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- NEWS
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- UNSUBSCRIBE
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Download Free Intel� Game Code: Morphological Antialiasing
Morphological Antialiasing (MLAA) is an image-based, post-process
filtering technique that identifies discontinuity patterns and blends
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antialiasing. It is the precursor of a new generation of real-time
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The MLAA game tech sample is based on the original CPU-based MLAA
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7P0Es
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NEWS
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[09.19.11]
Analysis: Tokyo Game Show's Over -- What Of It?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7Q0Et
Syndicate Reboot's Starbreeze Working With Swedish Director On New IP
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7R0Eu
DC Universe Online Going Free-To-Play In October
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7S0Ev
Release This: Gears of War 3, Resident Evil 4 HD Lead Console, Digital
Lineup
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7T0Ew
Netflix Renames Mail Service To Qwikster, Adds Game Rentals
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7U0Ex
Minecraft-Like Xbox Live Indie FortressCraft Surpasses 500K Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7V0Ey
Great British Writers' Guild Awards 2011 Shortlist Revealed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7W0Ez
PlayStation Vita Confirmed As Region-Free
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7X0E1
Dead Island Holds Onto Top Of UK Charts For Second Week
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7Y0E2
Opinion: Poll, Don't Push
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7Z0E3
Epic's Bleszinski: Shadow Complex 2 'Largely Designed,' Looking For
Partner
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7a0EB
Sense Of Wonder Night 2011 Illuminates Japanese, Western Indie Spirit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7b0EC
SouthPeak Delists Itself From New York Stock Exchange
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7c0ED
Analysis: 'Socially Awkward' - The Return of Skill
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7d0EE
Zynga, Lucasfilm Partner For Indiana Jones Social Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7e0EF
Loose Lips: The Quotable History Of Nintendo's Virtual Boy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7f0EG
Level-5, Studio Ghibli Bringing PS3 Ni No Kuni To North America In
2012
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7g0EH
Top iPad Game Apps: Disney's Puffle Launch Enters Top Ten
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7h0EI
Round-Up: Gamasutra Network Jobs, Week Of September 16
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7i0EJ
[09.16.11]
Reports: EA May Close Visceral Melbourne Studio Monday
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7j0EK
[09.19.11]
Sierra Founders Ken And Roberta Williams Donate Company Archive To
Museum
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7k0EL
[09.16.11]
Feature: Learning The Free-To-Play Design Mentality
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7l0EM
Monster Hunter Portable 3rd Takes Japan Game Awards 2011 GOTY
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7m0EN
Clone Wars Adventures Surpasses 8M Registered Players
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7n0EO
Chop Chop Dev Gamerizon Secures $5M In Funding
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7o0EP
News Corp's Shine Group Acquires Social Games Studio Bossa
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7p0EQ
TGS: Itagaki's Valhalla Games Studios Using Relic's Engine For Devil's
Third
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7q0ER
TGS: Disgaea Goes Mobile, Free-To-Play At NIS America Showcase
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7r0ES
Saling The World: Dragon Quest Collection Leads Japanese Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7s0ET
Opinion: Sony's Updated Terms Of Service - Mountain Out Of A Molehill?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7t0EU
Opinion: Ten Things I Wish Uni Had Taught Me
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7u0EV
Papaya CEO Downplays Mobile Competition From Mobage, Gree
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7v0EW
[09.19.11]
Best Of Indie Games: The Weather Report
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7w0EX
Former Faxion Online Dev Start-Up Benefits From Android Developer Fund
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7x0EY
Korean MMO Firm LTime Secures $2.2M Investment
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7y0EZ
Opinion: The API From The Black Lagoon
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf7z0Ea
Professional Developers Left Out Of Second STEM Edu-Game Design
Challenge
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf710EN
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Advertisement
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Introducing GDC Play
Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at GDC 2012, March 6-7.
Learn more about GDC Play at GDC 2012 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf720EO
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FEATURES
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The End Of A Saga: Cliff Bleszinski On Gears Of War 3 - by Christian
Nutt
Gamasutra sits down with Epic Games' design director Cliff Bleszinski
to reflect on the conclusion of the first arc of the Gears of War
franchise, and discuss the future of the games industry, and the
studio itself.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf730EP
Interview: The Secrets Of Wooga's Social Game Success - by Christian
Nutt
You've often heard that designing for Facebook takes a different
approach to console game design, but how different is it, truly?
According to Wooga studio head Henric Suuronen, it's fundamentally
different -- and in this interview the number three social developer
explains it all.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf740EQ
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Advertisement
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Who is going to shine at MIGS this year?!
