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Gamasutra.com's GamaDaily - February 28, 2011

Welcome to GamaDaily for February 28, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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Connect with Canada

Connect with the fourth most important game developing country in the
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From March 1 to 3, come and meet the people and see the games behind
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NEWS
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[02.28%.11]

GDC 2011: Gamasutra Offering In-Depth Coverage Of 25th GDC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnY40EV

Interview: Trion CEO - Rift Launch To Go Well, Games To Be
Revolutionized
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnY50EW

GDC 2011: Gaikai's Cloud Gaming Now Live With Four EA Demos
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnY60EX

GDC 2011: Opinion: Understanding Crawford - Why Chris Crawford Is
Misunderstood
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnY70EY

Nintendo 3DS Sells 371K In Japan After Two Days
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnY80EZ

Mad Catz Buys V Max Flight Sim Firm
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZA0Ej

Pre-GDC 2011: Adobe 3D-Capable 'Molehill' Flash Beta Launches, Unity
Working On Flash Export Feature
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZB0Ek

Analysis: A Wizard Did It - Internal Consistency In Video Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZC0El

Gameloft Licenses UE3 For Four New Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZD0Em

Release This: Fight Night Champion, Beyond Good & Evil HD Debut
Stateside
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZE0En

OnLive Offering Free Microconsole With Homefront Pre-Order
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZF0Eo

Microsoft Demonstrates Highly Detailed Kinect Avatar Prototype
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZG0Ep


[02.25%.11]

Interview: MoMinis Launches Platform Agnostic Mobile Development
Environment
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZH0Eq

Gamasutra Comments Of The Week: Zelda, 'Gamers' And The Profit Motive
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZI0Er

Top iPad Game Apps: Gameloft Beats Angry Birds During 99-Cent Sale
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZJ0Es

Sony's PSP Tops Japanese Charts, PlayStation 3 Sales Remain Unchanged
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZK0Et

Analyst: Activision, Take-Two Combination 'Makes Sense'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZL0Eu

News Corp Founds 'Full-Service' Social Game Publisher
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZM0Ev

Mobile Game Company TinyCo Raises $18M In Funding
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZN0Ew

[a]list Games Launches Digital Marketing Services For Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZO0Ex

BioWare: Lots Of People Aren't Aware They're 'Ready To Play RPGs'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZP0Ey

Chime Leads OneBigGame To $100,000 Profit For Charity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZQ0Ez

PlayStation Portable Gets Official Price Cut To $129.99
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZR0E1

Interview: Markus Persson On Bringing Achievements to Minecraft
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZS0E2

Braben: We Should 'Roundly Condemn' PS3 Hackers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZT0E3

Mortal Kombat Reboot Banned in Australia
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZU0E4

Ex-Bizarre Employees Form New Studio Lucid Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZV0E5

BBC, Three Rings Creating Free-To-Play Dr. Who Online Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZW0E6

Saling The World: Just Dance 2 Tops Charts in Killzone 3's Debut Week
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZX0E7

Audio Middleware Firm Audiokinetic Confirms 3DS Support
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZY0E8

Unity Studios, Exit Games Partner For MMO-Development Focused Product
Bundle
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZZ0EA

Best Of Indie Games: It's Hot, But Don't Sweat It
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZa0EH

GDC 2011 Reminds On Pre-Registration, Highlights Final Lectures
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZb0EI

Bringing Nancy Drew To iPad: Books, Meet Games, Meet Books
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZc0EJ

Analysis: The Difficulty With Difficulty
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZd0EK

Round-Up: Gamasutra Network Jobs, Week Of February 25
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZe0EL

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FEATURES
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The Rise Of Dragon Age II - by Christian Nutt
Dragon Age II lead designer Mike Laidlaw discusses the creative
process behind the sequel with Gamasutra, including topics such as
keeping the series' fans while welcoming a larger audience, where
fantasy meets reality, and more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZg0EN

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Advertisement
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Studio One Networks brings you Digital Innovation Gazette, a must-see
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the most prolific digital artists, showcases of inspiring work (both
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[Link:"http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZh0EO"]
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZi0EP
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[02.28%.11]

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Multimedia Games - Austin, TX, USA
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QA Analyst
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZj0EQ

Multimedia Games is a leading supplier of interactive systems,
electronic games, and player terminals for the Native American gaming
market, as well as the growing racino, charity bingo and video lottery
markets.
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Multimedia Games - Austin, TX, USA
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Database Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZk0ER

