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Gamasutra.com's GamaDaily - February 14, 2011

Welcome to GamaDaily for February 14, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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NEWS
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[02.14%.11]

PlayStation 2 Ships 150 Million Units Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVt40Ee

Release This: Marvel vs. Capcom 3 Premieres Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVt50Ef

Opinion: Game Developers Should Love Their Pirates
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVt60Eg

Killzone 3, Crysis 2 Hit Torrent Sites Prior To Official Launch
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVt70Eh

Sony Ericsson's Xperia Play Confirmed For March - Verizon, Unity As
Partners
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVt80Ei

High Moon Studios Developing Transformers Movie Tie-In
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuA0Es

DICE 2011: The Gamasutra Coverage Round-Up
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuB0Et

Bill Roper: Publisher Funding For Largescale MMOs 'Just Doesn't Work'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuC0Eu

Grammys Award First Video Game Theme For Civ IV Music
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuD0Ev

DICE 2011: Futurist McGonigal Says Gaming 'Single Most Productive' Way
To Spend Time
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuE0Ew

DICE 2011: Bing Gordon Puts The Mother-In-Law Above Moore's Law
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuF0Ex

Limbo, Inertia Win Top Prizes At 2011 Indie Game Challenge
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuG0Ey


[02.11%.11]

Arrowhead's Magicka Breaks 200,000 Units Sold
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuH0Ez

Top iPad Game Apps: Discounted World of Goo Leads Platform Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuI0E1

Industry Lawyers Establish Video Game Bar Association
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuJ0E2

HL2 Mod Dear Esther Receiving Standalone Commercial Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuK0E3

RealNetworks' Game Revenues Drop 9% In 2010
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuL0E4

DICE 2011: Bill Budge Discusses His Software Origins
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuM0E5

Nintendo's Game & Watch Veterans Talk Creating Classic Handhelds
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuN0E6

PSP Leads Japanese Charts As Sales Decline Across All Platforms
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuO0E7

DICE 2011: How 5th Cell Generates Million-Selling Original IP
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuP0E8

Nokia Partners With Microsoft, Adopts Windows Phone As Primary
Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuQ0EA

Activision Brings Back Spyro For Toy, Game Hybrid
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuR0EB

NCsoft's Annual Revenues Rise While Profits Sink
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuS0EC

Harmonix: We Will Continue to Invest in Rock Band
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuT0ED

DICE 2011: Polyphony Digital's Yamauchi On Mimesis, Creating History
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuU0EE

BioWare's Mass Effect 2 Wins Game Of The Year At Interactive
Achievement Awards
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuV0EF

Full-Fledged Cave Story Remake Announced For 3DS
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuW0EG

Saling The World: Kinect Sports Rivals Zumba Fitness in U.S. Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuX0EH

Industry Analysts Talk Activision's Guitar Hero Shutdown
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuY0EI

Double Fine's Schafer: Expressive Games Come From Individual Vision
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuZ0EJ

Ace Attorney Investigations Sequel Tops Japanese Sales Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVua0EQ

Best Of Indie Games: Toying with a Tiny Barbarian
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVub0ER

Game Developers Choice Awards Honor Yu Suzuki, Brengle/MacKenzie
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuc0ES

From Gardener To Game-Maker: Charlie Knight On Reaching Scoregasm
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVud0ET

Round-Up: Gamasutra Network Jobs, Week Of February 11
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVue0EU

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Advertisement
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FEATURES
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Bill Roper: Making MMOs Work Again - by Christian Nutt
In this extensive interview conducted at GDC China, Bill Roper, former
design director of Cryptic Studios, discusses what he sees as the
broken model of MMO development in the West, and explores the negative
reaction gamers had to Cryptic's Star Trek Online and Champions
Online.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuf0EV

Schafer Admits Fantasy Of Flatulence On Youth - by Christian Nutt
Double Fine creative director Tim Schafer and Lee Petty, the art
director who leads the studio's new downloadable game Stacking ,
discuss creative drives, working with publishers, and more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVug0EW

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Advertisement
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GDC 2011 Online Registration Open Until February 27th!

GDC 2011 marks the 25th edition of its mission to be the nexus point
of learning, networking and inspiration for developers, and serves as
a testament of how much the industry has grown and as a celebration of
its bright future.

