Welcome to GamaDaily for July 19, 2011
www.gamasutra.com---------------------------------------------------------------------------
TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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Sponsored Feature: Programming Sins - Common Errors from Down in the
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A game programmer's list of "do's and don'ts" is built from
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NEWS
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[07.19.11]
Develop: Free-to-Play Profitable, But Hard To Get Right Warns ICO's
Wera
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmdx0EC
Interview: Ubisoft's Guillemot Talks Early Adoption Of Wii U
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmdy0ED
Develop: Creating Social Experiences Crucial To Gaming's Future Says
EA's Wilson
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmdz0EE
Steam Revenue For Zeboyd Games RPGs Outpaces Lifetime Xbox Mark In 6
Days
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd10Ez
Analysis: 2011 Mid-Year U.S. Game Retail 'On Par' With 2010
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd20E1
Voltron Getting Digital Console Release This October
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd30E2
myFarm Developer SocialApps Sues Zynga Over Source Code Compensation
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd40E3
Jon Chey Founds Blue Manchu Games, Announces Card Hunter
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd50E4
Futuremark Reveals Space Defense Game Unstoppable Gorg
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd60E5
Capcom Cancels Mega Man Legends 3
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd70E6
New Director Taking Uncharted Movie 'Back To The Video Game'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmd80E7
Opinion: Timing Is Everything?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeA0EI
[07.18.11]
Report: Netflix To Expand To UK, Spain
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeB0EJ
Microsoft Publishing Robot Entertainment's Orcs Must Die On PC, XBLA
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeC0EK
South Australia To Drop MA15+ Rating, NSW Set To Block R18+ Nationwide
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Top iPhone Game Apps: Blobster, Lost Earth Enter Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeE0EM
Layoffs Hit UTV Ignition's Faxion Online MMO Team
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EA Confirms New EA Sports Division In Austin
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Activision Tries To Seize ModernWarfare3.com Domain
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Gremlin Graphics Founder Establishes New Studio
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Xbox Live Indie Games Summer Uprising Lineup Announced
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeJ0ER
Analysis: Is The U.S. Video Game Industry Really Declining?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeK0ES
Ubisoft: Retail Made It Difficult For Ghost Recon PC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeL0ET
New Steam Content System Improves Download Speeds
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeM0EU
Modern Warfare 3 UK Pre-orders 'Significantly' Ahead Of Black Ops
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeN0EV
Zumba Fitness Tops UK Sales Charts For Fifth Consecutive Week
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Release This: Call of Juarez: The Cartel Arrives Stateside
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RockYou Launches Studio Partners Social Publishing Program
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeQ0EY
Opinion: On Time and On Budget
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeR0EZ
Lolapps Merges With Social Game Publisher 6waves
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeS0Ea
Opinion: An AI Curriculum
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeT0Eb
Interview: Exent Unveils Subscription Game Distro For Android
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeU0Ec
This Week In Console Digital Download: From Ms. Splosion Man To Mario
Picross
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeV0Ed
Monthly User Decline For Popular Facebook Games CityVille, Empires &
Allies
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeW0Ee
Interview: Microsoft's Woosley On What It Takes To Be Published On
XBLA
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeX0Ef
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FEATURES
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Making The Games He Wants To Make: The Jon Chey Interview - by Kris
Graft
Jon Chey, co-founder of BioShock developers Irrational Games, has now
moved into indie development, founding new studio Blue Manchu Games.
Here, he talks to Gamasutra about the reasoning behind the move, and
his new game Card Hunter .
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeY0Eg
NPD: Behind the Numbers, June 2011 - by Matt Matthews
Gamasutra analyst Matt Matthews examines trends in the first six
months of U.S. physical video game retail for 2011, and in light of
increasingly-important digital models asks the broader question, "Is
the video game industry declining?"
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmeZ0Eh
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Advertisement
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Introducing GDC Play
Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.
