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Aug 30 - Marvelous And AQI's Big Bid For Western Expansion; Arrowhead's Magicka Postmortem

Welcome to GamaDaily for August 30, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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GDC 2012 Call for Submissions Open Through September 6th
The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012. GDC is the premier developer event and largest
industry gathering for videogame professionals.

The call for submissions to present lectures, panels, roundtables, and
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The advisory board is seeking submissions from video game developers
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Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.

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NEWS
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[08.30.11]

Interview: Marvelous And AQI's Big Bid For Western Expansion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPLy0ER

Persson: Why Minecraft Isn't On Steam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPLz0ES

Valve: Portal 2 Sold Better On PC Than Consoles
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL10EF

Petroglyph's Rise of Immortals Microtransactions Powered By Live Gamer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL20EG

Report: The Witcher 2 Sales Close To 1M
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL30EH

Feature: Magicka Almost A Victim Of Poor Planning
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL40EI

Deus Ex: Human Revolution Steals UK Sales Crown From Zumba Fitness
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL50EJ

Opinion: Animations Without An Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL60EK

343 Industries' O'Connor Speaks Out On Halo: Anniversary's New Visuals
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL70EL

GDC Online Reveals All-Day Blizzard, Google, Unity Tutorials
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPL80EM

Interview: Dark Souls Gets More Melancholy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMA0EW

Google Closes Social App, Game Developer Slide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMB0EX

Modern Warfare 3 To Use Steamworks On PC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMC0EY

Majesco Announces Kinect-Enabled Version Of Hasbro's Twister
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMD0EZ

Indie Dev Taitale Studios Debuts With Persistent Online RTS
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPME0Ea

Cthulhu Saves The World Dev Creating Next Penny Arcade Adventures Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMF0Eb

Opinion: Do Indie Developers Need A Producer?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMG0Ec

Gears Of War 3 Gets DLC Season Pass, 1.3M Pre-Orders
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMH0Ed

The Sims Social, Words With Friends Jump Into Most Popular Facebook
Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMI0Ee

Top iPhone Game Apps: Firemint's Spy Mouse Makes Chart-Topping Debut
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMJ0Ef


[08.29.11]

Newell: 'Premature Monetization Is The Root Of All Evil'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMK0Eg

Report: Zynga May Delay IPO Due To 'Rocky Stock Markets'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPML0Eh

Release This: Madden NFL 12, MK Kollection Debut Worldwide
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMM0Ei

Opinion: Rhythm In Game Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMN0Ej

Facebook's Beard: Gaming Is 'Leading The Way' Toward the Social Future
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMO0Ek


[08.30.11]

Windows Phone 7 Market Hits 30K Apps, 17% Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMP0El

Top Android Game Apps: Cut the Rope, Death Worm Head Platform Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMQ0Em

Blocks That Matter Wins Microsoft's Dream.Build.Play Competition
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMR0En

Nintendo Announces Wii Zelda/Remote Bundle, Portable Release Dates
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMS0Eo

Serious Play Conference 2011: Microsoft's 'Productivity Games'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMT0Ep

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Introducing GDC Play

Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.

Learn more about GDC Play at GDC Online 2011 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMU0Eq

Learn more about GDC Play at GDC 2012 here:
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FEATURES
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Postmortem: Arrowhead Game Studios' Magicka - by Johan Pilestedt
In this candid and thoughtful postmortem, Arrowhead Game Studios CEO
Johan Pilestedt describes the haphazard "process" behind the
development of the PC game Magicka , showing how lack of experience
can lead to pitfalls, even when you have the best advice.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMW0Es

The Valve Way: Gabe Newell And Erik Johnson Speak - by Christian Nutt
As the company begins to let Dota 2 into the wild, Gamasutra speaks to
Valve boss Gabe Newell and to project leader Erik Johnson to find out
both the decision-making process that lead to the game and also about
how things work at Valve.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMX0Et

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GDC Online Early Registration Ends NEXT WEEK. Register Now!

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Visit the official GDC Online site at www.gdconline.com for more
sessions and general conference information.