Register before 2/27/2011 and Save up to 10% on full price.
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuh0EX
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[02.14%.11]

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Fun Bits Interactive - Seattle, WA, USA
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Gameplay Programmer
Fun Bits Interactive is a fun and professional Video Game Studio based
in downtown Seattle, WA. The company's leaders have worked for some of
the world's most innovative, successful and respected entertainment
companies; Blizzard Entertainment, Namco, Nintendo, Microsoft, Sony,
Snowblind Studios, Lionhead Studios and Pandemic. The company has
recently released Fat Princess: Fat Roles on the PlayStation3 Fun Bits
is actively looking for talented gameplay programmers. We are seeking
self-motivated programming professionals who love what they do for a
living and enjoy an open team atmosphere. The ideal candidate would
work alongside Design and Art, implementing gameplay mechanics and
functionality.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVui0EY

[02.12%.11]

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Avalanche Studios - Stockhom, St, SWE
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ART DIRECTOR
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuj0EZ

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Dubai Police - Dubai, Du, ARE
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Mobile Games Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuk0Ea

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GameSalad Austin - Austin, TX, USA
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Senior QA Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVul0Eb

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LOLapps - San Francisco, CA, USA
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Senior / Lead Game Engineer
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Developer Support Engineer - Field Support
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVum0Ec

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Sony Computer Entertainment America - San Francisco, CA, USA
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Online Game Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVun0Ed

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Telltale Games - San Rafael, CA, USA
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Lead Artist
Telltale is redefining the way the games industry works, and we're
looking for new team members to help us forge the way. If you're
looking for a fast-paced, creative environment where the work you do
will make a difference, we'd like to talk to you. We offer competitive
salary, benefits and exciting work environment
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuo0Ee

[02.11%.11]

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2K Marin - Novato, CA, USA
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Level Architect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVup0Ef

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2K Marin - Novato, CA, USA
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Level Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuq0Eg

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2K Marin - Novato, CA, USA
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Networking Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVur0Eh

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Airtight Games - Redmond, WA, USA
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Designer / Scripter
Airtight Games is a group of game industry veterans formed from the
core of the team that produced the award winning, critically acclaimed
"Crimson Skies: High Road to Revenge" and the original intellectual
property developed with Capcom, "Dark Void". We are working on another
AAA title based on original intellectual property with a top-tier
publisher, and are recruiting top notch talent for key positions.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVus0Ei

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CCP - North America - Atlanta, GA, USA
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Senior Animation Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVut0Ej

CCP is looking for a Senior Animation Programmer to lead our
development of a state of the art animation system and pipeline for an
upcoming MMOG. We are looking for a leader with a blend of strong
programming and animation skills needed to help guide this team.
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FLOAT (hybrid entertainment) - San Francisco, CA, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuu0Ek

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FLOAT (hybrid entertainment) - San Francisco, CA, USA
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Level designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuv0El

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Gameloft - New York City, NY, USA
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2D Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuw0Em

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GameSalad Inc. - Los Angeles / Austin, CA, USA
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Senior Programmer (Tools)
GameSalad Inc. is a rapidly growing company based in Austin, TX and
Los Angeles, CA. We make GameSalad Creator, a visual tool that enables
game creation for iOS and online platforms. GameSalad's goal is to
empower a new generation of creative professionals and help them
realize their game development aspirations. GameSalad is looking for
incredibly talented people with amazing attention to detail and
uncanny teamwork skills. If you are passionate about the art and the
science of game development tools, we want to hear from you. GameSalad
Inc. offers great benefits, generous salaries, happy coworkers, and
stock options. Positions are available at both locations.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVux0En

Other Position(s) Available At GameSalad Inc.:

- Junior Programmer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuy0Eo
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Irrational Games - Quincy, MA, USA
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Programmer
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVuz0Ep

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Irrational Games - Quincy, MA, USA
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Level Builder
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu10Ec

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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu20Ed

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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu30Ee

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LOLapps - San Francisco, CA, USA
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Lead Game Designer
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Lead Game
Designer with proven game experience shipping multiple hit titles. We
are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu40Ef

