Welcome to GamaDaily for June 7, 2011
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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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gamescom 2011: The entire gaming world in one place
The concept of the world's largest trade fair and event highlight for
interactive games and entertainment is unique: it networks the entire
value-added chain, from development and publishing to retail and the
consumer. As the largest event of its kind in the world and the
leading trade fair, it provides discussion platforms on all levels. We
look forward to welcoming you to gamescom 2011, 17-21/8/2011, Cologne.
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NEWS
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[06.07.11]
Interview: Trion's Debut Rift Closes In On 1M Sell-Through
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzhU0En
E3 In-Depth: Sony's Press Conference Charts A Steady Path
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzhV0Eo
Sony Officially Dubs NGP 'PSVita,' Announces $249 and $299 Models
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Final Fantasy Series Hits 100M Units Shipped
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Telltale Games Secures $7M In Funding
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RedLynx Reveals Trials Evolution For 2011
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Sony Apologizes For 'Elephant In the Room' PSN Outage
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Feature: When Developers Hide Secrets In Games
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Opinion: Cool Doesn't Cut It - Ideas for Generating Creative Solutions
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CCP Announces PlayStation-Exclusivity, EVE Online Connectivity For
Dust 514
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Sony Debuts PlayStation-Branded 3D Display, Glasses
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Sony: 8.8M PlayStation Moves Sold Worldwide
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[06.06.11]
In-Depth: Ubisoft Sticks To Its Guns, Celebrates Its History
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Ubisoft Releasing New FarCry, Brother in Arms In 2012
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In-Depth: EA Touts Core Franchises, Social Features Across The Board
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The Sims Social Coming To Facebook
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Majesco Expands Social Strategy With Quick Hit Acquisitions
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EA Shipping Battlefield 3 In October 2011, Mass Effect 3 In March 2012
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EA Sports Football Club Adds Social Experience To FIFA 12
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EA To Publish Insomniac's Multiplatform Overstrike
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Apple Unveils iOS 5's 'Socialized' Game Center, iCloud Syncing
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Ubisoft's Guillemot On Bringing The Best Of Facebook To Console Games
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Crytek Reveals Kinect-Enabled Action Title Ryse
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Mattrick: Xbox 360 Will Be World's Top-Selling Console In 2011
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XBLA's Summer Of Arcade Lineup Includes Fruit Ninja Kinect, Bastion
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Fable: The Journey, Kinect Fun Labs Using Unreal Engine 3
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200 Million iOS Devices Sold, 15 Billion Apps Downloaded
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YouTube, Bing, Live Television Coming To Xbox 360
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Halo 4 Announced, Coming Holiday 2012
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In-Depth: Microsoft Leans Heavy On Kinect In Quest To Lead Console
Space
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Microsoft Confirms Remastered Halo: Combat Evolved
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Kinect Fun Labs Entertainment Apps Live Today
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Kinect-Enabled Minecraft Coming Exclusively To Xbox 360
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Ubisoft Commits All Future Clancy Games To Kinect
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Online Virtual Pet Game Moshi Monsters Reaches 50M Registered Users
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New Spyro Boasts Cross-Platform Play Across Consoles, PC, Web, And
Mobile
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Report: Microsoft E3 Press Conference To Include Halo 4, Dance Central
2
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Modern Warfare 3 Pre-orders Ahead of Black Ops
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Interview: Ubisoft's Chris Early On Taking Ghost Recon To Facebook
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PlayStation EU Users Raise �466K For Japan
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LA Noire Dominates UK Retail Sales Charts For Third Week
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Pre-E3: Will Wright Developing Smartphone Game Based On Sci-Fi Short
Story
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Best of iOS News: From X-Men to Monster Hunter: Dynamic Hunting
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Release This: Red Faction: Armageddon, Infamous 2 Ship Worldwide
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GDC Europe 2011 Debuts New Dance Central, Adams, Battlefield 3
Lectures
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Infamous Dev Sucker Punch: Gamers 'Want A Vacation' Out Of Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziF0EZ
Opinion: Middleware For Music
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziG0Ea
Gamasutra's Comprehensive E3 Coverage Begins Today
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Interview: EA's DeMartini Talks Origin's Place In The Digital Frontier
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziI0Ec
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Advertisement
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Download Source Code: Game Engine Tasking
Game Engine Tasking - Animation is a new Intel� game technology sample
that was created to help you give your customers the best experience
on their particular platforms. It is core-count independent, which
allows programs to benefit from scaling as core counts are increased.
In this sample, a single-threaded animation system is converted into a
tasking animation system.
