game Developer Research, the
Webby Award-winning Gamasutra.com, GameCareerGuide.com,
WorldsInMotion.biz and other Gamasutra Network websites, the Game
Developers Conference�, the Game Developers Conference� Austin, the
Game Developers Conference� Europe, the Game Developers Conference�
China, the Game Developers Conference� Canada, GDC Mobile, the Game
Career Seminars, the Independent Games Festival and Summit, and the
Game Developers Choice Awards.

To learn more, visit www.tsgamegroup.com

************************************************************

You have subscribed as: omsstravel.4321@blogger.com

You have received this email because you have previously expressed
interest in receiving E-Mail Newsletters from Gamasutra.com.

To unsubscribe from this email list go to:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNp0SsHYH0Sim0Fwjm0EN&Emailaddr=omsstravel.4321@blogger.com

************************************************************
Your Email Address:[omsstravel.4321@blogger.com] is in our mailing list. To unsubscribe, forward this message to [unsub-gcg-ctg0aib6yaafd4cq46h7c5g6sa5jajsa@inside.gamasutra.com]. To subscribe, forward this message to [sub-gcg-ctg0iab6yaafd4cq46h7c5g6sa5jajsa@inside.gamasutra.com]. To update your profile, visit http://inside.gamasutra.com/cgi-bin4/profile?y=eBhNp0SsHYH0Sims

Gamasutra.com's GamaDaily - June 3, 2011

Welcome to GamaDaily for June 3, 2011
www.gamasutra.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
gamescom 2011: The entire gaming world in one place

The concept of the world's largest trade fair and event highlight for
interactive games and entertainment is unique: it networks the entire
value-added chain, from development and publishing to retail and the
consumer. As the largest event of its kind in the world and the
leading trade fair, it provides discussion platforms on all levels. We
look forward to welcoming you to gamescom 2011, 17-21/8/2011, Cologne.

http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcS0Em
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
NEWS
---------------------------------------------------------------------------

[06.03.11]

Interview: The Complicated Journey Of Rohrer's Diamond Trust
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcT0En

EA Launches Origin Digital Download Service
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcU0Eo

Analysis: How Important Is This Year's E3?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcV0Ep

Hideo Kojima Reveals Multiplatform Fox Engine
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcW0Eq

Swery: Deadly Premonition Came Out Of Failure
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcX0Er

Interview: Palsson Talks Composing Mega Man 2.5D's Chiptune Soundtrack
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcY0Es

Former Atari VP John Burns Moves To Trion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwcZ0Et

Paramount Producing Penny Arcade Animated Movie
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwca0E1

Qualcomm Launches Game Optimization Program For Snapdragon Mobile
Graphics
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcb0E2

Opinion: Balance and Flow Maps
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcc0E3

OnLive Prepares For Strong E3 With Multiple Announcements
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcd0E4

Interview: How Pokemon Keeps Marketing Year-Round
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwce0E5


[06.02.11]

New Partnership Pushes 3DS Wi-Fi Hotspots Over 25K
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcf0E6

Electronic Arts Back Catalog Comes To Good Old Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcg0E7

CD Projekt's The Witcher 2 Passes 400K, Coming To Xbox 360
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwch0E8

One Piece Debut Lifts Japanese 3DS Hardware Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwci0EA

Former Boom Blox Devs Form Magic Pixel Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcj0EB

Pre-E3: Sony Unveils First Titles For NGP, Compatibility With PSP
Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwck0EC

Ngmoco Opens ngCore Sandbox Environment For Mobage Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcl0ED

Sega, Activision Unveil Robot Dog Controlled Through DS Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcm0EE

New Releases Dominate Japanese Software Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcn0EF

Top Chinese MMO Operator Shanda Reports Increased Revenue, Profits
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwco0EG

Yu Suzuki Signs With Premium Agency, Working On Kinect Fighter
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcp0EH

Majesco Announces New Jaws Game For Wii, 3DS
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcq0EI

Nintendo Details 3DS eShop Launch Lineup
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcr0EJ

Mobile Developer Backflip Sees 100M Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcs0EK

Former Battlefield Producer Gordon Van Dyke Joins Paradox
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwct0EL

Full PSN Restoration In Effect June 2
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcu0EM

Feature: In The Belly Of The Whale
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcv0EN

MadCatz Enters Game Development As ThunderHawk Studios
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcw0EO

Opinion: Don't Scrimp On Hardware!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcx0EP

