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The Palm PDK Hot Apps Program offers developers who use the Plug-In
Development Kit to bring their C/C++ apps to Palm a share of $1
million in cash or HP Products. Developers are rewarded for the
most-installed free and highest-revenue paid applications. The count
begins July 15, 2010 and will last until September 30, 2010.
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NEWS
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[11.04%.10]
Activision Blizzard Beats Quarterly Forecasts, Raises Outlook
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IGDA Leadship Forum: PopCap's Unique Take On Social Gaming
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Ubisoft Bolsters Online Services With Quazal Acquisition
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IGDA Leadership Forum: Sega Australia, Zynga Discuss The Agile Way
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Square Enix Ships 630,000 FFXIV Copies, Working On 'Regaining Trust'
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God Eater: Burst Tops Japanese Charts, Golden Sun Makes Top Five
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Analyst: EA's Need For Speed: Hot Pursuit Could Sell 4.2m During
Holidays
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Konami First-Half Revenues Flat As Profits Jump 88%
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Microsoft Rings In Kinect's Official Launch Amid Celebration,
Questions Alike
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Zynga Announces Poker As First Android Release
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Interview: Crytek UK's Hilton On Life After Free Radical Design
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Rocket Ninja Secures $3.5M For 3D Social Game Engine
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Get Set Games' Key Lessons From Going Free-To-Play With iOS Mega Jump
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Lack Of Tax Breaks Account For 9 Percent Decline In UK Industry, Says
TIGA
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This Week In Video Game Criticism: The Super-Meat Epic Yarn Boy
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Crystal Dynamics Veteran Actualizes Sony Ad Parody Lame Castle
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Gamasutra Expert Blogs: From Creating Choices To The Dangers Of Mobile
Apps
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[11.03%.10]
ICHEG Acquires M.U.L.E. Creator Bunten's Historical Artifacts
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Aspyr, Kaplan Partner for iPhone SAT Prep Game
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Report: Ignition Florida Shutters As Reich 'Refocusing'
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2011 DICE Summit Hosting Talks From Polyphony, 5th Cell
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Zynga, DreamWorks Partner For First FarmVille Film Promotion With
Megamind
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Microsoft Raises Kinect Holiday Forecast From 3m To 5m
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Casual Game Developer Omgpop Raising Millions In Latest Round
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Epic, Chair's iOS 'Project Sword' To Release As Infinity Blade This
Holiday
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Warner Bros. Sees Profit Decline With Tough Arkham Asylum Comparison
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Schilling's 38 Studios Lands Initial $13m
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Glu Turns To Microtransactions, Ads As Losses Widen
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BioWare, EA 2D Announce Dragon Age Legends For Facebook
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Feature: Naughty Dog Shares Uncharted 2 AI Secrets
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Mikami Chose Bethesda For 'Most Independent Development Environment'
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Critical Reception: Activision's GoldenEye 007
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Ubisoft Acquires Longtail's Quebec Studio
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Top-Grossing iTunes Apps: Restaurant Story, Original Gangstaz Enter
Charts
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In-Depth: God Of War: Ghost Of Sparta & Ready At Dawn's Mythical
Recipe
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THQ Sales Down, Losses Up, But Still Meets Guidance
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Interview: 'The Prince of Persia' - Profiling Iranian Indie Bahrami
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2010 Independent Games Festival China Announces Finalists
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Advertisement
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Sponsored Feature: Building a Highly Scalable 3D Particle System
3D particle systems are an important part of gameplay. Whether it's
flying debris after a massive explosion, flotsam and jetsam from a
ship wreck, or Autumn leaves swirling in the wind, realistic 3D
particles increase the immersive experience.
In this article, Orion Granatir explores two approaches for building a
highly scalable 3D particle system: task-based threading and SSE. The
good news: 3D particle systems are ideal candidates for multithreading
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on a wide spectrum of hardware, from the we're-so-envious high-end
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Read it Today! [Link:
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FEATURES
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Going Free In The App Store - Success Stories - by Andrew Webster
Examining the "new normal" for the iPhone App Store, in which 99 cent
games are being replaced by free-to-play, microtransaction-based
titles, we speak to developers at Newtoy ( Words With Friends ),
Ngmoco, and more.
