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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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GDC 2012 Call for Submissions Open Through September 6th
The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012. GDC is the premier developer event and largest
industry gathering for videogame professionals.
The call for submissions to present lectures, panels, roundtables, and
tutorials at GDC 2012 is now open through Tuesday, Sept. 6.
The advisory board is seeking submissions from video game developers
with expertise in any of the following tracks: Audio, Business,
Marketing & Management, Game Design, Production, Programming, and
Visual Arts.
Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.
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NEWS
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[08.31.11]
Interview: The Surprising Mutations Of Ridge Racer Unbounded
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7Y0Ew
Analyst: GTA V Could Sell 25M In First Year
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7Z0Ex
Limbo Developer Playdead Buys Itself Back From Investors
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7a0E5
Zynga Reveals Next Social Title Adventure World
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7b0E6
Critical Reception: EA Tiburon's Madden NFL 12
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7c0E7
Feature: The Real World Of Warcraft Cataclysm -- Subscriber Loss?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7d0E8
Yakuza Creator Forms Dedicated Studio, Reveals Yakuza 5
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Record Activision Blizzard Sales Drive Vivendi Second-Half Profits
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Sony 3D Headset Coming To Japan This November
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Opinion: Six Elemental Questions To Find Out Just About Everything
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GameSpot Partnership Marks OnLive's First 'Large-Scale'
Business-Facing Push
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7i0EE
Opinion: Lessons Learned From The Indie 'Meatgrinder'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7j0EF
Tween-Focused Developer Woozworld Raises $6M For Mobile Development
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7k0EG
Best of iOS News: From Spy Mouse to Edge Extended
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Microsoft Bundling Child Of Eden With Kinect Hardware
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THQ To Publish Award-Winning Unreal Mod The Haunted On PC, PSN, XBLA
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7n0EJ
Finalists Named For 2011 Unity Awards
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7o0EK
Former THQ Staffers Form Alien Apple Studios
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7p0EL
Spider Developer Tiger Style Debuts New Title, Lost Mars
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7q0EM
[08.30.11]
Zeebo Raises $17M For Internationally-Focused Game Console
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7r0EN
Valve: Portal 2 Sold Better On PC Than Consoles
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Petroglyph's Rise of Immortals Microtransactions Powered By Live Gamer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7t0EP
Report: The Witcher 2 Sales Close To 1M
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7u0EQ
Persson: Why Minecraft Isn't On Steam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7v0ER
Feature: Magicka Almost A Victim Of Poor Planning
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Deus Ex: Human Revolution Steals UK Sales Crown From Zumba Fitness
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7x0ET
Analysis: Why Zynga's IPO Might Be 'Delayed'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7y0EU
Opinion: Animations Without An Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP7z0EV
[08.31.11]
Gamasutra Member Blogs: From Bravery To RPG's Irrelevance
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP710EI
[08.30.11]
Interview: Marvelous And AQI's Big Bid For Western Expansion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP720EJ
[08.31.11]
This Week In Video Game Criticism: From Spoiler Warnings To L.A. Noire
Sexism
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP730EK
Opinion: The Importance Of Game Jams
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP740EL
Interview: Christopher Tin - From Grammy Awards to Civilization World
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP750EM
Nintendo Reveals Remainder Of NES Titles For 3DS Ambassador Program
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP760EN
Rockin' Android Bringing Localized Japanese Indie Titles To Steam
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP770EO
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Introducing GDC Play
Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.
Learn more about GDC Play at GDC Online 2011 here:
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Learn more about GDC Play at GDC 2012 here:
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FEATURES
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World of Warcraft and Life After Cataclysm - by Michael Thomsen
MMO juggernaut World of Warcraft has been shedding subscribers at an
unexpectedly high rate since the launch of its latest expansion -- but
what's the cause, and can anything be done to stem the tide? Gamasutra
speaks to Blizzard, academics, and players.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8B0Ea
Postmortem: Arrowhead Game Studios' Magicka - by Johan Pilestedt
In this candid and thoughtful postmortem, Arrowhead Game Studios CEO
Johan Pilestedt describes the haphazard "process" behind the
development of the PC game Magicka , showing how lack of experience
can lead to pitfalls, even when you have the best advice.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8C0Eb
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GDC Online Early Registration Ends NEXT WEEK. Register Now!
Save up to 40% on your GDC Online pass by registering by September 1!
From sessions about gameplay mechanics that move the needle to
creating monetization models that stick, hear about it at GDC Online!
