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Gamasutra.com's GamaDaily - December 3, 2010

Welcome to GamaDaily for December 3, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[12.03%.10]

Schell: Many People Looking At Gamification In 'Foolish Way'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjP0Eh

GDC 2011 Debuts Initial, Wide-Ranging Summit Line-Up
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjQ0Ei

Analysis: The Buddy System - Co-Op Play In 2D Platformers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjR0Ej

Grammys Nominates First Video Game Theme, Civ IV Music
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjS0Ek

Best Of Indie Games: Trippin' to the Beat
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjT0El

EA's Riccitiello Explains The Demise Of NBA Elite 11
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjU0Em

U.S. Federal Prosecutors Drop Xbox Modder Case
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjV0En

Super Meat Boy, 'Tofu Boy' Square Off In PETA Dust-Up
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjW0Eo

Zynga Acquires Games With Friends Developer Newtoy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjX0Ep

Apple's Game Center Now Reveals Real Names For Friend Requests
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjY0Eq

Analysts: Retail Game Sales Unlikely To Recover In 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjZ0Er

UK Culture Minister Says Game Industry Tax Relief Could Be Years Off
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xja0Ey


[12.02%.10]

Digital Chocolate Sims, FrontierVille Lead Fastest-Growing Facebook
Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjb0Ez

EA and Harmonix Launch Rock Band Reloaded for iPhone and iPad
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjc0E1

OnLive Introduces Flat Rate Netflix-Like Pay Option
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjd0E2

Nintendo's Wii Speak Peripheral Phasing Out At Retail
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xje0E3

Playfish's Segerstrale Talks Quality, Player Focus After The Facebook
Gold Rush
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjf0E4

PSP Leads Japanese Charts, PS3 Sees Sales Boost With Gran Turismo 5
Launch
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjg0E5

Ernest Adams Denies Twinkies To Bad Boss Battle, Save Point Designers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjh0E6

This Week In Video Game Criticism: Rewards, Minecraft And 'You'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xji0E7

Veterans Protest Black Ops Tournament Held In Sacramento Public
Library
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjj0E8

2010 GDC China Confirms Final Schedule, Adds Ngmoco, Zynga Talks
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjk0EA

THQ: uDraw Initial Sell-Through 'Very Significant'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjl0EB

Gamasutra Expert Blogs: From Mobile Mistakes To The Gameplay Groove
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjm0EC

Interview: Shibuya's Frantic And Stylish Take On The Arcade Puzzle
Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjn0ED

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FEATURES
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Peering At The Future: Jesse Schell Speaks - by Christian Nutt
Educator and developer Jesse Schell sits down with Gamasutra to talk
through the implications of his keynote speeches to the gaming
industry, as well as try and catch a glimpse of the future, as we sit
at a crossroads of a tremendous number of technologies and audiences.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjo0EE

The Designer's Notebook: Bad Game Designer, No Twinkie! XI - by Ernest
Adams
Gamasutra's design columnist and noted consultant Ernest Adams returns
with his perennial reader-favorite column, devoted entirely to
exploring the design foibles of games, so designers of the future can
avoid making the mistakes of the past.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjp0EF

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjr0EH
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[12.03%.10]

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DICE - Stockholm, St, SWE
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DICE is hiring for the Frostbite Engine team
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjs0EI

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Digital Extremes - London, ON, CAN
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Gameplay/AI Programmer
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality, successful games, with the best and
brightest talent available. Digital Extremes prides itself on
providing a warm, inviting, creative work environment for its team and
has been named as one of 'Canada's Top 100 Employers'. Competitive
salaries, profit sharing, stock options, retirement matching, ample
vacation and free daily homemade lunches are just a few of the many
perks our employees enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjt0EJ

Other Position(s) Available At Digital Extremes:

- World Builder

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xju0EK
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VRSim - East Hartford, CT, USA
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Software Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjv0EL

[12.02%.10]

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2K Marin - Novato, CA, USA
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UI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjw0EM

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Bungie LLC - Bellevue, WA, USA
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Player Investment Designer
Bungie was founded in 1991 with two goals: to develop games that
combine brilliant technology, beautiful art, intelligent stories and
deep gameplay, and then sell enough of those games to achieve our real
goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM
PERINAEVM
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjx0EN