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Sponsored Feature: Building a Highly Scalable 3D Particle System - by
Orion Granatir
In this Intel-sponsored article, Orion Granatir explores two
approaches for building a highly scalable 3D particle system:
task-based threading and SSE. The good news: 3D particle systems are
ideal candidates for multithreading even if you're a novice.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZZ0EK
The Secrets Of Enemy AI In Uncharted 2 - by Benson Russell
Naughty Dog combat designer Benson Russell walks us through the
decisions made when revamping Uncharted 's combat AI for the
award-winning sequel, complete with scripting techniques and
nitty-gritty details.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZa0ER
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Advertisement
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MIGS (Montreal International Game Summit) will be held at the Hilton
Bonaventure Hotel on November 8 and 9, 2010. For seven years now, the
MIGS has been offering high level conferences presented by renowned
experts in business, arts and visual effects, design, production and
tech, as well as a Business Lounge, an Exhibition Zone and various
social events. It is the biggest event entirely dedicated to
professionals in Canada and on the East Coast. Will you be attending?
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!
[11.04%.10]
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Black Rock Studio - Brighton, SE, GBR
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Animator (Maya generalist)
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Edge of Reality - Austin, TX, USA
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Art Lead
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
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Gametime Live Sports - Highland Park, IL, USA
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Game Server Engineer
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Havok - Dublin / Munich, , IRL
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Software Engineer
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Havok prides ourselves on delivering the most highly regarded
middleware software solutions to the best known companies in gaming
and special effects. We are looking for a highly motivated,
independent, engineer with a passion for gaming tools and technology.
This is a unique opportunity to work with the best in the video game
industry helping to shape the development of the next generation of
games. Positions are in Dublin, IE and Munich, DE, as well as
Developer Support Engineer in SF, CA
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Havok - San Francisco,, CA, USA
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Developer Support Engineer
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Milwaukee Area Technical College - Milwaukee, WI, USA
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Instructor, Computer Simulation and Gaming
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Rockstar North - Edinburgh, SL, GBR
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AI Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
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Other Position(s) Available At Rockstar North:
- Animation Programmer
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- Technical Artist
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Rockstar North - Edinburgh, SL, GBR
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Audio Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZl0Ec
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Rockstar North - Edinburgh, SL, GBR
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Character Animators
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZm0Ed
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Rockstar North - Edinburgh, SL, GBR
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Environment Artists
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZn0Ee
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Rockstar North - Edinburgh, SL, GBR
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Network Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZo0Ef
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Rockstar North - Edinburgh, SL, GBR
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Physics Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZp0Eg
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Manager Producer PSN
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZq0Eh
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Software Engineer - HOME
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZr0Ei
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THQ Montreal - Montreal, PQ, CAN
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Senior Environment Artist
We are looking for an experienced Senior Environment Artist to join us
in our new studio in Montreal. The candidate must have a passion for
all things involved with building AAA environments in games. We are
looking for someone extraordinary to help us bring our environments to
life. The candidate should have a strong sense of design, feel for
games and an amazing attention to detail.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZs0Ej
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THQ Montreal - Montreal, PQ, CAN
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Senior Animator
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZt0Ek
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THQ Montreal - Montreal, PQ, CAN
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Level Designer
With our recent releases of Darksiders, UFC and Red Faction, we are
well on our way to rebuilding THQ as a high quality, craft driven
developer of world class games and transmedia properties. A key to
this is our recent announcement to build a new 400 person studio in
Montreal where we will develop new IP and partner with our existing
studios THQ Studio Montreal is a very unique opportunity to get in at
the ground floor and help us build a new and successful culture of
creativity, innovation and fun.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZu0El
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THQ Montreal - Montreal, PQ, CAN
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Senior Software Programmer
Utilize your expertise in research, design and implementation of game,
engine or embedded systems development to create innovative and
adaptable technology for use in current and next generation console
and PC games. You will work closely with other developers to create
software, tools and libraries that directly improve our games. Daily
tasks will include determining requirements, preparing and reviewing
designs, and writing / debugging code. You will be part of a team
focused on your success as an individual, team, studio, and game.