Don't miss our best pass rates and all that GDC Online has to offer,
including the featured keynote:
Playing Well With Others - How PopCap Creates Compelling Social Game
Experiences
John Vechey (Co-Founder and VP of Internal Business Development,
PopCap Games)
--
Visit the official GDC Online site at www.gdconline.com for more
sessions and general conference information.
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[08.31.11]
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Activision - Novato, CA, USA
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Senior Level Designer
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Activision - Eden Prairie, MN, USA
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Associate Producer
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8E0Ed
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Avalanche Studios - Stockhom, St, SWE
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Senior Tools Programmer, Stockholm
Avalanche Studios is one of the leading independent, privately held
studios in the world and original creators and developers of the award
winning Just Cause franchise. The studio is currently in development
of two movie license AAA projects based on very well-known licenses
together with two of the world's largest and most stable publishers.
We will soon release our first XBLA/PSN title, Renegade Ops, a project
based on an Avalanche Studios original IP. We are a technology focused
company that
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8F0Ee
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Avalanche Studios - New York, NY, USA
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Senior Tools Programmer, New York
Avalanche Studios is a leading independent, privately held studio with
offices in Stockholm and New York. The studio is the original creators
of the award-winning Just Cause series of games and is currently
developing three AAA projects based on very well-known licenses and
original IP's together with three of the world's largest and most
influential publishers. We will soon release our first XBLA/PSN title,
Renegade Ops, a project based on an Avalanche Studios' original IP.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8G0Ef
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Gameloft BCN - Barcelona, Sp, ESP
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Art Director for Casual-Social Games (Barcelona)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8H0Eg
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Gameloft NZ - Auckland, Ne, NZL
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Art Director for Casual-Social Games (Auckland)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8I0Eh
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Gameloft Seoul - Seoul, Se, PRK
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Art Director for Casual-Social Games (Seoul)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8J0Ei
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GREE International Inc. - Burlingame, CA, USA
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Game Artist
GREE International Inc. is owned by GREE Inc., the fastest growing
tech company in Japan, offering leading social mobile games. With our
OpenFeint platform, our ecosystem reaches 100 million users. We are
looking for an experienced Game Graphic Artist to join our start-up
team to deliver next-generation mobile social gaming experiences to
users. *Please make sure to add a link to your portfolio when
submitting your resume
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8K0Ej
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Quality Assurance Automation Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8L0Ek
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Sony Computer Entertainment America - San Francisco, CA, USA
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Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8M0El
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Network Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8N0Em
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Special Effects Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8O0En
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Concept Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8P0Eo
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Animator (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8Q0Ep
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Game Designer - Combat (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8R0Eq
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8S0Er
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Software Application Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8T0Es
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Sony Computer Entertainment America - San Diego, CA, USA
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Staff Technical Project Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8U0Et
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Sony Computer Entertainment America - San Diego, CA, USA
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World Wide Studios Technical Product Manager
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8V0Eu
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Vicarious Visions / Activision - Albany, NY, USA
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Tools Engineer-Vicarious Visions
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8W0Ev
[08.30.11]
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UBM TechWeb Game Network - San Francisco, CA, USA
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Media Account Manager Position - Gamasutra.com and Game Developer
Magazine
The UBM TechWeb Game Network produces a portfolio of award winning
event, print and online products that provide market-defining content
and B2B opportunities for the global game development industry.
Headlined by flagship products that include the largest face-to-face
developer event, the Game Developers Conference�, the internationally
recognized and Webby Award-winning online community, Gamasutra.com,
the industry's market-leading magazine 'by developers for developers',
Game Developer , a
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8X0Ew
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2K Marin - Novato, CA, USA
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Environment Concept Artist - TEMP 3-6 mo.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8Y0Ex
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Activision - Santa Monica, CA, USA
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Senior Game Integration Engineer
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Activision - Santa Monica, CA, USA
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Lead Multiplayer Designer
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8Z0Ey
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Activision - Santa Monica, CA, USA
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Animator - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8a0E6
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Activision - Santa Monica, CA, USA
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Concept Artist - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8b0E7
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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Console -- Playstation 3 Specialist (Diablo
III)
Blizzard Entertainment is seeking an enthusiastic senior software
engineer to be a key contributor on the Diablo team. This position is
responsible for overseeing Playstation 3 (PS3) architecture design as
well as other PS3-specific game code development to maximize platform
performance.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8c0E8
