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Sept 9 - Sega On Retro/Modern Appeal; SpyParty Interview

Welcome to GamaDaily for September 9, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- STORE
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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NEWS
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[09.09.11]

Q&A: How Sega Balances Nostalgia, Modern Gaming Appeal
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFE0EI

Deus Ex: Human Revolution Ships 2M Units
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFF0EJ

EA And Activision: A Tale Of Two Social Media Strategies
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFG0EK

Saling The World: Dead Island Leads Domestic Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFH0EL

Remastered Crysis Coming to Consoles As Digital Download
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFI0EM

Zen Studios Defends XBLA Following Team Meat Comments
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFJ0EN

UK Retailer HMV Sees 22% Drop In Q1 Retail Sales
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFK0EO

Japan's Tales of Xillia RPG Ships Over 500K Copies In First Day
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFL0EP

Exent's GameTanium To Support Android-To-TV Play
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFM0EQ

Best Of Indie Games: Space Station Inferno
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFN0ER

Best Of Console Digital News - From MotoHeroz To Team Meat
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFO0ES

Opinion: Technically, It's Creative!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFP0ET

NPD: Nintendo 3DS Hardware Sales Jump 260 Percent After Price Cut
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFQ0EU

NPD: Madden Delay Spurs Steep 23 Percent August Decline
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFR0EV

Report: Zynga's Next Game May Be Kingdoms & Quests
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFS0EW

GDC China 2011 Debuts Jenova Chen, Sworcery, Bastion Indie Talks
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFT0EX

New Montreal Start-Up Focuses On 'Retro Games With A Twist'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFU0EY

This Week In Console Digital Download: From SkyDrift To BloodRayne
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFV0EZ

Opinion: What I Learned From Submitting To GDC
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFW0Ea


[09.08.11]

Updated Doom, Wolfenstein iOS Source Code Includes Retina Display,
Optimizations
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFX0Eb


[09.09.11]

Activision Assures 'Methodical' Entry Into Social, Mobile
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFY0Ec


[09.08.11]

Activision CFO: Guitar Hero Lacked 'Nurturing, Care'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFZ0Ed

4G Xperia Play Coming To AT&T This Month
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFa0Ek

THQ: Fewer Studios Is Better
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFb0El

Rockstar's Max Payne 3 Set For March 2012 Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFc0Em

CEO Farrell: THQ Preparing For Disc-Free, Cloud-Based Consoles Of The
Future
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFd0En

Nintendo Sued By Wavit Remote Makers Over Wii Hardware
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFe0Eo

Gamification Studio BigDoor Acquires OneTrueFan
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFf0Ep

Labour Party Launches Creative Industries Network In UK
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFg0Eq

Grand Knights History Takes Top Of Japanese Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFh0Er

Nintendo 3DS Continues Dominance Of Japanese Hardware Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFi0Es

Venture Capital Veteran Hoag Joins EA Board
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFj0Et

Opinion: How To Make A Scary Game
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFk0Eu

Interview: Creating A Healthier Social Game Through Call Of Duty Elite
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFl0Ev

Gamasutra Expert Blogs: From Indie Motivations To C.S. Lewis
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFm0Ew


[09.09.11]

Riptide GP's Vector Unit On Going From XBLA To Android
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFn0Ex

Uncharted Designer Richard Lemarchand To Keynote 2011 IndieCade
Conference
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFo0Ey

Sony Extends Game Dev Partnership With Singapore's Nanyang Polytechnic
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFp0Ez

Kinect Used To Help Detect Increased Fall Risk In Elderly Patients
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFq0E1

Voting Opens For Game Developers Choice Online Audience Award
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFr0E2

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FEATURES
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SpyParty And The Indie Ethos: Chris Hecker Speaks - by Christian Nutt
Outspoken indie developer Chris Hecker talks about what drives him
creatively, the future he sees for the indie movement, and what he
hopes to achieve -- "baby steps" in realistic human interaction --
beyond simply shipping SpyParty .
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFt0E4

Postmortem: Vector Unit's Riptide GP - by Matt Small
What does it take to deliver a console-like experience on Android?
Vector Unit moved from XBLA title Hydro Thunder Hurricane to Riptide
GP and here shares the ups and downs of creating a high-powered
water-based racing game for Google's mobile platform.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFu0E5

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Advertisement
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GDC Online returns to Austin October 10-13!