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMY0Eu
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[08.30.11]

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Activision - Santa Monica, CA, USA
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Senior Game Integration Engineer
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Activision - Santa Monica, CA, USA
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Lead Multiplayer Designer
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMZ0Ev

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Activision - Santa Monica, CA, USA
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Animator - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMa0E3

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Activision - Santa Monica, CA, USA
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Concept Artist - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMb0E4

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Gameloft - Paris, Fr, FRA
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Art Director for Casual-Social Games (New York)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMc0E5

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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMd0E6

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NITH The Norwegian School og Information Technology - Oslo, Os, NOR
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Associate Professor/Assistant Professor in GAME DESIGN and 3D
MODELLING
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMe0E7

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SimBin Studios AB - Lidk��ping, V��, SWE
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Web Producer / Project Manager
The producer reports to the CEO and the lead producer on specified
production components of an assigned project. The producer will lead
the internal web team and cooperate with the web backend team as well
as the PR/marketing team to ensure the timely, high quality delivery
of the project.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMf0E8

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMg0EA

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Online Gameplay Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMh0EB

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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior User Test Specialist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMi0EC

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMj0ED

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMk0EE

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMl0EF

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Sony Computer Entertainment America - Foster City, CA, USA
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CRM Analytics Manager, Strategic Planning
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMm0EG

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Animator
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMn0EH

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Turbine, Inc. - Needham, MA, USA
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Senior Graphics Engineer
Turbine is looking for a senior level engineer to work closely with
the game development teams in order to help them make the most of
Turbine's award winning MMOG engine and deliver fun and engaging game
play experiences. As a senior member of the game technology team, this
engineer will act as an expert in the features and limitations of the
game client graphics and will recommend appropriate paths for the
implementation of the game's design goals.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMo0EI

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Turbine, Inc. - Needham, MA, USA
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Senior Software Engineer, Console
Turbine is looking for a senior level engineer to assume a key role in
the development of Turbine's future, evolving both technology and
entertainment experiences from our current, multi-award winning
technology foundation into the next generation of MMO gaming. As a
senior member of the game technology team, you will act as an expert
in several areas of engineering, from graphics to performance
optimization, systems architecture, file systems design and writing
libraries for user input devices.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMp0EJ

[08.29.11]

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2K Marin - Novato, CA, USA
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Senior Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMq0EK

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Amazon.com - Seattle, WA, USA
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Senior "SOCIAL GAMES" Engineer: Back End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMr0EL

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Amazon.com - Seattle, WA, USA
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Senior SOCIAL GAMES" Engineer-Front End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMs0EM

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Amazon.com - Seattle, WA, USA
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Flash Developer-SOCIAL GAMES
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMt0EN

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BioWare Austin - Austin, TX, USA
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QA Server/Telemetry Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMu0EO

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Buzz Monkey - Eugene, OR, USA
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Social Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMv0EP

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Cryptic Studios - Los Gatos, CA, USA
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Game Designer - Systems/Combat
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMw0EQ

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Cryptic Studios - Los Gatos, CA, USA
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Games Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMx0ER

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Demonware / Activision - Vancouver, BC, CAN
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Capacity Planning Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMy0ES

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Demonware / Activision - Vancouver, BC, CAN
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Service Reliability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPMz0ET

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Demonware / Activision - Vancouver, BC, CAN
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Platform Scalability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM10EG

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Demonware / Activision - Vancouver, BC, CAN
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Software Engineer, Title Development Team
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM20EH

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Edge of Reality - Austin, TX, USA
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Technical Artist Senior
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of Electronic Arts. The studio has shipped 13 games over
13 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM30EI

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Edge of Reality - Austin, TX, USA
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Project Art Director/Art Lead
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM40EJ

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Edge of Reality - Austin, TX, USA
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Gameplay Engineer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM50EK

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Irrational Games - quincy, MA, USA
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Creative Services Manager
This job mixes the skills of a senior graphic designer about 50% of
the time, with 25% art direction and 25% awesomeness. The Creative
Services Manager (CSM) works directly with the Creative Director, Art
Director, internal artists, and external vendors. The CSM is the
gatekeeper and vision holder for the marketing materials of the games
Irrational is working on, as well as the studio branding. The CSM
leads all design/creative production within the marketing department
from initial design to pr
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM60EL

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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM70EM

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Irrational Games - quincy, MA, USA
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Animator
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPM80EN

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Irrational Games - Quincy, MA, USA
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Programmer
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNA0EX

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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNB0EY

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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNC0EZ

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JANUS Research Group, Inc. - Quantico, VA, USA
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Senior Artist
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPND0Ea

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LOLapps - San Francisco, CA, USA
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Game Design Director
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNE0Eb

Other Position(s) Available At LOLapps:

- Senior Game Designer - We are looking for top game design talent
to transition to social games!

http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNF0Ec
- Sr Game Engineer

http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNG0Ed
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Nihilistic Software - Novato, CA, USA
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Senior Technical Shader Artist
Nihilistic Software is seeking an experienced and talented Senior
Technical Shader Artist to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
Applicants must have a strong foundation in computer graphics and
experience working in a production environment. A keen artistic eye is
also essential.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNH0Ee

