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- NEWS
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GDC 2012 Call for Submissions Open Through September 6th
The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012. GDC is the premier developer event and largest
industry gathering for videogame professionals.
The call for submissions to present lectures, panels, roundtables, and
tutorials at GDC 2012 is now open through Tuesday, Sept. 6.
The advisory board is seeking submissions from video game developers
with expertise in any of the following tracks: Audio, Business,
Marketing & Management, Game Design, Production, Programming, and
Visual Arts.
Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.
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NEWS
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[08.16.11]
GDC Europe: Epic's Capps On Why Shadow Complex 2 Was Shelved
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFV0EX
Free-To-Play Warhammer Online: Wrath Of Heroes Revealed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFW0EY
Mojang: Minecraft: Pocket Edition To Be Xperia Play System Seller
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFX0EZ
Electronic Arts Announces New FIFA Street
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFY0Ea
GDC Europe: Ninja Theory And The Essentials Of Performance Capture
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFZ0Eb
EA Acquires 'Freemium' Dev Bight Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFa0Ei
GDC Europe: Samyn On Why Indies Will Help 'Failed' European Biz
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFb0Ej
Digital Chocolate Buys Cake Mania Dev Sandlot Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFc0Ek
GDC Europe: Premium Game Devs Need To Evolve With The 'New Era', Says
Trion's Reid
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFd0El
Opinion: Rovio $1.2B Valuation Push Ruffles Some Feathers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFe0Em
Opinion: What This Indie Developer Needs
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFf0En
GDC Europe 2011 Day One: What You Missed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFg0Eo
This Week In Video Game Criticism: From Learning Curves To
Gamification BS
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFh0Ep
[08.15.11]
Hasbro Reclaims Dungeons & Dragons Rights From Atari Following Legal
Dispute
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFi0Eq
Zombie Duck Hunt Maker Settles With FTC Over COPPA Case
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFj0Er
GDC Europe: The Pains Of Taking APB F2P
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFk0Es
Harmonix: VidRhythm Studio's First In-House iOS Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFl0Et
Top iPhone Game Apps: Cover Orange Leads Free Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFm0Eu
Paradox: Magicka Nearing 800K Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFn0Ev
Microsoft Shows New Environment Modeling Technique Using Kinect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFo0Ew
GDC Europe: Wooga CEO Begemann On Social Gaming's Appeal
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFp0Ex
GDC Europe: Time Is Right For Online, Mobile M&A
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFq0Ey
GDC Europe: Amnesia's Grip Delivers Terrifying Tales Of Immersion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFr0Ez
GDC Europe: 'Culture More Important Than Skills' - Castlevania: LoS'
Alvarez
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFs0E1
GDC Europe: Design Your Game Around A Message, Not Features - Santiago
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFt0E2
Zumba Fitness Tops Weekly UK Charts Once Again
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFu0E3
Google Acquires Motorola Mobility For $12.5B
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFv0E4
GDC Europe: We Have A 'Responsibility' To Support Indies, Says IGF
Chairman Boyer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFw0E5
GDC Europe: Gomez Urges Survival Horror Developers To Break Core Game
Design Rules
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFx0E6
GDC Europe: B.U.T.T.O.N.'s Wilson On 'Intentionally Broken' Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFy0E7
GDC Europe: Perfecting The SMART Parkour Traversal System In Brink
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDFz0E8
GDC Europe: The Art Of Public Funding For Indie Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF10Eu
Release This: El Shaddai Arrives Stateside, Xenoblade Hits the UK
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF20Ev
Opinion: Designing Animation For Speed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF30Ew
Opinion: Encounter-led Game Development
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF40Ex
Analysis: How'd The 3DS Do At $250?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF50Ey
Interview: The 'Long And Crazy Tale' Of Kingdoms Of Amalur's Creation
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF60Ez
Zoo World Sequel Climbing Most Popular Facebook Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF70E1
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Advertisement
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GDC Online Early Registration Ends September 1. Register Now!
Save up to 40% on your GDC Online pass when you register by September
1!