Epic Games Hires Crytek's Mike Gamble In Europe
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcy0EQ

This Week In Video Game Criticism: Clone Wars And The Fate Of The
World
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwcz0ER

Best Of Console Digital News: From Half Minute Hero To Worms
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc10EE

Gamasutra Expert Blogs: From StarCraft To CellCraft
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc20EF

GDC Europe 2011 Reveals Keynote From Wooga Founder Begemann
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc30EG

Interview: Indie Fund Supports The Mesmerizing Dear Esther
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc40EH

Opinion: Accepting Free-To-Play
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc50EI

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Download Source Code: Game Engine Tasking

Game Engine Tasking - Animation is a new Intel� game technology sample
that was created to help you give your customers the best experience
on their particular platforms. It is core-count independent, which
allows programs to benefit from scaling as core counts are increased.
In this sample, a single-threaded animation system is converted into a
tasking animation system.

Download the source code >
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc60EJ

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
FEATURES
---------------------------------------------------------------------------
The 'Swery Game': Hidetaka Suehiro on Deadly Premonition - by Mathew
Kumar
Hidetaka "Swery" Suehiro discusses his cult hit Deadly Premonition ,
revealing the auteur behind a work of misunderstood genius -- one who
while acknowledging the mistakes made in the game's development, also
deeply and clearly understands precisely the ingredients that made it
so special.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc70EK

The Belly of the Whale: Living a Creative Life in the Games Industry -
by Bob Bates
In this comprehensive article, based on a popular GDC 2011 lecture,
Zynga chief creative officer for external studios Bob Bates tackles
the thorny issue of why the industry hemorrhages talent, and how to
make sure you are creatively fulfilled.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwc80EL

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Develop in Brighton
19 - 21 July 2011
Hilton Brighton Metropole
www.developconference.com

Broaden Your Skills, Your Network, Your Horizons
Now in its sixth year, the Develop in Brighton Conference will be an
inspiring place to visit, with over 80 quality sessions given by
international development experts and around 1300 developers getting
together to share ideas and experiences, learn from each other and
network in a relaxed seaside environment.

Book before 15 June for 20% discount!
www.developconference.com

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
JOBS
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdA0EV
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[06.03.11]

---------------------------------------------
ICO Partners Ltd. - Brighton, SE, GBR
---------------------------------------------
PR Executive (German)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdB0EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Nihilistic Software - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Technical Shader Artist
Nihilistic Software is seeking an experienced and talented Senior
Technical Shader Artist to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
Applicants must have a strong foundation in computer graphics and
experience working in a production environment. A keen artistic eye is
also essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdC0EX

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Nihilistic Software - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Console Engine Programmer
Nihilistic Software is seeking an experienced and talented Senior
Console Engine Programmer to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdD0EY

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer - Levels (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdE0EZ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer - Combat (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdF0Ea

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Game Designer - Cameras (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdG0Eb

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Environment Artist (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdH0Ec

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Concept Artist (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdI0Ed

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Special Effects Artist (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdJ0Ee

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist (Temporary)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdK0Ef

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdL0Eg

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Corporate Counsel, Anti-Piracy and Brand Protection
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdM0Eh

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Network Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing AAA
hit titles, our studio is also focused on the digital marketplace
putting us at the forefront of the industry. We are centrally located
to some of Phoenix's finest restaurants, shopping centers, spas and
golf courses and it's a short trip to Arizona's most beautiful
destinations such as the Grand Canyon, Sedona, Kartchner Caverns and
the White Mountains.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdN0Ei

Other Position(s) Available At THQ Digital Studios Phoenix:

- Tools Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdO0Ej
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Principal Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdP0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdQ0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdR0Em

[06.02.11]

---------------------------------------------
2XL Games - Phoenix, AZ, USA
---------------------------------------------
Senior Internet/Networking Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdS0En

---------------------------------------------
38 Studios - Providence, RI, USA
---------------------------------------------
Senior Client Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdT0Eo

---------------------------------------------
38 Studios - Baltimore, MD, USA
---------------------------------------------
Senior Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdU0Ep

---------------------------------------------
38 Studios - Providence, RI, USA
---------------------------------------------
Senior QA Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdV0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Beachhead Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead Back End Web Engineer
Beachhead, a new wholly-owned Activision development studio, is
focusing solely on the development of an innovative new digital
platform and special services for our Call of Duty community. The
platform will support in-game integration and bring online experiences
and console play together for the first time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdW0Er

