Home | Poem | Jokes | Games | Science | Biography | Celibrity Video | বাংলা


Of Note: March 2011, featuring Wolfgang Amadeus Mozart

Classics For Kids

News from Classics for Kids™ • March 2011

HE WROTE HIS FIRST PIECE OF MUSIC AT AGE 5, AND HIS FIRST OPERA AT AGE 12. THIS MONTH, WE FOCUS ON THE CHILD PRODIGY WOLFGANG AMADEUS MOZART.

Radio Shows
Wolfgang Amadeus Mozart There’s a movie of his life, he celebrated his birthday on January 27, and he is considered one of the truly exceptional musical geniuses to ever play the piano or write a composition. He is Wolfgang Amadeus Mozart, and his story is one for the ages.

Join us in March for these programs about Mozart:

    1. About Wolfgang Amadeus Mozart
    2. Mozart’s Operas
    3. Janissary Music
    4. What is Rondo?

Download this month's activity sheet
(Requires Acrobat Reader)

Classics for Kids PodcastsCLASSICS FOR KIDS NOW AVAILABLE IN PODCAST FORM
Does your child seem forever attached to his/her iPod or Mp3 player? Then infuse it with some great music! Download the Classics for Kids™ radio show in podcast form right to their player, and give them a blast of Bach or a touch of Tchaikovsky. Podcast information is available here.

Next Month
Nikolai Rimsky-Korsakov He’s the man behind the famous “Flight of the Bumblebee,” but he also wrote operas, chamber music, choral music and piano pieces. Nikolai Rimsky-Korsakov was born in Russia, followed his older brother into the Navy, and wrote his first symphony while on a Navy ship. He then studied at the St. Petersburg Conservatory, which is now named for him.

Join us in April for these programs about Nikolai Rimsky-Korsakov :

    1. About Nikolai Rimsky-Korsakov
    2. The Tale of Tsar Saltan
    3. Russian Operas
    4. The Bees and the Birds
    5. Composer Teachers and their Students

For Parents

For Parents
Mozart loved composing operas. Introduce your kids to some of the all-time greatest operas by clicking here.

For Teachers

For Teachers
Classical music can be fun! Classics for Kids has great games for your students, including being able to compose their own music, just like Mozart. Check them out by clicking here.

Talk To Us
Parents and teachers, you know Classics for Kids™ loves to hear from you about the program, the website, and how it can be improved and more relevant to you in making classical music part of your child’s life.

Just fill out the feedback form here. We also want to hear from your kids, so have them check out our Bulletin Board section here to see what other kids have sent and how to send in their own artwork or letter.

Quote of the Month
"Without music, life is a journey through the desert."

Pat Conroy

Classics for Kids is sponsored by
The Charles H. Dater Foundation
The Marge and Charles J. Schott Foundation

Please feel free to forward this issue of OF NOTE to your friends and colleagues who would enjoy receiving it.
Or, they can sign-up to receive it each month.

You are subscribed to Of Note from Classics for Kids™.
To unsubscribe, visit http://www.classicsforkids.com/enews/unsubscribe.asp or send postal mail to:
Interactive Communications Manager, Cincinnati Public Radio, 1223 Central Parkway, Cincinnati OH 45214.

GamesOnDeck for the week of March 14, 2011

Welcome to the GamesOnDeck.com newsletter for the week of March 14,
2011!
www.gamesondeck.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- NEWS
- JOBS
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC Europe returns to Cologne August 15-17!

The Game Developers Conference Europe returns to Cologne, Germany
August 15-17. GDC Europe is the premiere Pan-European developer event
hosting the brightest minds and latest technologies in game
development throughout the continent and worldwide.

GDC Europe 2011 will host tracks in Business & Marketing, Game Design,
Production, and Programming, as well as new one-day summits on
emerging topics within Europe's game industry. The three-day
conference will also host a robust exposition floor and be held
adjacent to gamescom.

Please check back to the official GDC Europe site for our call for
submissions in early Spring.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


---------------------------------------------------------------------------
NEWS
---------------------------------------------------------------------------

[03.15%.11]

Best of FingerGaming: From Double Dragon to Painkiller Purgatory
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7MW0ET


[03.11%.11]

Round-Up: Gamasutra Network Jobs, Week Of March 11
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7MX0EU

Scoreloop Announces Go Android Partnership For iOS Devs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7MY0EV


[03.10%.11]

OpenFeint, The9 Funding Ports To Android
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7MZ0EW


[03.09%.11]

Best of FingerGaming: From Fight Night Champion to Minotron 2112
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ma0Ed


[03.07%.11]

GDC 2011 Confirms Record Attendance, Highlights, GDC 2012 Dates
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mb0Ee


[03.04%.11]

Round-Up: Gamasutra Network Jobs, Week Of March 4
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mc0Ef


[03.01%.11]

GDC 2011: Unity Releases Unity Android
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Md0Eg

Survey: A Third Of U.S., U.K. Adults Play Mobile Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Me0Eh


[02.28%.11]

Gameloft Licenses UE3 For Four New Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mf0Ei

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Limited Time GDC Vault Opportunity

For a limited time, GDC Vault is running an exclusive Beta Program
offering individual subscriptions to developers, students, and persons
interested in game development.