Previous game, engine or embedded systems development is critical.
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Trion Worlds - San Diego, CA, USA
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Senior UI Artist
Trion Worlds, Inc., is a premiere publisher and developer of connected
video games. Our creative and executive teams, comprised of some of
the most respected names in the industry, have worked on blockbuster
games and franchises from World of Warcraft to Everquest. Trion is
redefining what a massively multiplayer online (MMO) game can be. Our
innovative technology and gameplay combines the best of online,
gaming, and traditional media to revolutionize the way games are
designed and delivered.
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Vicarious Visions / Activision - Albany, NY, USA
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Graphic Designer / UI Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour and Marvel: Ultimate Alliance 2, is
seeking a passionate, motivated, and experienced UI Artist. Come work
with us on our exciting new titles! We offer a modern work
environment, an outstanding compensation and benefits package, a fun,
team environment, impressively affordable living, and an exceptional
quality of life!
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Vicarious Visions / Activision - Albany, NY, USA
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Graphics Engineer
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater, Spider-Man�,
and Star Wars�. VV games are known for pushing technical boundaries to
deliver addictive gameplay and immersive art that bring favorite
characters and worlds to life for portable, console, and PC gamers. VV
offers a competitive compensation and benefits package including fully
paid health benefits, bonus plan, flexible PTO plan, and 401K with
match.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZy0Ep
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Vicarious Visions / Activision - Albany, NY, USA
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Art Group Manager
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater, Spider-Man�,
and Star Wars�. VV games are known for pushing technical boundaries to
deliver addictive gameplay and immersive art that bring favorite
characters and worlds to life for portable, console, and PC gamers. VV
offers a competitive compensation and benefits package including fully
paid health benefits, bonus plan, flexible PTO plan, and 401K with
match.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZz0Eq
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Vicarious Visions / Activision - Albany, NY, USA
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Art Director
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater, Spider-Man�,
and Star Wars�. VV games are known for pushing technical boundaries to
deliver addictive gameplay and immersive art that bring favorite
characters and worlds to life for portable, console, and PC gamers. VV
offers a competitive compensation and benefits package including fully
paid health benefits, bonus plan, flexible PTO plan, and 401K with
match.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZ10Ed
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Vicarious Visions / Activision - Albany, NY, USA
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Lighting Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate
Alliance 2, is seeking talented and creative lighting artists.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZ20Ee
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Vicarious Visions / Activision - Albany, NY, USA
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FX Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate
Alliance 2, is seeking talented and creative 3D FX artists.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JZ30Ef
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WemoMedia - Los Angeles, CA, USA
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Lead Designer
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WemoMedia - Los Angeles, CA, USA
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Technical Director
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WemoMedia - Los Angeles, CA, USA
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Art Director / Technical Art Director
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WemoMedia - Los Angeles, CA, USA
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Architect, Online backend
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[11.03%.10]
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38 Studios - Maynard, MA, USA
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Content Designer
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BLUESIDE Inc. - Seoul, , KOR
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Senior/Lead Technology Programmer
BLUESIDE located in Seoul, South Korea is looking for a passionate
individual to jump aboard a company full of friendly people with a
mission to break new ground in the interactive entertainment industry.