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Beachhead Activision - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Front End Web Engineer
Beachhead, a new wholly-owned Activision development studio, is
focusing solely on the development of an innovative new digital
platform and special services for our Call of Duty community. The
platform will support in-game integration and bring online experiences
and console play together for the first time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdX0Es

---------------------------------------------
Bethesda Softworks - Rockville, MD, USA
---------------------------------------------
Manager of Digital Distribution (Sales)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdY0Et

Bethesda Softworks is seeking an experienced Sales professional to
join our growing team. This position will report to our VP of Sales
and requires industry experience.
---------------------------------------------
BioWare Austin - Austin, TX, USA
---------------------------------------------
Release Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FwdZ0Eu

---------------------------------------------
BioWare Austin - Austin, TX, USA
---------------------------------------------
Senior Technical Recruiter
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwda0E2

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Dungeon Artist, World of Warcraft
Blizzard Entertainment is seeking exceptionally talented dungeon
artists for our World of Warcraft team. You should have extensive
experience modeling and texturing diverse game environments across a
broad visual range, applying a solid grasp of form, color, and light.
Senior applicants must possess a variety of skills, including
illustration, modeling, texturing, animation, and concept drawing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdb0E3

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3D Character Weapon and Equipment Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled 3D
character weapon and equipment artist for a team focused on
next-generation massively multiplayer online games. The ideal
candidate has extensive experience modeling and texturing a diverse
visual range of character weapons and equipment. A solid grasp of
armor and weapon design, structure, color, and light for the creation
of both 2D and 3D art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdc0E4

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead 3D Environment Artist - Architecture, Next-Gen MMO
Blizzard Entertainment is looking for an individual to serve as lead
3D environment architectural artist for a team focused on
next-generation massively multiplayer online (MMO) games. The ideal
candidate has experience modeling and texturing assets for a diverse
visual range of environments. A solid grasp of form, color, and light
for both 2D and 3D art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdd0E5

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
FX Artist - In-Game, Cinematics
Blizzard Entertainment's in-game cinematics team creates the
cutting-edge real-time animated feature films for all of our
intellectual properties -- including our next-gen MMO, and we're
looking for an exceptionally skilled 3D FX artist to join us. The
ideal candidate has extensive experience creating real-time, as well
as pre-rendered FX. The 3D FX artist is able to research,
conceptualize, and animate natural and fantastical effects, all for
real-time use.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwde0E6

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Blizzard Entertainment - Irvine, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead Animator, Diablo III
Blizzard Entertainment is looking for an exceptionally skilled lead
character animator for the Diablo 3 team. The ideal candidate has
experience animating both human and non-humanoid characters. A solid
grasp of the principles of body movement, anticipation, overshoot,
follow-through, forward and inverse kinematics, and other facets of
both 2D and 3D animation is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdf0E7

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Breaktime Studios - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Engineer (iOS)
Breaktime Studios is always looking for rock-star Engineers to help us
develop the next generation of social games. As an Engineer, you'll be
working with ground-breaking game design frameworks, building code
that scales to multiple platforms and touches millions of people, and
continually push boundaries as to how well we can interact with our
players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdg0E8

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Breaktime Studios - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Prototyper
Breaktime Studios is looking for a Prototyper to create
fully-functioning prototypes of game concepts. Working with a team of
artists and designers, the Prototyper will be responsible for
implementing functional prototypes that help solve specific design
problems, mitigate creative and technical risks and prove out game
concepts for promotion to full production.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdh0EA

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist (Lead)
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdi0EB

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer (Lead) - Mechanics and AI
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdj0EC

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer (Lead) - Mission and World Content
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdk0ED

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Cinematic Animator
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdl0EE

---------------------------------------------
Digital Chocolate - San Mateo, CA, USA
---------------------------------------------
Lead Mobile Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdm0EF

---------------------------------------------
EA - Salt Lake City, UT, USA
---------------------------------------------
QA Dev Tester
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdn0EG

---------------------------------------------
Gameloft - New York City, NY, USA
---------------------------------------------
2D Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdo0EH

---------------------------------------------
GREE International Inc. - Burlingame, CA, USA
---------------------------------------------
Artist, 2D Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdp0EI

---------------------------------------------
GREE International Inc. - Burlingame, CA, USA
---------------------------------------------
Artist, User Interface
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdq0EJ