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LOLapps - San Francisco, CA, USA
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2D Illustrators/Animators - Work for a high profile social game
company
Have you been admired as a strong Animator/Illustrator who is
passionate about art and layout, with a wild imagination and also
known for your top traditional design and art skills? Then read on -
Our Company With over 50 million active users per month, Lolapps has
the largest network of social games and applications on Facebook.
Founded in 2008, we took applications to the next level by building
the quiz, gift and game creator platforms that provided
user-generated, customizable applications. Lolapps is now also one of
the fastest growing social games company with over 300,000 user
generated applications and strong games in their portfolio. Everything
Lolapps does is geared towards bringing the best possible social
entertainment experience!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu50Eg

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MAYA Design, Inc. - Pittsburgh, PA, USA
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Senior Game Designer
MAYA is looking for a few brave individuals to help us change the
world. The person should dream in game mechanics, shout stories from
the rooftops, eat ideas, and poop prototypes (bonus points for
resisting scatological references in your reply while being able to
prove that you do in fact make doodles, atoms, and even the occasional
bits.) If you can't not make things, don't not consider not passing up
this call to arms! If you can't not draw (even crappy little doodles),
don't not call. If you take serious gaming seriously enough to want to
actually go farther than cutting ropes and tending crops, if you can
take classic game design skills beyond the traditional gaming medium,
if you want to work over there on the next mountain, the one that is
trillions of devices high and billions of parsecs wide (rather than
the sad little mountain of mobile apps and cloud bursts, and trivial
little doomed sunsets of web crap everyone is trapped on today) than
maybe you should talk to us. If you're ready to put your skills to use
building gaming into the fabric of reality,and want to learn about
what nature can teach us about computing ecologies, if you can lead by
serving rather than talking, if you want to help us set the direction
for our practice when it comes to behavior, motivation, rewards, and
community, if you are the best kind of designer instead of the worst
kind of artist (hint: if you can adopt your client's agenda and bring
your creativity to the challenge while subverting your solipsistic
gaze in the mirror of your own agenda), if you are humble and
confident and have already done the impossible once or twice before.
If you cry when you see or learn something new or experience something
created by someone else that is truly the mark of a virtuoso and
strive to become more than you are, to help people live richer and
more healthy lives, I really do beg you to contact us because we are
few and hidden and lonely on this windy pass and need fellow travelers
to help us find our way. Send us something inspiring and let's talk.
Content to be treated like Foie gras in the cages of yet another game
farm hoping your precious pixels will someday see the light of day in
the reflection of some poor sucker's eyes as they search endlessly for
more bread and circus? Good luck to you my friend we were there and
almost didn't look away. You will always have a home and safety and
never have to worry your pretty little head over the fate of humanity
or treating sick people before we all become borgified by the one more
thing/do no evil/open source is god hegemony. Stick with cosmetic face
lifts and glory in the 15 minutes of Warholian fame and resist
commenting about this to anyone for it will only bring shame and ruin.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu60Eh

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Monolith Productions - Kirkland, WA, USA
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Sr. Software Engineer, Network - Monolith Productions - #114694
As a Senior Engine Networking you will work closely with the Lead
Engineer and the rest of your peers to develop state-of-the-art
networking technology for the PS3, XBOX 360 and PC. Your domain will
cover the networking components of the engine and your
responsibilities will include both optimizations of current-gen
systems and design and implementation of pivotal new technology.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu70Ei

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NetherRealm Studios - Chicago, IL, USA
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Sr. Technical Artist, Characters - NetherRealm Studios - #122394
NetherRealm Studios, a division of WB Games Inc., seeks a Senior
Technical Artist who will be responsible for proposing and
demonstrating creative solutions to maximize the production efficiency
of the entire art team through pipeline and tools improvements. This
person will work closely with the Art Leads and Art Director to ensure
aesthetics quality is kept at the highest-bar bar across all in game
assets. This person will be well versed in the game engine and art
tools.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVu80Ej

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PlayUP - New York, NY, USA
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PlayUP Product Manager, Baseball
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvA0Et

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Pocket Gems - San Francisco, CA, USA
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Lead Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvB0Eu

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Relic Entertainment - Vancouver, BC, CAN
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Lead Animator
About Relic Entertainment Relic Entertainment is a leading worldwide
developer of video game entertainment and a subsidiary of THQ
publishing. Founded in 1997 Relic has behind some of most innovative
and well respect video game titles of the last 10 years. Pioneering
the Dawn of War, Homeworld and the Company of Heroes series of title
and is currently developing the highly anticipated Warhammer 40,000
Space Marine title. At Relic we believe great games start with great
employees, so we invest in ours. That investment includes planning our
development cycles carefully to minimize overtime; regular team events
to bond and de-stress; organizational transparency so we're all on the
same page and a host of other perks to make your life easier and
happier.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvC0Ev

