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NEWS
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[08.24.11]
Facebook's Sean Ryan: Mobile Future Of HTML5 Still Murky, But Coming
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ5v0E2
Critical Reception: Eidos Montreal's Deus Ex: Human Revolution
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French Toy Maker Cybergun Buys 50% Share Of War Inc. Developer
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Babel Media UK Studio To See 'Potential Relocation'
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Report: Ubisoft Offering Refunds On From Dust Through Steam
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PapayaMobile Network Surpasses 25M Users
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Tech Incubator YouWeb Raises $2M In Funding
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Bungie Unveils First Title In 'Aerospace' Program
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ530Eu
Opinion: Practical Floating Point
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Industry Needs A 'New Generation Of Consoles,' Says Activision Vet
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Report: Atari Sends Cease And Desist To Hobbyist Site For Using
Company Name
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Social Analytics Firm Claritics Debuts New Toolkit For Android
Developers
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Opinion: Games Criticism, Women Critics, And Challenging Sexism
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ580Ez
This Week In Video Game Criticism: From FreePlay To Death In Gaming
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6A0EB
Games For The Ages: Preserving Games For Posterity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6B0EC
Best of iOS News: From Rally-X Rumble to iBlast Moki 2
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6C0ED
Deus Ex: Human Revolution Includes Free OnLive Version With PC Retail
Purchase
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6D0EE
Ngmoco Names Current TV Exec Joanna Drake Earl As COO
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6E0EF
Opinion: The Revolving Door At Atari Approaches Terminal Velocity
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6F0EG
[08.23.11]
Speculation Surrounds September 3DS Trade Conference
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6G0EH
Report: Layoffs At Daggerdale Developer Bedlam Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6H0EI
[08.24.11]
Feature: Neuroscience Shows Positive Health Applications For Gaming
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6I0EJ
[08.23.11]
Virtua Fighter 5 'Definitive' Version Coming To XBLA, PSN
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6J0EK
Flash-To-iPad Service iSwifter To See $10M Revenue In First Year
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6K0EL
'Rough' Digital Transition Yields Poor Q2 Results For Zoo
Entertainment
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6L0EM
Perfect World's Forsaken World Fuels Q2 Revenues, Profits
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6M0EN
Opinion: Tips From A Combat Designer - Defining The Gap
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6N0EO
Interview: Atari's New Execs On How 'The Market Wants Us To Succeed'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6O0EP
Sony Repositions PlayStation Home With New Central Hub
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6P0EQ
[08.24.11]
Gamasutra Member Blogs: From Brisbane's Collapse To Surprising
Gameplay
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6Q0ER
Opinion: Lack Of Monetization Control On XNA Platforms Will Drive
Indies Away
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6R0ES
Finalists Revealed For 2011 Game Developers Choice Online Awards
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6S0ET
Free CryEngine 3 SDK Sees Over 100K Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6T0EU
Ubisoft Patch To Remove From Dust's Online DRM
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6U0EV
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IndieGames.com: The Weblog
IndieGames.com was founded to encourage innovation in game
development, and to report on the latest indie games, developers, and
news.
IndieGames.com is presented by UBM TechWeb Game Network, which runs
the Independent Games Festival & Summit every year at the Game
Developers Conference.
Keep up with the latest in indie game news at www.IndieGames.com.
To get indie games news even faster, follow us at:
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FEATURES
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Building With Someone Else's Blocks: Going Open Source With Games - by
Michael Thomsen
While commercial products are rarely open source, many different
projects have explored the possibilities of opening up the code to the
community -- and in this feature, Gamasutra looks at some examples and
speaks to the minds behind them.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6V0EW
The Top 10 Weird Children Of Video Games and Neuroscience - by Erin
Robinson
Plenty of studies are being done which examine the effect gaming has
on the brain, and independent developer and former neuroscience
researcher Erin Robinson takes a look at ten particularly interesting
studies to see what they can teach us.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6W0EX
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Introducing GDC Play
Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.