The Game Developers Conference Online returns to Austin, Texas October
10-13. GDC Online is the leading developer event for industry
professionals in the online and connected games space, including cloud
gaming, casual, MMOs, virtual worlds, and social networking games.

GDC Online will feature tracks in Business & Marketing, Design,
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Registration is now open. Visit the official GDC Online site for more
details: http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFv0E6

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFw0E7
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[09.09.11]

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Activision - Santa Monica, CA, USA
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Online Technical Director (Social)
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFx0E8

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Activision - Santa Monica, CA, USA
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DIRECTOR OF PRODUCT DEVELOPMENT (SOCIAL)
Headquartered in Santa Monica, California, Activision is a leading
worldwide developer, publisher and distributor of video games. Our
company has created, licensed and acquired a group of highly
recognizable brands that it markets to a growing variety of consumer
demographics. We are seeking individuals who will participate and
contribute to our growth, and who will enjoy our fun, dynamic and
highly focused business environment.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFy0EA

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Activision - Santa Monica, CA, USA
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Community Manager
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Activision - Novato, CA, USA
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Senior Character Artist
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Activision - Carlsbad, CA, USA
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UI Artist
High Moon Studios is a wholly owned subsidiary of Activision Blizzard.
Our studio was established in 2005 and is located in Carlsbad, CA, a
seaside city in San Diego County. We are focused on making highly
successful AAA titles for PS3, Xbox 360 and PC. Our challenging work
environment inspires creativity, innovation and teamwork.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYFz0EB

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Gameloft - New York City, NY, USA
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2D Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF10Ew

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Giant Sparrow - Santa Monica, CA, USA
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Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF20Ex

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Rivet Games - San Francisco, CA, USA
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Game Software Engineer - Front End
Rivet Games is looking for talented and passionate developers
interested in building the next generation of online games. The
front-end specialist is responsible for creating the actual "game
experience" the player sees.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF30Ey

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Level Designer
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF40Ez

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YAGER Development - Berlin, Be, DEU
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Lead Game Designer (f/m) on an action-packed AAA cross platform title
As THE chief architect of a game's mechanics, we are offering you an
opportunity to join a fresh project about to enter the pre-production
phase. This is an opportunity to put your mark on an action-packed AAA
cross platform title. Our designers have talent, but they need the
inspiration, knowledge and experience that only you can provide to
design a coherent world with innovative mechanics that will ultimately
result in a game that stands out in a bloated marketplace.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF50E1

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YAGER Development - Berlin, Be, DEU
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Lead Artist (f/m) on an action-packed AAA cross platform title
YAGER seeks the talents of a seasoned and passionate Lead Artist to
create and manage art development on an exciting next-generation cross
platform project that is about to enter into pre-production. If you
are organized, with excellent communication skills, and have a proven
track record in management and art direction for both internal and
external outsourcing studios, we have a great opportunity for you here
at Yager.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF60E2

[09.08.11]

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Activision - Saint Paul, MN, USA
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Producer
At Activision Publishing, you will take some of the biggest brands in
the business to the next level. We have created, licensed and acquired
a group of highly recognizable brands, marketed to a growing variety
of consumer demographics. Our portfolio includes Spiderman,
Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala,
Guitar Hero, Prototype 2, Tony Hawk and many more household names.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF70E3

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Activision - Santa Monica, CA, USA
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Web Systems Analyst
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Activision - Novato, CA, USA
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Lead QA Tester
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Airtight Games - Redmond/Seattle, WA, USA
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Art Technical Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYF80E4

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Airtight Games - Redmond/Seattle, WA, USA
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User Interface Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGA0EF

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Airtight Games - Redmond/Seattle, WA, USA
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Art Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGB0EG

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Airtight Games - Redmond/Seattle, WA, USA
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Software Engineeer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGC0EH

