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Aug 29 - Gabe Newell, Erik Johnson On The Valve Way; Facebook's Beard: Gaming Is 'Leading The Way' Toward the Social Future

Welcome to GamaDaily for August 29, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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GDC 2012 Call for Submissions Open Through September 6th
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NEWS
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[08.29.11]

Facebook's Beard: Gaming Is 'Leading The Way' Toward the Social Future
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4k0EG

Newell: 'Premature Monetization Is The Root Of All Evil'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4l0EH

Report: Zynga May Delay IPO Due To 'Rocky Stock Markets'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4m0EI

Release This: Madden NFL 12, MK Kollection Debut Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4n0EJ

Opinion: Rhythm In Game Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4o0EK

PAX 2011: How David Jaffe Lost (And Found) His Creative Voice
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4p0EL

GameStop Offers Apology, Gifts For Human Revolution OnLive Voucher
Removal
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4q0EM

Analysis: 'Socially Awkward' - It's Beginning To Look A Lot Like
Metrics
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4r0EN

This Week In Korean Online Gaming News: From e-Stars Seoul To Knight
Online
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4s0EO

Top iPad Game Apps: Contre Jour, Peggle HD See Fast-Selling Debuts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4t0EP

Opinion: Extending The Unity3D Editor
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4u0EQ

Best Of Indie Games: Safety Instructions
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4v0ER

Halo: Combat Evolved Anniversary To Feature Stereoscopic 3D
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4w0ES

Xbox 360 Getting Timed Exclusivity For Skyrim DLC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4x0ET

PS3 Counter-Strike: GO Gets Added Control Options, Cross-Platform Play
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4y0EU

Analysis: Designing For The Metagame
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN4z0EV

Feature: Pinball Construction Set's Budge Talks Programming, Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN410EI

Behind The Scenes Of The Portal Proposal
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN420EJ

Razer Unveils $2,800 Ultra-Thin Laptop Aimed At Gamers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN430EK


[08.26.11]

Report: Zynga Alters Stock Structure To Give CEO More Voting Power
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN440EL

Portal Lead Kim Swift Reveals First-Person Puzzler Quantum Conundrum
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN450EM

OpenFeint Launching iOS Sign-On System To Replace Depreciated UDID
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN460EN

Fukushima Game Jam Aims To Overcome Difficulty With Fun
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN470EO

Opinion: Why No One Listens To Your Ideas
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN480EP

GDC 2012: Saltsman, Johnson On Unexplored Realms Of Game Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5A0EZ


[08.29.11]

Round-Up: Gamasutra Network Jobs, Week Of August 26
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5B0Ea

Kunlun Partners With Korean Government For $46M Online Game Developer
Fund
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5C0Eb

This Week In Console Digital Download: From From Street Fighter III To
Uprising
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5D0Ec

Best Of Console Digital News - From NightSky To Sonic CD
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5E0Ed

Square Enix Details Its Luminous Studio Engine
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5F0Ee

Tapjoy Hires Larry Berkin As Asia-Pacific Operations VP
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5G0Ef

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Introducing GDC Play

Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
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Learn more about GDC Play at GDC Online 2011 here:
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Learn more about GDC Play at GDC 2012 here:
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FEATURES
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The Valve Way: Gabe Newell And Erik Johnson Speak - by Christian Nutt
As the company begins to let Dota 2 into the wild, Gamasutra speaks to
Valve boss Gabe Newell and to project leader Erik Johnson to find out
both the decision-making process that lead to the game and also about
how things work at Valve.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5J0Ei

A Conversation With Bill Budge - by Brandon Sheffield
Pinball Construction Set creator Bill Budge is working at Google and
trying to solve problems relevant to today's programmers -- and in
this interview, he reflects on the past, present and future of
development.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5K0Ej

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5L0Ek
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[08.29.11]

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LOLapps - San Francisco, CA, USA
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Game Design Director
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5M0El

Other Position(s) Available At LOLapps:

- Senior Game Designer - We are looking for top game design talent
to transition to social games!

http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5N0Em
[08.28.11]