Download the source code >
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FEATURES
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Saboteurs, Smugglers, And Stowaways - by Jamey Stevenson
While Easter eggs have been an important part of games for many years,
not all are equal in inspiration or execution, and this article looks
at some of the more unusual, interesting, and subversive hidden in
games over the last several decades.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziK0Ee
Welcome To New Marais: Thinking Change In Infamous 2 - by Brandon
Sheffield
In this extensive interview Nate Fox, game director for Sucker Punch's
Infamous 2 , discusses the process the team went through in
implementing improvements and changes to its superhero open world game
-- and why location matters.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziL0Ef
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Advertisement
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Develop in Brighton
19 - 21 July 2011
Hilton Brighton Metropole
www.developconference.com
Broaden Your Skills, Your Network, Your Horizons
Now in its sixth year, the Develop in Brighton Conference will be an
inspiring place to visit, with over 80 quality sessions given by
international development experts and around 1300 developers getting
together to share ideas and experiences, learn from each other and
network in a relaxed seaside environment.
Book before 15 June for 20% discount!
www.developconference.com
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[06.07.11]
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Daglow Entertainment - Ross, CA, USA
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Top C++ Engineers at the Senior or Lead Level. Make the transition
from console to social games.
Top C++ Engineers at the Senior or Lead Level. Make the transition
from console to social games. Would you like to work with a high
profile, fully funded social game company in Marin County that is
defining the next wave of social games? Are you a top client side
engineer on an ambitious Facebook game that got lost in the crowd?
Maybe the marketing dollars weren't there, or the team didn't gel, or
one of the big guys took your niche. It happens all the time, even
with strong creative t
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Frogster Online Gaming GmbH - Berlin, Be, DEU
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Associate Producer with Chinese skills (m/f)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziO0Ei
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Frogster Online Gaming GmbH - Berlin, , DEU
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Product Manager / Operations Manager Australia (f/m)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziP0Ej
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LucasArts Singapore - Singapore, Si, SGP
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Creative Director
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LucasArts Singapore - Singapore, Si, SGP
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Senior Software Engineer (Multiplayer)
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziS0Em
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Online Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziT0En
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Graphics / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziU0Eo
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Gameplay / Generalist Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziV0Ep
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wooga - Berlin, , DEU
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Game Designer - Balancing
wooga is tearing up the leaderboards, with currently over 4.5 mn DAU,
by building truly outstanding games. We are based in Berlin, the
hottest city in Europe. We believe in running our company a little
different than others: small teams, one studio in one timezone, truly
international, cutting-edge tech. We are currently looking for tons of
great people, check out our Game Designer, or our website for more!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziW0Eq
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YAGER Development - Berlin, Be, DEU
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Senior Game Designer (f/m)
YAGER is an independent developer of computer and video games based in
Berlin, Germany. We are specialized in the creation of AAA,
multi-platform action experiences, for a global audience. We are an
English speaking studio with more than 100 people from 15 different
countries. This rich mix of individual skills, backgrounds, and
perspectives creates an open-minded and collaborative atmosphere vital
to the success of our productions. Spec Ops: The Line. In
development at YAGER with 2K Games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziX0Er
[06.06.11]
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UBM TechWeb Game Network - San Francisco, CA, USA
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Senior Manager
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network offers market-defining content
and drives community through its award winning lineup of print,
online, and event products and services. We enable global access to
the most experienced game creators and influential purchasers in the
game industry.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FziY0Es
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2K China - Shanghai, , CHN
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Game Designer - 2K Sports - 2K China
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2K Marin - Novato, CA, USA
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Sr. Tools Programmer
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38 Studios - Providence, RI, USA
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Senior Linux Administrator
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38 Studios - Providence, RI, USA
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Senior Network Administrator
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38 Studios - Providence, RI, USA
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Operations System Administrator
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38 Studios - Providence, RI, USA
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Marketing Coordinator
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38 Studios - Big Huge Games - Baltimore, MD, USA
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Gameplay Engineer
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Activision - Santa Monica, CA, USA
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Online Technical Director - Central Technology
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzig0E7
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Activision - Santa Monica, CA, USA
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Online Technical Director
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzih0E8
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Activision Publishing Minneapolis - Minneapolis / Eden Prarie, MN,
USA
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Vice President of Production
Great Games Start with Great People! This is a significant time in our
company's history - and one of the most exciting times to join us! At
Activision Publishing, you will help take some of the biggest brands
in the Video Gaming Industry to the next level. We have created,
licensed and acquired a group of highly recognizable brands, marketed
to a growing variety of consumer demographics. Our portfolio includes
