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August 10, 2011 - Irrational On BioShock Infinite's Strong Moments, Best Accidents; The Opportunities And Dangers Of Going Indie

Welcome to GamaDaily for August 11, 2011
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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
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Introducing GDC Play

Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.

Learn more about GDC Play at GDC Online 2011 here:
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Learn more about GDC Play at GDC 2012 here:
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NEWS
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[08.11.11]

Report: Mindscape Leaves Video Game Industry After Nearly 30 Years
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7K30EN

Q&A: Kixeye CEO On Facebook's 'Uphill Battle' To Win Over Core Gamers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7K40EO

Interview: BioShock Infinite's Strong Moments, Best Accidents
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7K50EP

Valve Introduces Steam Trading Beta
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7K60EQ

NPD Group Set To Track European Countries
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7K70ER

In-Depth: PlayStation Network Sales Analysis, April - June, 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7K80ES

Mad Catz Re-Releasing Harmonix's Rock Band 3 Later This Year
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7LA0Ec

NSW Attorney General Greg Smith To Support Australian R18+ Rating
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7LB0Ed

Report: EA Play Exec Jeff Karp Moving To Zynga
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7LC0Ee

Critical Reception: Halfbrick's Fruit Ninja Kinect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7LD0Ef


[08.10.11]

Opinion: UI Is The Game, The Game Is UI
http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7LE0Eg

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GDC 2012 Call for Submissions Open Through September 6th

The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012. GDC is the premier developer event and largest
industry gathering for videogame professionals.

The call for submissions to present lectures, panels, roundtables, and
tutorials at GDC 2012 is now open through Tuesday, Sept. 6.

The advisory board is seeking submissions from video game developers
with expertise in any of the following tracks: Audio, Business,
Marketing & Management, Game Design, Production, Programming, and
Visual Arts.

Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.

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FEATURES
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The Opportunities And Dangers Of Going Indie - by Paul Hyman
Three indie developers in different parts of their lifespan -- Tiger
Style Games ( Spider: The Secret of Bryce Manor ), Haunted Temple
Studios ( Skulls of the Shogun ), and Uppercut Games ( Epoch ) discuss
the pros and cons of the move from big studio to indie.
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Who is going to shine at MIGS this year?!

The Montreal International Game Summit (MIGS), the premiere
professional event of the Canadian video game industry, announced its
keynote speakers for MIGS 2011, taking place November 1st and 2nd.
MIGS will feature three exciting main speakers: Jason Rohrer, Computer
Programmer, Game Designer and winner of the GDC 2011 Game Design
Challenge; Richard Lemarchand, Lead Designer for Naughty Dog, creators
of the Uncharted franchise, and Yves Guillemot, Co-Founder and CEO of
Ubisoft. In addition, MIGS will feature six track keynotes including:
David Hego (Arts & VFX), Tom Salta (Audio), Alain Tascan (Business),
Lee Perry (Design), David Anfossi (Production) and Stefan Boberg
(Technologies).

Register online at http://inside.gamasutra.com/cgi-bin4/DM/t/eBiex0SsHYH0K4n0G7LG0Ei before September 16th and save
30%!

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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[08.10.11]

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Beachhead Activision - Santa Monica, CA, USA
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Lead Web Engineer - Back End
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International Game Technology - Reno, NV, USA
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Lead 3D Artist
It's a Whole New Game at IGT!
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Nihilistic Software - Novato, CA, USA
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Senior Console Engine Programmer
Nihilistic Software is seeking an experienced and talented Senior
Console Engine Programmer to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior On-line Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Quality Assurance Automation Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
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Sony Computer Entertainment America - San Francisco, CA, USA
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Developer Support Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
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Sony Computer Entertainment America - San Francisco, CA, USA
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Systems Game Engineer (H)
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Network Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
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PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Special Effects Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Concept Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Animator (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Game Designer - Combat (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
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entertainment systems and the PlayStation Portable (PSP).
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist (Contingent Assignment)
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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Vicarious Visions / Activision - Albany, NY, USA
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Tools Engineer-Vicarious Visions
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
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Vigil Games - Austin, TX, USA
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Senior Gameplay Programmer
Vigil Games was founded in 2005 by world renowned comic artist Joe
Madureira and video game industry veteran David Adams. In 2006, we
became a member of the THQ family. Vigil's recent release, Darksiders,
available on current generation console systems, has achieved both
critical acclaim and solid retail sales. The studio facility is
located in the beautiful hills of Austin, TX. While always striving to
be a world class game development house, Vigil also provides an
exciting, fun, and creativ
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