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Airtight Games - Redmond/Seattle, WA, USA
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Software Engineeer - Animation
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGD0EI

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Arkadium, Inc. - , NY, USA
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Senior Web-Game Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGE0EJ

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Avalanche Studios - New York, NY, USA
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Lead Artist, New York
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGF0EK

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Big Fish Games - Seattle, WA, USA
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Mobile Art Director
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGG0EL

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Blizzard Entertainment - Irvine, CA, USA
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Mobile Web Front End Engineer
Blizzard Entertainment is seeking a front end engineer to join the web
and mobile team. This engineer can expect to create mobile-optimized
versions of Battle.net websites such as the World of Warcraft,
StarCraft 2, Diablo III community sites, and account management. The
ideal candidate is an expert with web development for mixed platforms,
including phones, tablets, and PCs.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGH0EM

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Blizzard Entertainment - Irvine, CA, USA
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Senior Software Engineer, Automation
Blizzard Entertainment is looking for an experienced senior software
engineer to help drive our game automation projects and architect our
test infrastructure. The ideal candidate has experience in building
test infrastructures and tools, and working with development teams to
drive test requirements, and developing test automation. In addition,
you need to have a passion for creating epic games and a strong desire
to push the state of the art for testing games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGI0EN

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Blizzard Entertainment - Irvine, CA, USA
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Lead User Interface Artist
Blizzard Entertainment is currently looking for an experienced,
creative, and artistically talented lead user interface (UI) artist
for Battle.net, Blizzard Entertainment's online game service powering
its current and future game catalog. The lead Battle.net UI artist
will lead a small team of graphic artists and interaction designers to
conceptualize the visual style and interactive experience for
Battle.net across a variety of platforms including in-client, web, and
mobile.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGJ0EO

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BoosterMedia - Utrecht, Ut, NLD
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Lead Game Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGK0EP

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buffalo studios - santa monica, CA, USA
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IOS developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGL0EQ

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buffalo studios - santa monica, CA, USA
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PHP developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGM0ER

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buffalo studios - santa monica, CA, USA
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UI designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGN0ES

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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Software Engineers Wanted
Capcom Vancouver is growing! We have two unannounced projects in play.
There is lots of work to be done! We need the help of smart,
passionate and dedicated people to help us make our amazing action
games!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGO0ET

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Capcom Game Studio Vancouver, Inc - Burnaby, BC, CAN
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Producers & Designers Wanted
Capcom Vancouver is growing! We have two unannounced projects in play.
There is lots of work to be done! We need the help of smart,
passionate and dedicated people to help us make our amazing action
games!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGP0EU

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CCP - China - Shanghai, N/, CHN
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Flash Artist/Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGQ0EV

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Day 1 Studios - Hunt Valley, MD, USA
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Senior Core Systems Software Engineer
We have an opportunity for an exceptional Software Engineer to work
within our core technology team to develop the architecture and
toolset of our game engine. This position can be based in our Chicago
or Hunt Valley, MD location.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGR0EW

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Day 1 Studios - Chicago, IL, USA
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Senior Level Designer
Day 1 Studios, the team behind FEAR 3, is currently looking for a
creative and skilled Senior Level Designer to help craft the
experience of our next big project. The primary responsibility of this
position is to help define and ensure that the game's levels deliver
an unforgettable interactive experience for the player. This is a
great opportunity to work on a project in the early stages of
production and contribute to vision of the game.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGS0EX

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Day 1 Studios - Hunt Valley, MD, USA
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Tools Software Engineer
We have an opportunity for an exceptional Software Engineer to join
our Tools Group. The candidate will work with content creators to
develop tools and features that maximize productivity with our engine.
We create cross-platform games with fast-paced action and cutting-edge
technology. This position can be based in our Chicago or Hunt Valley,
MD office.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGT0EY

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Day 1 Studios - Hunt Valley, MD, USA
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Senior Graphics Software Engineer
We are looking for a smart graphics enthusiast to join a small team of
experienced graphics engineers. A successful candidate will be
involved in all aspects of cross-platform graphical engineering.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGU0EZ