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Autodesk Singapore R&D - Singapore, , SGP
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Snr Software Engineer (Animation)
We are looking for a animation software developer for Autodesk
Softimage, someone with solid software engineering experience and
passionate about 3D computer graphics, with the ability and desire to
tackle problems in multiple domains such as usability, new algorithms,
feature enhancement, and performance tuning. In this position, your
primary role will be the design and development of features and
workflows aimed at animation professionals who use Softimage.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5O0En

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LOLapps - San Francisco, CA, USA
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Wanted: 5 Exceptional Game Play Engineers for Award Nominated Social
Games
Imagine what YOU can do with ~120 amazingly smart, driven, fun, and
collaborative people in a profitable company with more than 35 million
monthly active users. Founded in 2008, Lolapps 6waves is now the 2nd
largest social game developer. Our flagship game Ravenwood Fair has
just been nominated for Best Social Network Game, Best Online Game
Design, and Best Audio for an Online Game! We are looking to add 40-50
more talents this year in Engineering, Art, Game Design & Product
Management.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5P0Eo

[08.27.11]

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Activision - Santa Monica, CA, USA
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Senior Manager, Self-Service and Technology Operations
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Activision - Santa Monica, CA, USA
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Director, Service Design and Supportability
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Autodesk Singapore R&D - Singapore, NA, SGP
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Product Designer, Softimage
This is a unique opportunity for a digital content creation expert to
join the Softimage team in Singapore as a Product Designer. You will
work with a team of Development and QA engineers to create new
features for Softimage. Building on your industry experience, you will
gather user requirements from customers and translate those needs into
clear and achievable specifications that optimize product usefulness
and customer satisfaction.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5Q0Ep

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Lantern - Los Angeles, CA, USA
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Server Backend Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5R0Eq

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Lantern - Los Angeles, CA, USA
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Unity 3D Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5S0Er

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Corporate Counsel, Anti-Piracy and Brand Protection
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5T0Es

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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Producer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5U0Et

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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Online Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5V0Eu

[08.26.11]

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2K Games - Novato, CA, USA
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Senior Manager, Research and Planning
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5W0Ev

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2K Sports - Novato, CA, USA
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Software Engineer - 2K Sports
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5X0Ew

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Activision - Santa Monica, CA, USA
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Online Technical Director (Social)
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5Y0Ex

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Activision - Santa Monica, CA, USA
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DIRECTOR OF PRODUCT DEVELOPMENT (SOCIAL)
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5Z0Ey

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Activision - Santa Monica, CA, USA
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Game Designer/Scripter
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5a0E6

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Activision - Santa Monica, CA, USA
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Senior Lighting Artist
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5b0E7

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Activision - Santa Monica, CA, USA
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Associate Art Director
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5c0E8

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Activision - New York, NY, USA
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Technical Animator
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions,
located in Albany, NY, has gained critical acclaim with hit titles
such as Marvel Ultimate Alliance 2�, Guitar Hero: Legends of Rock,
Guitar Hero: On Tour�
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5d0EA

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Activision - Santa Monica, CA, USA
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Community Manager
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Armature Studio - Austin, TX, USA
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Systems Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5e0EB

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BioWare Austin - Austin, TX, USA
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Senior Analytics Specialist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5f0EC

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BioWare Austin - Austin, TX, USA
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Server / Telemetry Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5g0ED

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BioWare Austin - Austin, TX, USA
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QA Tools and Automation Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5h0EE

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BioWare Austin - Austin, TX, USA
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Development Support Analyst
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5i0EF

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Demiurge Studios, Inc. - Cambridge, MA, USA
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Network Software Engineer
We're looking for an outstanding Network Software Engineer to join our
team! As a Network Software Engineer you'll connect the games we make
to exciting online play-spaces. You'll design high-level protocols and
implement them in support of gameplay features. You will also optimize
low-level networking systems for games that must work given bandwidth,
latency, and packet loss specifications. Join our team as the official
Destroyer of Lag!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5j0EG

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Heavy Iron Studios, Inc. - Los Angeles, CA, USA
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Technical Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5k0EH

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Human Head Studios, Inc. - Madison, WI, USA
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PS3 Programmer
Human Head Studios is one of the few award winning top-tier
independent AAA video game developers in the industry. The first game
developed was the now-cult classic "Rune" and the current development
is flagship title Prey 2 which was described by The Paranoid Gamer as
"By far the most impressive title we saw at this year's E3 was Prey2"
and CBS News as "Prey 2 came out on top and definitely has the
potential to be the next epic Sci-Fi game of 2012". The leadership
team has over 17 years in th
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5l0EI