All you need is passion and will to make great games. Come and work
with us and experience the life in the East!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaA0E1
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Bongfish Interactive Entertainment - Graz, St, AUT
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaB0E2
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Break Media - Beverly Hills, CA, USA
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Game Design Expert
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaC0E3
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CCP - North America - 2075 West Park Place Blvd, GA, USA
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Lead Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaD0E4
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Collision Studios Inc - Los Angeles, CA, USA
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3D Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaE0E5
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Digital Extremes - London, ON, CAN
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Graphics Programmer
Located in the heart of South-Western Ontario, Digital Extremes is
dedicated to making AAA quality, successful games, with the best and
brightest talent available. Digital Extremes prides itself on
providing a warm, inviting, creative work environment for its team and
has been named as one of 'Canada's Top 100 Employers'. Competitive
salaries, profit sharing, stock options, retirement matching, ample
vacation and free daily homemade lunches are just a few of the many
perks our employees enjoy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaF0E6
Other Position(s) Available At Digital Extremes:
- Gameplay/AI Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaG0E7
- Tools/Engine Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaH0E8
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Firaxis Games - Sparks, MD, USA
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Live Service Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaI0EA
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Firaxis Games - Sparks, MD, USA
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Multiplayer Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaJ0EB
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Firaxis Games - Sparks, MD, USA
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User Interface Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaK0EC
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Firebrand Games Florida - Merritt Island, FL, USA
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Experienced GAME DESIGNER
Firebrand Games are seeking a talented Experienced Game Designer to
oversee and implement the design of one of our Florida Studio
products. As a Game Designer you will be responsible for the Design
and implementation of gameplay in each product working closely with
the Lead Game Designer and Creative Director. This is a pivotal
hands-on role with each Designer expected to deliver compelling
gameplay on every product in close collaboration with the development
team. This position is suitable for a Designer who has experience
working in implementation of gameplay and designing parts of a full
design documents and is looking to step up to take greater
responsibility for the design of mechanics and production of full
design documentation. Game Designers at Firebrand are expected to set
an example of development excellence to the rest of the company and is
expected to have good insight into the challenges of all crafts
involved in the development of a game.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaL0ED
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Foundation 9 - Double Helix Games - Irvine, CA, USA
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UI Programmer
Its Time to invent, create, and evolve the future of games! Double
Helix Games is growing! We're home to three innovative project teams
specializing in AAA action games for premium consoles and PC. Our
dedicated technology team keeps our proprietary engine up to date with
the most bleeding edge features, tools and runtime, and we're home to
some of the most talented CG, animation, technology, design and audio
artists in the world.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaM0EE
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Insomniac Games - Burbank, CA, USA
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Sr. Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaN0EF
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Kabam - Redwood City, CA, USA
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Systems Administrator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaO0EG
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Kabam - Redwood City, CA, USA
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Producer/Associate Producer for Kabam (social gaming company)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaP0EH
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Mind-Control - San Rafael, CA, USA
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iPhone/Android Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaQ0EI
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Our Dough-Main - Princeton, NJ, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaR0EJ
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Playdom - Mountain View, CA, USA
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Creative Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaS0EK
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Real U Pte Ltd - Singapore, Si, SGP
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Network Comms / Security Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaT0EL
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Real U Pte Ltd - Singapore, Si, SGP
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Visual FX Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaU0EM
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Real U Pte Ltd - Singapore, Si, SGP
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Game Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaV0EN
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Rockstar North - Edinburgh, SL, GBR
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Flash Developer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaW0EO
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Rockstar San Diego - San Diego, CA, USA
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Character Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaX0EP
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Rockstar Toronto - Oakville, ON, CAN
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Lead Animator
Having joined the Rockstar family in 1999, the team has since worked
on several high profile titles. Most recently, Rockstar Toronto was
responsible for the 2005 videogame adaptation of the cult classic film
The Warriors, a critically-acclaimed return to old-school brawler
gameplay on the PS2 and Xbox. Presently, Rockstar Toronto is working
away on games for current and next-gen consoles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaY0EQ
