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Week of Aug 17 - Rigopulos On Reinventing Harmonix; Mojang: Minecraft's Pocket Edition To Be Xperia Play System Seller

Welcome to Gamasutra Smartphone/Tablet Games Newsletter for the week
of August 17, 2011
www.gamasutra.com

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TABLE OF CONTENTS
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- NEWS
- JOBS
- UBM TECHWEB GAME NETWORK
- UNSUBSCRIBE
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NEWS
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[08.17.11]

Interview: Reinventing Harmonix
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPf0EY


[08.16.11]

Best of iOS News: From Mega Mall Story to Jukebeat
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPg0EZ

GDC Europe 2011 Day Two: What You Missed
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPh0Ea

GDC Europe: Braid's Blow Proposes A New Philosophy Of Game Design
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPi0Eb

Mojang: Minecraft: Pocket Edition To Be Xperia Play System Seller
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPj0Ec

GDC Europe: Diplomacy Is The Best Route For Troubled Projects Says
Kuju's Hawkins
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPk0Ed

GDC Europe: Epic's Capps On Why Shadow Complex 2 Was Shelved
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPl0Ee

EA Acquires 'Freemium' Dev Bight Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPm0Ef


[08.15.11]

Zombie Duck Hunt Maker Settles With FTC Over COPPA Case
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPn0Eg

Harmonix: VidRhythm Studio's First In-House iOS Release
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPo0Eh

Top iPhone Game Apps: Cover Orange Leads Free Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPp0Ei

GDC Europe: Time Is Right For Online, Mobile M&A
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPq0Ej

Google Acquires Motorola Mobility For $12.5B
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPr0Ek


[08.12.11]

Idea Fabrik Announces HeroCloud Middleware Bundle
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPs0El

Top iPad Game Apps: Zombie Gunship Outsells Cut the Rope Sequel
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPt0Em

GDC 2012: Young, Selfon, Tallarico On Goals For Game Audio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPu0En

iPad Tablet Market Share Declines, Despite Lack Of Serious Competition
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPv0Eo

Report: Talks Suggest $1.2B Valuation For Angry Birds' Rovio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPw0Ep


[08.11.11]

Interview: What's Next For Edge?
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPx0Eq

Nintendo Faces Increasing Pressure From Investors To Go Mobile
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPy0Er

PlayGen: Gamification Can Bring A 'Gaming Layer' To Everything We Do
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEPz0Es


[08.10.11]

Top-Grossing iOS Games: Updated Tiny Zoo Rivals Smurfs' Village
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP10Ef

Rovio, EA Urge Court To Let Apple Join Lodsys Patent Suit
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP20Eg

Randy Smith: Indie Dev Life Challenging But Rewarding
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP30Eh

Gamevil Reaches 50M Mobile Game Downloads
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP40Ei


[08.09.11]

THQ Lays Off 200 Employees, Closes Australian Studios
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP50Ej

OpenFeint, The9 Fund Five Android Ports
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP60Ek

Best of iOS News: From Final Fantasy Tactics to Cut the Rope:
Experiments
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP70El

Opinion: Synchronous or Asynchronous Gameplay
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEP80Em

Kim: Early Developer Ecosystems Key In Emerging Platforms
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQA0Ew


[08.08.11]

Take-Two Plans On 'Diversifying' Approach To Console Releases
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQB0Ex

South Korea's Gamevil Continues Revenue Growth Off Smartphone Success
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQC0Ey

Havok Acquires Vision Game Engine Maker Trinigy
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQD0Ez

Top iPhone Game Apps: Cut the Rope Sequel Heads Paid Charts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQE0E1

Gree Partners With Chinese Providers Tencent, UltiZen
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQF0E2

GDC Europe 2011 Reminds On Registration Deadline, Details Events
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQG0E3


[08.05.11]

MMORPG Ragnarok Online Gets Free, Offline iOS Version
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQH0E4

Top iPad Game Apps: Cut the Rope: Experiments Leads in Debut Week
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQI0E5

GDC China Honors Winners Of Shanghai, Beijing Game Jams
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQJ0E6


[08.04.11]

Major Executive, Label Shifts At Electronic Arts
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQK0E7

Ngmoco Partners With AT&T For Mobage Service On Android
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQL0E8

Former Gameforge CEO Founds New Mobile Studio
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQM0EA

Opinion: The Inevitable Unionization Of The Games Industry
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQN0EB

PopCap Co-Founder Vechey To Keynote GDC Online 2011
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQO0EC


[08.03.11]

Educational Start-Up Nabs $1.5M Funding To Make Games That 'Don't
Suck'
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQP0ED

GameCareerGuide: Screen-less Challenge Ends As Literature Challenge
Begins
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQQ0EE

Top-Grossing iOS Games: Smurfs' Village Outperforms Zombie Gunship
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQR0EF

Iwata Hints At Online Notification System For Smartphones, Social
Networks
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQS0EG

Glu Mobile Selling Gun Bros. Weapon For Nearly $500
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQT0EH

Brazil Game Show Calls For Latin America Award Submissions
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQU0EI

Capcom Acquires Snoopy Rights For Social Smartphone Games
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQV0EJ

Interview: Cut the Rope Gets a Not-Sequel With Experiments
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQW0EK

GDC 2012: Castle, Fryer, Fergusson On Industry's Top Production Issues
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQX0EL

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JOBS
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http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQY0EM
Is your company hiring? Visit the Gamasutra recruitment page or
contact Gina Gross at gina.gross@ubm.com to post your jobs on
Gamasutra! Thanks!

[08.16.11]

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Bungie LLC - Bellevue, WA, USA
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Mobile Application Programmer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQZ0EN

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Mighty Play - San Francisco, CA, USA
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Mobile and Web Game Producer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQa0EU

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MightyPlay - San Francisco, CA, USA
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social/mobile game designers
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQb0EV

[08.15.11]

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Amazon.com - Seattle, WA, USA
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Senior "SOCIAL GAMES" Engineer: Back End
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQc0EW

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Amazon.com - Seattle, WA, USA
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Flash Developer-SOCIAL GAMES
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQd0EX

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GREE International Inc. - Burlingame, CA, USA
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Software Engineer, Unity
GREE International Inc. is owned by GREE Inc., the fastest growing
tech company in Japan, offering leading social mobile games. With our
OpenFeint platform, our goal is to reach 200 million users. We are
looking for an experienced Unity Software Engineers to join our
start-up team to develop next-generation mobile social gaming
experiences to users. The position title and level are flexible; we
are looking for the right person and will adjust the position as
needed.
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQe0EY

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GREE International Inc. - Burlingame, CA, USA
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Product Manager, Game Production
GREE International Inc. (http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQf0EZ is owned by GREE Inc.
(http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQg0Ea the fastest growing tech company in Japan,
offering leading social mobile games. With our OpenFeint platform, our
goal is to reach 200 million users. We are looking for an experienced
Product Manager (Game Production) to join our start-up team to develop
next-generation mobile social gaming experiences for our users. The
position title and level could be tailored upon your experience and
skillsets
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQh0Eb

[08.11.11]

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Large Animal Games - New York, NY, USA
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Game Designer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQi0Ec

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Tin Truck - San Mateo, CA, USA
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iOS Game Developer (Entry or Mid-Level)
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQj0Ed

[08.05.11]

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Finger Food Studios - Port Moody, BC, CAN
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Mobile Software Developer
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQk0Ee

[08.03.11]

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Best Boy Entertainment - St. John's, NF, CAN
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Lead Artist / Senior Animator
http://inside.gamasutra.com/cgi-bin4/DM/t/eBilr0SsHYH0Sil0HEQl0Ef

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