The Montreal International Game Summit (MIGS), the premiere
professional event of the Canadian video game industry, announced its
keynote speakers for MIGS 2011, taking place November 1st and 2nd.
MIGS will feature three exciting main speakers: Jason Rohrer, Computer
Programmer, Game Designer and winner of the GDC 2011 Game Design
Challenge; Richard Lemarchand, Lead Designer for Naughty Dog, creators
of the Uncharted franchise, and Yves Guillemot, Co-Founder and CEO of
Ubisoft. In addition, MIGS will feature six track keynotes including:
David Hego (Arts & VFX), Tom Salta (Audio), Alain Tascan (Business),
Lee Perry (Design), David Anfossi (Production) and Stefan Boberg
(Technologies).
Register online at http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf750ER before September 16th and save
30%!
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[09.18.11]
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Activision - Albany, NY, USA
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Tools Coordinator-Temporary
Come join Vicarious Visions, one of the most dynamic and creative game
developers in the video-game industry. For over 15 years, VV games
have been pushing technical boundaries to deliver addictive gameplay
and immersive art bringing both characters and worlds to life on Xbox
360, PS3, Wii, iPhone, and many other platforms.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf770ET
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Activision - Santa Monica, CA, USA
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Senior Front End Web Engineer
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LOLapps - San Francisco, CA, USA
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Wanted: 5 Exceptional Game Play Engineers for Award Nominated Social
Games
Imagine what YOU can do with ~120 amazingly smart, driven, fun, and
collaborative people in a profitable company with more than 35 million
monthly active users. Founded in 2008, Lolapps 6waves is now the 2nd
largest social game developer. Our flagship game Ravenwood Fair has
just been nominated for Best Social Network Game, Best Online Game
Design, and Best Audio for an Online Game! We are looking to add 40-50
more talents this year in Engineering, Art, Game Design & Product
Management.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf780EU
[09.17.11]
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Activision - Santa Monica, CA, USA
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Community Manager
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Activision - Albany, NY, USA
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Senior Game Designer
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8A0Ee
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Activision - Albany, NY, USA
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Level Designer
Come shape pop culture by creating video games that capture the
imagination of millions. Vicarious Visions, located in Albany, NY, has
gained critical acclaim with hit titles such as Guitar Hero On Tour�,
Guitar Hero Aerosmith�, Band Hero�, Spiderman�, Transformers�, and
Marvel Ultimate Alliance 2�.VV games are known for pushing technical
boundaries to deliver addictive gameplay and immersive art that bring
favorite characters and worlds to life for PS3, Xbox 360, Wii, iPhone,
and DS gamers.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8B0Ef
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Lantern - Los Angeles, CA, USA
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Server Backend Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8C0Eg
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Lantern - Los Angeles, CA, USA
---------------------------------------------
Unity 3D Developers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8D0Eh
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Sony Computer Entertainment America - San Diego, CA, USA
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Senior Online Programmer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8E0Ei
[09.16.11]
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2K Games - Novato, CA, USA
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Director of Online Operations - 2K Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8F0Ej
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Activision - Santa Monica, CA, USA
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Community Manager
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Activision - Novato, CA, USA
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Senior Character Artist
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Activision - Carlsbad, CA, USA
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UI Artist
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8G0Ek
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BioWare Austin - Austin, TX, USA
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Art Tools Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8H0El
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Bungie LLC - Bellevue, WA, USA
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Senior Graphics Engineer
Now located in Bellevue, WA, Bungie was founded in 1991 with two
simple goals: develop games that combine brilliant technology,
beautiful art, compelling stories and deep gameplay, as well as making
games we love to play. Over the past 10 years we have produced games
such as the "Marathon Trilogy" and the first two "Myth" games, and our
"Halo" franchise is an international award-winning action franchise
that has grown into a global entertainment phenomenon.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8I0Em
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Bungie LLC - Bellevue, WA, USA
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Senior Server Programmer
Now located in Bellevue, WA, Bungie was founded in 1991 with two
simple goals: develop games that combine brilliant technology,
beautiful art, compelling stories and deep gameplay, as well as making
games we love to play. Over the past 10 years we have produced games
such as the "Marathon Trilogy" and the first two "Myth" games, and our
"Halo" franchise is an international award-winning action franchise
that has grown into a global entertainment phenomenon.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8J0En
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International Game Technology - Reno, NV, USA
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Sr. Software Engineer
IGT in RENO is looking to Hire top SW Engineering Talent!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8K0Eo
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8L0Ep
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8M0Eq
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Irrational Games - Quincy, MA, USA
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Programmer
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8N0Er
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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8O0Es
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Irrational Games - Quincy, MA, USA
