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Gamasutra.com's GamaDaily - November 18, 2010

Welcome to GamaDaily for November 18, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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NEWS
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[11.18%.10]

Call Of Duty: Black Ops Hits Sales Of $650M In First Five Days
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bI70EN

Interview: OnLive Aims To Embrace Console Ecosystem As $99 TV
Microconsole Launches
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bI80EO

Key Holiday Titles Drive GameStop Q3 Results, Retailer Raises Guidance
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJA0EY

Interview: NaturalMotion Talks Games Initiative, 'Repeatable' App
Store Success
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJB0EZ

Zynga Unveils CityVille, First International Launch
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJC0Ea

In-Depth: Shoot 'Em Up Dev, Cave, On Finding A New Audience On iPhone
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJD0Eb

Rockstar's Grand Theft Auto Trilogy Released For Mac
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJE0Ec

This Week In Video Game Criticism: The Ops Of Creative Influence
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJF0Ed

Top-Grossing iTunes Apps: Smurfs' Village Overtakes Angry Birds
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJG0Ee

Kinect To Integrate With Microsoft's Lync Corporate Video Chat
Platform
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJH0Ef

Independent Games Festival, Babycastles Announce New York IGF Exhibit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJI0Eg

Interview: Klei's Cheng Talks Life After Shank
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJJ0Eh


[11.17%.10]

GameCareerGuide: Latest Results Bring Joy, New Challenge Goes Classic
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJK0Ei

Nexon Raising Funds For Charity Through Mabinogi Item, Soundtrack
Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJL0Ej

EA Sports Releasing PGA Tour Golf Challenge On Facebook
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJM0Ek

Mass Effect 2, Halo Reach, Others Vie For Spike's Game Of The Year
Award
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJN0El

iOS Hit Cut The Rope Sells 3M On App Store
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJO0Em

UK-Based RuneScape Dev Jagex Wins Patent Infringement Lawsuit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJP0En

Game Developer 50 Recognizes 2010's Leading Industry Talent
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJQ0Eo

AIAS Announces Randy Pausch And Mark Beaumont Scholarship Recipients
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJR0Ep

October Software: Medal of Honor Sells 1M, Tony Hawk A 'Virtual
No-Show'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJS0Eq

Fallout: New Vegas Gets Xbox 360-Exclusive DLC In December
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJT0Er

Indie Dev Tuna Technologies Founders Shrink Company To Two
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJU0Es

Analyst Reveals October U.S. Console Sales - iPod Touch
'Cannibalizing' Handhelds?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJV0Et

GameGround Announces Funding, Public Beta For New Achievement App
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJW0Eu

Gaikai Cloud-Based Games Service Enters Open Beta With 11,000 Public
Users
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJX0Ev

Critical Reception: Ubisoft Montreal's Assassin's Creed: Brotherhood
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJY0Ew

Perfect World Misses Sales Expectations, Stock Dips
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJZ0Ex

Analysis: Narrative Exoskeletons & Game Dev Story
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJa0E5

GDC 2011 Reveals Major Roster Of Full-Day Tutorials
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJb0E6

In-Depth: Sony Threatens Microsoft's Non-Gaming Dominance
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJc0E7

Opinion: Gaming and Confronting Our Humanity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJd0E8

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FEATURES
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History, Mystery and Story: Games and the 10 Minute Rule - by Leanne
C. Taylor
The "10 minute rule" governs the creation of films, but is there a
similar rule that could apply to game narrative? Game writer and
academic Leanne Taylor discusses the possibilities, and examines
narratively successful games for clues.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJf0EB

The Game Developer 50 - by Brandon Sheffield and Jeffrey Fleming
Gamasutra presents Game Developer magazine's selections for 50 of
those who have had the most influential contributions to the game
industry in the last year -- in the realms of art, programming,
design, business, and evangelism.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJg0EC

Sponsored Feature: How Rise of Flight Increased FPS By Up To 50% - by
Orion Granatir and Sergey Vorsin
In this Intel-sponsored feature, Sergey Vorsin, lead programmer at
Neoqb, presents a case study on how Intel Graphics Performance
Analyzers helped significantly improve the speed and performance of
Rise of Flight: The First Great Air War .
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJe0EA

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJi0EE
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[11.18%.10]

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2K Marin - Novato, CA, USA
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UI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJj0EF

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Escalation Studios - Dallas, TX, USA
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Software Engineer
Escalation Studios is one of the industry's most exciting
up-and-coming developers. Located in Dallas, TX, Escalation offers the
collaboration, creativity and agility of small teams without
sacrificing the fun and security of high-profile projects. Whether you
want to work on a mobile or social game for the next big Hollywood
blockbuster or focus on premiere AAA console titles, Escalation has a
project and role you can get truly excited about.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJk0EG