Learn more about GDC Play at GDC Online 2011 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmea0Eo
Learn more about GDC Play at GDC 2012 here:
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[07.19.11]
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2K Marin - Novato, CA, USA
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Engine Programmer - 2K Marin
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmed0Er
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Kabam - Redwood City, CA, USA
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UX Designer/Senior UX Designer
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmee0Es
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Kabam - Redwood City, CA, USA
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Senior UX Specialist
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmef0Et
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Kabam - Redwood City, CA, USA
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Art Lead
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmeg0Eu
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Kabam - Redwood City, CA, USA
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Mobile Art Director
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmeh0Ev
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Kabam - Redwood City, CA, USA
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2D Game Artist/Senior 2D Artist
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmei0Ew
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Kabam - Redwood City, CA, USA
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UI/UX Artist/Senior UI/UX Artist
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmej0Ex
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Kabam - Redwood City, CA, USA
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UX Director
Kabam is an interactive entertainment company leading the next wave in
social gaming, developing and publishing massively multiplayer social
games, including the popular and critically praised titles Kingdoms of
Camelot and Dragons of Atlantis. Our studios focus on combining the
best elements of traditional and social gaming to appeal to a growing
audience of players looking for more engaging social games. The first
wave of Kabam's new games for Facebook and leading media sites have
been widely
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmek0Ey
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmel0Ez
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing
triple A hit titles, our studio is also now focused on the digital
marketplace on console and other target platforms, putting us at the
forefront of the industry in conjunction with our sister studio, THQ
Digital Studios UK. Employees choose us over competitors because of
the quality of our products and the longevity of their appeal.
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THQ Digital Studios Phoenix - Phoenix, AZ, USA
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Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmem0E1
[07.18.11]
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2K Marin - Novato, CA, USA
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Animator - Contract
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmen0E2
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2K Sports - Novato, CA, USA
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Software Engineer - 2K Sports
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmeo0E3
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2K Sports - Novato, CA, USA
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Contract Web Programmer - 2K Sports
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmep0E4
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A2Z-OC Research and Development Center - Lake Forest, CA, USA
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Sr. Software Game Development Engineer
If so, join our A2Z Research and Development's Game Studio as we
imagine, realize, and develop games that will shape the future of
interactive media. Our roadmap has several innovative and exciting
things that will challenge you! The Game Studio is an agile team made
up of only the brightest engineers, artists, producers and designers
in the industry. We are developing games on Android, iPhone, Kindle,
and other emerging platforms. We are continually developing new
projects in an exciting sp
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmeq0E5
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BioWare Austin - Austin, TX, USA
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Manager of Financial Planning & Analysis
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmer0E6
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Blizzard Entertainment - Irvine, CA, USA
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Dungeon Artist, World of Warcraft
Blizzard Entertainment is seeking exceptionally talented dungeon
artists for our World of Warcraft team. You should have extensive
experience modeling and texturing diverse game environments across a
broad visual range, applying a solid grasp of form, color, and light.
Senior applicants must possess a variety of skills, including
illustration, modeling, texturing, animation, and concept drawing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmes0E7
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Blizzard Entertainment - Irvine, CA, USA
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3D Character Weapon and Equipment Artist, Next-Gen MMO
Blizzard Entertainment is looking for an exceptionally skilled 3D
character weapon and equipment artist for a team focused on
next-generation massively multiplayer online games. The ideal
candidate has extensive experience modeling and texturing a diverse
visual range of character weapons and equipment. A solid grasp of
armor and weapon design, structure, color, and light for the creation
of both 2D and 3D art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmet0E8
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Blizzard Entertainment - Irvine, CA, USA
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Lead 3D Environment Artist - Architecture, Next-Gen MMO
Blizzard Entertainment is looking for an individual to serve as lead
3D environment architectural artist for a team focused on
next-generation massively multiplayer online (MMO) games. The ideal
candidate has experience modeling and texturing assets for a diverse
visual range of environments. A solid grasp of form, color, and light
for both 2D and 3D art assets is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmeu0EA
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Blizzard Entertainment - Irvine, CA, USA
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FX Artist - In-Game, Cinematics
Blizzard Entertainment's in-game cinematics team creates the
cutting-edge real-time animated feature films for all of our
intellectual properties -- including our next-gen MMO, and we're
looking for an exceptionally skilled 3D FX artist to join us. The
ideal candidate has extensive experience creating real-time, as well
as pre-rendered FX. The 3D FX artist is able to research,
conceptualize, and animate natural and fantastical effects, all for
real-time use.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmev0EB
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Blizzard Entertainment - Irvine, CA, USA
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Lead Animator, Diablo III
Blizzard Entertainment is looking for an exceptionally skilled lead
character animator for the Diablo 3 team. The ideal candidate has
experience animating both human and non-humanoid characters. A solid
grasp of the principles of body movement, anticipation, overshoot,
follow-through, forward and inverse kinematics, and other facets of
both 2D and 3D animation is essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmew0EC
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Breaktime Studios - San Francisco, CA, USA
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Software Engineer (iOS)
Breaktime is a new development studio building engaging social games
for online and mobile platforms. We make snackable experiences -
small, fast and satisfying games that are accessible fun for everyone.