Get the best Game Developer content at the touch of your fingertips,
on demand, any time you want! Missed the last GDC or the last three?
No worries, GDC Vault contains over 800 video files, 500 audio files,
and 700 + presentations from GDC 2009 & 2010, GDC Canada 2010, GDC
Europe 2010, GDC Online 2010, and soon GDC 2011! Watch and review
video, audio, and Power Point synced-to-audio content from the most
sought after luminaries in the industry.

Access a library of GDC Topics from business production, to visual
arts, programming, audio, game design, and more!

Click here for more information and to sign up for an invitation for
this limited time offer. http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mg0Ej
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


---------------------------------------------------------------------------
JOBS
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mh0Ek
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[03.15%.11]

Balanced Worlds - Beijing, Be, CHN 3d Art Director

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mi0El

Gameloft - Singapore, N/, SGP Concept Artist / Chara-designer for
casual-social games

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mj0Em

Gameloft - New York City, NY, USA Educational Game Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mj0Em

Hexify - Mountain View, CA, USA Game Producer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mk0En

Hexify - Mountain View, CA, USA Flash Developer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mk0En

Meteor Games, LLC - Beverly Hills, CA, USA Game Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ml0Eo

Telltale Games - San Rafael, CA, USA Senior PHP Developer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mm0Ep

Telltale Games - San Rafael, CA, USA Creative Services Manager

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mm0Ep

Telltale Games - San Rafael, CA, USA Art Director

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mm0Ep

TouchFactor Inc. - Novato, CA, USA Midlevel Game Development
Engineer - Strong Unity & C++ Background

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mn0Eq

Ubisoft Massive - Malm��, Sk, SWE Highly talented Web Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mo0Er

[03.14%.11]

Arkadium, Inc. - New York, NY, USA Game Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mp0Es

Full Sail Real World Education - Winter Park, FL, USA Faculty
Positions, Game Studies Degree Programs

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mq0Et

Fun Bits Interactive - Seattle, WA, USA Artist / Animator

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mr0Eu

Vigil Games - Austin, TX, USA Senior Network Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Development Manager, Design

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

[03.13%.11]

LOLapps - San Francisco, CA, USA Senior / Lead Game Engineer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mt0Ew

Spacetime Studios - Austin, TX, USA Concept Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mu0Ex

[03.12%.11]

Magic Pixel Games - Los Angeles, CA, USA Producer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mv0Ey

[03.11%.11]

eeGeo - Dundee, SL, GBR Software Engineer - Social Gaming

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mw0Ez

Glow Interactive - New York, NY, USA Game Developer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mx0E1

Monolith Productions - Kirkland, WA, USA Sr. Software Engineer,
Network - Monolith Productions - #114694

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

NetherRealm Studios - Chicago, IL, USA Sr. Software Engineer, Tools
- NetherRealm Studios - #121736

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

Super Happy Fun Fun, Inc. - Austin, TX, USA Game Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mz0E3

Vigil Games - Austin, TX, USA Senior Concept Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Animator

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Lead Server Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Programmer, AI

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Systems Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Encounters Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Combat Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Programmer, Core

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Senior Programmer, Game Systems

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Warner Bros Games - Kirkland, WA, USA Executive Producer - WB Games
- #120856

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

Warner Bros Games - Kirkland, WA, USA UI Artist - WB Games - #120371

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

Warner Bros Games - Kirkland, WA, USA UX Designer - WB Games -
#119817

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

Warner Bros Games - Kirkland, WA, USA Sr. Animator - WB Games -
#122252

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

Warner Bros Games - Kirkland, WA, WA, USA Sr. Producer - WB Games -
#118690

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7My0E2

[03.10%.11]

Fun Bits Interactive - Seattle, WA, USA Gameplay Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mr0Eu

Gameloft - New York City, NY, USA Game Designer (All Levels)

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mj0Em

[03.09%.11]

Kuma Games - New York, NY, USA Flash Developer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M10Ep

Remedy Entertainment - Espoo, Uu, FIN Lead Level Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M20Eq

Remedy Entertainment - Espoo, Uu, FIN Senior Level Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M20Eq

S2 Games, LLC - Kalamazo, MI, USA Senior Web Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M30Er