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Software Engineer - HOME
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation? family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation?2 and PlayStation?3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJl0EH

[11.17%.10]

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UBM TechWeb Game Network - San Francisco, CA, USA
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Print/Online Coordinator (Temp-Hire)
UBM TechWeb, the company behind Gamasutra.com, Game Developer
Magazine, and the Game Developers Conference, is looking for an apt
and detail-oriented Print/Online Coordinator to join our ranks. If
you're a technically minded individual with a pension for customer
service and organization, we'd like to hear from you!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJm0EI

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2K Games - Novato, CA, USA
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Web Designer - 2K Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJn0EJ

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38 Studios - Maynard, MA, USA
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Content Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJo0EK

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Atari Inc - Los Gatos, CA, USA
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Engineering Manager, Atari Online
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJp0EL

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Atari Inc - Los Gatos, CA, USA
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Lead/Sr. Software Engineer, Web - Atari - Los Gatos
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJq0EM

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Bethesda Softworks - Rockville, MD, USA
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Senior World Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJr0EN

Bethesda Game Studios is seeking talented Senior World Artists to join
our team. The Senior World Artist will model and texture high and low
resolution 3D environmental assets for next generation products and
will also be responsible for the layout and lighting of in-game
environments.
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Bethesda Softworks - Rockville, MD, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJs0EO

We're seeking talented Technical Artists to join our Bethesda Game
Studios team. The Technical Artist will create animator friendly rigs,
streamline motion capture pipeline, and work to improve the efficiency
of the asset pipeline for next generation products.
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Bethesda Softworks - Rockville, MD, USA
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Game Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJt0EP

Bethesda Game Studios is looking for talented programmers to join our
team that is pushing the bleeding-edge of RPG development for the PC
and future-generation consoles. In this role the Game Programmer will
write and develop application specific code based on design
requirements. The Game Programmer will work closely with artists, lead
engine programmers, designers and producers to implement game
features.
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Break Media - Beverly Hills, CA, USA
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VP of Game Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJu0EQ

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CCP - North America - 2075 West Park Place Blvd, GA, USA
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Lead Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJv0ER

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Digital Extremes - London, ON, CAN
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Environment Artist
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality, successful games, with the best and
brightest talent available. Digital Extremes prides itself on
providing a warm, inviting, creative work environment for its team and
has been named as one of 'Canada's Top 100 Employers'. Competitive
salaries, profit sharing, stock options, retirement matching, ample
vacation and free daily homemade lunches are just a few of the many
perks our employees enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJw0ES

Other Position(s) Available At Digital Extremes:

- World Builder

http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJx0ET
- Animator

http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJy0EU
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Firaxis Games - Sparks, MD, USA
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Live Service Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJz0EV

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Firaxis Games - Sparks, MD, USA
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Multiplayer Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ10EI

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Firaxis Games - Sparks, MD, USA
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User Interface Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ20EJ

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Foundation 9 - Double Helix Games - Irvine, CA, USA
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UI Programmer
Its Time to invent, create, and evolve the future of games! Double
Helix Games is growing! We're home to three innovative project teams
specializing in AAA action games for premium consoles and PC. Our
dedicated technology team keeps our proprietary engine up to date with
the most bleeding edge features, tools and runtime, and we're home to
some of the most talented CG, animation, technology, design and audio
artists in the world.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ30EK

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Infinity Ward / Activision - Encino, CA, USA
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Game Designer - Scripter
Join our ranks! Infinity Ward, Inc. is an award winning developer of
Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating
the best games on the market, and strive not only to exceed the
standard in game development, but define it. An incredibly talented
team, an exciting work environment, and competitive compensation await
those who are interested in creating cutting edge games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ40EL

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Kabam - Redwood City, CA, USA
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Systems Administrator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ50EM

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Kabam - Redwood City, CA, USA
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Producer/Associate Producer for Kabam (social gaming company)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ60EN

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Lucasfilm - San Francisco, CA, USA
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Director, Talent Acquisition
Lucasfilm is seeking a creative, resourceful and strategic Director of
Talent Acquisition for all the Lucasfilm companies including ILM,
LucasArts, Lucasfilm, Lucasfilm Animation, Lucasfilm Singapore, Sky
Sound and Sky Properties. The Director will work with a professional
team of recruiters to design, develop and align Talent Acquisition
vision, strategies and process to meet the companies' talent resources
needs. This business partner will be responsible for identifying and
implementing strategic recruiting initiatives with internal business
and HR partners in order to attract top talent as well as managing all
aspects of the recruitment process while leading and developing a
recruiting team. In addition, this individual will ensure all
recruitment practices are "best in class."
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ70EO

