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- NEWS
- FEATURES
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- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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GDC 2012 Call for Submissions Open Through September 6th
The Game Developers Conference� (GDC) returns to San Francisco, CA
March 5-9, 2012.
GDC is the premier developer event and largest industry gathering for
videogame professionals.
The call for submissions to present lectures, panels, roundtables, and
tutorials at GDC 2012 is now open through Tuesday, Sept. 6.
The advisory board is seeking submissions from video game developers
with expertise in any of the following tracks:
Audio, Business, Marketing & Management, Game Design, Production,
Programming, and Visual Arts.
Visit the official GDC site at www.gdconf.com for submission
guidelines, topics and full details.
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NEWS
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[09.06.11]
Analysis: Activision's Call of Duty XP A Stage For Key Dialog
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUpx0E5
Dirt 3 Codes Leaked Through AMD Promotion
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUpy0E6
Halo 4 Creative Director Ryan Payton Leaves 343 Industries
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUpz0E7
GDC 2012 Reminds On Last Day For Main Conference Talk Submission
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUp10Et
Analyst: Call Of Duty Elite To Generate Revs Of $50M In 2012
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUp20Eu
Study: French Games Market Will Drop To 3.2B Euros In 2011
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RuneScape Developer Jagex Appoints New Executives
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Sony Hires Former Homeland Security Official Following PSN Attack
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Opinion: Because We Have Stories Too
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Interview: Street Fighter's Ono Talks Future Of Fighting Games
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Opinion: The Content Conundrum
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUp80E1
Deus Ex: Human Revolution Holds Onto Top Of UK Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqA0EC
TGS Sense of Wonder Night 2011 Presenters Announced
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqB0ED
Perfect World Investing $100M In Venture Capital Fund
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GDC Vault Debuts Amnesia, Ubisoft Talks, Free GDC Europe Slides
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqD0EF
Dragon Quest X Will See Separate Wii U Edition
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqE0EG
Feature: Insomniac's Jon Paquette On Keeping The Resistance 3 Story
Simple
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqF0EH
Opinion: In Defense of the Gameplay Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqG0EI
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Advertisement
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FINAL DAY to take advantage of GDC Online's best passes ends Sept 1.
Register Now!
Save up to 40% on your GDC Online pass by registering by September 1!
From sessions about gameplay mechanics that move the needle to
creating monetization models that stick, hear about it at GDC Online!
Don't miss our best pass rates and all that GDC Online has to offer,
including the featured keynote:
Playing Well With Others - How PopCap Creates Compelling Social Game
Experiences
John Vechey (Co-Founder and VP of Internal Business Development,
PopCap Games)
--
Visit the official GDC Online site at www.gdconline.com for more
sessions and general conference information.
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FEATURES
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A Rational Approach To Racing Game Track Design - by Luke McMillan
In this extensive article, Gamasutra takes an in-depth look at racing
game track design, comparing two arcade titles -- Initial D and
Maximum Tune -- and contrasting them, at important points, against the
approach used in the Gran Turismo series.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqH0EJ
Defining Resistance 3 - by Brandon Sheffield
Resistance 3 's lead writer Jon Paquette discusses the creative
process behind the third installment of Insomniac's shooter franchise,
and how being on staff and working collaboratively leads to the best
story possibilities in games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqI0EK
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Introducing GDC Play
Inspired by the success of the Independent Games Festival Pavilion at
GDC, the new GDC Play initiative will include space in special
Pavilions themed around emerging game markets. The program will allow
GDC Play exhibitors to display their games to key distributors,
publishers, press and investors visiting the conference. GDC Play will
debut at the GDC Online 2011, October 11-12, as well as at GDC 2012,
March 6-7.
Learn more about GDC Play at GDC Online 2011 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqJ0EL
Learn more about GDC Play at GDC 2012 here:
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqK0EM
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JOBS
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Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!