Multimedia Games (MGAM) is seeking an experienced database developer
to join our System Development team. As a member of this team, you
will be helping to create the next generation of MGAM's gaming systems
and products to support the gaming industry.
[02.27%.11]

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Disney Research - Cambridge, MA, USA
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Software Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZl0ES

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Disney Research - Cambridge, MA, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZm0ET

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Dubai Police - Dubai, Du, ARE
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Mobile Games Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZn0EU

[02.26%.11]

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2K Marin - Novato, CA, USA
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Level Architect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZo0EV

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2K Marin - Novato, CA, USA
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Level Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZp0EW

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2K Marin - Novato, CA, USA
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Networking Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZq0EX

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZr0EY

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Telltale Games - San Rafael, CA, USA
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Lead Artist
Telltale is redefining the way the games industry works, and we're
looking for new team members to help us forge the way. If you're
looking for a fast-paced, creative environment where the work you do
will make a difference, we'd like to talk to you. We offer competitive
salary, benefits and exciting work environment
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZs0EZ

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Trion Worlds - San Diego, CA, USA
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Monetization Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZt0Ea

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Trion Worlds - San Diego, CA, USA
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UI Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZu0Eb

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Trion Worlds - San Diego, CA, USA
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Senior Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZv0Ec

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Trion Worlds - San Diego, CA, USA
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Senior UI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZw0Ed

[02.25%.11]

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38 Studios - Providence, RI, USA
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Senior QA Engineer - Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZx0Ee

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38 Studios - Providence, MA, USA
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Senior Quality Assurance Tester
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZy0Ef

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38 Studios - Providence, RI, USA
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Senior Platform Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZz0Eg

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Activision - Encino, CA, USA
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Manager - Manager, Marketing Communications
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ10ET

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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Writer - Temporary - Contract
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, Bond, Cabela's, Monster Jam, Rapala, iCarly and many
more household names. We run a flat organization where innovation,
passion, personal responsibility and individual contribution are
valued and rewarded appropriately. If you are a success oriented,
proven high achiever, we want to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ20EU

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Activision Publishing Minneapolis - Eden Prairie, MN, USA
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Designer - Temporary - Contract
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, Bond, Cabela's, Monster Jam, Rapala, iCarly and many
more household names. We run a flat organization where innovation,
passion, personal responsibility and individual contribution are
valued and rewarded appropriately. If you are a success oriented,
proven high achiever, we want to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ30EV

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Blizzard Entertainment - Irvine, CA, USA
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Lead Software Engineer, Graphics -- StarCraft II
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ40EW

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Server -- Next-Gen MMO
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ50EX

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Tools -- Next-Gen MMO
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ60EY

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Server -- Diablo III
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ70EZ

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Blizzard Entertainment - Irvine, CA, USA
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Software Engineer, User Interface -- Diablo III
Best known for blockbuster hits including World of Warcraft� and the
Warcraft�, StarCraft�, and Diablo� series, Blizzard Entertainment,
Inc., is a premier developer and publisher of entertainment software
renowned for creating some of the industry's most critically acclaimed
games. Blizzard's track record includes thirteen #1-selling games and
multiple Game of the Year awards. The company's online-gaming service,
Battle.net�, is one of the largest in the world, with millions of
active players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnZ80Ea

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CCP - North America - Atlanta, GA, USA
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Senior Animation Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaA0Eq

CCP is looking for a Senior Animation Programmer to lead our
development of a state of the art animation system and pipeline for an
upcoming MMOG. We are looking for a leader with a blend of strong
programming and animation skills needed to help guide this team.
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Demiurge Studios, Inc. - Cambridge, MA, USA
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Senior Engineer
Demiurge Studios is an independent game developer, located in
Cambridge, MA. We maintain a creative, energetic atmosphere where an
individual's ideas matter. We work on high profile games, next-gen
technology and home grown IP. At Demiurge, employees have the
opportunity to work on a variety of games each year. We offer
competitive salaries, benefits and sane working hours.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaB0Er

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FLOAT (hybrid entertainment) - San Francisco, CA, USA
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Lead/Senior Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaC0Es

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FLOAT (hybrid entertainment) - San Francisco, CA, USA
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Gameplay Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaD0Et

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FLOAT (hybrid entertainment) - San Francisco, CA, USA
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Senior/Lead engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaE0Eu

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Glow Interactive - New York, NY, USA
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Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaF0Ev