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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Console -- Network Specialist (Diablo III)
Blizzard Entertainment is seeking an enthusiastic software engineer to
be a key contributor on the Diablo team. This position is responsible
for ensuring the best implementation of sophisticated networking
systems on consoles.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8d0EA
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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Console -- Graphics Specialist (Diablo III)
Blizzard Entertainment is seeking an enthusiastic senior software
engineer to be a key contributor on the Diablo team. This position is
responsible for developing rendering subsystems on multiple console
platforms and ensuring the best representation of the game's artistic
vision.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8e0EB
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Capcom - San Mateo, CA, USA
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Product Marketing Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8f0EC
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Edge of Reality - Austin, TX, USA
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Contract 3D Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8g0ED
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Edge of Reality - Austin, TX, USA
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Intermediate Character Modeler
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8h0EE
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Edge of Reality - Austin, TX, USA
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CONCEPT ARTIST
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8i0EF
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Edge of Reality - Austin, TX, USA
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Senior Environmental Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8j0EG
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Edge of Reality - Austin, TX, USA
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HUD/UI Artist
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8k0EH
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Edge of Reality - Austin, TX, USA
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World Builder
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8l0EI
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Art Director
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games, is growing! As the
studio behind wildly successful PSN and XBLA titles like Super Street
Fighter II Turbo HD Remix and Marvel vs. Capcom 2, we care intensely
about delivering a great player experience. With the launch of Rock
Band 3 for the Wii in partnership with Harmonix, we prove we can push
any hardware to its limit for the sake of great gameplay.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8m0EJ
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Foundation 9 - Backbone Entertainment - Emeryville, CA, USA
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Sr Gameplay Programmer
Backbone Entertainment, a leading console developer with serious
devotion and expertise in online multiplayer games, is growing! As the
studio behind wildly successful PSN and XBLA titles like Super Street
Fighter II Turbo HD Remix and Marvel vs. Capcom 2, we care intensely
about delivering a great player experience. With the launch of Rock
Band 3 for the Wii in partnership with Harmonix, we prove we can push
any hardware to its limit for the sake of great gameplay.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8n0EK
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Foundation 9 - Pipeworks - Eugene, OR, USA
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UI Artist
Pipeworks Software is expanding to keep pace with our growing
reputation as a "go to" developer for hardware launch projects and
other challenging game ideas. If being on the cutting edge of the
motion control based game revolution and creating diverse, hi- quality
titles is your goal, Then come join us in Eugene Oregon. We are
currently looking for a skilled UI Artist.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8o0EL
---------------------------------------------
Funcom Oslo AS - N-0277 Oslo, Os, NOR
---------------------------------------------
Assistant Producer - The Secret World
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8p0EM
---------------------------------------------
Gameloft - New York, NY, USA
---------------------------------------------
Art Director for Casual-Social Games (New York)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8q0EN
---------------------------------------------
Harmonix Music Systems - Cambridge, MA, USA
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Systems Administrator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8r0EO
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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8s0EP
---------------------------------------------
NBC Universal - New York, NY, USA
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Product Manager, Syfy Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8t0EQ
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Nihilistic Software - Novato, CA, USA
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Gameplay Programmer
Nihilistic Software is seeking a highly motivated, experienced
gameplay programmer to work on a major franchise console title
currently in production for a top three publisher. This position is
full-time, on-site in the North San Francisco Bay Area and includes a
competitive salary, full benefits, and profit sharing.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8u0ER
---------------------------------------------
Nintendo of America Inc. - Redmond, WA, USA
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Associate Designer (NST), Game Designer (NST), Senior Game Designer
(NST), or Lead Designer (NST)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8v0ES
---------------------------------------------
NITH The Norwegian School og Information Technology - Oslo, Os, NOR
---------------------------------------------
Associate Professor/Assistant Professor in GAME DESIGN and 3D
MODELLING
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8w0ET
---------------------------------------------
RockYou - Redwood City, CA, USA
---------------------------------------------
Server Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8x0EU
---------------------------------------------
RockYou - Redwood City, CA, USA
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Staff User Interface Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8y0EV
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SimBin Studios AB - Lidk��ping, V��, SWE
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Web Producer / Project Manager
The producer reports to the CEO and the lead producer on specified
production components of an assigned project. The producer will lead
the internal web team and cooperate with the web backend team as well
as the PR/marketing team to ensure the timely, high quality delivery
of the project.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP8z0EW
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP810EJ
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Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Online Gameplay Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP820EK
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - San Francisco, CA, USA
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Senior User Test Specialist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP830EL
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP840EM
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP850EN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP860EO