UC San Diego - La Jolla, CA, USA SCCN Simulation Programmer Analyst
III

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M40Es

Venan Entertainment, Inc. - Cromwell, CT, USA Software Engineer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M50Et

Vigil Games - Austin, TX, USA Network Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Sr. Server Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

Vigil Games - Austin, TX, USA Sr Game Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Ms0Ev

[03.07%.11]

COMSYS - Portland, OR, USA Gaming QA and Tool Development

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M60Eu

[03.06%.11]

Spacetime Studios - Austin, TX, USA Analyst

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mu0Ex

Spacetime Studios - Austin, TX, USA 2D Graphic Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7Mu0Ex

[03.03%.11]

internalDrive Inc. - Boston and Philly, MA, USA Level Design
Instructor at Summer Camp

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M70Ev

New Co. - New York, NY, USA SENIOR GAME DESIGNER FOR GROUNDBREAKING
NEW VENTURE

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7M80Ew

[03.01%.11]

Multimedia Games - Austin, TX, USA Senior Game Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7NA0E7

[02.28%.11]

Multimedia Games - Austin, TX, USA QA Analyst

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7NA0E7

Multimedia Games - Austin, TX, USA Database Developer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7NA0E7


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gamasutra has two Twitter feeds, both serving different aspects of the
leading site dealing with the art and business of video games:

- Our main Gamasutra Twitter feed - http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7NB0E8 -
updates one to four times daily with highlights from our features,
original stories and breaking news.

- The new Gamasutra Jobs Twitter feed -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7NC0EA - brings you the latest positions and
highlights from Gamasutra\'s industry-leading jobs section, from
weekly spotlighted jobs to major new additions.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
THINK SERVICES GAME GROUP
---------------------------------------------------------------------------
About the Think Services Game Group
A core provider of essential information to the professional game
industry, the Think Services Game Group offers market-defining
content, and drives community through its award winning lineup of
print, online, event and research products and services.

These include Game Developer Magazine, Game Developer Research, the
Webby Award-winning Gamasutra.com, GameCareerGuide.com,
WorldsInMotion.biz and other Gamasutra Network websites, the Game
Developers Conference�, the Game Developers Conference� Austin, the
Game Developers Conference� Europe, the Game Developers Conference�
China, the Game Developers Conference� Canada, GDC Mobile, the Game
Career Seminars, the Independent Games Festival and Summit, and the
Game Developers Choice Awards.

To learn more, visit www.tsgamegroup.com

---------------------------------------------------------------------------
UNSUBSCRIBE
---------------------------------------------------------------------------
You have subscribed as: omsstravel.4321@blogger.com You have receivied this email
because you have previously expressed interest in receiving E-Mail
Newsletters from http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7ND0EB

To unsubscribe from Games on Deck Weekly Newsletter or view your
Gamasutra Newsletter Preferences, go to:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSr0SsHYH0Sil0C7NE0EC&Emailaddr=omsstravel.4321@blogger.com

Copyright � 2011 Think Services

Gamasutra.com's GamaDaily - March 16, 2011

Welcome to GamaDaily for March 16, 2011
www.gamasutra.com

---------------------------------------------------------------------------
TABLE OF CONTENTS
---------------------------------------------------------------------------
- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The 2011 PlayPhone� $10 Million Social Power-UP is aimed at driving
successful marketing, acquisition, community building and monetization
of games on the PlayPhone Social mobile gaming platform. The
unprecedented $10 Million marketing fund for mobile social game
developers with original entertainment content aims to drive the
monetization of mobile social games launched on PlayPhone Social. ALL
GAMES launched on the platform will participate in the fund, so sign
up for the PlayPhone Social developer program and start integrating
your games today!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
NEWS
---------------------------------------------------------------------------

[03.16%.11]

Interview: RTS Accessibility 'Very Much Worth Trying For' - Relic
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7FW0EM

Critical Reception: Kaos Studios' Homefront
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7FX0EN

Analysis: Mobile's Growing Impact On Handheld Gaming Market Price Tags
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7FY0EO

Sony's Marks: 'Doesn't Make Sense' To Ditch Traditional Gamepad
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7FZ0EP

Metacritic Adds iOS Reviews Section
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fa0EW

NPD: We Will Report Digital Sales On A Monthly Basis
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fb0EX

Opinion: Snobbery Aside, Or: How I Learned to Love the Indie
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fc0EY

Video Games Art Exhibit 'Into the Pixel 2011' Calls for Submissions
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fd0EZ

Best of FingerGaming: From Double Dragon to Painkiller Purgatory
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fe0Ea

In-Depth: Jason Rohrer's Chain World Meets Controversy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Ff0Eb

Doodle Jump Reaches 10M Downloads, Kinect, iPad Versions Coming
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fg0Ec

EA: Nearly 1.5M Have Registered Interest In The Old Republic Beta
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fh0Ed