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Creative Services Manager
This job mixes the skills of a senior graphic designer about 50% of
the time, with 25% art direction and 25% awesomeness. The Creative
Services Manager (CSM) works directly with the Creative Director, Art
Director, internal artists, and external vendors. The CSM is the
gatekeeper and vision holder for the marketing materials of the games
Irrational is working on, as well as the studio branding. The CSM
leads all design/creative production within the marketing department
from initial design to pr
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8P0Et
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Kabam - San Francisco, CA, USA
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Senior 3D Environment Game Artist @ Kabam
A 3D Environment artist will utilize 3D and 2D production techniques
to contribute anything from concept mock-ups to finished
production-ready art for use in a game. Applicants should be familiar
with both pre-rendered and realtime 3D production pipelines.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8Q0Eu
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Kabam - San Francisco, CA, USA
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UI Artist
We're building games that are changing how social games are played and
the success of our games has established us as a definitive leader in
the strategic massively multi-player social gaming space. Our studio
business model allows us to sustain a culture that empowers you to
drive change and create and own the outcome of your contributions -
contributions that impact millions of gamers. Think you have what it
takes to make real games? We want to meet you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8R0Ev
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Kabam - San Francisco, CA, USA
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2D Game Artist
Kabam's 2D Game Artist will contribute everything from concept
sketches and mock-ups to finished production-ready art for use in a
game.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8S0Ew
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Kabam - San Francisco, CA, USA
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Game Developer, Flash @ Kabam
Kabam's Flash Developer will build games and features, release them
frequently (weekly), and see millions use them.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8T0Ex
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Keen Software House - Prague, , CZE
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Senior Game Programmer / Software Engineer
We are looking for experienced programmers for various tasks on
development of Miner Wars 2081 video game, VRAGE(tm) 3D game engine
and related tools (editor, networking, auto-updater). Competitive
task-based salary related to your skills and experience. Join our
middle-sized team of professional developers either externally (on a
contract basis) or internally (full time) in our main office in
Prague, Czech Republic.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8U0Ey
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LucasArts - San Francisco, CA, USA
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Director of Studio Operations
The Director of Studio Operations is responsible for overseeing all
operational aspects of the studio.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8V0Ez
Other Position(s) Available At LucasArts:
- Level Designer (First Person Shooter)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8W0E1
- Environment Artist (First Person Shooter)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8X0E2
- Senior Multiplayer/Network Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8Y0E3
- Designer (Emerging Platforms)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8Z0E4
- Network Architect
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8a0EC
- Data Warehousing Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8b0ED
- Senior Backend Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8c0EE
- Senior Frontend Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8d0EF
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NetherRealm Studios - Chicago, IL, USA
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Sr. Software Engineer, Build Tools - NetherRealm
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer - Build Tools to work closely with the Koretech
technology team behind the Mortal Kombat franchise. This is an
opportunity to become an integral part of an extremely talented team
of industry veterans focusing on pushing the technology of current and
next-gen hardware.
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NetherRealm Studios - Chicago, IL, USA
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Senior Software Engineer - NetherRealm Studios - 126767BR
NetherRelam Studios, a division of WB Games Inc., is looking for a
video game software engineer to work on core technology. The
technology team focuses on creating cutting-edge and next-generation
software systems for use on AAA, 60fps games such as Mortal Kombat.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8f0EH
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NetherRealm Studios - Chicago, IL, USA
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Senior Designer - NetherRealm Studios - 126872BR
NetherRealm Studios, a division of WB Games Inc. is seeking a Senior
Designer who will be responsible for designing and implementing the
moment to moment game experience, with a strong focus on combat.
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Nihilistic Software - Novato, CA, USA
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Senior Producer
Nihilistic Software is continuing over 10 years of stable growth to
become one of the largest independent studios in North America. We
believe in hiring creative, dedicated, talented people and letting
them do their job. We are looking to bring in a Senior Tech Producer.
The Senior Producer manages the development of game projects through
all phases of production.
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---------------------------------------------
SEGA of America - San Francisco, CA, USA
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Licensing Director
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SEGA of America - San Francisco, CA, USA
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Technical Director
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
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---------------------------------------------
Spark Unlimited, Inc. - Sherman Oaks, CA, USA
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Senior Designer
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Spark Unlimited, Inc. - Sherman Oaks, CA, USA
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Senior Environment Artist
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Turbine, Inc. - Needham, MA, USA
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Designer, Content
Turbine is looking for a Content Designer who will design landscape
and dungeon content for Dungeons & Dragons Online: Eberron Unlimited.
