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Gamasutra.com's GamaDaily - October 7, 2010

Welcome to GamaDaily for October 7, 2010
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- THINK SERVICES GAME GROUP
- UNSUBSCRIBE
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Advertisement
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In our latest white paper, Social Gaming in the Cloud, learn how
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Link:
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NEWS
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[10.07%.10]

GDC Online: Brian Reynolds' Wild West In Social Design
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSi0EO

World Of Warcraft Reaches 12 Million Subscribers Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSj0EP

Gears Of War 3 To Receive Public Beta In 2011, Dedicated Servers
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSk0EQ

GDC Online: Koster Shares Lessons Learned In Social Game Design
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSl0ER

Nintendo Reveals Wii Remote Plus For Japan, Mario Red Wii
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSm0ES

GDC Online: Bigpoint Announces Debut U.S.-Created Title Ruined Online
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSn0ET

Feature: The Death Of Linearity?
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSo0EU

Shenmue Title In Development For Yahoo! Mobage Service
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSp0EV

Recently-Funded New Zealand Research Could Affect Game Classifications
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSq0EW

GDC Online: Ian Bogost's Troubling Experiences With Cow Clicker
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSr0EX

Game Developer October Issue Showcases Final Fantasy XIII, Companies
To Watch
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSs0EY

Opinion: On Legacy - Games With A Reputation To Live Up To
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSt0EZ


[10.06%.10]

Rein: 3DS Seemingly Not Powerful Enough For Unreal Engine 3
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSu0Ea

Sega Promises Minimal Changes for Yakuza 4 Localization
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSv0Eb

Ubisoft Partners With PlaySpan For Microtransactions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSw0Ec

ZeniMax Media Receives $150 Million To Fuel Game Development, Future
Acquisitions
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSx0Ed

GDC Online: Fallout: New Vegas' Gonzalez Talks Inspiration, Writing
Process
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSy0Ee

GDC Online: Mind Candy Chooses Vindicia Cashbox For Online Billing
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpSz0Ef

GDC Online: UE3 Adds TriOviz To Integrated Partners Program
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS10ES

GDC Online 2010: The Complete Coverage So Far
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS20ET

GDC Online: Bungie's Staten On Building Worlds, Not Words
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMg0EG

GDC Online: LoroRoco's Kouno Talks Making Of PSHome Loco Island
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS30EU

GDC Online: Offerpal Rebrands Itself As Tapjoy With Mobile Focus
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMo0EO

GDC Online: Hi5 Debuts SocioPath Social Gaming Platform
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMl0EL

Firaxis Using Fork Particle Toolset For Civ V's Visual Effects
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS40EV

Rock Band Catalog Hits 75 Million Downloads, 2,000 Songs
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMk0EK

Del Toro Defends Video Games As Art, Accusing Detractors Of Being 'Out
Of Touch'
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMq0EQ

Feature: Thinking About Tutorials
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMm0EM

Military Stores Ban Medal of Honor Despite Removal Of Taliban Name
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMj0EJ

Ubisoft: Just Dance Passes 4 Million, Katy Perry Joining The Party
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS50EW

Critical Reception: Konami's Castlevania: Lords of Shadow
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMn0EN

New AIAS President Rae Talks DICE, Awards, Member Benefits
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS60EX

Nokia's Ovi Store Reports 2.3M Daily Downloads, Multi-Million Game
Titles
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMs0ES

AQ Interactive Selects Xaitment For Pathfinding, Nav Mesh Generation
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMp0EP

Interview: Hello Games' Murray On What Joe Did Next
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMr0ER

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Author once. Deploy anywhere.

Start today.