---------------------------------------------
GREE International Inc. - Burlingame, CA, USA
---------------------------------------------
Software Engineer, iPhone/Android Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdr0EK

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NetherRealm Studios - Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Software Engineer, Network
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer, Network to help us implement cutting-edge online
features to ensure the Mortal Kombat franchise is an industry leader
in online functionality. We are looking for a candidate with a strong
background in network play to help lead our efforts towards driving
and implementing both new features as well as improvements to the
existing online infrastructure.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwds0EL

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NetherRealm Studios - Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Artist, World
Netherrealm Studios, a division of WB Games Inc., seeks a World Artist
who will be responsible for creating environmental assets of the
highest quality. This person will work closely with the Lead World
Artist, along with the Director of Art and the Art Director to ensure
aesthetics quality is kept at the highest-bar bar across the arenas.
This person will be well versed in the game engine and art tools.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdt0EM

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NetherRealm Studios - Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Technical Artist, Characters - #122394
NetherRealm Studios, a division of WB Games Inc., seeks a Senior
Technical Artist who will be responsible for proposing and
demonstrating creative solutions to maximize the production efficiency
of the entire art team through pipeline and tools improvements. This
person will work closely with the Art Leads and Art Director to ensure
aesthetics quality is kept at the highest-bar bar across all in game
assets. This person will be well versed in the game engine and art
tools.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdu0EN

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Nihilistic Software - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Programmer with AI and Multiplayer emphasis
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a new cutting-edge console-based
original next-generation title being developed for a top three
publisher. This position is full-time, on-site in the North San
Francisco Bay Area and includes a competitive salary, full benefits,
and profit sharing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdv0EO

---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
---------------------------------------------
Associate Designer (NST), Game Designer (NST), Senior Game Designer
(NST), or Lead Designer (NST)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdw0EP

---------------------------------------------
Ogmento, Inc - Los Angeles, CA, USA
---------------------------------------------
QA Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdx0EQ

---------------------------------------------
Playfish - San Francisco, CA, USA
---------------------------------------------
Java Software Engineer - Server
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdy0ER

---------------------------------------------
Priceless Games - Springwood, QL, AUS
---------------------------------------------
Lead Programmer (facebook/web, iOS, Android)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwdz0ES

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Raven Software / Activision - Madison, WI, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Lighting Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd10EF

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Raven Software / Activision - Madison, WI, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lead FX Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd20EG

---------------------------------------------
Red 5 Studios - Laguna Hills, CA, USA
---------------------------------------------
Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd30EH

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Roblox Corporation - San Mateo, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C++ Game Developer
We are looking for a great programmer to play an integral role in
bridging the technology between game design and our backend. Your work
will play a key role as we break new ground developing new virtual
worlds for games. Most importantly, you will work with an exciting and
energetic team devoted to creating the best and most technically
impressive characters and environments in the world.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd40EI

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
AI Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd50EJ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animation Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd60EK

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Environment Artists
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd70EL

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Network Programmer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwd80EM

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Mission Scripter
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweA0EW

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Graphic Designer
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweB0EX

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar North - Edinburgh, SL, GBR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
WEB DESIGNER
Rockstar North, one of the world's leading video game developers, is a
community of creative individuals from a variety of backgrounds. We
are based in Scotland out of modern, spacious, purpose-built studios
at the heart of Edinburgh. We develop original game titles and are
proud to be the developer of the phenomenally successful Grand Theft
Auto series. Rockstar North has been part of the Rockstar family since
1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweC0EY

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweD0EZ

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweE0Ea

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweF0Eb

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Producer
The Producer is responsible for project management for interactive
entertainment products. They will manage the process from design
through code release by closely tracking and analyzing project
schedule and milestone goals.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweG0Ec

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Producer
The Senior Producer supervises the production of 2-4 cross-platform
projects and related support teams and has management responsibility
of 2-4 Producers. This entails active involvement through the major
phases of a project: green light, pre-production, production, and
post-production. Additional major areas of responsibility include
schedule maintenance, staffing decisions, and milestone reviews, and
postproduction processes.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweH0Ed

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Maya Animator
Telltale Games is looking for a talented Animator to help drive
animation efforts by creating high quality character performances for
a wide range of products using Maya and Telltale proprietary tools.
You'll also push the boundaries of how our characters act in our
products
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweI0Ee