[03.15%.11]

Cloud App Service Spoon Entering Streaming Gaming Market
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fi0Ee

More Japanese Publishers Delay Releases, Aid Relief Efforts In
Earthquake's Wake
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fj0Ef

Top-Grossing iTunes Games: Tap Zoo Topples Tiny Wings
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fk0Eg

Analyst: Homefront Still To Be A 'Decent Seller' Despite Weak Reviews
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fl0Eh

THQ Stock Price Down 25% Amid Poor Reviews For Homefront Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fm0Ei

Sega, Puzzle Pirates Dev Announce Free-To-Play Online Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fn0Ej

GDC 2011 Organizers Showcase 'Painting With Pixels' Timelapse Video
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fo0Ek

Runic: XBLA Torchlight Achieves 'Highest Sale Day Ever' For Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fp0El

Report: No More New Zune Hardware Models
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fq0Em

Bethesda Sibling ZeniMax Online Founding Ireland Office To Support
'Future MMOs'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fr0En

Feature: Making Games Talk Back
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fs0Eo

Report: iPad 2 Sold Nearly 1M Units Over Launch Weekend In U.S.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Ft0Ep

Ubisoft's New Rocksmith Game To Let Players Use Any Real Electric
Guitar
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fu0Eq

In-Depth: PlayStation Network Sales Analysis, January 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fv0Er

Analysis: U.S. Software Attach Rates For Xbox 360, PS3 Reveal HD
Console Trends
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fw0Es

Exclusive: Behind The Scenes Of Sid Meier's Civilization V
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fx0Et

Gamasutra Member Blogs: From Dragon Age Criticisms To Making Games For
Kids
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fy0Eu

Interview: Making Faces With Team Bondi's McNamara, L.A. Noire
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Fz0Ev

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GDC Europe returns to Cologne August 15-17!

The Game Developers Conference Europe returns to Cologne, Germany
August 15-17. GDC Europe is the premiere Pan-European developer event
hosting the brightest minds and latest technologies in game
development throughout the continent and worldwide.

GDC Europe 2011 will host tracks in Business Management, Game Design,
Production, and Programming, as well as new one-day summits on
emerging topics within Europe's game industry. The three-day
conference will also host a robust exposition floor and be held
adjacent to gamescom.

Please check back to the official GDC Europe site for our call for
submissions in early Spring.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
FEATURES
---------------------------------------------------------------------------
Meet The Man Behind The Move - by Kris Graft
While many are familiar with SCEA's head of R&D, Dr. Richard Marks,
it's through product-focused interviews or his presence on stage at
Sony's E3 events -- this long-form interview gives more insight into
the man behind Move and EyeToy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F10Ei

Beyond Fa�ade: Pattern Matching for Natural Language Applications - by
Bruce Wilcox
Is the age of natural speech here? Telltale's Bruce Wilcox delves into
techniques for natural language processing and contrasts AIML and
Fa�ade 's approach against his own award-winning ChatScript, showing a
path forward for word-based game technology.
http://www.gamasutra.com/view/feature/6305/beyond_fa�ade_pattern_matching_.php

---------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Advertisement
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gamasutra has two Twitter feeds, both serving different aspects of the
leading site dealing with the art and business of video games:

- Our main Gamasutra Twitter feed - http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F20Ej -
updates one to four times daily with highlights from our features,
original stories and breaking news.

- The new Gamasutra Jobs Twitter feed -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F30Ek - brings you the latest positions and
highlights from Gamasutra\'s industry-leading jobs section, from
weekly spotlighted jobs to major new additions.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---------------------------------------------------------------------------
JOBS
---------------------------------------------------------------------------
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F40El
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[03.16%.11]

---------------------------------------------
Avalanche Studios - Stockhom, St, SWE
---------------------------------------------
Experienced Programmers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F50Em

---------------------------------------------
KMM Games - Sydney, NS, AUS
---------------------------------------------
Art Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F60En

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Magic Pixel Games - Los Angeles, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Systems/Generalist Programmer
Our small but mighty team is looking for a senior engineer to join us!
We're a tightly-knit, agile group of game developers who've got years
of experience working together on compelling games, with a special
focus on the accessibility provided by motion control systems. Our
team is very collaborative, and we have created a high-energy culture
here in Los Angeles. We hold prototyping and rapid iteration as one of
our primary decision-making tools, and a great way to answer design
questi
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F70Eo