We are committed to creating a strong culture of collaboration and
development focused on quality execution. We are looking for
passionate, imaginative and talented artists, designers and engineers
to join our team. Help us build a great company where your ideas are
our next hit product.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmex0ED
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Demonware / Activision - Vancouver, BC, CAN
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Capacity Planning Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmey0EE
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Demonware / Activision - Vancouver, BC, CAN
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Service Reliability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gmez0EF
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Demonware / Activision - Vancouver, BC, CAN
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Software Developer, Data Warehouse
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme10E1
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Demonware / Activision - Vancouver, BC, CAN
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Software Engineer, Tools Team
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme20E2
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Senior Designer
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games is looking for a
Sr. Designer! As the studio behind wildly successful PSN and XBLA
titles like Super Street Fighter II Turbo HD Remix and Marvel vs.
Capcom 2 and Rock Band 3 for the Wii in partnership with Harmonix we
can push any hardware to its limit for the sake of great gameplay. If
you're talented, driven and passionate about having fun and making fun
for others, come join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme30E3
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Funcom Oslo AS - N-0277 Oslo, Os, NOR
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C++ Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme40E4
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Funcom Oslo AS - N-0277 Oslo, Os, NOR
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Senior Java Programmer-Facebook Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme50E5
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Irrational Games - Sparks, MD, USA
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Associate Brand Manager (temporary)
n/a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme60E6
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Jesta Digital - Montreal, PQ, CAN
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Flash game developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme70E7
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KingsIsle Entertainment, Inc. - Austin, TX, USA
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Senior Game Designer (Systems)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0Gme80E8
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Michigan State University - East Lansing, MI, USA
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Assistant Professor of Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfA0EJ
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Microsoft Game Studios - 343 Industries - Redmond, WA, USA
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Design Director
343 Industries is forging the future of Halo, expanding and building
upon one of the most important and successful franchises in gaming
history. Halo is a rich and exciting universe that encompasses AAA
video games, New York Times best-selling novels, world-class animation
and much, much more. Just you wait. 343 is set to revolutionize gaming
and entertainment by putting the industry's fiercest talent in one
room and diving for cover. Come be part of the awesome.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfB0EK
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MTV Networks - New York, NY, USA
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Senior Games Producer
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Nihilistic Software - Novato, CA, USA
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Senior Technical Shader Artist
Nihilistic Software is seeking an experienced and talented Senior
Technical Shader Artist to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
Applicants must have a strong foundation in computer graphics and
experience working in a production environment. A keen artistic eye is
also essential.
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Nihilistic Software - Novato, CA, USA
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Gameplay Programmer with AI and Multiplayer emphasis
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a new cutting-edge console-based
original next-generation title being developed for a top three
publisher. This position is full-time, on-site in the North San
Francisco Bay Area and includes a competitive salary, full benefits,
and profit sharing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfE0EN
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THQ - Melbourne, VI, AUS
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Senior Product Manager - Core Games
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Vicarious Visions / Activision - Albany, NY, USA
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Senior Game Designer
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
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Vicarious Visions / Activision - Albany, NY, USA
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Level Designer
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfH0EQ
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Vicarious Visions / Activision - Albany, NY, USA
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Animator
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfI0ER
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Vicarious Visions / Activision - albany, NY, USA
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Software Engineer
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfJ0ES
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Vicarious Visions / Activision - albany, NY, USA
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Concept Artist
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiG30SsHYH0K4n0GmfK0ET
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