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NEWS
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[04.27%.11]
Game Developer Reveals 2010 Game Industry Salary Survey Results
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UK Information Commissioner To Question Sony Over PSN Intrusion
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Critical Reception: EA/Maxis' Darkspore
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Opinion: The Human Spirit's Too Good For ARGs
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UK Retailer Game Group Posts Declines In Profits, Sales
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Survey: Social, Online Game Spend Boosts Relevance Of 'Low-Priority'
Markets
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RockYou Signs Second Social Game Deal With Romero's Studio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DnfG0Ex
PlayStation Network Accounts Compromised, Personal Information Stolen
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Feature: Four Best Practices For Achievement Design
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Transgaming Launches Cloud Gaming Service In France With Free
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Opinion: I Want Ugly
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Developers Say PSN Outage Affecting Sales, But Remain Hopeful
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DnfL0E3
[04.26%.11]
Top iPhone Game Apps: Updated NBA Jam Heads Paid Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DnfM0E4
George Romero, Sarah Michelle Gellar, Others Star In New Black Ops DLC
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L.A. Noire Will Allow Players To Skip Difficult Sequences
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DnfO0E6
Nintendogs + Cats Passes 1M Sales On 3DS
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New EA Ad Boss Sees Value In Free, Sponsored DLC, In-Game Items
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Reports: Layoffs Hit Obsidian Entertainment
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Analyst: Next Call Of Duty To Sell 25M, Ahead Of Battlefield 3's 10M
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THQ Extends Warhammer 40K Licensing Agreement
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LucasArts Signs Studio-Wide Licensing Deal For Unreal Engine 3
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Minecraft Mod Developer Accounts On The Way, Free To Sign Up
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EA COO John Schappert Moves To Social Game Giant Zynga
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Turbine Taking Full Control of Lord Of The Rings Online In Europe
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Tapjoy Scales Back Pay-Per-Install Offers After Crackdown By Apple
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Investors Buy Majority Stake In Bigpoint For $350M
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Portal 2 Scores Valve First Ever Top Spot In UK Sales Charts
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Minecraft Passes 2 Million Sales Mark
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Sony Unveils Two 'Sony Tablets', Both Equipped With PlayStation Suite
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Feature: Hide&Seek's Margaret Robertson Dissects SpaceChem
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Opinion: In-Game Advertising's Big New Play
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Iwata: 3DS Selling Below Expectations, Company Recommitting To
Promotion
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Interview: Final Fantasy XIII Composer On Creating, Performing The
Series' Classic Tunes
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Gamasutra Member Blogs: From Industry Trends To Benefits Of Turn-Based
Strategy
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Polytron's Phil Fish on Fez Design and How 'Most 3D Games Could Be
Downgraded To 2D'
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Download New Source Code: Cloth Simulation with Intel� Advanced Vector
Extensions (AVX)
AVX Cloth is a new game technology sample using the Intel� Advanced
Vector Extensions for computing mesh-based cloth simulation. A
structure of arrays (SOA) implementation is used to maximize data
parallelism, enabling the use of 256-bit (8-float) SIMD processing.
The processing data size is kept minimal by using a distance
constraint-based solver. This approach can be applied to video game or
graphics application scenes with lots of active cloth objects or
deformable debris in the environment.
Download the source code >
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FEATURES
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Sponsored Feature: CPU Onloading - Leveraging the PC Platform - by
Josh Doss
In this Intel-sponsored Gamasutra feature, Josh Doss explains how the
major technology company is investigating onloading with regard to
video game development - the concept of "increasing the platform
performance by using CPU resources to do typical GPU-assigned tasks".
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfk0EZ
The Cake Is Not a Lie: How to Design Effective Achievements - by Lucas
Blair
In this first in a new series of articles, PhD researcher and game
designer Lucas Blair uses academic research to formulate best
practices for designing in-game achievements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfl0Ea
Five Minutes Of... SpaceChem - by Margaret Robertson
In the latest installment of her design analysis column, Hide&Seek
development director Robertson delves into the complex but thrilling
puzzler SpaceChem and discovers how games can elicit creativity from
people who would otherwise resist traditional art forms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfm0Eb
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Advertisement
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CANADIAN GAMES CONFERENCE - May 19-20th, 2011
Vancouver Convention Centre
Everyone loves a good story! When you attend the 2011 Canadian Games
Conference (formerly GDC-Canada) you'll hear riveting tales about
challenges faced or success achieved in the Game industry. The
Canadian Games Conference is a two-day conference/exhibition that
brings together some of the industry's top innovators, businesses and
talent responsible for the explosive growth of the gaming industry,
providing a platform to share knowledge and develop industry
partnerships. Register now and come be part of the story!