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Day 1 Studios - Chicago, IL, USA
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Environment Artist
We are seeking an environment artist that will be focused on bringing
our game environments to life and must be able to work with designers
to layout game levels. Other duties will be high-resolution modeling,
texturing and lighting. Candidates should demonstrate strong visual
and game play sensibilities along with examples of how they've
implemented these ideas in levels they've built for shipped products.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGV0Ea

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Day 1 Studios - Chicago, IL, USA
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UI Designer
We have a great opportunity for someone to join our UI group. This
indiviudal will be a UI Designer responsible for the development and
implementation of design concepts in the user interfaces. This will
include work both in the web space and in console and PC games.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGW0Eb

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Edge of Reality - Austin, TX, USA
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Multiplayer Level Designer (First-Person Shooter)
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of the EA Play Label. The studio has shipped 13 games over
13 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGX0Ec

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Edge of Reality - Austin, TX, USA
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Senior VFX
Edge of Reality is an independent veteran studio based in Austin,
Texas. We are working on multiple projects including some with the
Sims Studio of Electronic Arts. The studio has shipped 13 games over
13 years including several hits. The chemistry of the studio is very
positive. Everyone puts aside their egos, and works hard to make the
best game possible. Come join our team!
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Funium, LLC - Lehi, UT, USA
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Product Manager
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Funium, LLC - Lehi, UT, USA
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Funium PHP Software Engineer
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Giant Sparrow - Santa Monica, CA, USA
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Technical Artist / Animator
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GREE International Inc. - Burlingame, CA, USA
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UI Artist/ Senior UI Artist
Are you a game aficionado? Would you like to build the next generation
of leading social games? Do you want your games to be played and loved
by millions of users worldwide? If your answer to these questions is
yes, then we have just the position for you! GREE International, a
subsidiary of GREE Inc., the fastest growing tech company in Japan, is
looking for an experienced User Interface Designer to join our
start-up team to deliver next-generation mobile social gaming
experiences to users.
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Havok - San Francisco,, CA, USA
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Software Engineers/Snr Software Engineers
Software Engineer vacancies in San Francisco & Dublin. Havok
engineering has been at the cutting edge of innovation in game
development for over a decade. We work cross platform, mainly on AAA
titles, with top clients. We have a unique environment made up of
talented, small, stable teams. We operate in some of the most exciting
cities around the world. Our salaries are competitive and we provide
excellent benefit and relocation packages. We hire based on talent and
potential to contribute.
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KlickNation - Sacramento, CA, USA
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Lead Software Engineer
KlickNation is currently seeking a Lead Engineer to help architect,
build and lead our new and existing RPG games for our Midtown
Sacramento studio! KlickNation is profitable and growing fast,
specializing in deep and complex role playing games on the Facebook
platform featuring ground-breaking Flash battles, customizable
avatars, and more than a million users a month. Current releases
include Superhero City, Age of Champions and Six Gun Galaxy with more
games coming in 2011.
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Loot Drop - San Bruno, CA, USA
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Lead Software Engineer
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LucasArts - San Francisco, CA, USA
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Lead Designer
The Lead Designer is the creative center and drives the vision of the
project. This person will be primarily responsible for
conceptualizing, prototyping, and refining gameplay and the player
experience.
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Other Position(s) Available At LucasArts:

- Gameplay Engineer

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- Lead Environment Artist

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- Senior AI Engineer (Action/Adventure Title)

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- Gameplay Engineer (Open-World RPG)

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- Senior Producer (Open-World RPG)

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- Rendering Engineer (First Person Shooter Title)