UNITY3

[Link:
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FEATURES
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The Contradiction Of Linearity - by Micha�l Samyn
Tale of Tales' ( The Path ) Micha�l Samyn examines how computers arose
as a tool to successfully simulate game rules, how creators imposed
narrative on the process, and how removing it from the equation will
allow for the emergence of a truly original and effective new art
form.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpS80EZ

Tutorials: Learning To Play - by Sheri Graner Ray
Why do game tutorials suck so much, and who are they for? Experienced
developer and author Sheri Graner Ray takes a look at different styles
of knowledge acquisition and posits a way to design tutorials that
will more effectively satisfy a broader audience.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpMx0EX

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Advertisement
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MIGS unveils the official program for its 2010 edition
November 8 and 9
Hilton Bonaventure Montreal

MIGS is proud to announce the official speaker line-up! Here are a few
examples - for the complete program, please visit the MIGS website at
migs.ca!

Arts and Visual Effects
- Neville Page, entertainment industry designer, currently working on
Green Lantern and Spider-Man 4. His lecture: Creative Character
Development.

Business
- Richard Borenstein, Richard Borenstein currently works as a senior
executive for Zong. His lecture: Monetizing Your Game: Reaching Into
the "Virtual Wallet."
Design
- Christopher James, level designer, has worked on Star Wars: The
Force Unleashed 2. His lecture: Design Prototyping and Practices.
Production
- Blake Rebouche, associate game designer at Junction Point Studios.
His lecture: Game Jamming in a Large Studio Environment.
Tech
- Julien Merceron, global CTO of Square Enix. His lecture: Building a
Global Technology Strategy When East Meets West.
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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0C6iD0E5
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at ggross@think-services.com to post your jobs on
Gamasutra! Thanks!

[10.07%.10]

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Crystal Dynamics - Redwood City, CA, USA
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Audio Programmer
We are looking for a mid level audio programmer for work on next
generation titles.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1n0Er

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Foundation 9 - Pipeworks - Eugene, OR, USA
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Network Engineer
Looking for a change of environment and locaton? Check out our Network
Engineer position at Pipeworks in Eugene, OR. Pipeworks
(http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hg7Q0EN is seeking the talents of an experienced
network engineer who enjoys a collaborative and creative work
environment and is looking to work with like-minded professionals to
create fun games.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HoNJ0El

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Foundation 9 -Griptonite - Kirkland, WA, USA
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Senior Programmer
Are you a Senior Programmer looking for a great place to take the next
step in your career? Griptonite Games and Foundation 9 Entertainment
are currently in search of a Senior Programmer in the Greater Seattle
area for console platforms. Griptonite Games is the leading developer
of high quality, fun games for console and handheld platforms. We
employ nearly 170 people who are passionate about crafting great
videogame experiences.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HoNK0Em

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Liquid Entertainment - Pasadena, CA, USA
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Temporary Flash and AS Prog for Social Games!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho6J0EN

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Mastiff LLC - San Francisco, CA, USA
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Producer
Mastiff is growing fast and looking for an experienced producer or
associate producer to manage our console and portable games. We
produce games that are immediately accessible and understandable to
the most casual of players, are always fun, always challenging but
never frustrating. If that's a vision you can sign up to, and you have
the team management, production, and game design chops to make it
happen drop us a line. We'd love to get to know you.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTA0Ej

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Playdom - San Francisco, CA, USA
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Back End Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hoiw0Ex

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Playdom - San Francisco, CA, USA
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Content Manager (Virtual Goods)
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hoix0Ey

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Psyonix - San Diego, CA, USA
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Associate Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hoi80Eu

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Game Console Systems Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5g0Ep

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Sony Computer Entertainment America - San Francisco, CA, USA
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Network Software Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5h0Eq

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Sony Computer Entertainment America - San Francisco, CA, USA
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Manager, Sound Design
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTB0Ek

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Trion Worlds - Austin, TX, USA
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Senior Production Support Engineer
Trion Worlds is seeking a Production Support Engineer with knowledge
and experience in many areas of Information Technology to help manage
the infrastructure for our online games. The Production Support
Engineer will provide expert consultation in one or more areas for the
design, development, and implementation of technical products and
systems and will be a top-level contributor in the Operations Support
Center.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5i0Er