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Insomniac Games - Burbank, CA, USA
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Engine Programmer
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5m0EJ

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Insomniac Games - Burbank, CA, USA
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Associate Animator
Insomniac Games is an independent videogame developer with
award-winning hits for the PS, PS2 and PS3. We created the first three
Spyro the Dragon games, and the Ratchet and Clank franchise. We are
also the team behind Resistance: Fall of Man, Resistance 2, with
Resistance 3 coming, and a new IP!! If that's not enough, we've also
been named one of the Best Small Companies to work for! Come check us
out!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5n0EK

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Irrational Games - quiincy, MA, USA
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Community Manager
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5o0EL

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Liquid Entertainment - Pasadena, CA, USA
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Social Games Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5p0EM

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NetherRealm Studios - Chicago, IL, USA
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Sr. Software Engineer, Build Tools - NetherRealm
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer - Build Tools to work closely with the Koretech
technology team behind the Mortal Kombat franchise. This is an
opportunity to become an integral part of an extremely talented team
of industry veterans focusing on pushing the technology of current and
next-gen hardware.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5q0EN

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Nexon America, Inc. - El Segundo, CA, USA
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Community Representative
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5r0EO

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Nexon America, Inc. - El Segundo, CA, USA
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Senior Network Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5s0EP

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Nintendo of America Inc. - Redwood City, CA, USA
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Assistant Manager, Advertising
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5t0EQ

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Raven Software / Activision - Madison, WI, USA
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Senior FX Artist
Raven Software is an award-winning computer game software developer
based in Madison, Wisconsin. With a focus on graphic excellence and
high-level, intense playability, Raven has produced hit games
including the Soldier of Fortune series and various Star Wars titles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBixa0SsHYH0K4n0HN5u0ER