[09.06.11]
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Activision - Santa Monica, CA, USA
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Animator - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqM0EO
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Activision - Santa Monica, CA, USA
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Concept Artist - Temporary
Founded in 1996, and acquired by Activision in 2001, Treyarch has
grown to become one of the most successful game developers in the
world. Home to some of the industry's best and brightest creative
talents, Treyarch's most recent creation is Call of Duty: Black Ops.
In 2004, after completing Call of Duty: United Offensive, Gray Matter
Interactive, who also developed Return to Castle Wolfenstein, joined
forces with Treyarch to create Call of Duty 2: Big Red One.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqN0EP
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Glow Interactive - New York, NY, USA
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Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqO0EQ
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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqP0ER
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Irrational Games - Quincy, MA, USA
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Level Builder
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqQ0ES
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Irrational Games - quincy, MA, USA
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Animator
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqR0ET
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KingsIsle Entertainment, Inc. - Austin, TX, USA
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Software Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqS0EU
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Rivet Games - San Francisco, CA, USA
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Game Designer
Rivet is looking for a game designer to work on the next generation of
social, mobile and cross-platform games. As a game designer you will
be working under the direction of the product lead in order to create,
balance and maintain the gameplay systems, economies and features
needed to transform the game's vision into a reality. You will need to
be a motivated individual who is comfortable touching every aspect of
game design; from systems balancing to story and character
development.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqT0EV
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SimBin Studios AB - Lidk��ping, V��, SWE
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Web Producer / Project Manager
The producer reports to the CEO and the lead producer on specified
production components of an assigned project. The producer will lead
the internal web team and cooperate with the web backend team as well
as the PR/marketing team to ensure the timely, high quality delivery
of the project.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqU0EW
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Tools / Technology Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqV0EX
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Online Gameplay Programmer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqW0EY
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior User Test Specialist
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqX0EZ
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Combat Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqY0Ea
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqZ0Eb
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Environment Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqa0Ei
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Sony Computer Entertainment America - Foster City, CA, USA
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CRM Analytics Manager, Strategic Planning
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqb0Ej
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Sony Computer Entertainment America - Santa Monica, CA, USA
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Animator
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqc0Ek
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Turbine, Inc. - Needham, MA, USA
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Senior Graphics Engineer
Turbine is looking for a senior level engineer to work closely with
the game development teams in order to help them make the most of
Turbine's award winning MMOG engine and deliver fun and engaging game
play experiences. As a senior member of the game technology team, this
engineer will act as an expert in the features and limitations of the
game client graphics and will recommend appropriate paths for the
implementation of the game's design goals.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqd0El
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Turbine, Inc. - Needham, MA, USA
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Senior Software Engineer, Console
Turbine is looking for a senior level engineer to assume a key role in
the development of Turbine's future, evolving both technology and
entertainment experiences from our current, multi-award winning
technology foundation into the next generation of MMO gaming. As a
senior member of the game technology team, you will act as an expert
in several areas of engineering, from graphics to performance
optimization, systems architecture, file systems design and writing
libraries for user input devices.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqe0Em
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Unknown Worlds Entertainment, Inc. - San Francisco, CA, USA
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Tools Programmer
Unknown Worlds is an independent game company in downtown San
Francisco, CA ((SOMA). Our goal is simple, but not easy - to unite the
world through play. We believe multiplayer games can bring people
together, especially through diverse player roles. Previously, we've
worked on titles such as Titan Quest, Titan Quest: Immortal Thone,
Empire Earth (two million copies sold), Mindrover (PC Gamer 89%), and
Lair. We made and released Natural Selection for Half-life in 2002,
which was played for over
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqf0En
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Unknown Worlds Entertainment, Inc. - San Francisco, CA, USA
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UI/FX Artist
Unknown Worlds is an independent game company in downtown San
Francisco, CA ((SOMA). Our goal is simple, but not easy - to unite the
world through play. We believe multiplayer games can bring people
together, especially through diverse player roles. Previously, we've
worked on titles such as Titan Quest, Titan Quest: Immortal Thone,
Empire Earth (two million copies sold), Mindrover (PC Gamer 89%), and