Earlybird and group rates available! www.canadiangamesconference.com
CANADIAN VIDEOGAME AWARDS - MAY 18th, 2011
Centre for the Performing Arts, Vancouver, BC
Don't miss the party of the year as Canada celebrates its best work in
the videogame industry at this gala event. Featuring musical segments
by Video Games Live, and hosted by EP's own Victor Lucas, this show
will sell out fast. Tickets start at just $30 for CGC pass holders.
www.canadianvideogameawards.com
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[04.27%.11]
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Behaviour Interactive Inc. - Montreal, PQ, CAN
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Senior Marketing Manager
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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfr0Eg
Other Position(s) Available At SimBin Studios AB:
- Junior C++ Game Developer
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- Senior Web Backend Developer
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- Game Producer / Project Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfu0Ej
- Web Producer / Project Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfv0Ek
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Sony Computer Entertainment America LLC - Foster City, CA, USA
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Senior Software Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfw0El
[04.26%.11]
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Producer
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, Bond, Cabela's, Monster Jam, Rapala, iCarly and many
more household names. We run a flat organization where innovation,
passion, personal responsibility and individual contribution are
valued and rewarded appropriately. If you are a success oriented,
proven high achiever, we want to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfx0Em
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Director of Production
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfy0En
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Beachhead Activision - Santa Monica, CA, USA
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Senior Front End Web Engineer
Beachhead, a new wholly-owned Activision development studio, is
focusing solely on the development of an innovative new digital
platform and special services for our Call of Duty community. The
platform will support in-game integration and bring online experiences
and console play together for the first time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnfz0Eo
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Beachhead Activision - Santa Monica, CA, USA
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Lead Back End Web Engineer
Beachhead, a new wholly-owned Activision development studio, is
focusing solely on the development of an innovative new digital
platform and special services for our Call of Duty community. The
platform will support in-game integration and bring online experiences
and console play together for the first time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf10Eb
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BioWare Austin - Austin, TX, USA
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Software Engineer
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Environment Artist (Lead)
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf30Ed
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Gameplay SE
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf40Ee
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Producer
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf50Ef
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Lighter
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf60Eg
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Game Designer (Lead) - Mechanics and AI
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf70Eh
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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Senior Game Designer (Lead) - Mission and World Content
Capcom Game Studio Vancouver is the newest member of the Capcom family
and is a multi-project and multi-platform developer located in
beautiful Vancouver, BC. Formerly known as Blue Castle Games, our
studio has developed 5 games in 5 years since it opened its doors in
2005. We have 2 new AAA titles currently in development. Contact us
now to see what all the excitement is about!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnf80Ei
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Controlled Chaos - Dallas, TX, USA
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Lead Programmer
Controlled Chaos is a fully-funded independent studio based in Dallas,
Texas. With our staff doubling over the next year, we are looking for
a strong Lead Programmer. Applicants should be ready to oversee
multiple projects and help our programming team grow. The job requires
at least three titles shipped as a Senior Programmer. At least one
title shipped as a lead is preferred. Great knowledge, a great
attitude, strong work ethic, and passion are all important qualities
in our team members.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngA0Es
Other Position(s) Available At Controlled Chaos:
- Producer
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- Programmer
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- Designer
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DreamTools - Naples, FL, USA
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Real-Time Graphics Programmer
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Producer
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games, is growing! We are
currently looking for a top notch Producer. As the studio behind
wildly successful PSN and XBLA titles like Super Street Fighter II
Turbo HD Remix and Marvel vs. Capcom 2, and Rock band 3 for the Wii in
partnership with Harmonix, we care intensely about delivering a great
player experience. We can push any harware to its limit for the sake
of great gameplay.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngF0Ex
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Foundation 9 - Double Helix Games - Irvine, CA, USA
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Sr. FPS Level Designer
Double Helix Games is growing! We're home to three innovative project
teams specializing in AAA action games for premium consoles and PC.
Our dedicated technology team keeps our proprietary engine up to date
with the most bleeding edge features, tools and runtime, and we're
home to some of the most talented CG, animation, technology, design
and audio artists in the world. Come join us in Southern California,
we are currently looking for a Senior FPS Level Designer!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngG0Ey
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Gameloft - New York City, NY, USA
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UI Artist
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Idol Minds - Louisville, CO, USA
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System Designer
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Insomniac Games - Burbank, CA, USA
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Concept Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngJ0E2
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Insomniac Games - Burbank, CA, USA
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Sr Character Artist
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngK0E3
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Insomniac Games - Burbank, CA, USA
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Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngL0E4
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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngM0E5
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Kabam - Redwood City, CA, USA
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Art Lead for Kabam!
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Kabam - Beijing, Be, CHN
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Art Director (China)
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Kabam - Redwood City, CA, USA
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Rails Engineer for Kabam SF
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Kabam - Redwood City, CA, USA
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Flash Developer for Kabam!