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Magic Pixel Games - Los Angeles, CA, USA
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Gameplay/Generalist Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bJ80EP

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Magic Pixel Games - Los Angeles, CA, USA
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Rendering/Generalist Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKA0EZ

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Mind-Control - San Rafael, CA, USA
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iPhone/Android Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKB0Ea

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Northeastern University - Boston, MA, USA
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Open rank - Interdisciplinary
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKC0Eb

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Raydon Corporation - Port Orange, FL, USA
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Graphics Engineer (Software)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKD0Ec

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Relic Entertainment - Vancouver, BC, CAN
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Concept Artist
Vancouver-based Relic Entertainment (www.relic.com), renowned
developer of multiple 90%+ metacritic games, is looking for a Concept
Artist with AAA console shooter experience for our highly anticipated
third-person shooter for Xbox 360, PS3, and PC: Warhammer 40,000:
Space Marine.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKE0Ed

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Relic Entertainment - Vancouver, BC, CAN
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PC Combat Designer
Vancouver-based Relic Entertainment (www.relic.com), renowned
developer of multiple 90%+ metacritic games, is looking for a PC
Combat Designer with AAA console shooter experience for our highly
anticipated third-person shooter for Xbox 360, PS3, and PC: Warhammer
40,000: Space Marine.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKF0Ee

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Roblox - San Mateo, CA, USA
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Senior Graphics Engine Developer - Kids' Social Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKG0Ef

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Roblox - San Mateo, CA, USA
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Senior Game Engineer - Kids' Social Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKH0Eg

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Roblox - San Mateo, CA, USA
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Web Engineer - Kids' Social Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKI0Eh

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Roblox - San Mateo, CA, USA
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Junior QA Engineer - Gaming Engineer Career Track
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKJ0Ei

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ROBLOX Corporation - San Mateo, CA, USA
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Continuous Integration / Release Engineer - Kids' Social Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKK0Ej

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Rockstar San Diego - San Diego, CA, USA
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Character Animator
Rockstar San Diego is the developer of the?multi-million unit seller
Midnight Club street racing series as well as celebrated titles such
as Red Dead Revolver,?Table Tennis and the Smuggler's Run series.
Rockstar's central technology group, RAGE, also resides in the San
Diego studio and develops the engine used across Rockstar for Xbox
360, Playstation 3 and PC titles.? We are one of the largest
developers in San Diego, with?a focus on making groundbreaking
technology and designing innovative console games. We are a group of
approximately 180 experienced game development professionals, who
enjoy making the kind of games?that we want to play.?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKL0Ek

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Rockstar Toronto - Oakville, ON, CAN
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Lead Animator
Having joined the Rockstar family in 1999, the team has since worked
on several high profile titles. Most recently, Rockstar Toronto was
responsible for the 2005 videogame adaptation of the cult classic film
The Warriors, a critically-acclaimed return to old-school brawler
gameplay on the PS2 and Xbox. Presently, Rockstar Toronto is working
away on games for current and next-gen consoles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKM0El

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Tarsier Studios - Malm�, , SWE
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Audio Manager
With the release of 'Rag Doll Kung Fu : Fists of Plastic', Tarsier
showed its talent for creating highly entertaining and visually
stunning games. Since then Tarsier has continued their relationship
with Sony Computer Entertainment Europe by helping out with the famed
LittleBigPlanet franchise and other projects, indicating an exciting
future for the Swedish game developer. We are now in need of a
brilliant audio manager to come and help us out with our big and
exciting, SCEE exclusive project at our new offices in Malm?.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKN0Em

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Terminal Reality - Lewisville - Dallas/Fort Worth Area, TX, USA
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Senior Artists
Terminal Reality has joined forces with Microsoft and Lucas Arts to
create an all-new Star Wars title for the revolutionary Kinect for
Xbox 360. We're searching for superstars to join our alliance, and are
hiring experienced (3+yrs) Artists for positions in Gui Design, . If
you've got the jedi skills we're looking for, you should check out our
website and open positions in Art, Design & Programming here:
www.TerminalReality.com
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKO0En

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THQ, Kaos Studios - New York, NY, USA
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Senior/Lead MP Level Designer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKP0Eo

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THQ, Kaos Studios - New York, NY, USA
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Senior Producer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKQ0Ep

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Total Immersion Software,Inc. - Alameda, CA, USA
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Front End Web Engineer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKR0Eq