Learn more about GDC Play at GDC Online 2011 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6X0EY
Learn more about GDC Play at GDC 2012 here:
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[08.24.11]
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Activision - Novato, CA, USA
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Senior Level Designer
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Avalanche Studios - Stockhom, St, SWE
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Senior Tools Programmer, Stockholm
Avalanche Studios is one of the leading independent, privately held
studios in the world and original creators and developers of the award
winning Just Cause franchise. The studio is currently in development
of two movie license AAA projects based on very well-known licenses
together with two of the world's largest and most stable publishers.
We will soon release our first XBLA/PSN title, Renegade Ops, a project
based on an Avalanche Studios original IP. We are a technology focused
company that
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6a0Eh
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GREE International Inc. - Burlingame, CA, USA
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Game Artist
GREE International Inc. is owned by GREE Inc., the fastest growing
tech company in Japan, offering leading social mobile games. With our
OpenFeint platform, our ecosystem reaches 100 million users. We are
looking for an experienced Game Graphic Artist to join our start-up
team to deliver next-generation mobile social gaming experiences to
users. *Please make sure to add a link to your portfolio when
submitting your resume
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6b0Ei
---------------------------------------------
Justin.tv - San Francisco, CA, USA
---------------------------------------------
Justin.tv / TwitchTV Business Development Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6c0Ej
---------------------------------------------
MTV Networks - New York, NY, USA
---------------------------------------------
345 Games - Senior Games Producer (console exp, Xbox and PS3)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6d0Ek
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Quality Assurance Automation Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6e0El
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Sony Computer Entertainment America - San Francisco, CA, USA
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Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6f0Em
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Network Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6g0En
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Special Effects Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6h0Eo
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Concept Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6i0Ep
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Animator (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6j0Eq
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Game Designer - Combat (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6k0Er
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6l0Es
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Software Application Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6m0Et
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Sony Computer Entertainment America - San Diego, CA, USA
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Staff Technical Project Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6n0Eu
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Sony Computer Entertainment America - San Diego, CA, USA
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World Wide Studios Technical Product Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6o0Ev
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Vicarious Visions / Activision - Albany, NY, USA
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Tools Engineer-Vicarious Visions
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6p0Ew
[08.23.11]
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UBM TechWeb Game Network - San Francisco, CA, USA
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Media Account Manager Position - Gamasutra.com and Game Developer
Magazine
The UBM TechWeb Game Network produces a portfolio of award winning
event, print and online products that provide market-defining content
and B2B opportunities for the global game development industry.
Headlined by flagship products that include the largest face-to-face
developer event, the Game Developers Conference�, the internationally
recognized and Webby Award-winning online community, Gamasutra.com,
the industry's market-leading magazine 'by developers for developers',
Game Developer , a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6q0Ex
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Activision - Santa Monica, CA, USA
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Lead Multiplayer Designer
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6r0Ey
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Activision - Santa Monica, CA, USA
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Animator - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6s0Ez
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Activision - Santa Monica, CA, USA
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Concept Artist - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6t0E1
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Beachhead Activision - Santa Monica, CA, USA
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Senior Game Integration Engineer
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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Console -- Playstation 3 Specialist (Diablo
III)
Blizzard Entertainment is seeking an enthusiastic senior software
engineer to be a key contributor on the Diablo team. This position is
responsible for overseeing Playstation 3 (PS3) architecture design as
well as other PS3-specific game code development to maximize platform
performance.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6u0E2
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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Console -- Network Specialist (Diablo III)
Blizzard Entertainment is seeking an enthusiastic software engineer to
be a key contributor on the Diablo team. This position is responsible
for ensuring the best implementation of sophisticated networking
systems on consoles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6v0E3
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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Console -- Graphics Specialist (Diablo III)
Blizzard Entertainment is seeking an enthusiastic senior software
engineer to be a key contributor on the Diablo team. This position is
responsible for developing rendering subsystems on multiple console
platforms and ensuring the best representation of the game's artistic
vision.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6w0E4
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Edge of Reality - Austin, TX, USA
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Contract 3D Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6x0E5