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Guildhall at SMU - Dallas (Plano), TX, USA
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eCenter Faculty
The mission of The Guildhall at SMU is to educate and train
professionals and future leaders in digital game development. The
Guildhall at SMU is a place, a faculty, a student body, and a vision
shared by experienced game developers, industry leaders, and aspiring
professionals.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaG0Ew

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Havok - San Francisco,, CA, USA
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Developer Support Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaH0Ex

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Havok - Dublin / Munich / Copenhagen, , IRL
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaI0Ey

Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Havok has Software Engineering positions in Dublin, IE; Munich,
DE; Copenhagen, DK; as well as Developer Support Engineer in SF, CA;
Dublin; IE and Tokyo; JP.
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Infinity Ward / Activision - Encino, CA, USA
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Senior Software Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaJ0Ez

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Insomniac Games - Burbank, CA, USA
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Engine Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, and
Ratchet and Clank Future: A Crack in Time! If that's not enough, we've
also have been named one of the Best Small Companies to work for! Come
check us out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaK0E1

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JNJ Mobile / Mocospace - Boston, MA, USA
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Game Developer
We are looking for a creative Game Developer to play a key role in
creating games in HTML5 for the MocoSpace mobile web site. Individuals
will be part of a team developing new social games using cutting edge
technologies. www.mocospace.com. To apply or meet at GDC, email:
jennifer@corp.mocospace.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaL0E2

Other Position(s) Available At JNJ Mobile / Mocospace:

- Game Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaM0E3
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LOLapps - San Francisco, CA, USA
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Lead Game Designer
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Lead Game
Designer with proven game experience shipping multiple hit titles. We
are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaN0E4

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LOLapps - San Francisco, CA, USA
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2D Illustrators/Animators - Work for a high profile social game
company
Have you been admired as a strong Animator/Illustrator who is
passionate about art and layout, with a wild imagination and also
known for your top traditional design and art skills? Then read on -
Our Company With over 50 million active users per month, Lolapps has
the largest network of social games and applications on Facebook.
Founded in 2008, we took applications to the next level by building
the quiz, gift and game creator platforms that provided
user-generated, customizable applications. Lolapps is now also one of
the fastest growing social games company with over 300,000 user
generated applications and strong games in their portfolio. Everything
Lolapps does is geared towards bringing the best possible social
entertainment experience!
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Magic Pixel Games - Los Angeles, CA, USA
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Producer
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MAYA Design, Inc. - Pittsburgh, PA, USA
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Senior Game Designer
MAYA is looking for a few brave individuals to help us change the
world. The person should dream in game mechanics, shout stories from
the rooftops, eat ideas, and poop prototypes (bonus points for
resisting scatological references in your reply while being able to
prove that you do in fact make doodles, atoms, and even the occasional
bits.) If you can't not make things, don't not consider not passing up
this call to arms! If you can't not draw (even crappy little doodles),
don't not call. If you take serious gaming seriously enough to want to
actually go farther than cutting ropes and tending crops, if you can
take classic game design skills beyond the traditional gaming medium,
if you want to work over there on the next mountain, the one that is
trillions of devices high and billions of parsecs wide (rather than
the sad little mountain of mobile apps and cloud bursts, and trivial
little doomed sunsets of web crap everyone is trapped on today) than
maybe you should talk to us. If you're ready to put your skills to use
building gaming into the fabric of reality,and want to learn about
what nature can teach us about computing ecologies, if you can lead by
serving rather than talking, if you want to help us set the direction
for our practice when it comes to behavior, motivation, rewards, and
community, if you are the best kind of designer instead of the worst
kind of artist (hint: if you can adopt your client's agenda and bring
your creativity to the challenge while subverting your solipsistic
gaze in the mirror of your own agenda), if you are humble and
confident and have already done the impossible once or twice before.
If you cry when you see or learn something new or experience something
created by someone else that is truly the mark of a virtuoso and
strive to become more than you are, to help people live richer and
more healthy lives, I really do beg you to contact us because we are
few and hidden and lonely on this windy pass and need fellow travelers
to help us find our way. Send us something inspiring and let's talk.
Content to be treated like Foie gras in the cages of yet another game
farm hoping your precious pixels will someday see the light of day in
the reflection of some poor sucker's eyes as they search endlessly for
more bread and circus? Good luck to you my friend we were there and
almost didn't look away. You will always have a home and safety and
never have to worry your pretty little head over the fate of humanity
or treating sick people before we all become borgified by the one more
thing/do no evil/open source is god hegemony. Stick with cosmetic face
lifts and glory in the 15 minutes of Warholian fame and resist
commenting about this to anyone for it will only bring shame and ruin.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaQ0E7