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Foster City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CRM Analytics Manager, Strategic Planning
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP870EP
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Sony Computer Entertainment America - Santa Monica, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Animator
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HP880EQ
---------------------------------------------
Sony Online Entertainment - Austin, TX, USA
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Senior Client Programmer - Animation
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAA0Ej
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Sony Online Entertainment - Austin, TX, USA
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Senior Server Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAB0Ek
---------------------------------------------
Sony Online Entertainment - Austin, TX, USA
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Sr. Producer, DC Universe Online
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAC0El
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Sony Online Entertainment - San Diego, CA, USA
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Senior Tools Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAD0Em
---------------------------------------------
Sony Online Entertainment - San Diego, CA, USA
---------------------------------------------
Senior AI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAE0En
---------------------------------------------
Sony Online Entertainment - San Diego, CA, USA
---------------------------------------------
Senior UI Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAF0Eo
---------------------------------------------
Sony Online Entertainment - San Diego, CA, USA
---------------------------------------------
Senior Client Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAG0Ep
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SuperBot Entertainment, inc. - Culver City, CA, USA
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LEAD DESIGNER
We are currently searching for a LEAD DESIGNER with the following
skills and experience: - Work with the Game Director to substantially
and decisively guide the evolution of the game design from initial
documentation through testing. - Creating and documenting basic and
advanced game systems. - Aggressively prototyping and iterating core
game mechanics. - Facilitating inter-department communication in order
to ensure high-quality implementation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAH0Eq
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SuperBot Entertainment, inc. - Culver City, CA, USA
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LEAD FX ARTIST
We are currently searching for a LEAD FX ARTIST with the following
skills and experience: - Developing creative direction for visual
effects themes, styles, and techniques in collaboration with Design
department. - Developing, implement, and optimize effects to meet
target quality and schedule requirements. - Creating, design and
implement real-time particle effects which use both static and
animating 2D/3D elements. - Creating ambient, environmental, and
weather effects.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAI0Er
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SuperBot Entertainment, inc. - Culver City, CA, USA
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SENIOR ENVIRONMENT ARTIST
We are currently searching for a SENIOR ENVIRONMENT ARTIST with the
following skills and experience: - Working with the Lead Environment
Artist and Art Director to manage the creation of environments and
environmental elements with different artistic styles - from realistic
to cartoony - Contributing innovative and original ideas towards all
aspects of game production and development - Following documented &
communicated technical guidelines for world asset creation and
implementation.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAJ0Es
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SuperBot Entertainment, inc. - Culver City, CA, USA
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SENIOR FX ARTIST
We are currently searching for a SENIOR FX ARTIST with the following
skills and experience: - Creating, designing and implementing
real-time particle effects which use both static and animating 2D/3D
elements. - Placing effects throughout levels and cinematics. -
Creating ambient, environmental and weather effects. - Creating
simulations for gameplay elements. - Prototyping effect concepts for
gameplay and engine. - Conceptualizing, designing, and creating visual
effects for the games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAK0Et
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Turbine, Inc. - Needham, MA, USA
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Senior Graphics Engineer
Turbine is looking for a senior level engineer to work closely with
the game development teams in order to help them make the most of
Turbine's award winning MMOG engine and deliver fun and engaging game
play experiences. As a senior member of the game technology team, this
engineer will act as an expert in the features and limitations of the
game client graphics and will recommend appropriate paths for the
implementation of the game's design goals.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAL0Eu
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Turbine, Inc. - Needham, MA, USA
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Senior Software Engineer, Console
Turbine is looking for a senior level engineer to assume a key role in
the development of Turbine's future, evolving both technology and
entertainment experiences from our current, multi-award winning
technology foundation into the next generation of MMO gaming. As a
senior member of the game technology team, you will act as an expert
in several areas of engineering, from graphics to performance
optimization, systems architecture, file systems design and writing
libraries for user input devices.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAM0Ev
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Ubisoft - San Francisco, CA, USA
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Linux Systems Administrator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAN0Ew
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Ubisoft - San Francisco, CA, USA
---------------------------------------------
Gameplay Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAO0Ex
---------------------------------------------
Ubisoft - San Francisco, CA, USA
---------------------------------------------
Sr. Gameplay Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAP0Ey
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Ubisoft - San Francisco, CA, USA
---------------------------------------------
Sr. Core Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAQ0Ez
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Ubisoft - San Francisco, CA, USA
---------------------------------------------
Associate Active Game Manager
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAR0E1
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Warner Bros Games - Kirlkand, WA, USA
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Senior Level Designer
WB Games Inc. seeks a Senior Level Designer to be responsible for
significant contributions to game design, with particular focus on the
design, implementation, and scripting of Levels. You will work with
the Lead Level Designer to create compelling paper designs that fit
within the required quest / narrative structure. The Senior Level
Designer is responsible for collaborating with the rest of the design
team, artists, and engineers to ensure their levels are fun,
interesting, and performant.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi1g0SsHYH0K4n0HQAS0E2
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