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Total Immersion Software,Inc. - Alameda, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
iPhone Application Engineer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKS0Er

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Total Immersion Software,Inc. - Alameda, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Android Application Engineer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKT0Es

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Total Immersion Software,Inc. - Alameda, CA, USA
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Web User Interface Designer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKU0Et

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Toys for Bob / Activision - Novato, CA, USA
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FX Artist
We're owned by Activision. We've been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKV0Eu

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Toys for Bob / Activision - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Scripter Designer
We're owned by Activision. We've been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKW0Ev

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Toys for Bob / Activision - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Scripter Designer
We're owned by Activision. We've been together for 20 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKX0Ew

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Trion Worlds - San Diego, CA, USA
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Executive Producer
Trion is looking for a passionate and visionary Executive Producer to
lead an experienced team of game creators, Petroglyph Games, in
developing our original intellectual property, End of Nations. This
person will be responsible for providing the vision for and motivating
the team leaders within art, design, audio, and engineering on a
pioneering MMO RTS game. They will consistently make informed
decisions about the need to balance quality, budget, and schedule
throughout the development cycle.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKY0Ex

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Vicarious Visions / Activision - Albany, NY, USA
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Community Manager
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero III: Legends of Rock, Band Hero, and Marvel:
Ultimate Alliance 2, is seeking a passionate, motivated, and
experienced Community Manager. This person will represent Vicarious
Visions to the community of music and video game enthusiasts, as well
as the general public and industry press.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKZ0Ey

---------------------------------------------
Vigil Games - Austin, TX, USA
---------------------------------------------
Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKa0E6

---------------------------------------------
Vigil Games - Austin, TX, USA
---------------------------------------------
Senior Software Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKb0E7

---------------------------------------------
Volition - Champaign, IL, USA
---------------------------------------------
Senior Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKc0E8

---------------------------------------------
Warner Bros. Home Entertainment Group - Burbank, CA, USA
---------------------------------------------
Associate Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcwJ0SsHYH0K4n0bKd0EA

Warner Bros. Interactive Entertainment (WBIE), a division of Warner
Bros. Home Entertainment group, is a leading worldwide publisher,
developer, licensor and distributor of entertainment content for the
interactive space across all current and future platforms, including
console, handheld and PC-based gaming for both internal and third
party game titles. Under the WBIE umbrella are the wholly owned
Monolith Productions, TT Games, Snowblind Studios and additional WB
Games development studios in Seattle, Chicago and Montreal, which
develop games for both WBIE and third-party clients. Leveraging the
distribution, marketing and sales infrastructure within Warner Home
Video, WBIE is a significant worldwide publisher for both internal and
third-party game titles.
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GameSpot Daily Newsletter

 Trouble seeing this message? View online  | Manage newsletters  | Unsubscribe November 17, 2010  
GameSpot Daily Newsletter
Need for Speed: Hot Pursuit Review

This fast-paced racer keeps you glued to the TV and on the edge of your seat regardless of which side of the law you're playing on.

Feature
Need for Speed: Hot Pursuit Review
NBA Jam Review

This rim-rocking arcade classic returns, and though it's pretty shallow, it's still an awful lot of fun.

Feature
NBA Jam Review
Sound Byte: The UnderGarden

Meet audio director Mike Keogh of Vitamin-G and find out more about sound design.

Feature
Sound Byte: The UnderGarden
Dirt 3 Updated Hands-On

We met with gymkhana expert Ken Block and the Codemasters Racing Studio to see how Dirt 3 is shaping up.

Feature
Dirt 3 Updated Hands-On
Monopoly Streets Review

Monopoly Streets admirably brings the famed board game to life, but annoying characters and poor pacing keep this outing from rolling doubles.

Feature
Monopoly Streets Review
MotionSports Review

With deeply flawed motion controls and a number of other issues, MotionSports fumbles all its potential.

Feature
MotionSports Review
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Assassin's Creed: BrotherhoodAssassin's Creed: Brotherhood
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Developer: Ubisoft Montreal
Genre: Action
Platform: X360
Release: 2010-11-16
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2   Call of Duty: Black Ops
Activision | X360 | Action
score:
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3   Need for Speed: Hot Pursuit
Electronic Arts | PC | Driving
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4   Call of Duty: Black Ops
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5   Call of Duty: Black Ops
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6   Assassin's Creed: Brotherhood
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score:
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7   Gran Turismo 5
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release:
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8   Marvel vs. Capcom 3: Fate of Two Worlds
Capcom | X360 | Action
release:
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9   Fallout: New Vegas
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