GDC Online features over 120+ sessions across five discipline tracks
and three summits, addressing the most pressing development challenges
for connected games. Don\'t miss out on all that GDC Online has to
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Playing Well With Others - How PopCap Creates Compelling Social Game
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Register here.
Visit the official GDC Online site at www.gdconline.com for more
sessions and general conference information.
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FEATURES
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The F-Words Of MMOs: Free-To-Play - by Simon Ludgate
In the third installment of his feature series, Simon Ludgate examines
the evolution of the free-to-play MMO, and how games can implement --
or how they should implement -- different monetization schemes for
best economic benefit and user satisfaction.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDF80E2
NPD: Behind the Numbers, July 2011 - by Matt Matthews
Gamasutra analyst Matt Matthews breaks down sales figures for July --
the new "lowest month since October 2006" at U.S. physical video game
retail -- examining trends in software and hardware, including
in-depth information on 3DS, Kinect and PlayStation 3.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGA0ED
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Advertisement
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Who is going to shine at MIGS this year?!
The Montreal International Game Summit (MIGS), the premiere
professional event of the Canadian video game industry, announced its
keynote speakers for MIGS 2011, taking place November 1st and 2nd.
MIGS will feature three exciting main speakers: Jason Rohrer, Computer
Programmer, Game Designer and winner of the GDC 2011 Game Design
Challenge; Richard Lemarchand, Lead Designer for Naughty Dog, creators
of the Uncharted franchise, and Yves Guillemot, Co-Founder and CEO of
Ubisoft. In addition, MIGS will feature six track keynotes including:
David Hego (Arts & VFX), Tom Salta (Audio), Alain Tascan (Business),
Lee Perry (Design), David Anfossi (Production) and Stefan Boberg
(Technologies).
Register online at http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGB0EE before September 16th and save
30%!
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[08.16.11]
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Activision - Santa Monica, CA, USA
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Lead Multiplayer Designer
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGD0EG
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Activision - Santa Monica, CA, USA
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Animator - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGE0EH
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Activision - Santa Monica, CA, USA
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Concept Artist - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGF0EI
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Beachhead Activision - Santa Monica, CA, USA
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Senior Game Integration Engineer
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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGG0EJ
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGH0EK
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Online Gameplay Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGI0EL
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Graphics / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGJ0EM
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior User Test Specialist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGK0EN
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGL0EO
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGM0EP
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGN0EQ
[08.15.11]
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2K Marin - Novato, CA, USA
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Animator - Contract
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGO0ER
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Amazon.com - Seattle, WA, USA
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Senior "SOCIAL GAMES" Engineer: Back End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGP0ES
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Amazon.com - Seattle, WA, USA
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Senior SOCIAL GAMES" Engineer-Front End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGQ0ET
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Amazon.com - Seattle, WA, USA
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Flash Developer-SOCIAL GAMES
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGR0EU
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Beachhead Activision - Santa Monica, CA, USA
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Senior Front End Web Engineer
Beachhead is Activision's newest wholly-owned development studio,
which will lead the creation of our all-new digital platform and
service for the Call of Duty franchise, Call of Duty ELITE. ELITE will
support in-game integration and bring online experiences and console
play together for the first time. The platform has been in development
for over a year, and we're continuing to build the team with the best
talent in the online and gaming world. Join us and help shape the
future of gaming!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGS0EV
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Beachhead Activision - Santa Monica, CA, USA
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Lead Back End Web Engineer
Beachhead is Activision's newest wholly-owned development studio,
which will lead the creation of our all-new digital platform and
service for the Call of Duty franchise, Call of Duty ELITE. ELITE will
support in-game integration and bring online experiences and console
play together for the first time. The platform has been in development
for over a year, and we're continuing to build the team with the best
talent in the online and gaming world. Join us and help shape the
future of gaming!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGT0EW
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Bigpoint - San Francisco, CA, USA
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Project Manager
Manage the schedule and deliveries of a specific title, champion
project objectives, provide a framework for communication, and to
enthusiastically lead in the continuing evolution of Bigpoint Inc.