Lair. We made and released Natural Selection for Half-life in 2002,
which was played for over
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqg0Eo
[09.05.11]
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2K Marin - Novato, CA, USA
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Senior Systems Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqh0Ep
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Amazon.com - Seattle, WA, USA
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Senior "SOCIAL GAMES" Engineer: Back End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqi0Eq
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Amazon.com - Seattle, WA, USA
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Senior SOCIAL GAMES" Engineer-Front End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqj0Er
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Amazon.com - Seattle, WA, USA
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Flash Developer-SOCIAL GAMES
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqk0Es
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BioWare Austin - Austin, TX, USA
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QA Server/Telemetry Engineer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUql0Et
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Buzz Monkey - Eugene, OR, USA
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Social Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqm0Eu
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Cryptic Studios - Los Gatos, CA, USA
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Game Designer - Systems/Combat
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqn0Ev
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Cryptic Studios - Los Gatos, CA, USA
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Games Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqo0Ew
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Demonware / Activision - Vancouver, BC, CAN
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Capacity Planning Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqp0Ex
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Demonware / Activision - Vancouver, BC, CAN
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Service Reliability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqq0Ey
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Demonware / Activision - Vancouver, BC, CAN
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Platform Scalability Engineer
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqr0Ez
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Demonware / Activision - Vancouver, BC, CAN
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Software Engineer, Title Development Team
DemonWare, a subsidiary of Activision Blizzard, specializes in online
software and services for video games. Our mission is: great software
with quality support at scale. We develop robust, scalable services to
support tens of millions of users for AAA titles, including the Call
of Duty series. Our teams work with top game studios, providing them
with online software and services to power games. Our team is growing
and we are looking for exceptional talent to join us!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqs0E1
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Edge of Reality - Austin, TX, USA
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Technical Artist Senior
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of Electronic Arts. The studio has shipped 13 games over
13 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqt0E2
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Edge of Reality - Austin, TX, USA
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Project Art Director/Art Lead
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple high profile projects including
Dragon Age PS3 & 360, and also multiplatform titles within The Sims
Studio of Electronic Arts. The studio has shipped 13 titles over 13
years, including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqu0E3
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Edge of Reality - Austin, TX, USA
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Gameplay Engineer
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 12 games over
12 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqv0E4
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Electronic Arts - Redwood City, CA, USA
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UI Designer - EA Play Label (The Sims)
The studio that brought you The SimsTM is looking for UI design
expertise to help build a new experience in The Sims legacy.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqw0E5
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Electronic Arts - Redwood City, CA, USA
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Concept Artist - The Sims
The studio that brought you The SimsTM is looking for artists to help
build a new experience in The Sims legacy. The Sims franchise is the
most popular PC game ever created and just celebrated its 10th
anniversary.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUqx0E6
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Electronic Arts - EA PLAY - Redwood City, CA, USA
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Sr. Product Manager - EA Play Label
As the Senior Product Manager, you will have an exciting opportunity
to manage one of EA's biggest brands. You will be the global product
lead responsible for defining the positioning, product strategies, and
all aspects of the marketing campaign. As part of owning the
go-to-market strategy, you will work closely with publishing,
planning, sales, and trade marketing to set forecast, drive key
product decisions, manage creative development, and track and monitor
product performance.
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Irrational Games - quincy, MA, USA
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Creative Services Manager
This job mixes the skills of a senior graphic designer about 50% of
the time, with 25% art direction and 25% awesomeness. The Creative
Services Manager (CSM) works directly with the Creative Director, Art
Director, internal artists, and external vendors. The CSM is the
gatekeeper and vision holder for the marketing materials of the games
Irrational is working on, as well as the studio branding. The CSM
leads all design/creative production within the marketing department
from initial design to pr
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Irrational Games - Quincy, MA, USA
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PS3 Principal Programmer - PS301
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUq10Eu
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Irrational Games - quincy, MA, USA
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Animator
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock.