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Rockstar North - Edinburgh, SL, GBR
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Character Animators
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvD0Ew

Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
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S2 Games, LLC - Kalamazo, MI, USA
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Senior Web Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvE0Ex

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S2 Games, LLC - Kalamazo, MI, USA
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Senior Software Developer
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SEGA of America - San Francisco, CA, USA
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PR Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvG0Ez

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Sledgehammer Games / Activision - Foster City, CA, USA
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Lighting Artist - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities. The brand new studio
facility was built to inspire the team to do their greatest work -
from the state of the art hardware and all the creature comforts of a
world class creative space, to the opportunity to work on the most
successful FPS franchise in the history of the games industry.
Sledgehammer Games, an independent Activision studio, also offers all
of the extensive benefits of the world's most profitable game
publisher including health+ vision & dental care, 401k, College and
FSA programs, tuition reimbursement, generous PTO programs, and much
more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvH0E1

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Sledgehammer Games / Activision - Foster City, CA, USA
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QA Tester - Temporary
Check out Sledgehammer Games, headed by industry veterans Glen
Schofield and Michael Condrey, the creators of the acclaimed hit Dead
Space, AIAS Action Game of the Year. They are joined by many award
winning developers from across the industry. Sledgehammer Games is
actively recruiting top industry talent to join the Call of Duty FPS
development team. The studio is based in the San Francisco Bay Area,
in sunny Foster City, within walking distance to plenty of
restaurants, shopping and outdoor activities. The brand new studio
facility was built to inspire the team to do their greatest work -
from the state of the art hardware and all the creature comforts of a
world class creative space, to the opportunity to work on the most
successful FPS franchise in the history of the games industry.
Sledgehammer Games, an independent Activision studio, also offers all
of the extensive benefits of the world's most profitable game
publisher including health+ vision & dental care, 401k, College and
FSA programs, tuition reimbursement, generous PTO programs, and much
more.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvI0E2

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Sledgehammer Games / Activision - Foster City, CA, USA
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User Testing Coordinator - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvJ0E3

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Snowblind Studios - Kirkland, WA, USA
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Sr. Character Artist - WB Games - #121486
WB Games Inc. seeks a Senior Character Artist to be responsible for
creating exceptional 3D game assets. This person will work closely
with the Lead Character Artist and Art Director to ensure aesthetics
quality and continuity is kept at the highest-bar throughout the
product. This person will be well versed in the game engine and art
tools and will help more junior artists ramp up their skills. A Senior
Artist is also expected to have strong communications skills and be
able to convey and assist in maintaining vision throughout their team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvK0E4

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Sony Computer Entertainment America - San Diego, CA, USA
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Senior PS3 Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvL0E5

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Gameplay / Generalist Programmer (God of War Team) (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvM0E6

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Network Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvN0E7

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Game Console Systems Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvO0E8

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Sony Computer Entertainment America - San Francisco, CA, USA
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Staff Graphics Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvP0EA

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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Graphics Programmer (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvQ0EB

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Sony Computer Entertainment America - Santa Monica - Santa Monica,
CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvR0EC

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THQ Montreal - Montreal, PQ, CAN
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Art Director-THQ Montreal
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvS0ED