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Sledgehammer Games / Activision - Foster City, CA, USA
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Vehicles, Weapons and Gear Artist
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0JaZ0ER
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Sledgehammer Games / Activision - Foster City, CA, USA
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Senior Level Designer
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jaa0EY
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Tarsier Studios - Malm��, , SWE
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Audio Manager
With the release of 'Rag Doll Kung Fu : Fists of Plastic', Tarsier
showed its talent for creating highly entertaining and visually
stunning games. Since then Tarsier has continued their relationship
with Sony Computer Entertainment Europe by helping out with the famed
LittleBigPlanet franchise and other projects, indicating an exciting
future for the Swedish game developer. We are now in need of a
brilliant audio manager to come and help us out with our big and
exciting, SCEE exclusive project at our new offices in Malm�.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jab0EZ
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Total Immersion Software,Inc. - Alameda, CA, USA
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Front End Web Engineer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jac0Ea
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Total Immersion Software,Inc. - Alameda, CA, USA
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iPhone Application Engineer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jad0Eb
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Total Immersion Software,Inc. - Alameda, CA, USA
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Android Application Engineer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jae0Ec
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Total Immersion Software,Inc. - Alameda, CA, USA
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Web User Interface Designer
Good Jobs! Great Life! Develop powerful simulation tools for mission
rehearsal and training in the Serious Games industry. Without the
pressures of commercial product development cycles, we maintain an
innovative and creative work environment. We have flexible start
times, casual dress, fully stocked kitchen, and Fortune-500 caliber
benefits, free parking, diverse food choices within walking distance,
outdoor decks overlooking the park and sailboats in the Oakland
Estuary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jaf0Ed
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Toys for Bob / Activision - Novato, CA, USA
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FX Artist
We're owned by Activision. We've been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jag0Ee
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Toys for Bob / Activision - Novato, CA, USA
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Scripter Designer
We're owned by Activision. We've been together for 18 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jah0Ef
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Toys for Bob / Activision - Novato, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Scripter Designer
We're owned by Activision. We've been together for 20 years, made a
bunch of games, many of which are actually fun. Our office and work
style are pretty damn awesome. We aren't on fire. We advocate the
relocation of polar bear tribes to Antarctica. We have the best design
tools around. It would be nice to one day do another Star Control
title but what's really most important is that we can keep working on
fun games for fun people and not turn into a bunch of business jerks.
That passion burns deep inside our bellies, like a flaming golden
hawk.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jai0Eg
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Trion Worlds - , EN, GBR
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Director of Sales and Marketing, Europe
Trion Worlds, the premier publisher and developer of connected games,
is seeking a world-class Director of Sales and Marketing to establish
the company's presence in Europe and lead its European publishing
objectives. Trion, headquartered in Redwood Shores, California, is
privately held and has raised over $100 million in venture financing
dedicated towards building a scalable platform and an unparalleled
portfolio of "AAA" massively multiplayer, fully dynamic online games
across multiple genres and platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jaj0Eh
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Trion Worlds - San Diego, CA, USA
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Executive Producer
Trion is looking for a passionate and visionary Executive Producer to
lead an experienced team of game creators, Petroglyph Games, in
developing our original intellectual property, End of Nations. This
person will be responsible for providing the vision for and motivating
the team leaders within art, design, audio, and engineering on a
pioneering MMO RTS game. They will consistently make informed
decisions about the need to balance quality, budget, and schedule
throughout the development cycle.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jak0Ei
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Vicarious Visions / Activision - Albany, NY, USA
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Community Manager
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero III: Legends of Rock, Band Hero, and Marvel:
Ultimate Alliance 2, is seeking a passionate, motivated, and
experienced Community Manager. This person will represent Vicarious
Visions to the community of music and video game enthusiasts, as well
as the general public and industry press.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jal0Ej
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Volition - Champaign, IL, USA
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Senior Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jam0Ek
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Zynga - San Francisco, CA, USA
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Game Designer - Systems
Zynga is looking for an experienced Lead Designer to work a popular
MMO game that runs on social networks. Qualified candidates will have
experience on console and/or PC games and are fluent in game design
practices and overall game development. We are committed to developing
high quality, casual and multi-player games! Come join us ... we're
having a ball!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBcgw0SsHYH0K4n0Jan0El
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EDUCATION
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ICHEG Acquires M.U.L.E. Creator Bunten's Historical Artifacts -
[11.04%.10]
The International Center for the History of Video Games in New York
has obtained a collection of notes and papers documenting the career
of gaming industry pioneer Dani Bunten Berry.
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State of iPhone Game Development
Price: $995.00
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Price: $29.95
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