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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaR0E8

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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaS0EA

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NetherRealm Studios - Chicago, IL, USA
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Sr. Software Engineer, Tools - NetherRealm Studios - #121736
NetherRealm Studios, a division of WB Games Inc. seeks a Software
Engineer - Tools to work closely with the Koretech technology team
behind the Mortal Kombat franchise. This is an opportunity to become
an integral part of an extremely talented team of industry veterans
focusing on pushing the technology of current and next-gen hardware
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaT0EB

---------------------------------------------
Pocket Gems - San Francisco, CA, USA
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Lead Artist
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Relic Entertainment - Vancouver, BC, CAN
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Lead Animator
About Relic Entertainment Relic Entertainment is a leading worldwide
developer of video game entertainment and a subsidiary of THQ
publishing. Founded in 1997 Relic has behind some of most innovative
and well respect video game titles of the last 10 years. Pioneering
the Dawn of War, Homeworld and the Company of Heroes series of title
and is currently developing the highly anticipated Warhammer 40,000
Space Marine title. At Relic we believe great games start with great
employees, so we invest in ours. That investment includes planning our
development cycles carefully to minimize overtime; regular team events
to bond and de-stress; organizational transparency so we're all on the
same page and a host of other perks to make your life easier and
happier.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaV0ED

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Rockstar New England - Andover, MA, USA
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Environment Artists
At Rockstar New England, we think it's a matter of pride to make games
that carry our name, and we're committed to ensuring they reflect who
we are. We are a close team of dedicated industry vets, led by Dr. Ian
Lane Davis. Rockstar New England is experienced in every aspect of
game development with an unmatched expertise in artificial
intelligence. We're constantly pushing the envelope. Our most recent
project was the Xbox 360 adaptation of Bully: The Scholarship Edition.
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---------------------------------------------
Rockstar North - Edinburgh, SL, GBR
---------------------------------------------
Character Animators
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Sledgehammer Games / Activision - Foster City, CA, USA
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Lighting Artist - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities. The brand new studio
facility was built to inspire the team to do their greatest work -
from the state of the art hardware and all the creature comforts of a
world class creative space, to the opportunity to work on the most
successful FPS franchise in the history of the games industry.
Sledgehammer Games, an independent Activision studio, also offers all
of the extensive benefits of the world's most profitable game
publisher including health+ vision & dental care, 401k, College and
FSA programs, tuition reimbursement, generous PTO programs, and much
more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaY0EG

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Sledgehammer Games / Activision - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
QA Tester - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities. The brand new studio
facility was built to inspire the team to do their greatest work -
from the state of the art hardware and all the creature comforts of a
world class creative space, to the opportunity to work on the most
successful FPS franchise in the history of the games industry.
Sledgehammer Games, an independent Activision studio, also offers all
of the extensive benefits of the world's most profitable game
publisher including health+ vision & dental care, 401k, College and
FSA programs, tuition reimbursement, generous PTO programs, and much
more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0CnaZ0EH

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Sledgehammer Games / Activision - Foster City, CA, USA
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User Testing Coordinator - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnaa0EO

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Snowblind Studios - Kirkland, WA, USA
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Sr. Character Artist - WB Games - #121486
WB Games Inc. seeks a Senior Character Artist to be responsible for
creating exceptional 3D game assets. This person will work closely
with the Lead Character Artist and Art Director to ensure aesthetics
quality and continuity is kept at the highest-bar throughout the
product. This person will be well versed in the game engine and art
tools and will help more junior artists ramp up their skills. A Senior
Artist is also expected to have strong communications skills and be
able to convey and assist in maintaining vision throughout their team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnab0EP

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Sony Computer Entertainment America LLC - San Diego, CA, USA
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Senior Graphics Programmer (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnac0EQ

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Sony Computer Entertainment America LLC - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Staff Compiler Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnad0ER

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Sony Computer Entertainment America LLC - San Francisco, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Developer Support Engineer - Field Support
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnae0ES

---------------------------------------------
Super Happy Fun Fun, Inc. - Austin, TX, USA
---------------------------------------------
Game Designer
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THQ Montreal - Montreal, PQ, CAN
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Art Director-THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnag0EU

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Total Immersion (D'Fusion Software Inc.) - Los Angeles, CA, USA
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Game/Experience Designer
Design and help create the next generation Augmented Reality
experieces.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnah0EV