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar San Diego - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Generalist Programmer
Rockstar San Diego is the developer of the multi-million unit seller
Red Dead Redemption as well as celebrated titles such as the Midnight
Club racing series, Red Dead Revolver, Table Tennis and the Smuggler's
Run series. We are one of the largest developers in San Diego, with a
focus on making groundbreaking technology and designing innovative
console games. We are a group of approximately 140 experienced game
development professionals, who enjoy making the kind of games that we
want to play.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7F80Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar San Diego - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. PS3 Programmer
Rockstar San Diego is the developer of the multi-million unit seller
Red Dead Redemption as well as celebrated titles such as the Midnight
Club racing series, Red Dead Revolver, Table Tennis and the Smuggler's
Run series. We are one of the largest developers in San Diego, with a
focus on making groundbreaking technology and designing innovative
console games. We are a group of approximately 140 experienced game
development professionals, who enjoy making the kind of games that we
want to play.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GA0Ez

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar San Diego - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Technical Designer/Scripter
Rockstar San Diego is the developer of the multi-million unit seller
Red Dead Redemption as well as celebrated titles such as the Midnight
Club racing series, Red Dead Revolver, Table Tennis and the Smuggler's
Run series. We are one of the largest developers in San Diego, with a
focus on making groundbreaking technology and designing innovative
console games. We are a group of approximately 140 experienced game
development professionals, who enjoy making the kind of games that we
want to play.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GB0E1

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar San Diego - San Diego, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Programmer
Rockstar San Diego is the developer of the multi-million unit seller
Red Dead Redemption as well as celebrated titles such as the Midnight
Club racing series, Red Dead Revolver, Table Tennis and the Smuggler's
Run series. We are one of the largest developers in San Diego, with a
focus on making groundbreaking technology and designing innovative
console games. We are a group of approximately 140 experienced game
development professionals, who enjoy making the kind of games that we
want to play.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GC0E2

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SILICON KNIGHTS - St.Catharines, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LEAD LEVEL DESIGNER
SILICON KNIGHTS IS HIRING! Located in St.Catharines, ON Canada,
Silicon Knights proudly ranks as one of the top independent game
developers in the world. Incorporating in 1992, Silicon Knights has
developed a reputation for creating superior original content, and is
dedicated to creating ground breaking video games. Within a focused
and collaborative climate, our studio offers a passionate and spirited
workplace where all creative contributions are encouraged. Best known
for Metal Gear Solid: the Twin Snakes, Eternal Darkness: Sanity's
Requiem, Too Human and recently announced X-Men Destiny. We're
currently working on other NEW and EXCITING AAA, multi-platforms
projects. If you're talented and inspired to create exceptional games,
we invite you to apply! NEW POSITONS AVAILABLE IN MANY AREAS! For more
information, please visit the jobs section of our website and apply
online: www.siliconknights.com
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GD0E3

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SILICON KNIGHTS - St.Catharines, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lighting Artist
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game developers in the world. Incorporating
in 1992, Silicon Knights has developed a reputation for creating
superior original content, and is dedicated to creating ground
breaking video games. Within a focused and collaborative climate, our
studio offers a passionate and spirited workplace where all creative
contributions are encouraged. Best known for Metal Gear Solid: the
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. We're
currently working on several NEW and EXCITING AAA, multi-platforms
projects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GE0E4

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Environment Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GF0E5

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Gameplay / Generalist Programmer (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GG0E6

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GH0E7

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Tencent Boston - Concord, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GI0E8

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
THQ Digital Studios Phoenix - Phoenix, AZ, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Engine Programmer
Formerly Rainbow Studios, THQ Digital Studios Phoenix is one of THQ's
emerging technology development hubs. With a history of developing AAA
hit titles, our studio is also focused on the digital marketplace
putting us at the forefront of the industry. We are centrally located
to some of Phoenix's finest restaurants, shopping centers, spas and
golf courses and it's a short trip to Arizona's most beautiful
destinations such as the Grand Canyon, Sedona, Kartchner Caverns and
the White Mountains.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GJ0EA

[03.15%.11]

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Balanced Worlds - Beijing, Be, CHN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3d Art Director
Balanced Worlds is looking for a passionate 3D Art Director to join
their growing team. This person will lead our production team as well
as contribute to our creative and technical processes. Our team
collectively has experience creating top selling games for the
Playstation3, Playstation2, Playstation, Xbox, Linux, and PC. Our
titles include Resistance: Fall of Man, Ratchet & Clank series, the
Descent series, Twisted Metal PS3, Warhawk PS3, God of War 3 and more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GK0EB

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Bigpoint - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Network Programmer
Job Description Below
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GL0EC

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Digital Extremes - London, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay/AI Programmer
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality, successful games, with the best and
brightest talent available. Digital Extremes prides itself on
providing a warm, inviting, creative work environment for its team and
has been named as one of 'Canada's Top 100 Employers'. Competitive
salaries, profit sharing, stock options, retirement matching, ample
vacation and free daily homemade lunches are just a few of the many
perks our employees enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GM0ED