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Carbine - Aliso Viejo, CA, USA
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Lead Quest Designer
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjy0EO

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Carbine - Aliso Viejo, CA, USA
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Lead Environment Artist
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xjz0EP

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Carbine - Aliso Viejo, CA, USA
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Senior Quest Designer
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj10EC

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Carbine - Aliso Viejo, CA, USA
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Senior Systems Designer
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj20ED

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Carbine - Aliso Viejo, CA, USA
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Lighting Artist
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj30EE

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Carbine - Aliso Viejo, CA, USA
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Illustrator
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj40EF

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Carbine - Aliso Viejo, CA, USA
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Level Designer
At Carbine Studios, it is our goal is to build high-quality,
cutting-edge, and conceptually innovative massively multiplayer games.
We are realizing that goal as we work on the development of our
unannounced title. We have assembled an exceptional team of industry
professionals, and we encourage and reward our employees for their
creativity, ingenuity, and hard work. But it's not all work and no
play here at Carbine. Our team enjoys a myriad of social activities
together, from gaming groups of all sorts and bad movie nights, to
group mountain biking and company parties and events. We know how to
have a good time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj50EG

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Collins College - Phoenix, AZ, USA
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Game Production Instructor
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj60EH

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Escalation Studios - Dallas, TX, USA
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Software Engineer
Escalation Studios is one of the industry's most exciting
up-and-coming developers. Located in Dallas, TX, Escalation offers the
collaboration, creativity and agility of small teams without
sacrificing the fun and security of high-profile projects. Whether you
want to work on a mobile or social game for the next big Hollywood
blockbuster or focus on premiere AAA console titles, Escalation has a
project and role you can get truly excited about.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj70EI

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Gameloft - New York City, NM, USA
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Game Server Programmer
Gameloft, an international publisher and developer of video games, is
seeking a gifted Lead Online Developer to help create the next
generation of exciting new games for Facebook. Qualified candidates
will work with imaginative teams to create new game IP. Our hit games
include - Green Farm, Oregon Trail, Hero of Sparta I & II, NOVA,
Avatar, Dungeon Hunter, NFL 2010, Real Soccer 2010, New York Nights,
Assassin's Creed, Terminator Salvation, Asphalt 5, Let's Golf and
Gangstar 1&2. As a key member of the engineering team you will be
responsible for supervising the development and architecture of our
multiplayer Facebook network games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xj80EJ

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Gargantuan Studios - San Mateo, CA, USA
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Creative Director
We are looking for a Creative Director to work on a highly anticipated
Marvel MMORPG. This is a rare opportunity to be involved in the core
team helping to shape a high profile MMO. The Creative Director will
be part of the core team that owns the vision for the product, while
being a source of inspiration, leadership, and creative focus for the
project team. The position calls for someone with the knack for
looking at the product through the eyes of the end user and the
communication skills to make actionable suggestions for improvement.
Interested applicants should have experience shipping great games and
a thorough understanding of games and the game development process.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkA0ET

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkB0EU

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - World Builder
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkC0EV

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Infinity Ward / Activision - Encino, CA, USA
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Senior Software Engineer
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkD0EW

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Kabam - Redwood City, CA, USA
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Art Lead for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkE0EX

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Kabam - Redwood City, CA, USA
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2D Game Artist for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkF0EY

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Kabam - Redwood City, CA, USA
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UX Artist/Designer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkG0EZ

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Kabam - Redwood City, CA, USA
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UX Director at Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkH0Ea

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Kabam - Redwood City, CA, USA
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Web/UI Designer for Kabam!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkI0Eb

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Kabam - Redwood City, CA, USA
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Producer/Associate Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkJ0Ec

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LifeLine Studios - Corsicana, TX, USA
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Game Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkK0Ed

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LOLapps - San Francisco, CA, USA
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Art Director
Lolapps is searching for a super talented Art Director to lead our
team from concept through to production! The Art Director oversees all
art/illustration projects and staff, and is responsible for the
overall direction and quality of work produced by the artists. This
person will act as a leader in contributing to the game's visual
strategy, and work closely with the Head of Products to establish and
maintain the visual integrity, brand standards, and consistency for
existing and all future games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkL0Ee

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Mindspark - White Plains, NY, USA
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Flash Games Developer, Virtual Worlds
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkM0Ef