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Environment Artist
Telltale Games is looking for an experienced Environment Artist to
work with an established art team in creating great looking game
environments. If you have a good eye for composition, scene lighting,
color theory and a passion for games, please read on.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweJ0Ef

---------------------------------------------
The9 Interactive - San Jose, CA, USA
---------------------------------------------
Marketing Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweK0Eg

---------------------------------------------
The9 Interactive - San Jose, CA, USA
---------------------------------------------
Web Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweL0Eh

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Vicarious Visions / Activision - Albany, NY, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Director of IT
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweM0Ei

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Vicarious Visions / Activision - New York, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Animator
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions,
located in Albany, NY, has gained critical acclaim with hit titles
such as Marvel Ultimate Alliance 2�, Guitar Hero: Legends of Rock,
Guitar Hero: On Tour�
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweN0Ej

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director - WB Games - #118691
WB Games Inc. seeks an Art Director to be responsible for
collaborating on product position and design, for overseeing
development of art concepts and visualizations, and for approvals of
final content, working very closely with the Creative Director and
Designers to develop and realize the vision of the game.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweO0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirlkand, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Software Engineer, UI
Monolith Productions, a division of WB Games Inc. seeks a Software
Engineer, UI to join the award winning team behind the F.E.A.R. and
Condemned franchises creating game systems for exciting, cutting-edge
action games on PlayStation 3, XBox 360 and PC.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweP0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Artist, Concept - WB Games #122841
WB Games Inc. seeks a Senior Artist, Concept for the Surreal
Development department. A Senior Concept Artist is responsible for
effectively visually communicating product vision to varied audiences.
This artist will work closely with the Art Directors and Leads in
order to assist in the development of the project and as an advocate
for the art quality of the game. The Artist will create sketches and
digital paintings of characters and environments. The Artist may also
be utilized to help define
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweQ0Em

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirlkand, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Artist, Concept - WB Games #122841
WB Games Inc. seeks a Senior Artist, Concept for the Surreal
Development department. A Senior Concept Artist is responsible for
effectively visually communicating product vision to varied audiences.
This artist will work closely with the Art Directors and Leads in
order to assist in the development of the project and as an advocate
for the art quality of the game. The Artist will create sketches and
digital paintings of characters and environments. The Artist may also
be utilized to help define
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweR0En

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist - WB Games - #120371
WB Games seeks a UI Artist to work with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. In this role, you are responsible for maintaining high
visual fidelity, competitive aesthetics, logical menu flow, and
presenting game information in a clear and understandable manner. The
UI artist must work with industry standard and our own proprietary
tool set to ensure a high level of fit and finish to all UI elements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweS0Eo

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Software Engineer, Network - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweT0Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirlkand, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Artist, FX - WB Games #123511
WB Games Inc. seeks an FX Artist to work closely with the Lead FX
artist and Technical Art Director to maintain and create high quality
Special Effects assets for the game. This is an individual contributor
position that designs and creates FX work for assigned aspects of
products, as well as assisting Leads in helping to define process and
pipelines with a strong focus on technical trouble shooting and
problem solving.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweU0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Wideload Games Disney Interactive Media Group - Chicago, IL, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Director
We're looking for a Technical Director. Duties include: enhancing game
engines, developing new technologies, designing asset pipelines and
tools, and writing technical design documentation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweV0Er

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Wild Needle, Inc. - MOUNTAIN VIEW, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Mobile Game Developer at Well-Funded Studio (Mountain View, CA)
Wild Needle is building a new generation of rich and collaborative
social games for the iPhone and other mobile devices. Want to join a
fun and well-funded team? We're a group of seasoned entrepreneurs that
includes the co-founder of the social gaming company Playdom, which
was sold to Disney last year for over $500 million.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweW0Es

---------------------------------------------------------------------------

---------------------------------------------------------------------------
STORE
---------------------------------------------------------------------------
State of iPhone Game Development
Price: $995.00
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweX0Et

12 Month Game Developer Digital Edition Subscription
Price: $29.95
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweY0Eu

Game Developer 2009 Outsourcing Report
Price: $2,495.00
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0FweZ0Ev
---------------------------------------------------------------------------

---------------------------------------------------------------------------
UBM TECHWEB GAME NETWORK
---------------------------------------------------------------------------
About the UBM TechWeb Game Network
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network - formerly known as the Think
Services Game Group - offers market-defining content, and drives
community through its award winning lineup of print, online, event and
research products and services.