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Vicarious Visions / Activision - Albany, NY, USA
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Graphic Designer / UI Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour and Marvel: Ultimate Alliance 2, is
seeking a passionate, motivated, and experienced UI Artist. Come work
with us on our exciting new titles! We offer a modern work
environment, an outstanding compensation and benefits package, a fun,
team environment, impressively affordable living, and an exceptional
quality of life!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HnMq0EO

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Vicarious Visions / Activision - Albany, NY, USA
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Graphics Engineer
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater, Spider-Man�,
and Star Wars�. VV games are known for pushing technical boundaries to
deliver addictive gameplay and immersive art that bring favorite
characters and worlds to life for portable, console, and PC gamers. VV
offers a competitive compensation and benefits package including fully
paid health benefits, bonus plan, flexible PTO plan, and 401K with
match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HnMr0EP

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Vicarious Visions / Activision - Albany, NY, USA
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Art Group Manager
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater, Spider-Man�,
and Star Wars�. VV games are known for pushing technical boundaries to
deliver addictive gameplay and immersive art that bring favorite
characters and worlds to life for portable, console, and PC gamers. VV
offers a competitive compensation and benefits package including fully
paid health benefits, bonus plan, flexible PTO plan, and 401K with
match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HnMs0EQ

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Vicarious Visions / Activision - Albany, NY, USA
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Art Director
Vicarious Visions (www.vvisions.com) has gained critical acclaim with
hit titles for top brands such as Tony Hawk's Pro Skater, Spider-Man�,
and Star Wars�. VV games are known for pushing technical boundaries to
deliver addictive gameplay and immersive art that bring favorite
characters and worlds to life for portable, console, and PC gamers. VV
offers a competitive compensation and benefits package including fully
paid health benefits, bonus plan, flexible PTO plan, and 401K with
match.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HnMt0ER

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Vicarious Visions / Activision - Albany, NY, USA
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Lighting Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate
Alliance 2, is seeking talented and creative lighting artists.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1u0Ey

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Vicarious Visions / Activision - Albany, NY, USA
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FX Artist
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero: On Tour, Band Hero, and Marvel: Ultimate
Alliance 2, is seeking talented and creative 3D FX artists.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HoNN0Ep

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WemoMedia - Los Angeles, CA, USA
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Lead Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTC0El

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WemoMedia - Los Angeles, CA, USA
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Technical Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTD0Em

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WemoMedia - Los Angeles, CA, USA
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Art Director / Technical Art Director
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTE0En

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WemoMedia - Los Angeles, CA, USA
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Architect, Online backend
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTF0Eo

[10.06%.10]

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38 Studios - Maynard, MA, USA
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Online Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1Z0EX

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38 Studios - Maynard, MA, USA
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Technical User Interface Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1a0Ee

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38 Studios - Maynard, MA, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1b0Ef

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38 Studios - Maynard, MA, USA
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Senior UI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1c0Eg

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38 Studios - Maynard, MA, USA
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Senior Environment Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1d0Eh

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38 Studios - Big Huge Games - Baltimore, MA, USA
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Narrative Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1e0Ei

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38 Studios - Big Huge Games - Baltimore, MD, USA
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Producer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1f0Ej

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38 Studios - Big Huge Games - Baltimore, MD, USA
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Writer / Editor
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1g0Ek

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38 Studios - Big Huge Games - Baltimore, MD, USA
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World/Level Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1h0El

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38 Studios - Big Huge Games - Baltimore, MD, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1i0Em

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38 Studios - Big Huge Games - Maynard, MA, USA
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Senior Animator
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1j0En

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ArenaNet - Bellevue, WA, USA
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Motion Graphics Artist
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTG0Ep

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Atari Inc - Los Angeles, CA, USA
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Game Producer - Online and Social - Atari
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hoiy0Ez

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Broodworks - Santa Monica, CA, USA
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Art Director
We're looking for those whose passion for compelling and addictive
gameplay is matched by their technical and creative skills and a focus
on reaching goals. We offer the chance to work on exciting new titles
where each team member's contributions have direct impact on the games
we make, and whose opinions are not only welcomed, but counted on.
This is your chance to be among those who shape this experience. The
Brood is looking for you to help create amazing, kickass gaming
experiences.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hoiz0E1