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Trion Worlds - Redwood City, CA, USA
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Korean Localization Producer
Trion Worlds, Inc., is a premiere publisher and developer of connected
video games. Our creative and executive teams, comprised of some of
the most respected names in the industry, have worked on blockbuster
games and franchises from Aion and World of Warcraft to EverQuest and
Pogo. Trion is redefining what a massively multiplayer online (MMO)
game can be. Rift: Planes of Telarais a fantasy MMO Role Playing Game
set in a dynamic world being torn apart by powerful rifts from other
planes. Our groundbreaking MMO real-time strategy (RTS) game, End of
Nations, puts the "massive" in RTS, allowing an unrivaled number of
players to battle head to head or in co-operative play. And, in a
first-of-its-kind partnership, Syfy and Trion are collaborating on a
new science-fiction franchise to be launched simultaneously as a
global television program on Syfy and a massively multiplayer online
action role-playing game (Syfy Action MMO) from Trion. Our innovative
technology and gameplay - backed by the world's biggest media
companies and top venture capitalists - combines the best of online,
gaming, and traditional media to revolutionize the way connected games
are designed, developed, and delivered. Trion is headquartered in
Redwood City, Calif., with development and technology studios in San
Diego, Calif., and Austin, Texas.
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Vicarious Visions / Activision - Albany, NY, USA
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Game Director Role
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�. VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers. Vicarious Visions is also home to the pioneering
Intrinsic Alchemy� middleware technology and tools, which are being
used to power hit titles in development at Activision and other
studios worldwide. Vicarious Visions are a team of talented,
energetic, and highly motivated individuals. Our people come from all
areas of the globe, so we bring a very diverse mix of styles to our
games. It also makes for a very cool place to work. We offer
competitive salaries, relocation, and full benefits. Check us out at
www.vvisions.com.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvU0EF

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Vigil Games - Austin, TX, USA
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Senior Programmer - Core
Awesome opportunity to get invovled with the award winning franchise
Darksiders. Come help us build and even cooler sequal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvV0EG

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Warner Bros Games - Kirkland, WA, USA
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FX Artist - WB Games - #122119
WB Games seeks an FX Artist to work closely with the Technical Art
Director to maintain and create the high quality Special Effects
assets for the game. Assists leads in helping define process and
pipelines along with aesthetic goals, with a strong focus on technical
trouble shooting and problem solving.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvW0EH

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Warner Bros Games - Kirkland, WA, USA
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Sr. Animator - WB Games - #122252
WB Games Inc. seeks a Senior Artist/Animator to work closely with the
Lead Animator to maintain and create high quality animations for both
real time in game movement and pre-rendered cinematics. Assists Lead
in helping define process and pipelines along with aesthetic goals.
This person will be expected to mentor more junior animators and to
have an awareness of the impact of assets on performance.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvX0EI

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Warner Bros Games - Kirkland, WA, WA, USA
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Sr. Producer - WB Games - #118690
WB Games Inc. seeks a Senior Producer (SP) to be responsible for
shipping a large AAA quality product on multiple platforms
simultaneously through all phases of production. The SP is the focal
point and key driver of all aspects of the game development. In
coordination with the team leads, the SP establishes the goals,
schedule and game development processes needed to ensure the
development team is successful in delivering a AAA quality game on
time and on budget.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvY0EJ

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Warner Bros Games - Kirkland, WA, USA
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UX Designer - WB Games - #119817
WB Games Inc. seeks a UX Designer to define the framework and behavior
of interactive information (per Design requirements) for increased
player immersion. This person works with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. They are responsible for maintaining high visual
fidelity, logical menu flow, and presenting game information in a
clear and understandable manner.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVvZ0EK

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Warner Bros Games - Kirkland, WA, USA
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UI Artist - WB Games - #120371
WB Games seeks a UI Artist to work with a variety of team members to
help design, create, implement and optimize UI assets for Console and
PC game titles. In this role, you are responsible for maintaining high
visual fidelity, competitive aesthetics, logical menu flow, and
presenting game information in a clear and understandable manner. The
UI artist must work with industry standard and our own proprietary
tool set to ensure a high level of fit and finish to all UI elements.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBekB0SsHYH0K4n0CVva0ER

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Warner Bros Games - Kirkland, WA, USA
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Executive Producer - WB Games - #120856
WB Games seeks an Executive Producer to be responsible for overseeing
all phases of development for one or more projects from the concept
phase through release. The position identifies and communicates goals
and risks, on an ongoing basis, to both internal and external
stakeholders in the project(s). The Executive Producer has final
authority (subject to the approval of their boss and the General
Manager) to represent the needs of the studio on any and all
project-related issues. On a day-to-day basis, the Executive Producer
manages Senior Producers, Producers, Associate Producers and other
assigned project team members to monitor tasks and ensure that their
projects are tracking in accord with the specified product plan
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ZeniMax Online Studios - Hunt Valley, MD, USA
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Sr. Marketing Manager
ZeniMax Online Studios is seeking a Sr. Marketing Manager to craft
brand messaging for our unannounced world-class MMOG.
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