These include Game Developers Conference�, the Webby Award-winning
Gamasutra.com and other Gamasutra Network websites, the Game
Advertising Online ad network, the Game Developers Conference� Online,
the Game Developers Conference� Europe, the Game Developers
Conference� China, the Game Developers Conference� Canada, Game
Developer Magazine, Game Developer Research, the Game Career Seminars
and GameCareerGuide.com, WorldsInMotion.biz, the Independent Games
Festival and Summit, and the Game Developers Choice Awards.

To learn more, visit jointhegamenetwork.com

---------------------------------------------------------------------------

********************************************************
UNSUBSCRIBE
********************************************************
You have subscribed as: omsstravel.4321@blogger.com You have receivied this email
because you have previously expressed interest in receiving E-Mail
Newsletters from http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fwea0E3

To unsubscribe from Gamasutra Daily or view your Gamasutra Newsletter
Preferences, go to:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhNn0SsHYH0K4n0Fweb0E4&Emailaddr=omsstravel.4321@blogger.com

Copyright � 2011 Think Services
********************************************************

Replica-SHOP : Luxury Watches, Bags, Shoes gfu

Super Replicas - Luxury Watches, Bags, Jewelry, Phones, Shoes - Unbelievable Pricing!
Watch shows your status! Girls love cool watch! ewf

http://ypbfv.winterprincess.ru

Reviews: THERMOTECH AUTOMATIC ANALOGUE MOIST HEATING PAD – MEDIUM (18 X 14 INCHES)

THERMOTECH AUTOMATIC ANALOGUE MOIST HEATING PAD – MEDIUM (18 X 14 INCHES)

Thermotech Automatic
Moist heating pad 18 x 14 inches are recommended for places such as the arm, shoulder, elbow, and back. Medical physicians advocate moist heat therapy to treat a variety of medical circumstances such as arthritis, TMJ and facial pain, recurring back discomfort, muscle tension, stiffness, even migraine headaches.This moist heat pack relieves pain induced by muscle spasms. This heat therapy pad increases circulation and speeds recovery by bringing in fresh blood cells and taking away wastes which hinder healing. This is recognized as electric fomentation treatment.

  • Temporarily relieves arthritic and rheumatic discomfort.
  • This heat treatment pad increases circulation and speeds recovery by bringing in fresh blood cells and taking away wastes which hinder healing.
  • This moist heat pack relieves anguish triggered by muscle spasms.
  • Moist heat increases circulation and speeds recovery by bringing in fresh blood cells and taking away the wastes which could hinder healing.
  • Warranty: A single Year is provided.

Rating:

SALE Price: $ 44.00

USERS REVIEWS:

Popularity: unranked

Duke Nukem Forever Updates

Jun 03, 2011  
GameSpot Tracked Updates Newsletter
Duke Nukem Forever - Launch Trailer

That's right folks, Duke Nukem Forever is set to launch June 14!

Movie »
Duke Nukem Forever First Access Club gets free multiplayer add-on

Gearbox Software details added perk for exclusive constituency; no further information offered; demo due out tomorrow.

Staff Blog »
Duke Nukem Forever Launch Trailer

That's right folks, Duke Nukem Forever is set to launch in June 10!

Movie »
The e-mail address for your subscription is omsstravel.4321@blogger.com.
Manage Newsletters | Unsubscribe | Manage My Tracked Games | FAQ | Advertise | Privacy Policy (updated)
Copyright 2011 CBS Interactive Inc. All rights reserved.
CBS Interactive, 235 Second Street, San Francisco, CA 94105, U.S.A.

Reviews: 5LB TEST WEIGHT FOR 701 TEST KIT, 701-M

5LB TEST WEIGHT FOR 701 TEST KIT, 701-M

5LB Test Weight for

Rating:

SALE Price:

USERS REVIEWS:

Popularity: unranked

Reviews: INVACARE SLEEP KNIT HOSPITAL BED FITTED BOTTOM SHEET SLEEP-KNIT HOSPITAL BED FITTED BOTTOM SHEET REVIEWS

INVACARE SLEEP KNIT HOSPITAL BED FITTED BOTTOM SHEET SLEEP-KNIT HOSPITAL BED FITTED BOTTOM SHEET REVIEWS

Invacare Sleep knit
Invacare Sleep knit Hospital Bed Fitted Bottom Sheet Sleep-knit Hospital Bed Fitted Bottom Sheet

Rating:

SALE Price: $ 15.75

USERS REVIEWS:

This product is affordable yet a high good quality material. They are fitted so they hug the mattress without falling off the edges or riding down. They come out of the dryer with no wrinkles and prepared to use once more. I extremely recommend them following browsing by way of the world wide web and locating only those that are a lot more costly. These rate as nicely as any expensive sheet.