Other Position(s) Available At Digital Extremes:

- Character Artist

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GN0EE
- Senior Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GO0EF
- Senior Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GP0EG
---------------------------------------------
Gameloft - Singapore, N/, SGP
---------------------------------------------
Concept Artist / Chara-designer for casual-social games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GQ0EH

---------------------------------------------
Gameloft - New York City, NY, USA
---------------------------------------------
Educational Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GR0EI

---------------------------------------------
Hexify - Mountain View, CA, USA
---------------------------------------------
Game Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GS0EJ

---------------------------------------------
Hexify - Mountain View, CA, USA
---------------------------------------------
Flash Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GT0EK

---------------------------------------------
Hexify - Mountain View, CA, USA
---------------------------------------------
Flash Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GU0EL

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Irrational Games - Quincy, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GV0EM

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Flash Developer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GW0EN

---------------------------------------------
Kabam - Beijing, Ch, CHN
---------------------------------------------
Executive Producer / Producer (Beijing)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GX0EO

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Rails Engineer for Kabam SF
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GY0EP

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Senior UI Artist for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7GZ0EQ

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Back-end Lead (PHP) for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Ga0EX

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Game Designer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gb0EY

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Executive Producer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gc0EZ

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
VP/Director of Mobile Engineering for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gd0Ea

---------------------------------------------
Kabam - Redwood City, CA, USA
---------------------------------------------
Engineering Manager for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Ge0Eb

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LightBox Interactive - Austin, TX, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Tools Programmer
LightBox Interactive is looking for talented programmers to join our
burgeoning studio. As a Tools Programmer, you'll be responsible for
collaborating with design, content, and engine teams to produce the
pipeline that makes our games a successful reality.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gf0Ec

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MAYA Design, Inc. - Pittsburgh, PA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Game Designer
We are looking for an individual who can run a division of our
company. A self starter who can build (actually make stuff themselves)
and manage a team of interdisciplinary designers inside a design firm.
We are at the beginning of a new venture in serious gaming and need
big thinkers to kick-start the process. It's not going to be easy and
strong perseverance is a must. If you have ever wanted to build, beg,
scrap, and push your ideas to change the world, we want to talk with
you. If you
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gg0Ed

---------------------------------------------
Meteor Games, LLC - Beverly Hills, CA, USA
---------------------------------------------
Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gh0Ee

---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
---------------------------------------------
Product Marketing Specalist/Senior Marketing Specalist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gi0Ef

---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
---------------------------------------------
Product Coordinator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gj0Eg

---------------------------------------------
Retro Studios - Austin, TX, USA
---------------------------------------------
Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gk0Eh

---------------------------------------------
Retro Studios - Austin, TX, USA
---------------------------------------------
Graphics/UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gl0Ei

---------------------------------------------
Retro Studios - Austin, TX, USA
---------------------------------------------
Software Engineer (Level 1)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gm0Ej

---------------------------------------------
Retro Studios - Austin, TX, USA
---------------------------------------------
Software Engineer (Level 2 or 3)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gn0Ek

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar New England - Andover, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Graphics Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Go0El

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar New England - Andover, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Gameplay Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gp0Em

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar New England - Andover, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PS3 Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gq0En

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Rockstar New England - Andover, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Physics Programmer
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gr0Eo

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SILICON KNIGHTS - St.Catharines, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Level Designer
Silicon Knights is a guild of talented individuals dedicated to
creating groundbreaking video games. Located in St.Catharines, ON
Canada, silicon Knights proudly ranks as one of the top independent
development studios and has a reputation for creating superior
original content Best known for Eternal Darkness, Metal Gear Solid:
the Twin Snakes and Too Human. We have exciting unannounced projects
in development. If you're talented and passionate to create great
games, we invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gs0Ep

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SILICON KNIGHTS - St.Catharines, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CONCEPT ARTIST
SILICON KNIGHTS IS HIRING! Located in St.Catharines, ON Canada,
Silicon Knights proudly ranks as one of the top independent game
developers in the world. Incorporating in 1992, Silicon Knights has
developed a reputation for creating superior original content, and is
dedicated to creating ground breaking video games. Within a focused
and collaborative climate, our studio offers a passionate and spirited
workplace where all creative contributions are encouraged. Best known
for Metal Gear Solid: the Twin Snakes, Eternal Darkness: Sanity's
Requiem,Too Human and recently announced X-Men Destiny. In addition
we're currently working on several NEW and EXCITING AAA,
multi-platforms projects. If you're talented and inspired to create
exceptional games, we invite you to apply!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gt0Eq