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Irrational Games - Quincy, MA, USA
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Programmer
Irrational Games is looking for programmers at all experience levels
to join our tech and gameplay teams. Whether you are a grizzled
veteran of the video game wars or have only one game under your belt,
if you think you have what it takes, we want to hear from you.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUq30Ew
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Irrational Games - Quincy, MA, USA
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Online Engineer (Server-Side/Backend)
Irrational Games is an award winning video game developer located in
Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert
Fermier. The team made its name with the much loved first person
shooter System Shock 2. This was followed by two Freedom Force games,
SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by
Take-Two Interactive. The team was renamed 2K Boston in 2007, just in
time to coincide with the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
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Irrational Games - Quincy, MA, USA
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Level Designer
Irrational Games is an award winning video game developer located in
Quincy, MA. The team made its name with the first person shooter
System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In
2005 Irrational Games was acquired by Take-Two Interactive and renamed
2K Boston in 2007, for the release of the critically acclaimed
BioShock, which went on to win over 50 awards including Best Game from
BAFTA. In 2010 the team returned to its roots by reclaiming the
Irrational Games moniker.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUq50Ey
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JANUS Research Group, Inc. - Quantico, VA, USA
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Senior Artist
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LOLapps - San Francisco, CA, USA
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Game Design Director
Lolapps, a high profile social game company who is pushing the
boundaries of web based social games is looking for a top Game Design
Director with proven game experience shipping multiple major titles.
We are looking for some who is excited about iterating quickly and
deploying our games to millions of users within a short span of time.
If you enjoy inspiring creative teams, love to innovate and see
yourself as an obsessive game player, please read on -
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUq70E1
Other Position(s) Available At LOLapps:
- Senior Game Designer - We are looking for top game design talent
to transition to social games!
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- Sr Game Engineer
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SimBin Studios AB - Lidk��ping, , SWE
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Senior C++ Game Developer
SimBin is currently looking for a talented full-time programmer to be
part of our game development team. You should be well organized,
positive and an exceptional C++ programmer with emphisis on
object-oriented-programming. It's important that you work well as part
of a team, can reach common goals and are able to work on tasks
related to the overall goal.
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Spooky Cool Labs - Chicago, IL, USA
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Software Developer - Games Front End (Unity 3D)
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Turbine, Inc. - Needham, MA, USA
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Designer, Combat
Turbine seeks a Combat Designer to create visceral, flashy, and deep
moment to moment combat experiences and be an integral part of an
experienced development team.
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Unknown Worlds Entertainment, Inc. - San Francisco, CA, USA
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Engine Programmer
Come join a red-hot indie team that's poised to make a huge splash in
online core gaming. We are known for making the Natural Selection mod
for Half-life. We built a custom engine and are in beta with Natural
Selection 2 on Steam. We have 30,000 paying players so far and we're
patching every week. But now we need your mad engine skills to knock
this one out of the park!
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Wargaming America Inc. - Emeryville, CA, USA
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Community Manager
As Community Manager, you will be part of a tightly knit team of
passionate Community and Marketing specialists and will report
directly to the Director of Community & Customer Support. This
position is located in Northern California in the Bay Area.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUrF0EI
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Wargaming America Inc. - Emeryville, CA, USA
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Customer Service Representative
Wargaming America Inc. is looking to immediately hire experienced
Customer Service Representatives for its California office. As
Customer Service Representative, you will be part of a tightly knit
team of passionate Customer Care and Fraud specialists and will report
directly to the Lead Customer Support Manager. This position is
located in Northern California in the Bay Area. The candidate would
need to live locally or be willing to relocate.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBi7H0SsHYH0K4n0HUrG0EJ
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Warner Bros Games - Kirlkand, WA, USA
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Usability Manager
WB Games is seeking a proactive Usability Manager to work on games for
all platforms including consoles, PC, handhelds, and online. As
Usability Manager you will take a leading role in working with a
variety of functional groups (development, production, marketing, and
product strategy) to conduct user research about gamers and their
desires within a variety of products and genres.
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