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LOLapps - San Francisco, CA, USA
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Senior / Lead Game Engineer
Lolapps is a small, but growing company with respectful peers. We have
teamed up with John Romero and built
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngR0EB the fastest growing social game
(11M+ users in 4 months). We are getting ready to take our games to
the next level and are looking for a few exceptional engineers with
strong CS and problem solving skills. You will be working with a
really smart and fun team in San Francisco. We only have 17 engineers
now. Are you ready to make a massive impact?
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Other Position(s) Available At LOLapps:
- SW Engineers / Flash Engineers (will consider exceptional Jr
candidates)
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---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
---------------------------------------------
Software Engineer (Associate - Senior)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngU0EE
---------------------------------------------
Petroglyph Games - Las Vegas, NV, USA
---------------------------------------------
3D Animator
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---------------------------------------------
Psyonix - San Diego, CA, USA
---------------------------------------------
Environment Artist / Level Designer
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Raven Software / Activision - Madison, WI, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Lighting Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngX0EH
---------------------------------------------
Red 5 Studios - Laguna Hills, CA, USA
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Senior Graphics Programmer
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Rockstar North - Edinburgh, SL, GBR
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Production Coordinator: Art Department
Rockstar North, one of the world's leading video game developers, is a
community of creatives from a variety of backgrounds. We are based
out of modern, spacious, purpose-built studios in the heart of
Edinburgh. We develop original game titles and are proud to be the
developer of the phenomenally successful Grand Theft Auto series.
Rockstar North has been part of the Rockstar family since 1999.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0DngZ0EJ
Other Position(s) Available At Rockstar North:
- AI Programmer
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- Animation Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngb0ER
- Environment Artists
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngc0ES
- Information Systems Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngd0ET
- Network Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dnge0EU
- Physics Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngf0EV
- Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngg0EW
- Junior Character Artist
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Sony Computer Entertainment America LLC - Foster City, CA, USA
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Senior Compiler Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngi0EY
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America LLC - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Staff Compiler Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngj0EZ
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America LLC - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Developer Support Engineer - Field Support
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngk0Ea
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America LLC - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Graphics Tools Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngl0Eb
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
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Associate Producer
The Associate Producer is responsible for project management for
interactive entertainment products. They will manage the process from
design through code release by closely tracking and analyzing project
schedule and milestone goals.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngm0Ec
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Senior Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngn0Ed
Other Position(s) Available At THQ Digital Studios Phoenix:
- Senior Network Programmer
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- UI/Graphic Artist
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Senior Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngq0Eg
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Principal Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngr0Eh
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngs0Ei
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Montreal - Montreal, PQ, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer-Multiplayer
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngt0Ej
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Treyarch / Activision - Santa Monica, CA, USA
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Senior Technical Animator
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngu0Ek
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Treyarch / Activision - Santa Monica, CA, USA
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Multiplayer Systems/Social Designer
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngv0El
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Treyarch / Activision - Santa Monica, CA, USA
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Multiplayer Gameplay/Combat Designer
Founded in 1996, Treyarch, an Activision studio, is one of the most
accomplished developers in the game industry, having released over 20
titles. In 2004, after completing Call of Duty: United Offensive, Gray
Matter Interactive, who also developed Return to Castle Wolfenstein,
joined forces with Treyarch. Treyarch is currently shipping the Call
of Duty: World at War, Quantum of Solace, and Spiderman: Web of
Shadows video games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngw0Em
---------------------------------------------
Verold - toronto, ON, CAN
---------------------------------------------
3D Graphics Software Engineer
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---------------------------------------------
Verold - toronto, ON, CAN
---------------------------------------------
Multiuser Engine Developer
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Vicious Cycle Software, Inc - Morrisville, NC, USA
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Animator
Vicious Cycle Software is a wholly owned subsidiary of D3Publisher of
America and a premier developer of interactive entertainment software
for PlayStation�3, the Xbox360�, the Nintendo Wii , handhelds and PC.
The company blazed into the gaming scene with its debut title
Robotech: Battlecry and continues to create titles for all age groups
and all platforms, through licensed and original IP. We are a growing
company doing big things and are looking for people to join our
tightly knit team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dngz0Ep
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Visceral Games Redwood Shores - Dead Space Franchise - Redwood
Shores, CA, USA
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Sr. Level Designer - Dead Space
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space, Dante's Inferno, Army of Two, Lord of the Rings: The
Two Towers, Lord of the Rings: Return of the King, 007: Everything or
Nothing and the upcoming Dead Space 2. As a worldwide group of EA
studios, we have the stability and backing of a large company combined
with the agility and fun cult
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---------------------------------------------
Visual Concepts - Novato, CA, USA
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UI Artist - 2K Sports
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dng20Ed
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Visual Concepts - Novato, CA, USA
---------------------------------------------
Software Engineer - 2K Sports
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---------------------------------------------
Volition - Champaign, IL, USA
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Lighting Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dng40Ef
---------------------------------------------
Volition - Champaign, IL, USA
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Senior Technical Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBgUK0SsHYH0K4n0Dng50Eg
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