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SILICON KNIGHTS - St.Catharines, ON, CAN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GAME DESIGNER
Silicon Knights� proudly ranks as one of the world's top studios in
video game development and known for such titles as Metal Gear Solid:
The Twin Snakes, Eternal Darkness: Sanity's Requiem; Too Human, and
recently announced X-Men Destiny. Located in St.Catharines, ON Canada,
Silicon Knights� has developed a reputation for creating superior
original content. Silicon Knights� invites you to push the technology
leading tomorrow's best entertainment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gu0Er

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
FX Artist - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor ac
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gv0Es

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Gameplay Engineer
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great peop
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gw0Et

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animator - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great peop
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gx0Eu

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Animator
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gy0Ev

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior PHP Developer
Senior PHP Developer Telltale Games, an award winning high profile
game company is looking for a top PHP Developer. Reporting to our
Director of Web Technology, we are looking for someone with solid
expertise across the LAMP stack - a results-oriented team player who
excels at problem solving, innovation, imagination who enjoys working
in a collaborative environment. Help us to build the best game centric
sites and services in the world.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7Gz0Ew

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Creative Services Manager
Graphic Design Manager Telltale Games, an award winning high profile
game company is looking for a top Graphic Design Manager. Reporting to
our SVP Marketing, we are looking for someone with extensive expertise
in developing on-target campaigns for corporate clients. The ideal
candidate must be a results-oriented team player who excels at problem
solving, innovation, imagination and attention to detail and thrives
in collaborative environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G10Ej

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Telltale Games - San Rafael, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Art Director
Art Director The Art Director is responsible for establishing and
communicating that artistic vision of the project to the art staff.
He/she is also responsible for managing the art team towards the
execution of the vision while considering the production, design and
technical limitations inherent in the project. He/she has final
approval over all artwork in the game and is responsible for creating
the approval process.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G20Ek

---------------------------------------------
THQ - Agoura Hills, CA, USA
---------------------------------------------
Social Media Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G30El

---------------------------------------------
TouchFactor Inc. - Novato, CA, USA
---------------------------------------------
Midlevel Game Development Engineer - Strong Unity & C++ Background
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G40Em

---------------------------------------------
Ubisoft Massive - Malm��, Sk, SWE
---------------------------------------------
Highly talented Web Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G50En

---------------------------------------------------------------------------

---------------------------------------------------------------------------
STORE
---------------------------------------------------------------------------
State of iPhone Game Development
Price: $995.00
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G60Eo

12 Month Game Developer Digital Edition Subscription
Price: $29.95
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G70Ep

Game Developer 2009 Outsourcing Report
Price: $2,495.00
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7G80Eq
---------------------------------------------------------------------------

---------------------------------------------------------------------------
UBM TECHWEB GAME NETWORK
---------------------------------------------------------------------------
About the UBM TechWeb Game Network
A core provider of essential information to the professional game
industry, the UBM TechWeb Game Network - formerly known as the Think
Services Game Group - offers market-defining content, and drives
community through its award winning lineup of print, online, event and
research products and services.

These include Game Developers Conference�, the Webby Award-winning
Gamasutra.com and other Gamasutra Network websites, the Game
Advertising Online ad network, the Game Developers Conference� Online,
the Game Developers Conference� Europe, the Game Developers
Conference� China, the Game Developers Conference� Canada, Game
Developer Magazine, Game Developer Research, the Game Career Seminars
and GameCareerGuide.com, WorldsInMotion.biz, the Independent Games
Festival and Summit, and the Game Developers Choice Awards.

To learn more, visit jointhegamenetwork.com

---------------------------------------------------------------------------

********************************************************
UNSUBSCRIBE
********************************************************
You have subscribed as: omsstravel.4321@blogger.com You have receivied this email
because you have previously expressed interest in receiving E-Mail
Newsletters from http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7HA0E1

To unsubscribe from Gamasutra Daily or view your Gamasutra Newsletter
Preferences, go to:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBfSq0SsHYH0K4n0C7HB0E2&Emailaddr=omsstravel.4321@blogger.com

Copyright � 2011 Think Services
********************************************************

Ready to Scale your Gaming Business? Akamai can help - download case studies - Aeria & Burda: ic

*You are receiving this email because you've opted in to receive 3rd party information from Gamasutra.com. To unsubscribe, please check below.

Ready to Scale your Gaming Business? Akamai can help - download case studies - Aeria & Burda: ic
===============================================


Double your user base with more downloads

Electronic Software Delivery for Gaming - Akamai's next generation of connected game delivery technology - enables consumers to quickly, easily, and reliably download large files all over the world either in real-time or through scheduled downloads.

With most of today's games requiring large downloads, and Internet bandwidth being unpredictable, Akamai can improve the download experience by making it consumer friendly - giving them the ability to pause, stop or resume game downloads at their discretion.

Is your game ready to scale for success?

By using Akamai's reliable peer-assisted delivery you can scale your game globally, increasing download completion rates and managing traffic spikes without concern for capital investment.