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Edge of Reality - Austin, TX, USA
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Intermediate Character Modeler
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6y0E6
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Edge of Reality - Austin, TX, USA
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CONCEPT ARTIST
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ6z0E7
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Edge of Reality - Austin, TX, USA
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Senior Environmental Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ610Et
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Edge of Reality - Austin, TX, USA
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HUD/UI Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ620Eu
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Edge of Reality - Austin, TX, USA
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World Builder
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ630Ev
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FunSockets - Menlo Park, CA, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ640Ew
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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ650Ex
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Nihilistic Software - Novato, CA, USA
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Gameplay Programmer
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a major franchise console title
currently in production for a top three publisher. This position is
full-time, on-site in the North San Francisco Bay Area and includes a
competitive salary, full benefits, and profit sharing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ660Ey
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Nintendo of America Inc. - Redmond, WA, USA
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Associate Designer (NST), Game Designer (NST), Senior Game Designer
(NST), or Lead Designer (NST)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ670Ez
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RockYou - Redwood City, CA, USA
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Server Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ680E1
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RockYou - Redwood City, CA, USA
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Staff User Interface Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7A0EC
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7B0ED
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Online Gameplay Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7C0EE
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior User Test Specialist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7D0EF
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7E0EG
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7F0EH
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7G0EI
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Sony Computer Entertainment America - Foster City, CA, USA
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CRM Analytics Manager, Strategic Planning
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7H0EJ
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Sony Online Entertainment - Austin, TX, USA
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Senior Client Programmer - Animation
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7I0EK
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Sony Online Entertainment - Austin, TX, USA
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Senior Server Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7J0EL
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SuperBot Entertainment, inc. - Culver City, CA, USA
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LEAD DESIGNER
We are currently searching for a LEAD DESIGNER with the following
skills and experience: - Work with the Game Director to substantially
and decisively guide the evolution of the game design from initial
documentation through testing. - Creating and documenting basic and
advanced game systems. - Aggressively prototyping and iterating core
game mechanics. - Facilitating inter-department communication in order
to ensure high-quality implementation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7K0EM
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SuperBot Entertainment, inc. - Culver City, CA, USA
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LEAD FX ARTIST
We are currently searching for a LEAD FX ARTIST with the following
skills and experience: - Developing creative direction for visual
effects themes, styles, and techniques in collaboration with Design
department. - Developing, implement, and optimize effects to meet
target quality and schedule requirements. - Creating, design and
implement real-time particle effects which use both static and
animating 2D/3D elements. - Creating ambient, environmental, and
weather effects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7L0EN
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SuperBot Entertainment, inc. - Culver City, CA, USA
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SENIOR ENVIRONMENT ARTIST
We are currently searching for a SENIOR ENVIRONMENT ARTIST with the
following skills and experience: - Working with the Lead Environment
Artist and Art Director to manage the creation of environments and
environmental elements with different artistic styles - from realistic
to cartoony - Contributing innovative and original ideas towards all
aspects of game production and development - Following documented &
communicated technical guidelines for world asset creation and
implementation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7M0EO
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SuperBot Entertainment, inc. - Culver City, CA, USA
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SENIOR FX ARTIST
We are currently searching for a SENIOR FX ARTIST with the following
skills and experience: - Creating, designing and implementing
real-time particle effects which use both static and animating 2D/3D
elements. - Placing effects throughout levels and cinematics. -
Creating ambient, environmental and weather effects. - Creating
simulations for gameplay elements. - Prototyping effect concepts for
gameplay and engine. - Conceptualizing, designing, and creating visual
effects for the games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7N0EP
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Warner Bros Games - Kirlkand, WA, USA
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Senior Level Designer
WB Games Inc. seeks a Senior Level Designer to be responsible for
significant contributions to game design, with particular focus on the
design, implementation, and scripting of Levels. You will work with
the Lead Level Designer to create compelling paper designs that fit
within the required quest / narrative structure. The Senior Level
Designer is responsible for collaborating with the rest of the design
team, artists, and engineers to ensure their levels are fun,
interesting, and performant.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBitP0SsHYH0K4n0HJ7O0EQ
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