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Turbine, Inc. - Needham, MA, USA
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Product Manager
Turbine, Inc., a division of WB Games Inc., seeks a proven product
management professional to lead product strategy and execution for our
online platform. This position is key in driving overall online
strategy for all of Warner Bros. Games, act as overall product
champion towards the rest of Warner Bros., inside a dedicated Product
Management team. This is a very exciting role and great career move
for a visionary and organized individual with solid experience from
the online space.
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Vigil Games - Austin, TX, USA
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Senior Software Programmer, Online Publishing
Vigil Games was founded in 2005 by world renowned comic artist Joe
Madureira and video game industry veteran David Adams. In 2006, we
became a member of the THQ family. Vigil's recent release, Darksiders,
available on current generation console systems, has achieved both
critical acclaim and solid retail sales. The studio facility is
located in the beautiful hills of Austin, TX.
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Vigil Games - Austin, TX, USA
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Director, Network Operations
Vigil Games was founded in 2005 by world renowned comic artist Joe
Madureira and video game industry veteran David Adams. In 2006, we
became a member of the THQ family. Vigil's recent release, Darksiders,
available on current generation console systems, has achieved both
critical acclaim and solid retail sales. The studio facility is
located in the beautiful hills of Austin, TX.
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---------------------------------------------
Visual Concepts - Novato, CA, USA
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Motion Design and Interactive Design Artist - 2K Sports
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Warner Bros Games - Kirlkand, WA, USA
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Staff Software Engineer, Game Systems - Monolith
Monolith Productions, a division of WB Games Inc., seeks a Staff
Software Engineer - Game Systems to join (the award-winning technology
team behind the F.E.A.R. (tm) and Condemned(tm) franchises) creating
game systems for exciting, cutting-edge action games on PlayStation 3,
XBox 360 and PC. As a member of our studio's Core Technology team you
will work closely with engineers across all disciplines providing
systems,
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Warner Bros Games - Kirlkand, WA, USA
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Senior Artist, Concept - WB Games - #122841
WB Games Inc. seeks a Senior Artist, Concept for the Surreal
Development department. A Senior Concept Artist is responsible for
effectively visually communicating product vision to varied audiences.
This artist will work closely with the Art Directors and Leads in
order to assist in the development of the project and as an advocate
for game art quality.
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Warner Bros Games - Kirlkand, WA, USA
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Senior Artist, FX - WB Games - 125506BR
WB Games Inc. seeks a Senior FX Artist to work closely with the Lead
FX artist and Technical Art Director to maintain and create high
quality Special Effects assets for the game. This is an individual
contributor position that designs and creates FX work for assigned
aspects of products, as well as assisting Leads in helping to define
process and pipelines with a strong focus on technical trouble
shooting and problem solving.
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Warner Bros Games - Kirlkand, WA, USA
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Staff Software Engineer Network - Greater Seattle - 125652BR
WB Games Inc., seeks a Staff Software Engineer - Network to join (the
award-winning technology team behind the F.E.A.R. (tm) and
Condemned(tm) franchises) creating game systems for exciting,
cutting-edge action games on PlayStation 3, XBox 360 and PC.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8v0EX
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Warner Bros Games - Kirlkand, WA, USA
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Director of Art - Greater Seattle - 125707BR
WB Games Inc. seeks a Director of Art to participate in developer due
diligence activities to assess art talent, pipelines, process, and
tech. reviews and provide feedback to WBIE Producers on all product
art plans, schedules and ongoing art deliverables for all milestone
drops.
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Warner Bros Games - Bothell, WA, USA
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Director of Design, Online - WB Games - 126244BR
WB Games Inc. seeks a Director of Online Design to participate in
developer due diligence activities to assess online design talent,
pipelines, process, and technology.
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YAGER Development - Berlin, Be, DEU
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Lead Game Designer (f/m) on an action-packed AAA cross platform title
As THE chief architect of a game's mechanics, we are offering you an
opportunity to join a fresh project about to enter the pre-production
phase. This is an opportunity to put your mark on an action-packed AAA
cross platform title. Our designers have talent, but they need the
inspiration, knowledge and experience that only you can provide to
design a coherent world with innovative mechanics that will ultimately
result in a game that stands out in a bloated marketplace.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjKw0SsHYH0K4n0Hf8y0Ea
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YAGER Development - Berlin, Be, DEU
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Lead Artist (f/m) on an action-packed AAA cross platform title
YAGER seeks the talents of a seasoned and passionate Lead Artist to
create and manage art development on an exciting next-generation cross
platform project that is about to enter into pre-production. If you
are organized, with excellent communication skills, and have a proven
track record in management and art direction for both internal and
external outsourcing studios, we have a great opportunity for you here
at Yager.
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