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CBS Interactive - San Francisco, CA, USA
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Associate Console & Sports Previews Editor I
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTH0Eq

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CCP - North America - Atlanta, GA, USA
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Senior Animation Programmer
CCP is looking for a Senior Animation Programmer to lead our
development of a state of the art animation system and pipeline for an
upcoming MMOG. We are looking for a leader with a blend of strong
programming and animation skills needed to help guide this team.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5j0Es

Other Position(s) Available At CCP - North America:

- QA Manager/Director

http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5k0Et
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Crystal Dynamics - Redwood City, CA, USA
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Creative Director
Crystal Dynamic is looking for a seasoned Creative Director for a new
3rd Person Action Adventure title we are developing.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1l0Ep

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Crystal Dynamics - Redwood City, CA, USA
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Level Designer
Crystal Dynamics is looking for Passionate, Motivated, and Talented
Level Designers. We are looking for outstanding Level Designers who
have a passion for creating high quality action adventure games. We
are focused on bringing the best quality games to the market, and for
that we need exceptional level designers who have the talent, drive,
and passion to succeed. We want individuals who can work closely with
our artistic teams to realize their visions and committed to do what
it takes.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1m0Eq

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Edge of Reality - Austin, TX, USA
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Art Lead
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HoNI0Ek

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Electronic Arts - Redwood City, CA, USA
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Gameplay Engineers
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Firebrand Games Florida - Merritt Island, FL, USA
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Experienced GAME DESIGNER
Firebrand Games are seeking a talented Experienced Game Designer to
oversee and implement the design of one of our Florida Studio
products. As a Game Designer you will be responsible for the Design
and implementation of gameplay in each product working closely with
the Lead Game Designer and Creative Director. This is a pivotal
hands-on role with each Designer expected to deliver compelling
gameplay on every product in close collaboration with the development
team. This position is suitable for a Designer who has experience
working in implementation of gameplay and designing parts of a full
design documents and is looking to step up to take greater
responsibility for the design of mechanics and production of full
design documentation. Game Designers at Firebrand are expected to set
an example of development excellence to the rest of the company and is
expected to have good insight into the challenges of all crafts
involved in the development of a game.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTI0Er

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GameGround - New York, NY, USA
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Marketing Manager/Strategist - Gaming Startup
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1p0Et

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Ganz/WEBKINZ - Toronto, ON, CAN
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Game Level Designer
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Insomniac Games - Burbank, CA, USA
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Sr. Gameplay Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Ratchet and Clank
Future: Tools of Destruction, Resistance 2, and Ratchet and Clank
Future: A Crack in Time! If that's not enough, we've also have been
named one of the Best Small Companies to work for, and we are going
multi-platform! WOW!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTJ0Es

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NCsoft - Seattle, WA, USA
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ASSOCIATE PRODUCER, MULTI-MEDIA CONTENT
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTK0Et

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Playdom - Mountain View, CA, USA
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PHP Platform Engineer
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Playdom - Mountain View, CA, USA
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Senior Product Manager - Monetization
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Playdom - Mountain View, CA, USA
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Flash/AcrtionScript Developer
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Playdom - Mountain View, CA, USA
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Creative Director
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PopCap Games - Seattle, WA, USA
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Flash Engineer
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Radical Entertainment / Activision - Vancouver, BC, CAN
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Senior Technical Director
Radical Entertainment, an operation of Activision Blizzard, Inc. is a
leading developer of interactive entertainment. We are proud to have
released hit titles such as Scarface: The World is Yours, Hulk
Ultimate Destruction, Crash of the Titans, and Prototype. At Radical
we're here to create great games and learn and have fun doing it. Our
motto is simple: Play Work Live Breathe Games!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1q0Eu

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Riot Games - Culver City, CA, USA
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Art Director
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Riot Games - Culver City, CA, USA
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CONTENT TOOLS SOFTWARE ENGINEER - GAME
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTO0Ex