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Visceral Games Redwood Shores - Redwood City, CA, USA
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Executive Producer
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space, Dante's Inferno, Army of Two, Lord of the Rings: The
Two Towers, Lord of the Rings: Return of the King, 007: Everything or
Nothing and the upcoming Dead Space 2. As a worldwide group of EA
studios, we have the stability and backing of a large company combined
with the agility and fun cult
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Other Position(s) Available At Visceral Games Redwood Shores:

- Sr. Level Designer - Dead Space

http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnaj0EX
- Lead Level Designer

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Warner Bros Games - Kirkland, WA, WA, USA
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Sr. Producer - WB Games - #118690
WB Games Inc. seeks a Senior Producer (SP) to be responsible for
shipping a large AAA quality product on multiple platforms
simultaneously through all phases of production. The SP is the focal
point and key driver of all aspects of the game development. In
coordination with the team leads, the SP establishes the goals,
schedule and game development processes needed to ensure the
development team is successful in delivering a AAA quality game on
time and on budget.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnal0EZ

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Warner Bros Games - Kirkland, WA, USA
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UX Designer - WB Games - #119817
WB Games Inc. seeks a UX Designer to define the framework and behavior
of interactive information (per Design requirements) for increased
player immersion. This person works with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. They are responsible for maintaining high visual
fidelity, logical menu flow, and presenting game information in a
clear and understandable manner.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnam0Ea

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist - WB Games - #120371
WB Games seeks a UI Artist to work with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. In this role, you are responsible for maintaining high
visual fidelity, competitive aesthetics, logical menu flow, and
presenting game information in a clear and understandable manner. The
UI artist must work with industry standard and our own proprietary
tool set to ensure a high level of fit and finish to all UI elements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnan0Eb

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Executive Producer - WB Games - #120856
WB Games seeks an Executive Producer to be responsible for overseeing
all phases of development for one or more projects from the concept
phase through release. The position identifies and communicates goals
and risks, on an ongoing basis, to both internal and external
stakeholders in the project(s). The Executive Producer has final
authority (subject to the approval of their boss and the General
Manager) to represent the needs of the studio on any and all
project-related issues. On a day-to-day basis, the Executive Producer
manages Senior Producers, Producers, Associate Producers and other
assigned project team members to monitor tasks and ensure that their
projects are tracking in accord with the specified product plan
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Executive Producer - WB Games - #120856
WB Games seeks an Executive Producer to be responsible for overseeing
all phases of development for one or more projects from the concept
phase through release. The position identifies and communicates goals
and risks, on an ongoing basis, to both internal and external
stakeholders in the project(s). The Executive Producer has final
authority (subject to the approval of their boss and the General
Manager) to represent the needs of the studio on any and all
project-related issues. On a day-to-day basis, the Executive Producer
manages Senior Producers, Producers, Associate Producers and other
assigned project team members to monitor tasks and ensure that their
projects are tracking in accord with the specified product plan
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnap0Ed

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UI Artist - WB Games - #120371
WB Games seeks a UI Artist to work with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. In this role, you are responsible for maintaining high
visual fidelity, competitive aesthetics, logical menu flow, and
presenting game information in a clear and understandable manner. The
UI artist must work with industry standard and our own proprietary
tool set to ensure a high level of fit and finish to all UI elements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnaq0Ee

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Warner Bros Games - Kirkland, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UX Designer - WB Games - #119817
WB Games Inc. seeks a UX Designer to define the framework and behavior
of interactive information (per Design requirements) for increased
player immersion. This person works with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. They are responsible for maintaining high visual
fidelity, logical menu flow, and presenting game information in a
clear and understandable manner.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnar0Ef

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Warner Bros Games - Kirkland, WA, USA
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Sr. Animator - WB Games - #122252
WB Games Inc. seeks a Senior Artist/Animator to work closely with the
Lead Animator to maintain and create high quality animations for both
real time in game movement and pre-rendered cinematics. Assists Lead
in helping define process and pipelines along with aesthetic goals.
This person will be expected to mentor more junior animators and to
have an awareness of the impact of assets on performance.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnas0Eg

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Warner Bros Games - Kirkland, WA, WA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sr. Producer - WB Games - #118690
WB Games Inc. seeks a Senior Producer (SP) to be responsible for
shipping a large AAA quality product on multiple platforms
simultaneously through all phases of production. The SP is the focal
point and key driver of all aspects of the game development. In
coordination with the team leads, the SP establishes the goals,
schedule and game development processes needed to ensure the
development team is successful in delivering a AAA quality game on
time and on budget.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBe380SsHYH0K4n0Cnat0Eh

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