http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGm0Ex
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Lucasfilm Animation - San Francisco, CA, USA
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Senior Gameplay Engineer
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Multimedia Games - Austin, TX, USA
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Producer
Multimedia Games, Inc., (NASDAQ: MGAM) a Texas corporation, based in
Austin, Texas, is a leading supplier of interactive systems,
electronic games, and player terminals for the Native American gaming
market, and the growing racino, charity bingo and video lottery
markets.
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NetherRealm Studios - Chicago, IL, USA
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Senior Software Engineer, Network - NetherRealm Studios - 126710BR
NetherRealm Studios, a division of WB Games Inc. seeks a Senior
Software Engineer, Network to help implement and support top-notch
features and functionality related to online gameplay and matchmaking.
We are looking for someone to help polish and grow the extensive
feature set created for Mortal Kombat
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Nihilistic Software - Novato, CA, USA
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Technical Artist
Nihilistic Software is seeking an experienced and talented Senior
Technical Shader Artist to continue to develop the company's
proprietary engine technology on our announced first person shooter
title exclusively on Sony's next generation portable platform.
Applicants must have a strong foundation in computer graphics and
experience working in a production environment. A keen artistic eye is
also essential.
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Riot Games - Los Angeles, CA, USA
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Lead Content Producer
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Riot Games - Los Angeles, CA, USA
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Technical Producer
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Riot Games - Los Angeles, CA, USA
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Senior Art Producer
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Riot Games - Los Angeles, CA, USA
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Senior Technical Producer
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RockYou - Redwood City, CA, USA
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Server Software Engineer
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RockYou - Redwood City, CA, USA
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Staff User Interface Engineer
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Sleepy Giant - Newport Beach, CA, USA
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Senior Software Developer
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Sony Computer Entertainment America - San Francisco, CA, USA
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Senior Software Engineer
Be a part of the most exciting and innovating computer entertainment
in North America. Sony Computer Entertainment America LLC (SCEA)
markets the PlayStation� family of products and develops, publishes,
markets, and distributes software for the PS one console, the
PlayStation�2 and PlayStation�3 computer entertainment systems and the
PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGy0EB

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Sony Computer Entertainment America - Santa Monica, CA, USA
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Senior Technical Artist
Join the God of War team! Be a part of the most exciting and
innovating computer entertainment in North America. Sony Computer
Entertainment America (SCEA) markets the PlayStation� family of
products and develops, publishes, markets, and distributes software
for the PS one console, the PlayStation�2 and PlayStation�3 computer
entertainment systems and the PlayStation Portable (PSP).
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYGz0EC

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Tencent Boston - Maynard, MA, USA
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Environment Artist
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG10Ex

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Tencent Boston - Concord, MA, USA
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Senior Designer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG20Ey

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Tencent Boston - Concord, MA, USA
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Tools Application Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG30Ez

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Tencent Boston - Concord, MA, USA
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MMO Server Gameplay Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG40E1

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Tencent Boston - Concord, MA, USA
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Senior Client Test Engineer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG50E2

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Tencent Boston - Concord, MA, USA
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Client Engine Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG60E3

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Tencent Boston - Concord, MA, USA
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Gameplay Programmer
Tencent Boston is a premier game development studio led by industry
veterans that are driving the creation of world class online games for
a global audience. We are a division of Tencent Inc., one of the
largest internet companies in China. If you're an inspired, driven
individual who is ready to take game development to the next level,
then Tencent Boston is your new home.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYG70E4

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THQ Montreal - Montreal, PQ, CAN
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Executive Producer - THQ Montreal
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THQ Montreal - Montreal, PQ, CAN
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Development Director-THQ Montreal
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Total Immersion (D'Fusion Software Inc.) - Los Angeles, CA, USA
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C++ , Java, iOS and Android game application programmers
Total Immersion, the worldwide leader in Augmented Reality.
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TuneIn - Palo Alto, CA, USA
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Senior (or Lead) Mobile Engineer
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Warner Bros Games - Kirlkand, WA, USA
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Staff Software Engineer Network - Greater Seattle - 125652BR
WB Games Inc., seeks a Staff Software Engineer - Network to join (the
award-winning technology team behind the F.E.A.R. (tm) and
Condemned(tm) franchises) creating game systems for exciting,
cutting-edge action games on PlayStation 3, XBox 360 and PC.
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Warner Bros Games - Kirlkand, WA, USA
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Director of Art
WB Games Inc. seeks a Director of Art to participate in developer due
diligence activities to assess art talent, pipelines, process, and
tech. reviews and provide feedback to WBIE Producers on all product
art plans, schedules and ongoing art deliverables for all milestone
drops.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBjCd0SsHYH0K4n0HYHE0EK

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XMG - Toronto, ON, CAN
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Unity Developer
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