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Rockstar North - Edinburgh, SL, GBR
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AI Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojA0E5

Other Position(s) Available At Rockstar North:

- Systems Programmer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojB0E6
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Rockstar North - Edinburgh, SL, GBR
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Audio Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojC0E7

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Rockstar North - Edinburgh, SL, GBR
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C# Programmer: Audio Department
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojD0E8

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Rockstar North - Edinburgh, SL, GBR
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Character Animators
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojE0EA

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Rockstar North - Edinburgh, SL, GBR
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Environment Artists
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojF0EB

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Rockstar North - Edinburgh, SL, GBR
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Network Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojG0EC

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Rockstar North - Edinburgh, SL, GBR
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Physics Programmer
Rockstar North, a member of the Rockstar family since 1999, is one of
the world's leading video game developers, is a community of creatives
from a variety of backgrounds. We are based out of modern, spacious,
purpose-built studios in the heart of Edinburgh. We develop original
game titles and are proud to be the developer of the phenomenally
successful Grand Theft Auto series.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojH0ED

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Sledgehammer Games / Activision - Foster City, CA, USA
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Tools Tester - Temporary
Sledgehammer has an opening for a Tools Tester with mod experience,
who will work closely with the development team. The successful
candidate will help ensure our toolset is bug free and works according
to specification, enabling the team to be the most efficient and
effective as can be.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5o0Ex

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Sledgehammer Games / Activision - , ,
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Prop Artist - Temporary
Sledgehammer Games was founded with the singular purpose of making
great action games. We have a brand new state of the art studio
facility and an industry leading development team working on a world
class franchise - this is an opportunity of a lifetime. We are
actively recruiting top talent for our Call of Duty First Person
Shooter development team. If you have a desire to work on the most
successful FPS franchise in the history of video games, apply online.
We're always looking for great people.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTP0Ey

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Sony Computer Entertainment America - Los Angeles, CA, USA
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Senior Environment/Lighting Artist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HodR0EH

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Square Enix - El Segundo, CA, USA
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Art Director
Square-Enix is looking for talented and passionate developers to join
us on a new project in Southern California!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTQ0Ez

Other Position(s) Available At Square Enix:

- Environment Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTR0E1
- Senior Environment Artist

http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTS0E2
- Senior Software Engineer

http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HpTT0E3
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THQ, Kaos Studios - New York, NY, USA
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Senior/Lead MP Level Designer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HoNL0En

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THQ, Kaos Studios - New York, NY, USA
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Senior Producer
Kaos Studios is located in the heart of New York City and is mere
blocks from the Empire State Building and the thrill of Midtown
Manhattan. Along with the opportunity to live in one of the most
exciting cities in the world, we create exciting titles like
Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront!
We also offer competitive salaries, comprehensive health benefits, and
an excellent compensation package. Check us out at
www.kaosstudios.com!
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HoNM0Eo

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Vcom3D, Inc. - Orlando, FL, USA
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Unity Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Hn1t0Ex

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Vicarious Visions / Activision - Albany, NY, USA
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Community Manager
Vicarious Visions, developer of numerous award winning games,
including Guitar Hero III: Legends of Rock, Band Hero, and Marvel:
Ultimate Alliance 2, is seeking a passionate, motivated, and
experienced Community Manager. This person will represent Vicarious
Visions to the community of music and video game enthusiasts, as well
as the general public and industry press.
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5p0Ey

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Vigil Games - Austin, TX, USA
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Lead Network Programmer
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Vigil Games - Austin, TX, USA
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Art Development Manager
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0HojN0EJ

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Volition - Champaign, IL, USA
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Lead Combat Designer
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Volition - Champaign, IL, USA
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Senior Mission Designer
http://inside.gamasutra.com/cgi-bin4/DM/y/eBcBf0SsHYH0K4n0Ho5q0Ez

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Volition - Champaign, IL, USA
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Senior Technical Artist
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