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Pileated Pictures, LLC - (telecommuting), MA, USA
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Network Engineer - online gaming
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkN0Eg

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Rocket Ninja - San Francisco, CA, USA
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UI/UX Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkO0Eh

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SILICON KNIGHTS - St.Catharines, ON, CAN
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LEAD GAME DESIGNER
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game developers in the world. Incorporating
in 1992, Silicon Knights has developed a reputation for creating
superior original content, and is dedicated to creating ground
breaking video games. Within a focused and collaborative climate, our
studio offers a passionate and spirited workplace where all creative
contributions are encouraged. Best known for Metal Gear Solid: the
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. We're
currently working on several NEW and EXCITING AAA, multi-platforms
projects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkP0Ei

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SILICON KNIGHTS - St.Catharines, ON, CAN
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Lighting Artist
Located in St.Catharines, ON Canada, Silicon Knights proudly ranks as
one of the top independent game developers in the world. Incorporating
in 1992, Silicon Knights has developed a reputation for creating
superior original content, and is dedicated to creating ground
breaking video games. Within a focused and collaborative climate, our
studio offers a passionate and spirited workplace where all creative
contributions are encouraged. Best known for Metal Gear Solid: the
Twin Snakes, Eternal Darkness: Sanity's Requiem and Too Human. We're
currently working on several NEW and EXCITING AAA, multi-platforms
projects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkQ0Ej

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Sledgehammer Games / Activision - Foster City, CA, USA
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Lighting Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkR0Ek

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Sledgehammer Games / Activision - Foster City, CA, USA
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FX Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkS0El

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THQ Montreal - Montreal, PQ, CAN
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Senior Environment Artist
We are looking for an experienced Senior Environment Artist to join us
in our new studio in Montreal. The candidate must have a passion for
all things involved with building AAA environments in games. We are
looking for someone extraordinary to help us bring our environments to
life. The candidate should have a strong sense of design, feel for
games and an amazing attention to detail.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkT0Em

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THQ Montreal - Montreal, PQ, CAN
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Senior Animator
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkU0En

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THQ Montreal - Montreal, PQ, CAN
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Level Designer
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkV0Eo

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THQ Montreal - Montreal, PQ, CAN
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Senior Software Programmer
Utilize your expertise in research, design and implementation of game,
engine or embedded systems development to create innovative and
adaptable technology for use in current and next generation console
and PC games. You will work closely with other developers to create
software, tools and libraries that directly improve our games. Daily
tasks will include determining requirements, preparing and reviewing
designs, and writing / debugging code. You will be part of a team
focused on your success as an individual, team, studio, and game.
Previous game, engine or embedded systems development is critical.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkW0Ep

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THQ, Kaos Studios - New York, NY, USA
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Senior/Lead MP Level Designer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkX0Eq

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Total Immersion Software,Inc. - Alameda, CA, USA
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Junior C++ Game and Simulation Programmer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkY0Er

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Trion Worlds - San Diego, CA, USA
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Senior UI Artist
Trion Worlds, Inc., is a premiere publisher and developer of connected
video games. Our creative and executive teams, comprised of some of
the most respected names in the industry, have worked on blockbuster
games and franchises from World of Warcraft to Everquest. Trion is
redefining what a massively multiplayer online (MMO) game can be. Our
innovative technology and gameplay combines the best of online,
gaming, and traditional media to revolutionize the way games are
designed and delivered.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkZ0Es

---------------------------------------------
Ubisoft - San Francisco, CA, USA
---------------------------------------------
Senior Production Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xka0Ez

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Vicarious Visions / Activision - Albany, NY, USA
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Lighting Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate
Alliance 2, is seeking talented and creative lighting artists.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkb0E1

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Vicarious Visions / Activision - Albany, NY, USA
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FX Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate
Alliance 2, is seeking talented and creative 3D FX artists.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkc0E2

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Vigil Games - Austin, TX, USA
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Lead Systems Designer
Designers dream job. Don't let this one pass you by.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkd0E3

Other Position(s) Available At Vigil Games:

- Lead Content Designer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xke0E4
- Senior Network Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkf0E5
- Development Manager, Art

http://inside.gamasutra.com/cgi-bin4/DM/t/eBdGy0SsHYH0K4n0xkg0E6
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Escape the weather - shop online!

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  The Games Workshop Newsletter 03.12.2010
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