Guitar Hero, Spiderman, Transformers, James Bond, NASCAR, Monster Jam,
Cabela'
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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Director of Production
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzij0EB
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Addmired, inc - Sunnyvale, CA, USA
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iPhone Game Programmer
Addmired is a profitable Mobile Social Gaming startup looking for a
great and experienced iPhone Game Developer who will wear many hats
and be involved in all aspects of our games development cycle.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzik0EC
Other Position(s) Available At Addmired, inc:
- Sr. Operations Engineer
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Arkane Studios - Austin, TX, USA
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Senior AI Programmer
We currently have a AAA unannounced title in development (PS3, Xbox
360 and PC) and are looking for a Senior AI Programmer to join our
unique and talented team. The Senior AI Programmer will answer to the
Lead Programmer and work together with game designers and other
members of the programming team to collaborate on the implementation
of game features (characters and their behaviors, actions, abilities,
etc.) using the Unreal Engine, for PC, Xbox 360 and PS3 platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzim0EE
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Black Ops Entertainment, LLC - Santa Monica, CA, USA
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3D Character Artist/Animator
Black Ops is seeking an experienced Character Artist / Rigger to
create/modify characters for our action and sports titles. We are
creating titles mostly for mobile high-speed platforms, such as
Android 2, iOS & Tablet platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzin0EF
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Digital Extremes - London, ON, CAN
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Level Artist
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality games, with the best and brightest
talent available. Digital Extremes prides itself on providing a warm,
inviting, creative work environment for its team and has been named as
one of 'Canada's Top 100 Employers'. Competitive salaries, profit
sharing, stock options, retirement matching, ample vacation and free
daily homemade lunches are just a few of the many perks our employees
enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzio0EG
Other Position(s) Available At Digital Extremes:
- Senior Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzip0EH
- Gameplay/AI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fziq0EI
- Level Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzir0EJ
- Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzis0EK
- Associate Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzit0EL
- Scripter/Technical Designer
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- Generalist Programmer
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Disney Online Studios - North Hollywood, CA, USA
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Senior Software Engineer
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High Moon / Activision - Carlsbad, CA, USA
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Lead Multiplayer Game Designer
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzix0EP
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High Moon / Activision - Carlsbad, CA, USA
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SENIOR ANIMATION & AI PROGRAMMER
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fziy0EQ
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High Moon / Activision - Carlsbad, CA, USA
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SENIOR ENGINE PROGRAMMER
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fziz0ER
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Irrational Games - Quincy, MA, USA
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Systems Designer
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi10EE
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi20EF
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi30EG
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Irrational Games - Quincy, MA, USA
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Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi40EH
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LOLapps - San Francisco, CA, USA
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Game Design Director - Work on a next generation Facebook Game
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi50EI
Other Position(s) Available At LOLapps:
- QAs / Testers for Ravenwood Fair - Top 10 Games on Facebook
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi60EJ
- Senior Game Designer - Work on our next gen Facebook Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi70EK
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NetherRealm Studios - Chicago, WA, USA
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Senior Artist, Characters
NetherRealm Studios, a division of WB Games Inc., seeks a Senior
Character Artist who will be responsible for creating character assets
of the highest quality. This person will work closely with the Lead
Character Artist along with the Art Director to create and maintain
the highest quality assets for the game, and ensure that the aesthetic
goals are met.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0Fzi80EL
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Playlore Gameworks - New York, NY, USA
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Social Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjA0EV
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Red 5 Studios - Laguna Hills, CA, USA
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UI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjB0EW
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Respawn Entertainment - San Fernando Valley, CA, USA
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QA Lead
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjC0EX
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjD0EY
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Stubborn Gorilla Studios - Berkeley, CA, USA
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Tech Artist / Tech Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjE0EZ
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Ubisoft Quebec - Quebec City, PQ, CAN
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Technical Director - Production Support (Technology Team)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjF0Ea
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Vicarious Visions / Activision - albany, NY, USA
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Senior Software Engineer - Graphics
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjG0Eb
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Vicarious Visions / Activision - albany, NY, USA
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Concept Artist
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjH0Ec
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Zindagi Games - Camarillo, CA, USA
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LEAD GAME DESIGNER
Great company. Great games. Great lifestyle. Sony 2nd party. Packed
into PS Move. If you have a great talent and a great attitude, apply
now, you'll be glad you did!!!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBhRa0SsHYH0K4n0FzjI0Ed
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