Management & Process Improvement process, procedures, and tools.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGU0EX
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BioWare Austin - Austin, TX, USA
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGV0EY
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Buzz Monkey - Eugene, OR, USA
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Social Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGW0EZ
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Cryptic Studios - Los Gatos, CA, USA
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Game Designer - Systems/Combat
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGX0Ea
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Cryptic Studios - Los Gatos, CA, USA
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Games Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGY0Eb
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Demonware / Activision - Vancouver, BC, CAN
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Capacity Planning Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGZ0Ec
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Demonware / Activision - Vancouver, BC, CAN
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Service Reliability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGa0Ej
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Demonware / Activision - Vancouver, BC, CAN
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Platform Scalability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGb0Ek
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Demonware / Activision - Vancouver, BC, CAN
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Software Engineer, Title Development Team
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGc0El
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GREE International Inc. - Burlingame, CA, USA
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LAMP Engineer (Game/Social Platform Backend)
GREE International Inc. (http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGd0Em /) is owned by GREE
Inc., the fastest growing tech company in Japan, offering leading
mobile social games. With our OpenFeint platform, our ecosystem
reaches 100 million users. We are looking for an experienced LAMP
(Game/Social Platform Backend) Engineers to join our start-up team to
develop next-generation mobile social gaming experiences for our
users. * The position title and levels are flexible; we are looking
for the right person and wi
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGe0En
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GREE International Inc. - Burlingame, CA, USA
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Software Engineer, Unity
GREE International Inc. is owned by GREE Inc., the fastest growing
tech company in Japan, offering leading social mobile games. With our
OpenFeint platform, our goal is to reach 200 million users. We are
looking for an experienced Unity Software Engineers to join our
start-up team to develop next-generation mobile social gaming
experiences to users. The position title and level are flexible; we
are looking for the right person and will adjust the position as
needed.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGf0Eo
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GREE International Inc. - Burlingame, CA, USA
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Product Manager, Game Production
GREE International Inc. (http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGg0Ep is owned by GREE Inc.
(http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGh0Eq the fastest growing tech company in Japan,
offering leading social mobile games. With our OpenFeint platform, our
goal is to reach 200 million users. We are looking for an experienced
Product Manager (Game Production) to join our start-up team to develop
next-generation mobile social gaming experiences for our users. The
position title and level could be tailored upon your experience and
skillsets
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGi0Er
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Idol Minds - Louisville, CO, USA
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Experienced Software Engineer / Systems Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGj0Es
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Irrational Games - quincy, MA, USA
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Creative Services Manager
This job mixes the skills of a senior graphic designer about 50% of
the time, with 25% art direction and 25% awesomeness. The Creative
Services Manager (CSM) works directly with the Creative Director, Art
Director, internal artists, and external vendors. The CSM is the
gatekeeper and vision holder for the marketing materials of the games
Irrational is working on, as well as the studio branding. The CSM
leads all design/creative production within the marketing department
from initial design to pr
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGk0Et
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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGl0Eu
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Irrational Games - Quincy, MA, USA
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Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGm0Ev
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Irrational Games - quincy, MA, USA
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Animator
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGn0Ew
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Irrational Games - Quincy, MA, USA
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Programmer
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGo0Ex
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGp0Ey
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Irrational Games - Quincy, MA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Character Rigger/TD
The original Bioshock team is at it again. Under the direction of Ken
Levine, we are setting our sights on outdoing our past achievements
and creating a title that will enthrall gamers around the world. With
Bioshock's Metacritic rating set at 96, this won't be an easy task.
This is why we need you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGq0Ez
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGr0E1
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KingsIsle Entertainment, Inc. - Austin, TX, USA
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Senior Game Designer (Systems)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGs0E2
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LOLapps - San Francisco, CA, USA
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Game Design Director
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGt0E3
Other Position(s) Available At LOLapps:
- Senior Game Designer - We are looking for top game design talent
to transition to social games!
