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Autodesk Game Developer Webcast Featuring MMA by Electronic Arts Sept 9th 10am PST

Autodesk Game Developer Webcast Featuring MMA by Electronic Arts
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September 9, 2010
10 AM Pacific / 1 PM Eastern
Register Now:
http://event.on24.com/r.htm?e=232833&s=1&k=76B4D7322FCF36F1F150B72887E4DA4F

Seminar Overview:
Autodesk and EA Sports present the Game Developer Webcast, featuring
a discussion with Simon Sherr, Animation Director for Electronic Arts
Tiburon, focused on how EA Sports MMA heavily leveraged Autodesk(R)
HumanIK(R) in their production of complex character interaction.
In this session we discuss implementation of HumanIK features for EA's
Mixed Martial Arts fighting game including: dynamic Footplanting,
Non-Uniform Player Scaling, Interaction-based player scale compensation,
and partial body "Relative IK" interactions.

Register Now:
http://event.on24.com/r.htm?e=232833&s=1&k=76B4D7322FCF36F1F150B72887E4DA4F

About Simon Sherr:
Simon Sherr is Animation Director for Electronic Arts Tiburon, heading
up gameplay and technical animation for EA Sports' new MMA (Mixed
Martial Arts) franchise. He has worked on numerous stellar video
games such as Madden 2010, Madden 2009, NCAA 2009 to name a few.
Simon is one of the creators of the ANT animation system at EA which
leverages the power of HumanIK. ANT is now used as the animation
engine for all Gen3 EA Sports titles, and many EA Games titles
currently in development.

About Electronic Arts:
Electronic Arts Inc. is a leading global interactive entertainment
software company. EA develops, publishes, and distributes interactive
software worldwide for video game systems, personal computers,
wireless devices and the Internet.

For further information, please visit www.ea.com.

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