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Gameplay / Generalist Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Game Designer - Associate Sound Scripter (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Producer (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - San Francisco, CA, USA
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CRM and Loyalty Marketing Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
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Spark Unlimited, Inc. - Sherman Oaks, CA, USA
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Senior Combat Designer
Spark Unlimited, Inc. is a 100% employee-owned, independent developer
based in Sherman Oaks, California, which is located in the San
Fernando Valley of Los Angeles. Founded in August 2002, Spark develops
high-quality, high-impact, multi-platform games. Spark's first game,
'Call of Duty: Finest Hour', was released to critical acclaim and
market success. Spark went on to develop Turning Point and Legendary.
Spark is currently developing its next project - a third person action
adventure.
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SuperBot Entertainment, inc. - Culver City, CA, USA
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SENIOR GAME DESIGNER
We are currently searching for a SENIOR ENVIRONMENT ARTIST with the
following skills and experience: - Working with the Lead Environment
Artist and Art Director to manage the creation of environments and
environmental elements with different artistic styles - from realistic
to cartoony - Contributing innovative and original ideas towards all
aspects of game production and development - Following documented &
communicated technical guidelines for world asset creation and
implementation.
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SuperBot Entertainment, inc. - Culver City, CA, USA
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SENIOR GAMEPLAY PROGRAMMER
We are an exclusive developer of Sony Computer Entertainment America
and are currently in production of a yet-to-be announced title.
SuperBot's exceptional - yet humble - crew is comprised of long-time
industry veterans and creative powerhouses who have worked on some of
the most groundbreaking and successful titles that the games industry
has ever seen. Our passion, drive and creative culture, propel us to
think outside the box and push the envelope in every facet of what we
do.
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SuperBot Entertainment, inc. - Culver City, CA, USA
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SENIOR CHARACTER / COMBAT ANIMATOR
We are an exclusive developer of Sony Computer Entertainment America
and are currently in production of a yet-to-be announced PS3 title.
SuperBot's exceptional - yet humble - crew is comprised of long-time
industry veterans and creative powerhouses who have worked on some of
the most groundbreaking and successful titles that the games industry
has ever seen. Our passion, drive and creative culture, propel us to
think outside the box and push the envelope in every facet of what we
do.
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The Workshop - Marina del Rey, CA, USA
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Senior 3D Generalist
The Workshop is a small company started by industry veterans. We are a
tight-knit group looking for talented new faces, people who work well
in small creative environments. Our intention is to involve everyone
in all aspects of production, to bring creativity back to everyone's
day. We are working on an exciting new console game that is raising
the bar on motion-controlled games. We offer competitive salaries,
insurance and a small independent studio environment.
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The Workshop - Marina del Rey, CA, USA
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3d Animator
The Workshop is a small company started by industry veterans. We are a
tight-knit group looking for talented new faces, people who work well
in small creative environments. Our intention is to involve everyone
in all aspects of production, to bring creativity back to everyone's
day. We are working on an exciting new console game that is raising
the bar on motion-controlled games. We offer competitive salaries,
insurance and a small independent studio environment.
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THQ - San Diego - Carlsbad, CA, USA
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Contract Technical Artist
THQ is looking for an experienced Contract Technical Artist to work on
our next high profile fighting game. This is a highly successful
franchise and you will get a chance to make a large impact on the
project. THQ San Diego is located in beautiful Carlsbad, CA, just 5
minutes from the beaches. The studio environment is fun, collaborative
and family-oriented and the project kicks ass! (literally)
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TimeGate Studios - Sugar Land, TX, USA
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Software Engineer - Aliens: Colonial Marines
Check it out! TimeGate Studios is looking to expand its team of
ultimate badasses working on Aliens: Colonial Marines! So grab your
nukes, knives, and sharps sticks to help make the most authentic
Aliens franchise game ever! So if you think you've got what it takes
to be state-of-the- badass-art, apply today!
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Turbine, Inc. - Needham, MA, USA
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Senior Quality Assurance Engineer Service Engine
Turbine, Inc. seeks a Senior Quality Assurance Engineer Service
Engine. A senior software quality assurance engineer ensures that all
products released by Turbine are error-free and meet a company's
expected level of high quality. They work closely with development to
ensure that all project requirements are understood and documented in
test plans to help drive the creation of test cases, test tools and
automated scripts to facilitate best QA practices.
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Turbine, Inc. - Needham, MA, USA
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Senior Quality Assurance Engineer, Game Engine
Turbine, Inc. seeks a Senior Quality Assurance Engineer, Game Engine
for the Turbine Quality Assurance System department. The Senior
Software Quality Assurance Engineer is responsible for being an
experienced Software Quality Assurance member of a team that works as
an integral part of Turbine's Game Engine product development by
testing newly developed features and providing quality feedback in a
Scrum/Agile development environment.
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Turbine, Inc. - Needham, MA, USA
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Software Engineer, Console Gameplay
Turbine, Inc. seeks an experienced Software Engineer, Console Gameplay
to join the team that designs, implements, debugs, and tunes the game
mechanics for an unannounced online console project. The systems that
this team is responsible for include AI, combat, skills, advancement,
UI and social systems.
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Turbine, Inc. - Needham, MA, USA
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Manager, Ecommerce
Turbine, the creator of Dungeons & Dragons Online� and The Lord of the
Rings Online, seeks an experienced and forward-thinking Manager,
Ecommerce for our growing eCommerce department.
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Turbine, Inc. - Needham, MA, USA
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Director, Marketing
Turbine, Inc. seeks a Director, Marketing. This position will lead a
team that manages the international marketing for multiple live and
upcoming digital products (PC MMOs, Console post launch PDLC & MTX and
digital-only XBLA/PSN/Mobile/Social titles).
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Vigil Games - Austin, TX, USA
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Senior Software Programmer, Online Publishing
Vigil Games was founded in 2005 by world renowned comic artist Joe
Madureira and video game industry veteran David Adams. In 2006, we
became a member of the THQ family. Vigil's recent release, Darksiders,
available on current generation console systems, has achieved both
critical acclaim and solid retail sales. The studio facility is
located in the beautiful hills of Austin, TX.
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Other Position(s) Available At Vigil Games:

- Lead Level Designer

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Vigil Games - Austin, TX, USA
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Director, Network Operations
Vigil Games was founded in 2005 by world renowned comic artist Joe
Madureira and video game industry veteran David Adams. In 2006, we
became a member of the THQ family. Vigil's recent release, Darksiders,
available on current generation console systems, has achieved both
critical acclaim and solid retail sales. The studio facility is
located in the beautiful hills of Austin, TX.
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Visceral Games Redwood Shores - Redwood City, CA, USA
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Sr. Character Artist - New IP
Visceral Games creates top quality next-gen games that push the
boundaries of action entertainment. We have over a decade of
experience at delivering high-intensity action gaming experiences such
as Dead Space and Dead Space 2, Dante's Inferno, Army of Two, Army of
Two: 40th Day, Lord of the Rings: The Two Towers, Lord of the Rings:
Return of the King, and 007: Everything or Nothing. As part of a
worldwide group of EA studios, we have the stability and backing of a
large company combined with th
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Warner Bros Games - Kirlkand, WA, USA
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Community Manager - WB Games #122847
WB Games Inc. seeks a Community Manager to create, implement, and
manage all community efforts for WB video games. All community efforts
will involve the creation of a game-specific web-site, and an
exhaustive community plan that maps community content to drive
interest for WB games and studios. You will maintain a strong
relationship with worldwide Marketing/PR and development teams,
helping to support all three groups in the active promotion of a game.
The Community Manager is also expected to
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Warner Bros Games - Kirlkand, WA, USA
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Senior Software Engineer, AI - WB Games - 126543BR
WB Games Inc. seeks a Senior Software Engineer - AI to join the award
winning team behind the F.E.A.R. and Condemned franchises creating AI
systems for exciting, cutting-edge action games on PlayStation 3, XBox
360 and PC.
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Warner Bros Games - Kirlkand, WA, USA
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Senior Software Engineer, Gameplay - WB Games - 126545BR
WB Games Inc. seeks a Senior Software Engineer - Gameplay to join the
award winning team behind the F.E.A.R. and Condemned franchises
creating game systems for exciting, cutting-edge action games on
PlayStation 3, XBox 360 and PC.
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Warner Bros Games - Kirlkand, WA, USA
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Staff Software Engineer, Game Systems - Monolith
Monolith Productions, a division of WB Games Inc., seeks a Staff
Software Engineer - Game Systems to join (the award-winning technology
team behind the F.E.A.R. (tm) and Condemned(tm) franchises) creating
game systems for exciting, cutting-edge action games on PlayStation 3,
XBox 360 and PC. As a member of our studio's Core Technology team you
will work closely with engineers across all disciplines providing
systems,
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Warner Bros Games - Kirlkand, WA, USA
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Senior Artist, Concept - WB Games - #122841
WB Games Inc. seeks a Senior Artist, Concept for the Surreal
Development department. A Senior Concept Artist is responsible for
effectively visually communicating product vision to varied audiences.
This artist will work closely with the Art Directors and Leads in
order to assist in the development of the project and as an advocate
for game art quality.
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Warner Bros Games - Kirlkand, WA, USA
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Senior Artist, FX - WB Games - 125506BR
WB Games Inc. seeks a Senior FX Artist to work closely with the Lead
FX artist and Technical Art Director to maintain and create high
quality Special Effects assets for the game. This is an individual
contributor position that designs and creates FX work for assigned
aspects of products, as well as assisting Leads in helping to define
process and pipelines with a strong focus on technical trouble
shooting and problem solving.
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YAGER Development - Berlin, Be, DEU
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Lead Game Designer (f/m) on an action-packed AAA cross platform title
As THE chief architect of a game's mechanics, we are offering you an
opportunity to join a fresh project about to enter the pre-production
phase. This is an opportunity to put your mark on an action-packed AAA
cross platform title. Our designers have talent, but they need the
inspiration, knowledge and experience that only you can provide to
design a coherent world with innovative mechanics that will ultimately
result in a game that stands out in a bloated marketplace.
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YAGER Development - Berlin, Be, DEU
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Lead Artist (f/m) on an action-packed AAA cross platform title
YAGER seeks the talents of a seasoned and passionate Lead Artist to
create and manage art development on an exciting next-generation cross
platform project that is about to enter into pre-production. If you
are organized, with excellent communication skills, and have a proven
track record in management and art direction for both internal and
external outsourcing studios, we have a great opportunity for you here
at Yager.
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