Deblynn

hospital jersey sheets by invacare match any twin bed, keep in location, extremely soft and cozy, simple care, excellent top quality, reasonable cost. Will get more.


Care “havcatz”

I purchased the Invacare fitted hospital bed sheet for the man I care for (97). He was always tangled up in his sheets and all his bedding came undone. Also, there had been wrinkles under him each and each evening and his skin is tender. He is sleeping nicely now and the bed stays orderly. He liked it so properly he had me acquire another. It has saved me a lot of time. Also it is quite straightforward care (washes, dries and stays neat).


Marilyn A. Talmage “Maglady”

Popularity: unranked

GameSpot Xbox Newsletter

 Trouble seeing this message? View online  | Manage newsletters  | Unsubscribe June 02, 2011  
GameSpot Xbox 360 Newsletter
Picks  
Sega competing in London Olympics 2012

Publisher bringing licensed international sporting game featuring 30+ events to 360, PS3 next year.

News »
THQ rebooting WWE franchise

Publisher confirms overhaul to annualized pro wrestling simulation emphasizes animation and gameplay; rebranded WWE '12.

News »
THQ catching Metro: Last Light in 2012

Publisher confirms 4A Games' postapocalyptic survival horror shooter will emerge on 360, PS3, PC next year; new trailer inside.

News »
Child of Eden Hands-On: The First Hour and Kinect vs. Controller

We got to play the first three levels of Child of Eden, compare Kinect and standard controls, and stick four vibrating controllers in our pockets.

Preview »
This Week on Xbox Live - Daggers and Dales, Fitness You Can't Cheat, and Lots of Trailers

This week, we check out Dungeons & Dragons: Daggerdale, downloads such as Your Shape Fitness Evolved, trailers for Modern Warfare 3, and much, much more.

Movie »
How to E3 2011

Find out all about our E3 2011 coverage, this year's site achievements, our new live streaming video player, and more!

Feature »
Kingdoms of Amalur: Reckoning Preview

We learn more about our destiny in this pre-E3 demo of Kingdoms of Amalur: Reckoning.

Preview »
Transformers: Dark of the Moon Multiplayer Preview

We go hands-on with the competitive online portion of the latest Transformers game.

Preview »
Most Popular Games
Batman: Arkham City
Publisher: Warner Bros. Interactive Entertainment
Developer: Rocksteady Studios
Genre: Action
Platform: X360
Release: 2011-10-18
More Info  |  Discuss  |  Check Prices
2 Red Faction: Armageddon
Publisher: THQ  |  X360  |  Action
score:
8.0
3 Hunted: The Demon's Forge
Publisher: Bethesda Softworks  |  X360  |  Action
release:
2011-05-31
4 Call of Duty: Modern Warfare 3
Publisher: Activision  |  X360  |  Action
release:
2011-11-08
5 Rayman Origins
Publisher: Ubisoft  |  X360  |  Action
release:
2011-12-31
6 Bodycount
Publisher: Codemasters  |  X360  |  Action
release:
2011-06-30
7 L.A. Noire
Publisher: Rockstar Games  |  X360  |  Adventure
score:
9.0
8 Dungeons & Dragons: Daggerdale
Publisher: Atari  |  X360  |  Role-Playing
score:
4.5
9 Aliens: Colonial Marines
Publisher: Sega  |  X360  |  Action
release:
2012-06-30
10 Darksiders
Publisher: THQ  |  X360  |  Action
score:
8.0
Rankings based on total unique users from yesterday.
X360 graphic
X360 on GameSpot
Reviews
Previews
Cheat Codes
New Releases
Top Games
All X360 Games
Xbox Compatible
Live Arcade
 
alt text
The e-mail address for your subscription is omsstravel.4321@blogger.com.
Manage Newsletters | Unsubscribe | FAQ | Advertise | Privacy Policy (updated)
Copyright 2011 CBS Interactive Inc. All rights reserved.
CBS Interactive, 235 Second Street, San Francisco, CA 94105, U.S.A.