Learn how we get more gamers to download games. Talk directly to one of our gaming expert's(dmsales@akamai.com) or visit the gaming site (http://inside.gamasutra.com/cgi-bin4/DM/t/eBfPD0SsHYH0Ruh0C63V0EJ


Download our case studies:

Aeria games who improved game download completions to over 70% in key countries - http://inside.gamasutra.com/cgi-bin4/DM/t/eBfPD0SsHYH0Ruh0C63b0EV

"The improvement in download completion rates is significant." - Terry Ngo, Aeria Games

Burda:ic who almost doubled the user base from 5 million to nearly 10 million - http://inside.gamasutra.com/cgi-bin4/DM/t/eBfPD0SsHYH0Ruh0C63c0EW

"The intelligence from Akamai's Download Manager solution helped us fine-tune our marketing spend to maximize response rates" - Burda:ic

Unsubscribe
To unsubscribe from the UBM Techweb Game Network Newsletter, please forward this message to: GameUnsub@info.gamanetwork.com

To unsubscribe from all UBM Techweb Game Network emails, please forward this message to: unsub@info.gamanetwork.com
or mail requests to:
Game Developers Conference - Email Unsubscription
UBM Techweb, a Division of United Business Media LLC - 600 Harrison St., 6th Floor - San Francisco, CA 94107 - USA

GameSpot PC Newsletter

 Trouble seeing this message? View online  | Manage newsletters  | Unsubscribe March 15, 2011  
GameSpot PC Newsletter
Picks  
GameSpot @ PAX East 2011

Join us as we brave the frigid cold of Boston to check out the biggest games, craziest cosplayers, and more at PAX East!

Feature »
Bioshock Infinite: Building Game Worlds as Main Characters

PAX EAST 2011: Ken Levine and the devs of Bioshock Infinite discuss the art and design of their new city in the sky, Columbia.

Movie »
Spotlight On - City of Heroes (Updates for 2011)

PAX EAST 2011: We take a brief look at the new updates planned for this long-lived superhero-themed massively multiplayer game.

Staff Blog »
Guild Wars 2 Pax East Panel: Guild Wars 2 1

PAX EAST 2011: The developers of Guild Wars 2 explain why their game will redefine MMO games. Then they answer some questions.

Movie »
Apple iPad 2 Review

Apple's popular tablet gets a few upgrades.

Feature »
Batman: Arkham City Interview

We chat it up with Dax Ginn of Rocksteady Studios about the latest incarnation of the caped crusader in Batman: Arkham City

Movie »
The HotSpot: Dragon Age II - Take 2

The gang quests for entertaining podcast fodder in Dragon Age II, Mortal Kombat, and the GDC 2011. And in honor of Duke Nukem Forever, the return of ESRB Description Theater!

Podcast »
F.E.A.R. Exclusive Hands-On Preview - Multiplayer and Hitting the Wall

We run like the wind through a new panic-inducing multiplayer mode in this horror-themed shooter.

Preview »
Most Popular Games
Dragon Age II
Publisher: Electronic Arts
Developer: BioWare
Genre: Role-Playing
Platform: PC
Release: 2011-03-08
More Info  |  Discuss  |  Check Prices
2 Shogun 2: Total War
Publisher: Sega  |  PC  |  Strategy
release:
2011-03-15
3 Final Fantasy XIV Online
Publisher: Square Enix  |  PC  |  Role-Playing
score:
4.0
4 Dragon Age: Origins
Publisher: Electronic Arts  |  PC  |  Role-Playing
score:
9.5
5 Rift
Publisher: Trion Worlds  |  PC  |  Role-Playing
release:
2011-03-01
6 World of Warcraft
Publisher: Blizzard Entertainment  |  PC  |  Role-Playing
score:
9.5
7 Homefront
Publisher: THQ  |  PC  |  Action
release:
2011-03-15
8 Guild Wars 2
Publisher: NCsoft  |  PC  |  Role-Playing
release:
2011-12-31
9 Warhammer 40,000: Dawn of War II - Retribution
Publisher: THQ  |  PC  |  Strategy
score:
8.5
10 Crysis 2
Publisher: EA Games  |  PC  |  Action
release:
2011-03-22
Rankings based on total unique users from yesterday.
PC graphic
PC on GameSpot
Reviews
Previews
Cheat Codes
New Releases
Top Games
All PC Games
 
The e-mail address for your subscription is omsstravel.4321@blogger.com.
Manage Newsletters | Unsubscribe | FAQ | Advertise | Privacy Policy (updated)
Copyright 2011 CBS Interactive Inc. All rights reserved.
CBS Interactive, 235 Second Street, San Francisco, CA 94105, U.S.A.