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Rivet Games - San Francisco, CA, USA
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Game Designer
Rivet is looking for a game designer to work on the next generation of
social, mobile and cross-platform games. As a game designer you will
be working under the direction of the product lead in order to create,
balance and maintain the gameplay systems, economies and features
needed to transform the game's vision into a reality. You will need to
be a motivated individual who is comfortable touching every aspect of
game design; from systems balancing to story and character
development.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNI0Ef

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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNJ0Eg

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Spooky Cool Labs - Chicago, IL, USA
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Software Developer - Games Front End (Unity 3D)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNK0Eh

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Turbine, Inc. - Needham, MA, USA
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Designer, Combat
Turbine seeks a Combat Designer to create visceral, flashy, and deep
moment to moment combat experiences and be an integral part of an
experienced development team.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNL0Ei

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Unknown Worlds Entertainment, Inc. - San Francisco, CA, USA
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Engine Programmer
Come join a red-hot indie team that's poised to make a huge splash in
online core gaming. We are known for making the Natural Selection mod
for Half-life. We built a custom engine and are in beta with Natural
Selection 2 on Steam. We have 30,000 paying players so far and we're
patching every week. But now we need your mad engine skills to knock
this one out of the park!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNM0Ej

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Unknown Worlds Entertainment, Inc. - San Francisco, CA, USA
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Tools Programmer
Unknown Worlds is an independent game company in downtown San
Francisco, CA ((SOMA). Our goal is simple, but not easy - to unite the
world through play. We believe multiplayer games can bring people
together, especially through diverse player roles. Previously, we've
worked on titles such as Titan Quest, Titan Quest: Immortal Thone,
Empire Earth (two million copies sold), Mindrover (PC Gamer 89%), and
Lair. We made and released Natural Selection for Half-life in 2002,
which was played for over
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNN0Ek

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Unknown Worlds Entertainment, Inc. - San Francisco, CA, USA
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UI/FX Artist
Unknown Worlds is an independent game company in downtown San
Francisco, CA ((SOMA). Our goal is simple, but not easy - to unite the
world through play. We believe multiplayer games can bring people
together, especially through diverse player roles. Previously, we've
worked on titles such as Titan Quest, Titan Quest: Immortal Thone,
Empire Earth (two million copies sold), Mindrover (PC Gamer 89%), and
Lair. We made and released Natural Selection for Half-life in 2002,
which was played for over
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNO0El

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Wargaming America Inc. - Emeryville, CA, USA
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Community Manager
As Community Manager, you will be part of a tightly knit team of
passionate Community and Marketing specialists and will report
directly to the Director of Community & Customer Support. This
position is located in Northern California in the Bay Area.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNP0Em

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Wargaming America Inc. - Emeryville, CA, USA
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Customer Service Representative
Wargaming America Inc. is looking to immediately hire experienced
Customer Service Representatives for its California office. As
Customer Service Representative, you will be part of a tightly knit
team of passionate Customer Care and Fraud specialists and will report
directly to the Lead Customer Support Manager. This position is
located in Northern California in the Bay Area. The candidate would
need to live locally or be willing to relocate.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNQ0En

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Warner Bros Games - Kirlkand, WA, USA
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Community Writer
WB Games Inc. seeks a community writer to work with the Community Team
to create compelling written content that will inform, educate, and
engage our gaming community and keep them returning to our sites. This
position supports our three game development studios based in the
Seattle, WA area; Monolith Productions, Snowblind Studios and Surreal
Software.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNR0Eo

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Warner Bros Games - Kirlkand, WA, USA
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Staff Artist, FX
WB Games Inc. seeks a Staff FX Artist with advanced, in-depth
expertise, to work closely with the Lead FX Artist and Technical Art
Director to maintain and create high quality Special Effects assets
for the game. Assists the Leads and Directors in helping define
process and pipelines along with highest aesthetic goals, with a
strong focus on technical trouble shooting and problem solving.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNS0Ep

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Warner Bros Games - Kirlkand, WA, USA
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Usability Manager
WB Games is seeking a proactive Usability Manager to work on games for
all platforms including consoles, PC, handhelds, and online. As
Usability Manager you will take a leading role in working with a
variety of functional groups (development, production, marketing, and
product strategy) to conduct user research about gamers and their
desires within a variety of products and genres.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNT0Eq

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Warner Bros. Entertainment Inc. - Burbank, CA, USA
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Executive Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNU0Er

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XMG - Toronto, ON, CAN
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UI Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNV0Es

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XMG - Toronto, ON, CAN
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Unity Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBizB0SsHYH0K4n0HPNW0Et

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