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Nexon America, Inc. - El Segundo, CA, USA
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Senior HR Generalist
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Nihilistic Software - Novato, CA, USA
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Gameplay Programmer with AI and Multiplayer emphasis
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a major franchise console title
currently in production for a top three publisher. This position is
full-time, on-site in the North San Francisco Bay Area and includes a
competitive salary, full benefits, and profit sharing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGw0E6
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Nihilistic Software - Novato, CA, USA
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Senior Technical Shader Artist
Nihilistic Software is seeking an experienced and talented Senior
Technical Shader Artist to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
Applicants must have a strong foundation in computer graphics and
experience working in a production environment. A keen artistic eye is
also essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDGx0E7
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Piranha Games Inc - Vancouver, BC, CAN
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Lead Network Engineer
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Pocket Gems - San Francisco, CA, USA
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Lead Artist
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PopCap Games - Seattle, WA, USA
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Social Game Designer
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Rivet Games - San Francisco, CA, USA
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Game Designer
Rivet is looking for a game designer to work on the next generation of
social, mobile and cross-platform games. As a game designer you will
be working under the direction of the product lead in order to create,
balance and maintain the gameplay systems, economies and features
needed to transform the game's vision into a reality. You will need to
be a motivated individual who is comfortable touching every aspect of
game design; from systems balancing to story and character
development.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG20Ew
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG30Ex
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Sony DADC - Culver City, CA, USA
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Sr. 3D Artist - Sony DADC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG40Ey
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Sony DADC - Culver City, CA, USA
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Sr. Software Engineer - Sony DADC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG50Ez
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Sony DADC - Culver City, CA, USA
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Production Coordinator - Sony DADC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG60E1
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Spellbound Entertainment AG - Kehl, Ba, DEU
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C# Programmer
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG70E2
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Spellbound Entertainment AG - Kehl, Ba, DEU
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Software Engineering Manager
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDG80E3
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Spellbound Entertainment AG - Kehl, Ba, DEU
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Senior Producer (M/F)
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDHA0EE
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Spellbound Entertainment AG - Kehl, Ba, DEU
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Producer (M/F)
Spellbound is a long-established games-developer located in the south
of Germany, right on the French border. The development team features
a rich mix of nationalities with staff from all over the world working
together in English. In the past the company has won a number of
national awards and has been internationally successful with the
Desperados and Airline Tycoon series. The latest release Arcania -
Gothic 4 was an Action RPG, awarded with best German Console Game
2010.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDHB0EF
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Wargaming America Inc. - Emeryville, CA, USA
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Community Manager
As Community Manager, you will be part of a tightly knit team of
passionate Community and Marketing specialists and will report
directly to the Director of Community & Customer Support. This
position is located in Northern California in the Bay Area.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDHC0EG
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Wargaming America Inc. - Emeryville, CA, USA
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Customer Service Representative
Wargaming America Inc. is looking to immediately hire experienced
Customer Service Representatives for its California office. As
Customer Service Representative, you will be part of a tightly knit
team of passionate Customer Care and Fraud specialists and will report
directly to the Lead Customer Support Manager. This position is
located in Northern California in the Bay Area. The candidate would
need to live locally or be willing to relocate.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDHD0EH
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Warner Bros Games - Kirlkand, WA, USA
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Community Writer
WB Games Inc. seeks a community writer to work with the Community Team
to create compelling written content that will inform, educate, and
engage our gaming community and keep them returning to our sites. This
position supports our three game development studios based in the
Seattle, WA area; Monolith Productions, Snowblind Studios and Surreal
Software.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDHE0EI
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Warner Bros Games - Kirlkand, WA, USA
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Staff Artist, FX
WB Games Inc. seeks a Staff FX Artist with advanced, in-depth
expertise, to work closely with the Lead FX Artist and Technical Art
Director to maintain and create high quality Special Effects assets
for the game. Assists the Leads and Directors in helping define
process and pipelines along with highest aesthetic goals, with a
strong focus on technical trouble shooting and problem solving.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBikP0SsHYH0K4n0HDHF0EJ
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